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Sprites & fixes
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@@ -30,7 +30,7 @@
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damage = 0 // It's a damn toy.
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damage_type = OXY
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nodamage = 1
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icon = 'icons/obj/toyguns.dmi'
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icon = 'icons/obj/guns/toy.dmi'
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icon_state = "foamdart"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart
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range = 10
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@@ -103,7 +103,7 @@
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/obj/item/projectile/meteor
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name = "meteor"
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icon = 'icons/obj/meteor.dmi'
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icon_state = "smallf"
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icon_state = "small"
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damage = 0
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damage_type = BRUTE
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nodamage = 1
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