Crazylemon's suggestion.

This commit is contained in:
davipatury
2017-03-04 15:43:28 -03:00
parent 31f2ca0f63
commit 8c7993b9d5
9 changed files with 60 additions and 90 deletions
@@ -249,11 +249,6 @@
if(active_program && active_program.requires_ntnet && !get_ntnet_status(active_program.requires_ntnet_feature))
active_program.event_networkfailure(0) // Active program requires NTNet to run but we've just lost connection. Crash.
for(var/I in idle_threads)
var/datum/computer_file/program/P = I
if(P.requires_ntnet && !get_ntnet_status(P.requires_ntnet_feature))
P.event_networkfailure(1)
if(active_program)
if(active_program.program_state != PROGRAM_STATE_KILLED)
active_program.process_tick()
@@ -264,17 +259,18 @@
for(var/I in idle_threads)
var/datum/computer_file/program/P = I
if(P.program_state != PROGRAM_STATE_KILLED)
if(P.requires_ntnet && !get_ntnet_status(P.requires_ntnet_feature))
P.event_networkfailure(1)
P.process_tick()
P.ntnet_status = get_ntnet_status()
else
idle_threads.Remove(P)
handle_power() // Handles all computer power interaction
//check_update_ui_need()
// Relays kill program request to currently active program. Use this to quit current program.
/obj/item/device/modular_computer/proc/kill_program(forced = FALSE)
if(active_program)
if(active_program && active_program.program_state != PROGRAM_STATE_KILLED)
active_program.kill_program(forced)
active_program = null
var/mob/user = usr
@@ -297,14 +293,15 @@
return ntnet_global.add_log(text, network_card)
/obj/item/device/modular_computer/proc/shutdown_computer(loud = 1)
kill_program(forced = TRUE)
for(var/datum/computer_file/program/P in idle_threads)
P.kill_program(forced = TRUE)
idle_threads.Remove(P)
if(loud)
physical.visible_message("<span class='notice'>\The [src] shuts down.</span>")
enabled = 0
update_icon()
if(enabled)
kill_program(forced = TRUE)
for(var/datum/computer_file/program/P in idle_threads)
P.kill_program(forced = TRUE)
idle_threads.Remove(P)
if(loud)
physical.visible_message("<span class='notice'>\The [src] shuts down.</span>")
enabled = 0
update_icon()
/obj/item/device/modular_computer/attackby(obj/item/weapon/W, mob/user)
@@ -323,7 +320,7 @@
if(all_components.len)
to_chat(user, "<span class='warning'>Remove all components from \the [src] before disassembling it.</span>")
return
new /obj/item/stack/sheet/metal( get_turf(src.loc), steel_sheet_cost )
new /obj/item/stack/sheet/metal(get_turf(loc), steel_sheet_cost)
physical.visible_message("\The [src] has been disassembled by [user].")
relay_qdel()
qdel(src)
@@ -8,7 +8,6 @@
icon_state_unpowered = "console-off"
screen_icon_state_menu = "menu"
hardware_flag = PROGRAM_CONSOLE
var/console_department = "" // Used in New() to set network tag according to our area.
anchored = 1
density = 1
base_idle_power_usage = 100
@@ -20,15 +19,11 @@
max_integrity = 300
integrity_failure = 150
/obj/machinery/modular_computer/console/buildable/New()
..()
// User-built consoles start as empty frames.
var/obj/item/weapon/computer_hardware/hard_drive/hard_drive = cpu.all_components[MC_HDD]
var/obj/item/weapon/computer_hardware/hard_drive/network_card = cpu.all_components[MC_NET]
var/obj/item/weapon/computer_hardware/hard_drive/recharger = cpu.all_components[MC_CHARGE]
qdel(recharger)
qdel(network_card)
qdel(hard_drive)
var/console_department = "" // Used in New() to set network tag according to our area.
var/components = TRUE // Install basic components?
/obj/machinery/modular_computer/console/buildable
components = FALSE
/obj/machinery/modular_computer/console/New()
..()
@@ -36,22 +31,24 @@
if(battery_module)
qdel(battery_module)
var/obj/item/weapon/computer_hardware/network_card/wired/network_card = new()
if(components)
var/obj/item/weapon/computer_hardware/network_card/wired/network_card = new()
cpu.install_component(network_card)
cpu.install_component(new /obj/item/weapon/computer_hardware/recharger/APC)
cpu.install_component(new /obj/item/weapon/computer_hardware/hard_drive/super) // Consoles generally have better HDDs due to lower space limitations
cpu.install_component(network_card)
cpu.install_component(new /obj/item/weapon/computer_hardware/recharger/APC)
cpu.install_component(new /obj/item/weapon/computer_hardware/hard_drive/super) // Consoles generally have better HDDs due to lower space limitations
var/area/A = get_area(src)
// Attempts to set this console's tag according to our area. Since some areas have stuff like "XX - YY" in their names we try to remove that too.
if(A && console_department)
network_card.identification_string = replacetext(replacetext(replacetext("[A.name] [console_department] Console", " ", "_"), "-", ""), "__", "_") // Replace spaces with "_"
else if(A)
network_card.identification_string = replacetext(replacetext(replacetext("[A.name] Console", " ", "_"), "-", ""), "__", "_")
else if(console_department)
network_card.identification_string = replacetext(replacetext(replacetext("[console_department] Console", " ", "_"), "-", ""), "__", "_")
else
network_card.identification_string = "Unknown Console"
var/area/A = get_area(src)
// Attempts to set this console's tag according to our area. Since some areas have stuff like "XX - YY" in their names we try to remove that too.
if(A && console_department)
network_card.identification_string = replacetext(replacetext(replacetext("[A.name] [console_department] Console", " ", "_"), "-", ""), "__", "_") // Replace spaces with "_"
else if(A)
network_card.identification_string = replacetext(replacetext(replacetext("[A.name] Console", " ", "_"), "-", ""), "__", "_")
else if(console_department)
network_card.identification_string = replacetext(replacetext(replacetext("[console_department] Console", " ", "_"), "-", ""), "__", "_")
else
network_card.identification_string = "Unknown Console"
if(cpu)
cpu.screen_on = 1
update_icon()