diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 13b6818105d..074081bba93 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -265,10 +265,6 @@ // 100 volume - 20 seconds of lost sleep AdjustSleeping(-(volume * 0.2 SECONDS), bound_lower = 1 SECONDS) // showers cannot save you from sleeping gas, 1 second lower boundary -//This is called when the mob is thrown into a dense turf -/mob/living/proc/turf_collision(turf/T, speed) - src.take_organ_damage(speed*5) - /mob/living/proc/near_wall(direction, distance=1) var/turf/T = get_step(get_turf(src),direction) var/turf/last_turf = src.loc