mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
WOLOLO cleanup
Cleans up those nasty trailing returns, colons, and other clutter. Also went ahead and removed the colons from the original mindslave code I copied. Converting loyalty implanted crew now results in a shorter zealot duration. Previously, all crew was a zealot for 10 minutes, now crew that is loyalty implanted AT THE TIME OF CONVERSION remains a zealot for only 5 minutes before deconverting.
This commit is contained in:
@@ -471,7 +471,7 @@
|
||||
if(robes) //delink on destruction
|
||||
robes.linked_staff = null
|
||||
robes = null
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/item/weapon/nullrod/missionary_staff/attack_self(mob/user)
|
||||
if(robes) //as long as it is linked, sec can't try to meta by stealing your staff and seeing if they get the link error message
|
||||
@@ -516,15 +516,14 @@
|
||||
return
|
||||
if(missionary in viewers(target)) //missionary must maintain line of sight to target, but the target doesn't necessary need to be able to see the missionary
|
||||
do_convert(target, missionary)
|
||||
return
|
||||
else
|
||||
to_chat(missionary, "<span class='warning'>You lost sight of the target before they could be converted!</span>")
|
||||
faith -= 25 //they escaped, so you only lost a little faith (to prevent spamming)
|
||||
return
|
||||
else //the do_after failed, probably because you moved or dropped the staff
|
||||
to_chat(missionary, "<span class='warning'>Your concentration was broken!</span>")
|
||||
|
||||
/obj/item/weapon/nullrod/missionary_staff/proc/do_convert(mob/living/carbon/human/target, mob/living/carbon/human/missionary)
|
||||
var/convert_duration = 6000 //10 min
|
||||
if(!target || !istype(target) || !missionary || !istype(missionary))
|
||||
return
|
||||
if(ismindslave(target) || target.mind.zealot_master) //mindslaves and zealots override the staff because the staff is just a temporary mindslave
|
||||
@@ -534,7 +533,8 @@
|
||||
if(isloyal(target))
|
||||
if(prob(20)) //loyalty implants typically overpower this, but you CAN get lucky and convert still (20% chance of success)
|
||||
faith -= 125 //yes, this puts it negative. it's gonna take longer to recharge if you manage to convert a one of these people to balance the new power you gained through them
|
||||
to_chat(missionary, "<span class='notice'>Through sheer willpower, you overcome their closed mind and rally [target] to your cause! You may need a bit longer than usual before your faith is fully recharged...</span>")
|
||||
to_chat(missionary, "<span class='notice'>Through sheer willpower, you overcome their closed mind and rally [target] to your cause! You may need a bit longer than usual before your faith is fully recharged, and they won't remain loyal to you for long ...</span>")
|
||||
convert_duration = 3000 //5 min, because the loyalty implant will attempt to counteract the subversion
|
||||
else //80% chance to fail
|
||||
faith -= 75
|
||||
to_chat(missionary, "<span class='warning'>Your faith is strong, but their mind remains closed to your ideals. Your resolve helps you retain a bit of faith though.</span>")
|
||||
@@ -564,11 +564,21 @@
|
||||
missionary.say("WOLOLO!")
|
||||
missionary << sound('sound/misc/wololo.ogg', 0, 1, 25)
|
||||
|
||||
var/obj/item/clothing/under/jumpsuit = null
|
||||
|
||||
if(target.w_uniform)
|
||||
target.w_uniform.color = team_color
|
||||
jumpsuit = target.w_uniform
|
||||
jumpsuit.color = team_color
|
||||
target.update_inv_w_uniform(0,0)
|
||||
|
||||
log_admin("[ckey(missionary.key)] has converted [ckey(target.key)] as a zealot.")
|
||||
spawn(6000) //10 minutes of zealotry before you return to normal (there has to be a better way than this, but I can't think of one that doesn't involve a self-deleting implant/tumor off hand)
|
||||
target.mind.remove_zealot()
|
||||
log_admin("[ckey(target.key)] has deconverted and is no longer a zealot of [ckey(missionary.key)].")
|
||||
addtimer(src, "do_deconvert", convert_duration, FALSE, target, missionary, jumpsuit) //deconverts after the timer expires
|
||||
|
||||
/obj/item/weapon/nullrod/missionary_staff/proc/do_deconvert(mob/living/carbon/human/target, mob/living/carbon/human/missionary, obj/item/clothing/under/jumpsuit)
|
||||
if(!target || !istype(target)) //if we didn't supply a target (or a non-human target), stop here
|
||||
return 0
|
||||
if(jumpsuit)
|
||||
jumpsuit.color = initial(jumpsuit.color)
|
||||
target.update_inv_w_uniform(0,0)
|
||||
target.mind.remove_zealot()
|
||||
log_admin("[ckey(target.key)] has deconverted and is no longer a zealot of [ckey(missionary.key)].")
|
||||
@@ -45,21 +45,21 @@
|
||||
return -1
|
||||
H.implanting = 1
|
||||
to_chat(H, "<span class='notice'>You feel completely loyal to [user.name].</span>")
|
||||
if(!(user.mind in ticker.mode:implanter))
|
||||
ticker.mode:implanter[ref] = list()
|
||||
implanters = ticker.mode:implanter[ref]
|
||||
if(!(user.mind in ticker.mode.implanter))
|
||||
ticker.mode.implanter[ref] = list()
|
||||
implanters = ticker.mode.implanter[ref]
|
||||
implanters.Add(H.mind)
|
||||
ticker.mode.implanted.Add(H.mind)
|
||||
ticker.mode.implanted[H.mind] = user.mind
|
||||
//ticker.mode:implanter[user.mind] += H.mind
|
||||
ticker.mode:implanter[ref] = implanters
|
||||
//ticker.mode.implanter[user.mind] += H.mind
|
||||
ticker.mode.implanter[ref] = implanters
|
||||
ticker.mode.traitors += H.mind
|
||||
H.mind.special_role = "traitor"
|
||||
to_chat(H, "<span class='warning'><B>You're now completely loyal to [user.name]!</B> You now must lay down your life to protect them and assist in their goals at any cost.</span>")
|
||||
var/datum/objective/protect/mindslave/MS = new
|
||||
MS.owner = H.mind
|
||||
MS.target = user:mind
|
||||
MS.explanation_text = "Obey every order from and protect [user:real_name], the [user:mind:assigned_role=="MODE" ? (user:mind:special_role) : (user:mind:assigned_role)]."
|
||||
MS.target = user.mind
|
||||
MS.explanation_text = "Obey every order from and protect [user.real_name], the [user.mind.assigned_role=="MODE" ? (user.mind.special_role) : (user.mind.assigned_role)]."
|
||||
H.mind.objectives += MS
|
||||
for(var/datum/objective/objective in H.mind.objectives)
|
||||
to_chat(H, "<B>Objective #1</B>: [objective.explanation_text]")
|
||||
|
||||
Reference in New Issue
Block a user