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Fixes the doubled up toolsound on modsuits (#26220)
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@@ -296,7 +296,6 @@
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return TRUE
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if(!core)
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return TRUE
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wrench.play_tool_sound(src, 100)
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core.forceMove(drop_location())
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update_charge_alert()
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return TRUE
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@@ -314,7 +313,6 @@
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if(screwdriver.use_tool(src, user, 1 SECONDS))
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if(active || activating)
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to_chat(user, "<span class='warning'>Deactivate the suit first!</span>")
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screwdriver.play_tool_sound(src, 100)
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to_chat(user, "<span class='notice'>Cover [open ? "closed" : "opened"]</span>")
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open = !open
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return TRUE
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