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Sprites & fixes
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@@ -315,7 +315,7 @@
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organ_action_name = "Toggle Arm Cannon Taser"
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/obj/item/organ/internal/cyberimp/chest/arm_mod/tase/New()//when the implant is created...
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holder = new /obj/item/weapon/gun/energy/advtaser/mounted(src)//assign a brand new item to it. (in this case, a gun)
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holder = new /obj/item/weapon/gun/energy/gun/advtaser/mounted(src)//assign a brand new item to it. (in this case, a gun)
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/obj/item/organ/internal/cyberimp/chest/arm_mod/lase//mounted, self-charging laser!
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name = "Arm-cannon laser implant"
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@@ -351,4 +351,4 @@
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var/implant
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while(contents.len <= amount + 1) // +1 for the autoimplanter.
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implant = pick(boxed)
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new implant(src)
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new implant(src)
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