diff --git a/code/modules/mob/language.dm b/code/modules/mob/language.dm index fa5725faf19..80761679cba 100644 --- a/code/modules/mob/language.dm +++ b/code/modules/mob/language.dm @@ -505,7 +505,7 @@ if(L == default_language) dat += "[L.name] (:[L.key]) - default - reset
[L.desc]

" else - dat += "[L.name] (:[L.key]) - set default
[L.desc]

" + dat += "[L.name] (:[L.key]) - set default
[L.desc]

" src << browse(dat, "window=checklanguage") diff --git a/code/modules/mob/living/default_language.dm b/code/modules/mob/living/default_language.dm index 74cd2d97917..b0de6465aff 100644 --- a/code/modules/mob/living/default_language.dm +++ b/code/modules/mob/living/default_language.dm @@ -5,11 +5,7 @@ set name = "Set Default Language" set category = "IC" - if(default_language == "unathi") - src << "You will now speak Sinta'unathi if you do not specify a language when speaking." - else if(default_language == "tajaran") - src << "You will now speak Siik'tajr if you do not specify a language when speaking." - else if(language) + if(language) src << "You will now speak [language] if you do not specify a language when speaking." else src << "You will now speak whatever your standard default language is if you do not specify one when speaking." diff --git a/code/modules/mob/living/silicon/robot/robot_damage.dm b/code/modules/mob/living/silicon/robot/robot_damage.dm index 81df60fa1e5..f01b7abbd7c 100644 --- a/code/modules/mob/living/silicon/robot/robot_damage.dm +++ b/code/modules/mob/living/silicon/robot/robot_damage.dm @@ -32,11 +32,11 @@ else heal_overall_damage(0, -amount) -/mob/living/silicon/robot/proc/get_damaged_components(var/brute, var/burn) +/mob/living/silicon/robot/proc/get_damaged_components(var/brute, var/burn, var/get_all) var/list/datum/robot_component/parts = list() for(var/V in components) var/datum/robot_component/C = components[V] - if(C.installed == 1) if((brute && C.brute_damage) || (burn && C.electronics_damage)) + if(C.installed == 1 || get_all) if((brute && C.brute_damage) || (burn && C.electronics_damage)) parts += C return parts diff --git a/code/modules/mob/spirit/viewpoint.dm b/code/modules/mob/spirit/viewpoint.dm index 0cd54451361..15c4937b43d 100644 --- a/code/modules/mob/spirit/viewpoint.dm +++ b/code/modules/mob/spirit/viewpoint.dm @@ -113,7 +113,7 @@ var/obj/cult_viewpoint/list/cult_viewpoints = list() /obj/cult_viewpoint/proc/get_cult_name() if (cult_name) return cult_name - return "An Unknown Servent" + return "An Unknown Servant" /obj/cult_viewpoint/proc/set_cult_name(var/newName) diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index 897ecad30b2..6e8dc205921 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -293,7 +293,7 @@ energy = 5 max_energy = 5 amount = 5 - recharge_delay = 30 + recharge_delay = 10 dispensable_reagents = list() var/list/special_reagents = list(list("hydrogen", "oxygen", "silicon", "phosphorus", "sulfur", "carbon", "nitrogen"), list("lithium", "sugar", "water", "copper", "mercury", "sodium"), @@ -323,7 +323,7 @@ time += C.rating for(var/obj/item/weapon/stock_parts/cell/P in component_parts) time += round(P.maxcharge, 10000) / 10000 - recharge_delay /= time/2 //delay between recharges, double the usual time on lowest 50% less than usual on highest + recharge_delay = 10 / (time/2) //delay between recharges, double the usual time on lowest 33% less than usual on highest for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) for(i=1, i<=M.rating, i++) dispensable_reagents = sortList(dispensable_reagents | special_reagents[i]) diff --git a/code/modules/reagents/newchem/other.dm b/code/modules/reagents/newchem/other.dm index 7e8b2b195bf..6012f1a4bbb 100644 --- a/code/modules/reagents/newchem/other.dm +++ b/code/modules/reagents/newchem/other.dm @@ -120,7 +120,7 @@ datum/reagent/colorful_reagent mix_message = "The substance flashes multiple colors and emits the smell of a pocket protector." datum/reagent/colorful_reagent/reaction_mob(var/mob/living/simple_animal/M, var/method=TOUCH, var/volume) - if(M) + if(M && istype(M)) M.color = pick(random_color_list) ..() return