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fixes xenos bricking cryopods (#24106)
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@@ -412,7 +412,7 @@
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occupant.forceMove(get_step(loc, SOUTH)) // Doesn't account for walls
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if(occupant.bodytemperature < occupant.dna.species.cold_level_1) // Hacky fix for people taking burn damage after being ejected
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if(ishuman(occupant) && occupant.bodytemperature < occupant.dna.species.cold_level_1) // Hacky fix for people taking burn damage after being ejected. Xenos also fit in these and they don't have dna
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occupant.bodytemperature = occupant.dna.species.cold_level_1
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occupant = null
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