diff --git a/code/ZAS/Plasma.dm b/code/ZAS/Plasma.dm
index d50b247d0b1..203d86da164 100644
--- a/code/ZAS/Plasma.dm
+++ b/code/ZAS/Plasma.dm
@@ -126,7 +126,7 @@ obj/var/contaminated = 0
/mob/living/carbon/human/proc/burn_eyes()
//The proc that handles eye burning.
if(prob(20)) src << "\red Your eyes burn!"
- var/datum/organ/internal/eyes/E = internal_organs["eyes"]
+ var/datum/organ/internal/eyes/E = internal_organs_by_name["eyes"]
E.damage += 2.5
eye_blurry = min(eye_blurry+1.5,50)
if (prob(max(0,E.damage - 15) + 1) && !eye_blind)
diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm
index 1cb66b7c369..26ea6b40bd9 100644
--- a/code/game/gamemodes/changeling/changeling_powers.dm
+++ b/code/game/gamemodes/changeling/changeling_powers.dm
@@ -502,7 +502,8 @@
O.trace_chemicals = list()
O.wounds = list()
O.wound_update_accuracy = 1
- for(var/datum/organ/internal/IO in H.internal_organs)
+ for(var/n in H.internal_organs_by_name)
+ var/datum/organ/internal/IO = H.internal_organs_by_name[n]
IO.damage = 0
IO.trace_chemicals = list()
H.updatehealth()
diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm
index b48ebca6fe4..c87996cda7e 100644
--- a/code/game/machinery/adv_med.dm
+++ b/code/game/machinery/adv_med.dm
@@ -393,13 +393,9 @@
else
dat += "
[e.display_name] | - | - | Not Found | "
dat += ""
- for(var/datum/organ/internal/i in occupant.internal_organs)
- var/mech = ""
- if(i.robotic == 1)
- mech = "Assisted:"
- if(i.robotic == 2)
- mech = "Mechanical:"
-
+ for(var/n in occupant.internal_organs_by_name)
+ var/datum/organ/internal/i = occupant.internal_organs_by_name[n]
+ var/mech = i.desc
var/infection = "None"
switch (i.germ_level)
if (1 to INFECTION_LEVEL_ONE + 200)
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index f6bd2b4bead..d104a41f27d 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -660,10 +660,10 @@
var/datum/organ/internal/eyes/eyes = H.internal_organs_by_name["eyes"]
if(!eyes)
return
- eyes.damage += rand(3,4)
+ eyes.take_damage(rand(3,4), 1)
if(eyes.damage >= eyes.min_bruised_damage)
if(M.stat != 2)
- if(eyes.robotic <= 1) //robot eyes bleeding might be a bit silly
+ if(!(istype(eyes, /datum/organ/internal/eyes/robotic)) || istype(eyes, /datum/organ/internal/eyes/assisted)) //robot eyes bleeding might be a bit silly
M << "\red Your eyes start to bleed profusely!"
if(prob(50))
if(M.stat != 2)
diff --git a/code/modules/events/organ_failure.dm b/code/modules/events/organ_failure.dm
index 329044ef735..7eb172be1ea 100644
--- a/code/modules/events/organ_failure.dm
+++ b/code/modules/events/organ_failure.dm
@@ -13,7 +13,7 @@ datum/event/organ_failure/announce()
datum/event/organ_failure/start()
var/list/candidates = list() //list of candidate keys
for(var/mob/living/carbon/human/G in player_list)
- if(G.mind && G.mind.current && G.mind.current.stat != DEAD && G.health > 70 && G.internal_organs)
+ if(G.mind && G.mind.current && G.mind.current.stat != DEAD && G.health > 70 && G.internal_organs_by_name)
candidates += G
if(!candidates.len) return
candidates = shuffle(candidates)//Incorporating Donkie's list shuffle
@@ -24,7 +24,8 @@ datum/event/organ_failure/start()
var/acute = prob(15)
if (prob(75))
//internal organ infection
- var/datum/organ/internal/I = pick(C.internal_organs)
+ var/org = pick(C.internal_organs_by_name)
+ var/datum/organ/internal/I = C.internal_organs_by_name[org]
if (acute)
I.germ_level = max(INFECTION_LEVEL_TWO, I.germ_level)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index f86778f27a2..1d6816d4445 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -1090,7 +1090,8 @@
H.brainmob.mind.transfer_to(src)
del(H)
- for(var/datum/organ/internal/I in internal_organs)
+ for(var/name in internal_organs_by_name)
+ var/datum/organ/internal/I = internal_organs_by_name[name]
I.damage = 0
for (var/ID in virus2)
diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm
index 77a88796660..2de850b7412 100644
--- a/code/modules/mob/living/carbon/human/human_damage.dm
+++ b/code/modules/mob/living/carbon/human/human_damage.dm
@@ -14,7 +14,7 @@
if( (((100 - total_burn) < config.health_threshold_dead) && stat == DEAD) && (!species.flags & IS_SYNTHETIC))//100 only being used as the magic human max health number, feel free to change it if you add a var for it -- Urist
ChangeToHusk()
if (species.flags & IS_SYNTHETIC)
- var/datum/organ/external/H = get_organ(head)
+ var/datum/organ/external/H = organs_by_name["head"]
if (!H.amputated)
if ((health >= (config.health_threshold_dead/100*75)) && stat == DEAD) //need to get them 25% away from death point before reviving them
dead_mob_list -= src
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index ec4d65d8973..e08a8dde3e5 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -179,7 +179,6 @@ emp_act
if(O.status & ORGAN_DESTROYED) continue
O.emp_act(severity)
for(var/datum/organ/internal/I in O.internal_organs)
- if(I.robotic == 0) continue
I.emp_act(severity)
..()
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 7b112291a1c..7bbb5cc1a35 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -998,7 +998,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
// Sobering multiplier.
// Sober block grants quadruple the alcohol metabolism.
- var/sober_str=!(M_SOBER in mutations)?1:4
+// var/sober_str=!(M_SOBER in mutations)?1:4
updatehealth() //TODO
if(!in_stasis)
diff --git a/code/modules/mob/living/carbon/species.dm b/code/modules/mob/living/carbon/species.dm
index 02ade71adaa..c93d37fb5c4 100644
--- a/code/modules/mob/living/carbon/species.dm
+++ b/code/modules/mob/living/carbon/species.dm
@@ -82,28 +82,17 @@
H.organs_by_name["r_foot"] = new/datum/organ/external/r_foot(H.organs_by_name["r_leg"])
if (name!="Slime People")
- H.internal_organs = list()
- H.internal_organs_by_name["heart"] = new/datum/organ/internal/heart(H)
- H.internal_organs_by_name["lungs"] = new/datum/organ/internal/lungs(H)
- H.internal_organs_by_name["liver"] = new/datum/organ/internal/liver(H)
- H.internal_organs_by_name["kidney"] = new/datum/organ/internal/kidney(H)
- H.internal_organs_by_name["brain"] = new/datum/organ/internal/brain(H)
- H.internal_organs_by_name["eyes"] = new/datum/organ/internal/eyes(H)
+ new/datum/organ/internal/heart(H)
+ new/datum/organ/internal/lungs(H)
+ new/datum/organ/internal/liver(H)
+ new/datum/organ/internal/kidney(H)
+ new/datum/organ/internal/brain(H)
+ new/datum/organ/internal/eyes(H)
- for(var/name in H.organs_by_name)
- H.organs += H.organs_by_name[name]
-
- for(var/datum/organ/external/O in H.organs)
+ for(var/n in H.organs_by_name)
+ var/datum/organ/external/O = H.organs_by_name[n]
O.owner = H
-
- if(flags & IS_SYNTHETIC)
- for(var/datum/organ/external/E in H.organs)
- if(E.status & ORGAN_CUT_AWAY || E.status & ORGAN_DESTROYED) continue
- E.status |= ORGAN_ROBOT
- for(var/datum/organ/internal/I in H.internal_organs)
- I.mechanize()
-
-
+ H.organs += O
return
/datum/species/proc/handle_breath(var/datum/gas_mixture/breath, var/mob/living/carbon/human/H)
@@ -601,6 +590,38 @@
var/datum/organ/external/O = H.organs_by_name["head"]
O.droplimb(1)
+/datum/species/machine/create_organs(var/mob/living/carbon/human/H)
+
+ H.organs = new /list()
+ H.organs_by_name["chest"] = new/datum/organ/external/chest()
+ H.organs_by_name["groin"] = new/datum/organ/external/groin(H.organs_by_name["chest"])
+ H.organs_by_name["head"] = new/datum/organ/external/head(H.organs_by_name["chest"])
+ H.organs_by_name["l_arm"] = new/datum/organ/external/l_arm(H.organs_by_name["chest"])
+ H.organs_by_name["r_arm"] = new/datum/organ/external/r_arm(H.organs_by_name["chest"])
+ H.organs_by_name["r_leg"] = new/datum/organ/external/r_leg(H.organs_by_name["groin"])
+ H.organs_by_name["l_leg"] = new/datum/organ/external/l_leg(H.organs_by_name["groin"])
+ H.organs_by_name["l_hand"] = new/datum/organ/external/l_hand(H.organs_by_name["l_arm"])
+ H.organs_by_name["r_hand"] = new/datum/organ/external/r_hand(H.organs_by_name["r_arm"])
+ H.organs_by_name["l_foot"] = new/datum/organ/external/l_foot(H.organs_by_name["l_leg"])
+ H.organs_by_name["r_foot"] = new/datum/organ/external/r_foot(H.organs_by_name["r_leg"])
+
+ new/datum/organ/internal/heart/robotic(H)
+ new/datum/organ/internal/lungs/robotic(H)
+ new/datum/organ/internal/liver/robotic(H)
+ new/datum/organ/internal/kidney/robotic(H)
+ new/datum/organ/internal/brain/robotic(H)
+ new/datum/organ/internal/eyes/robotic(H)
+
+
+ for(var/n in H.organs_by_name)
+ var/datum/organ/external/O = H.organs_by_name[n]
+ O.owner = H
+ if(!(O.status & ORGAN_CUT_AWAY || O.status & ORGAN_DESTROYED))
+ O.status |= ORGAN_ROBOT
+ H.organs += O
+ return
+
+
//Species unarmed attacks
/datum/unarmed_attack
diff --git a/code/modules/organs/organ.dm b/code/modules/organs/organ.dm
index 04865cf9def..970ec6f865f 100644
--- a/code/modules/organs/organ.dm
+++ b/code/modules/organs/organ.dm
@@ -69,7 +69,8 @@
bad_external_organs += Ex
//processing internal organs is pretty cheap, do that first.
- for(var/datum/organ/internal/I in internal_organs)
+ for(var/name in internal_organs_by_name)
+ var/datum/organ/internal/I = internal_organs_by_name[name]
I.process()
//Check arms and legs for existence
diff --git a/code/modules/organs/organ_internal.dm b/code/modules/organs/organ_internal.dm
index a9f75cbc631..940c8b155ef 100644
--- a/code/modules/organs/organ_internal.dm
+++ b/code/modules/organs/organ_internal.dm
@@ -2,15 +2,15 @@
INTERNAL ORGANS
****************************************************/
-/mob/living/carbon/human/var/list/internal_organs = list()
-
/datum/organ/internal
// amount of damage to the organ
var/damage = 0
var/min_bruised_damage = 10
var/min_broken_damage = 30
var/parent_organ = "chest"
- var/robotic = 0 //For being a robot
+ var/desc = ""
+ var/list/emplevel = list(0,0,0) // [1] is the highest amount of emp damage, [3] is the least
+ var/damagelevel = 1
/datum/organ/internal/proc/rejuvenate()
damage=0
@@ -21,21 +21,19 @@
/datum/organ/internal/proc/is_broken()
return damage >= min_broken_damage
-
-
/datum/organ/internal/New(mob/living/carbon/human/H)
..()
- var/datum/organ/external/E = H.organs_by_name[src.parent_organ]
- if(E.internal_organs == null)
- E.internal_organs = list()
- E.internal_organs |= src
- H.internal_organs |= src
- src.owner = H
+ if(H)
+ var/datum/organ/internal/check = H.internal_organs_by_name[name]
+ if(check)
+ remove(H)
+ add(H)
+
/datum/organ/internal/process()
//Process infections
- if (robotic >= 2 || (owner.species && owner.species.flags & IS_PLANT)) //TODO make robotic internal and external organs separate types of organ instead of a flag
+ if (owner.species && owner.species.flags & IS_PLANT)
germ_level = 0
return
@@ -64,49 +62,42 @@
take_damage(1,silent=prob(30))
/datum/organ/internal/proc/take_damage(amount, var/silent=0)
- if(src.robotic == 2)
- src.damage += amount * 0.8
- else
- src.damage += amount
+
+ damage += amount * damagelevel
var/datum/organ/external/parent = owner.get_organ(parent_organ)
if (!silent)
owner.custom_pain("Something inside your [parent.display_name] hurts a lot.", 1)
/datum/organ/internal/proc/emp_act(severity)
- switch(robotic)
- if(0)
- return
- if(1)
- switch (severity)
- if (1.0)
- take_damage(20,0)
- return
- if (2.0)
- take_damage(7,0)
- return
- if(3.0)
- take_damage(3,0)
- return
- if(2)
- switch (severity)
- if (1.0)
- take_damage(40,0)
- return
- if (2.0)
- take_damage(15,0)
- return
- if(3.0)
- take_damage(10,0)
- return
+
+ if(emplevel[1])
+ take_damage(emplevel[severity])
/datum/organ/internal/proc/mechanize() //Being used to make robutt hearts, etc
- robotic = 2
/datum/organ/internal/proc/mechassist() //Used to add things like pacemakers, etc
- robotic = 1
- min_bruised_damage = 15
- min_broken_damage = 35
+
+/datum/organ/internal/proc/remove(var/mob/living/carbon/human/H)
+ if(H)
+ var/datum/organ/internal/toremove = H.internal_organs_by_name[name]
+ if(toremove)
+ var/datum/organ/external/E = H.organs_by_name[toremove.parent_organ]
+ for (var/datum/organ/internal/I in E.internal_organs)
+ if (I == toremove)
+ I = null
+
+ return
+
+/datum/organ/internal/proc/add(var/mob/living/carbon/human/H)
+ var/datum/organ/external/P = H.organs_by_name[parent_organ]
+ if(P)
+ if(P.internal_organs == null)
+ P.internal_organs = list()
+ P.internal_organs += src
+ H.internal_organs_by_name[name] = src
+ owner = H
+ return
/****************************************************
INTERNAL ORGANS DEFINES
@@ -116,85 +107,224 @@
name = "heart"
parent_organ = "chest"
+/datum/organ/internal/heart/robotic
+ damagelevel = 0.8
+ emplevel = list(40,15,10)
+ desc = "Mechanical"
+
+/datum/organ/internal/heart/robotic/process()
+ germ_level = 0
+ return
+
+/datum/organ/internal/heart/mechanize()
+ new /datum/organ/internal/heart/robotic(owner)
+ return
+
+/datum/organ/internal/heart/assisted
+ min_bruised_damage = 15
+ min_broken_damage = 35
+ emplevel = list(20,7,3)
+ desc = "Assisted"
+
+/datum/organ/internal/heart/mechassist()
+ new /datum/organ/internal/heart/assisted(owner)
+ return
/datum/organ/internal/lungs
name = "lungs"
parent_organ = "chest"
- process()
- ..()
- if (germ_level > INFECTION_LEVEL_ONE)
- if(prob(5))
- owner.emote("cough") //respitory tract infection
+/datum/organ/internal/lungs/process()
+ ..()
+ if (germ_level > INFECTION_LEVEL_ONE)
+ if(prob(5))
+ owner.emote("cough") //respitory tract infection
- if(is_bruised())
- if(prob(2))
- spawn owner.emote("me", 1, "coughs up blood!")
- owner.drip(10)
- if(prob(4))
- spawn owner.emote("me", 1, "gasps for air!")
- owner.losebreath += 15
+ if(is_bruised())
+ if(prob(2))
+ spawn owner.emote("me", 1, "coughs up blood!")
+ owner.drip(10)
+ if(prob(4))
+ spawn owner.emote("me", 1, "gasps for air!")
+ owner.losebreath += 15
+
+/datum/organ/internal/lungs/robotic
+ damagelevel = 0.8
+ emplevel = list(40,15,10)
+ desc = "Mechanical"
+
+/datum/organ/internal/lungs/robotic/process()
+ germ_level = 0
+ return
+
+/datum/organ/internal/lungs/mechanize()
+ new /datum/organ/internal/lungs/robotic(owner)
+ return
+
+/datum/organ/internal/lungs/assisted
+ min_bruised_damage = 15
+ min_broken_damage = 35
+ emplevel = list(20,7,3)
+ desc = "Assisted"
+
+/datum/organ/internal/lungs/mechassist()
+ new /datum/organ/internal/lungs/assisted(owner)
+ return
/datum/organ/internal/liver
name = "liver"
parent_organ = "chest"
var/process_accuracy = 10
- process()
- ..()
- if (germ_level > INFECTION_LEVEL_ONE)
- if(prob(1))
- owner << "\red Your skin itches."
- if (germ_level > INFECTION_LEVEL_TWO)
- if(prob(1))
- spawn owner.vomit()
+/datum/organ/internal/liver/process()
+ ..()
+ if (germ_level > INFECTION_LEVEL_ONE)
+ if(prob(1))
+ owner << "\red Your skin itches."
+ if (germ_level > INFECTION_LEVEL_TWO)
+ if(prob(1))
+ spawn owner.vomit()
- if(owner.life_tick % process_accuracy == 0)
- if(src.damage < 0)
- src.damage = 0
+ if(owner.life_tick % process_accuracy == 0)
+ if(src.damage < 0)
+ src.damage = 0
- //High toxins levels are dangerous
- if(owner.getToxLoss() >= 60 && !owner.reagents.has_reagent("anti_toxin"))
- //Healthy liver suffers on its own
- if (src.damage < min_broken_damage)
- src.damage += 0.2 * process_accuracy
- //Damaged one shares the fun
- else
- var/datum/organ/internal/O = pick(owner.internal_organs)
- if(O)
- O.damage += 0.2 * process_accuracy
+ //High toxins levels are dangerous
+ if(owner.getToxLoss() >= 60 && !owner.reagents.has_reagent("anti_toxin"))
+ //Healthy liver suffers on its own
+ if (src.damage < min_broken_damage)
+ src.damage += 0.2 * process_accuracy
+ //Damaged one shares the fun
+ else
+ var/datum/organ/internal/O = pick(owner.internal_organs_by_name)
+ if(O)
+ O.damage += 0.2 * process_accuracy
- //Detox can heal small amounts of damage
- if (src.damage && src.damage < src.min_bruised_damage && owner.reagents.has_reagent("anti_toxin"))
- src.damage -= 0.2 * process_accuracy
+ //Detox can heal small amounts of damage
+ if (src.damage && src.damage < src.min_bruised_damage && owner.reagents.has_reagent("anti_toxin"))
+ src.damage -= 0.2 * process_accuracy
- // Damaged liver means some chemicals are very dangerous
- if(src.damage >= src.min_bruised_damage)
- for(var/datum/reagent/R in owner.reagents.reagent_list)
- // Ethanol and all drinks are bad
- if(istype(R, /datum/reagent/ethanol))
- owner.adjustToxLoss(0.1 * process_accuracy)
+ // Damaged liver means some chemicals are very dangerous
+ if(src.damage >= src.min_bruised_damage)
+ for(var/datum/reagent/R in owner.reagents.reagent_list)
+ // Ethanol and all drinks are bad
+ if(istype(R, /datum/reagent/ethanol))
+ owner.adjustToxLoss(0.1 * process_accuracy)
- // Can't cope with toxins at all
- for(var/toxin in list("toxin", "plasma", "sacid", "pacid", "cyanide", "lexorin", "amatoxin", "chloralhydrate", "carpotoxin", "zombiepowder", "mindbreaker"))
- if(owner.reagents.has_reagent(toxin))
- owner.adjustToxLoss(0.3 * process_accuracy)
+ // Can't cope with toxins at all
+ for(var/toxin in list("toxin", "plasma", "sacid", "pacid", "cyanide", "lexorin", "amatoxin", "chloralhydrate", "carpotoxin", "zombiepowder", "mindbreaker"))
+ if(owner.reagents.has_reagent(toxin))
+ owner.adjustToxLoss(0.3 * process_accuracy)
+
+/datum/organ/internal/liver/robotic
+ damagelevel = 0.8
+ emplevel = list(40,15,10)
+
+/datum/organ/internal/liver/robotic/process()
+ germ_level = 0
+ return
+
+/datum/organ/internal/liver/mechanize()
+ new /datum/organ/internal/liver/robotic(owner)
+ return
+
+/datum/organ/internal/liver/assisted
+ min_bruised_damage = 15
+ min_broken_damage = 35
+ emplevel = list(20,7,3)
+ desc = "Assisted"
+
+/datum/organ/internal/liver/mechassist()
+ new /datum/organ/internal/liver/assisted(owner)
+ return
/datum/organ/internal/kidney
name = "kidney"
parent_organ = "chest"
+/datum/organ/internal/kidney/robotic
+ damagelevel = 0.8
+ emplevel = list(40,15,10)
+ desc = "Mechanical"
+
+/datum/organ/internal/kidney/robotic/process()
+ germ_level = 0
+ return
+
+/datum/organ/internal/kidney/mechanize()
+ new /datum/organ/internal/kidney/robotic(owner)
+ return
+
+/datum/organ/internal/kidney/assisted
+ min_bruised_damage = 15
+ min_broken_damage = 35
+ emplevel = list(20,7,3)
+ desc = "Assisted"
+
+/datum/organ/internal/kidney/mechassist()
+ new /datum/organ/internal/kidney/assisted(owner)
+ return
+
/datum/organ/internal/brain
name = "brain"
parent_organ = "head"
+/datum/organ/internal/brain/robotic
+ damagelevel = 0.8
+ emplevel = list(40,15,10)
+ desc = "Mechanical"
+
+/datum/organ/internal/brain/robotic/process()
+ germ_level = 0
+ return
+
+/datum/organ/internal/brain/mechanize()
+ new /datum/organ/internal/brain/robotic(owner)
+ return
+
+/datum/organ/internal/brain/assisted
+ min_bruised_damage = 15
+ min_broken_damage = 35
+ emplevel = list(20,7,3)
+ desc = "Assisted"
+
+/datum/organ/internal/brain/mechassist()
+ new /datum/organ/internal/brain/assisted(owner)
+ return
+
/datum/organ/internal/eyes
name = "eyes"
parent_organ = "head"
- process() //Eye damage replaces the old eye_stat var.
- ..()
- if(is_bruised())
- owner.eye_blurry = 20
- if(is_broken())
- owner.eye_blind = 20
+/datum/organ/internal/eyes/process() //Eye damage replaces the old eye_stat var.
+ ..()
+ if(is_bruised())
+ owner.eye_blurry = 20
+ if(is_broken())
+ owner.eye_blind = 20
+
+/datum/organ/internal/eyes/robotic
+ damagelevel = 0.8
+ emplevel = list(40,15,10)
+ desc = "Mechanical"
+
+/datum/organ/internal/eyes/robotic/process()
+ germ_level = 0
+ if(is_bruised())
+ owner.eye_blurry = 20
+ if(is_broken())
+ owner.eye_blind = 20
+
+/datum/organ/internal/eyes/mechanize()
+ new /datum/organ/internal/eyes/robotic(owner)
+ return
+
+/datum/organ/internal/eyes/assisted
+ min_bruised_damage = 15
+ min_broken_damage = 35
+ emplevel = list(20,7,3)
+ desc = "Assisted"
+
+/datum/organ/internal/eyes/mechassist()
+ new /datum/organ/internal/eyes/assisted(owner)
+ return
\ No newline at end of file
diff --git a/code/modules/organs/pain.dm b/code/modules/organs/pain.dm
index 192947b513c..b064fdf6621 100644
--- a/code/modules/organs/pain.dm
+++ b/code/modules/organs/pain.dm
@@ -102,7 +102,8 @@ mob/living/carbon/human/proc/handle_pain()
pain(damaged_organ.display_name, maxdam, 0)
// Damage to internal organs hurts a lot.
- for(var/datum/organ/internal/I in internal_organs)
+ for(var/n in internal_organs_by_name)
+ var/datum/organ/internal/I = internal_organs_by_name[n]
if(I.damage > 2) if(prob(2))
var/datum/organ/external/parent = get_organ(I.parent_organ)
src.custom_pain("You feel a sharp pain in your [parent.display_name]", 1)
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index e453e9c682d..0466235341e 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -1910,7 +1910,8 @@ datum
var/mob/living/carbon/human/H = M
//Peridaxon is hard enough to get, it's probably fair to make this all internal organs
- for(var/datum/organ/internal/I in H.internal_organs)
+ for(var/name in H.internal_organs_by_name)
+ var/datum/organ/internal/I = H.internal_organs_by_name[name]
if(I.damage > 0)
I.damage -= 0.20
..()
@@ -2804,7 +2805,7 @@ datum
description = "Finely shredded tea leaves, used for making tea."
reagent_state = SOLID
color = "#7F8400" // rgb: 127, 132, 0
-
+
//Reagents used for plant fertilizers.
toxin/fertilizer
name = "fertilizer"
diff --git a/code/modules/surgery/braincore.dm b/code/modules/surgery/braincore.dm
index e001914cc7f..7445fc2233e 100644
--- a/code/modules/surgery/braincore.dm
+++ b/code/modules/surgery/braincore.dm
@@ -111,7 +111,7 @@
B = new(target.loc)
B.transfer_identity(target)
- target.internal_organs -= B
+ target.internal_organs_by_name -= B
target.internal_organs_by_name -= "brain"
target:brain_op_stage = 4.0
diff --git a/code/modules/surgery/ribcage.dm b/code/modules/surgery/ribcage.dm
index 84aba221f29..9490c89eb94 100644
--- a/code/modules/surgery/ribcage.dm
+++ b/code/modules/surgery/ribcage.dm
@@ -219,10 +219,10 @@
user.visible_message("[user] starts sealing the rupture in [target]'s lungs with regenerative membrane.", \
"You start mending the rupture in [target]'s lungs with regenerative membrane." )
if(heart.damage > 0)
- if(heart.robotic < 2)
+ if(!heart.desc == "Mechanical")
user.visible_message("[user] starts mending the bruises on [target]'s heart with regenerative membrane.", \
"You start mending the bruises on [target]'s heart with regenerative membrane." )
- if(heart.robotic == 2)
+ else
user.visible_message("\blue [user] attempts to repair [target]'s mechanical heart with regenerative membrane...", \
"\blue You attempt to repair [target]'s heart with regenerative membrane...")
if(liver.damage > 0)
@@ -237,10 +237,10 @@
user.visible_message("[user] starts covering the rupture in [target]'s lungs with the poultice.", \
"You start covering the rupture in [target]'s lungs with the poultice." )
if(heart.damage > 0)
- if(heart.robotic < 2)
+ if(!heart.desc == "Mechanical")
user.visible_message("[user] starts mending the bruises on [target]'s heart with the poultice.", \
"You start mending the bruises on [target]'s heart with the poultice." )
- if(heart.robotic == 2)
+ else
user.visible_message("\blue [user] attempts to repair [target]'s mechanical heart with \the [tool]...", \
"\blue You attempt to repair [target]'s heart with \the [tool]...")
if(liver.damage > 0)
@@ -254,10 +254,10 @@
"You start mending the rupture in [target]'s lungs \the [tool]." )
else
if(heart.damage > 0)
- if(heart.robotic < 2)
+ if(!heart.desc == "Mechanical")
user.visible_message("[user] starts mending the bruises on [target]'s heart with \the [tool].", \
"You start mending the bruises on [target]'s heart with \the [tool]." )
- if(heart.robotic == 2)
+ else
user.visible_message("\blue [user] attempts to repair [target]'s mechanical heart with \the [tool]...", \
"\blue You attempt to repair [target]'s heart with \the [tool]...")
if(liver.damage > 0)
@@ -281,7 +281,7 @@
lungs.damage = 0
if(heart.damage > 0)
- if(heart.robotic == 2)
+ if(heart.desc == "Mechanical")
user.visible_message("\blue [user] pokes [target]'s mechanical heart with \the [tool].", \
"\red [target]'s heart is not organic, you cannot operate on it with \the [tool]!")
else
@@ -363,7 +363,7 @@
var/datum/organ/internal/heart/heart = target.internal_organs_by_name["heart"]
if(heart.damage > 0)
- if(heart.robotic == 2)
+ if(heart.desc == "Mechanical")
user.visible_message("[user] starts mending the mechanisms on [target]'s heart with \the [tool].", \
"You start mending the mechanisms on [target]'s heart with \the [tool]." )
else
@@ -375,7 +375,7 @@
end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/internal/heart/heart = target.internal_organs_by_name["heart"]
if(heart.damage > 0)
- if(heart.robotic == 2)
+ if(heart.desc == "Mechanical")
user.visible_message("\blue [user] repairs [target]'s heart with \the [tool].", \
"\blue You repair [target]'s heart with \the [tool]." )
heart.damage = 0