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https://github.com/ParadiseSS13/Paradise.git
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Sprites & fixes
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@@ -292,7 +292,7 @@
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desc = "It's nerf or nothing! Ages 8 and up."
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projectile_type = /obj/item/projectile/bullet/reusable/foam_dart
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caliber = "foam_force"
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icon = 'icons/obj/toyguns.dmi'
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icon = 'icons/obj/guns/toy.dmi'
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icon_state = "foamdart"
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var/modified = 0
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@@ -93,7 +93,7 @@
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//FOAM DARTS
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/obj/item/ammo_box/foambox
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name = "ammo box (Foam Darts)"
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icon = 'icons/obj/toyguns.dmi'
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icon = 'icons/obj/guns/toy.dmi'
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icon_state = "foambox"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart
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max_ammo = 40
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@@ -25,7 +25,7 @@
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/obj/item/ammo_casing/energy/laser/scatter
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projectile_type = /obj/item/projectile/beam/scatter
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pellets = 5
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variance = 0.8
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variance = 25
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select_name = "scatter"
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/obj/item/ammo_casing/energy/laser/heavy
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@@ -216,7 +216,7 @@
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projectile_type = /obj/item/projectile/beam/sniper
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fire_sound = 'sound/weapons/marauder.ogg'
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delay = 50
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select_name = "sniper beam"
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select_name = "snipe"
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/obj/item/ammo_casing/energy/teleport
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projectile_type = /obj/item/projectile/energy/teleport
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