Uses the human damage procs instead of the carbon ones for vampire healing. (#26382)

This commit is contained in:
Migratingcocofruit
2024-08-03 19:00:19 +03:00
committed by GitHub
parent 03502a2a88
commit 8e05d86bc4
+9 -8
View File
@@ -654,14 +654,15 @@
var/mob/living/carbon/dreamer = owner
if(dreamer.mind?.has_antag_datum(/datum/antagonist/vampire))
if(istype(dreamer.loc, /obj/structure/closet/coffin))
dreamer.adjustBruteLoss(-1, FALSE)
dreamer.adjustFireLoss(-1, FALSE)
dreamer.adjustToxLoss(-1)
dreamer.adjustOxyLoss(-1)
dreamer.adjustCloneLoss(-0.5)
if(dreamer.HasDisease(/datum/disease/critical/heart_failure) && prob(25))
for(var/datum/disease/critical/heart_failure/HF in dreamer.viruses)
var/mob/living/carbon/human/V = owner
if(istype(V.loc, /obj/structure/closet/coffin))
V.adjustBruteLoss(-1)
V.adjustFireLoss(-1)
V.adjustToxLoss(-1)
V.adjustOxyLoss(-1)
V.adjustCloneLoss(-0.5)
if(V.HasDisease(/datum/disease/critical/heart_failure) && prob(25))
for(var/datum/disease/critical/heart_failure/HF in V.viruses)
HF.cure()
dreamer.handle_dreams()
dreamer.adjustStaminaLoss(-10)