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moving some returns around (#19591)
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@@ -424,7 +424,7 @@
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to_chat(user, "<span class='notice'>Your [I.name] tears though the last of the reinforced plating.</span>")
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dismantle_wall()
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visible_message("<span class='warning'>[user] drills through [src]!</span>", "<span class='warning'>You hear the grinding of metal.</span>")
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return TRUE
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return TRUE
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else if(istype(I, /obj/item/pickaxe/drill/jackhammer))
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to_chat(user, "<span class='notice'>You begin to disintegrates the wall.</span>")
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@@ -433,7 +433,7 @@
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to_chat(user, "<span class='notice'>Your [I.name] disintegrates the reinforced plating.</span>")
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dismantle_wall()
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visible_message("<span class='warning'>[user] disintegrates [src]!</span>","<span class='warning'>You hear the grinding of metal.</span>")
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return TRUE
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return TRUE
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else if(istype(I, /obj/item/twohanded/required/pyro_claws))
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to_chat(user, "<span class='notice'>You begin to melt the wall.</span>")
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@@ -442,7 +442,7 @@
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to_chat(user, "<span class='notice'>Your [I.name] melts the reinforced plating.</span>")
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dismantle_wall()
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visible_message("<span class='warning'>[user] melts [src]!</span>","<span class='warning'>You hear the hissing of steam.</span>")
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return TRUE
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return TRUE
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return FALSE
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/turf/simulated/wall/proc/try_wallmount(obj/item/I, mob/user, params)
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