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https://github.com/ParadiseSS13/Paradise.git
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Loadouts
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@@ -61,4 +61,35 @@
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/datum/gear/accessory/scarf/stripedblue
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display_name = "scarf, striped blue"
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path = /obj/item/clothing/accessory/stripedbluescarf
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path = /obj/item/clothing/accessory/stripedbluescarf
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/datum/gear/accessory/holobadge
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display_name = "holobadge, pin"
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path = /obj/item/clothing/accessory/holobadge
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot")
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/datum/gear/accessory/holobadge_n
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display_name = "holobadge, cord"
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path = /obj/item/clothing/accessory/holobadge/cord
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot")
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/datum/gear/accessory/tieblue
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display_name = "tie, blue"
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path = /obj/item/clothing/accessory/blue
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/datum/gear/accessory/tiered
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display_name = "tie, red"
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path = /obj/item/clothing/accessory/red
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/datum/gear/accessory/tieblack
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display_name = "tie, black"
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path = /obj/item/clothing/accessory/black
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/datum/gear/accessory/tiehorrible
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display_name = "tie, vomit green"
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path = /obj/item/clothing/accessory/horrible
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/datum/gear/accessory/stethoscope
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display_name = "stethoscope"
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path = /obj/item/clothing/accessory/stethoscope
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allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Paramedic", "Brig Physician")
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@@ -1,3 +1,50 @@
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/datum/gear/dice
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display_name = "d20"
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path = /obj/item/weapon/dice/d20
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display_name = "a d20"
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path = /obj/item/weapon/dice/d20
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/datum/gear/uplift
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display_name = "a pack of Uplifts"
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path = /obj/item/weapon/storage/fancy/cigarettes/cigpack_uplift
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/datum/gear/robust
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display_name = "a pack of Robusts"
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path = /obj/item/weapon/storage/fancy/cigarettes/cigpack_robust
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/datum/gear/carp
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display_name = "a pack of Carps"
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path = /obj/item/weapon/storage/fancy/cigarettes/cigpack_carp
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/datum/gear/midori
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display_name = "a pack of Midoris"
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path = /obj/item/weapon/storage/fancy/cigarettes/cigpack_midori
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/datum/gear/lighter
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display_name = "a cheap lighter"
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path = /obj/item/weapon/lighter
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/datum/gear/cigar
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cost = 5
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display_name = "a cigar"
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path = /obj/item/clothing/mask/cigarette/cigar
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/datum/gear/flask
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cost = 3
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display_name = "a flask"
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path = /obj/item/weapon/reagent_containers/food/drinks/flask/barflask
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/datum/gear/rock
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display_name = "a pet rock"
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path = /obj/item/toy/pet_rock
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/datum/gear/pipe
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display_name = "a smoking pipe"
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path = /obj/item/clothing/mask/cigarette/pipe
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/datum/gear/pai
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display_name = "a pAI card"
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path = /obj/item/device/paicard
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/datum/gear/sechud
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display_name = "a classic security HUD"
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path = /obj/item/clothing/glasses/hud/security
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot")
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@@ -0,0 +1,94 @@
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/datum/gear/hat
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subtype_path = /datum/gear/hat
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slot = slot_head
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sort_category = "Headwear"
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/datum/gear/hat/hhat_yellow
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display_name = "hardhat, yellow"
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path = /obj/item/clothing/head/hardhat
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allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist")
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/datum/gear/hat/hhat_orange
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display_name = "hardhat, orange"
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path = /obj/item/clothing/head/hardhat/orange
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allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist")
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/datum/gear/hat/hhat_blue
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display_name = "hardhat, blue"
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path = /obj/item/clothing/head/hardhat/dblue
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allowed_roles = list("Chief Engineer", "Engineer", "Mechanic", "Life Support Specialist")
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/datum/gear/hat/that
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display_name = "top hat"
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path = /obj/item/clothing/head/that
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/datum/gear/hat/flatcap
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display_name = "flat cap"
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path = /obj/item/clothing/head/flatcap
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/datum/gear/hat/fez
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display_name = "fez"
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path = /obj/item/clothing/head/fez
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/datum/gear/hat/bfedora
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display_name = "fedora, black"
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path = /obj/item/clothing/head/fedora
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/datum/gear/hat/wfedora
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display_name = "fedora, white"
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path = /obj/item/clothing/head/fedora/whitefedora
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/datum/gear/hat/brfedora
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display_name = "fedora, brown"
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path = /obj/item/clothing/head/fedora/brownfedora
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/datum/gear/hat/beretsec
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display_name = "security beret"
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path = /obj/item/clothing/head/beret/sec
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot")
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/datum/gear/hat/capcsec
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display_name = "security corporate cap"
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path = /obj/item/clothing/head/soft/sec/corp
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot")
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/datum/gear/hat/capsec
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display_name = "security cap"
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path = /obj/item/clothing/head/soft/sec
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot")
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/datum/gear/hat/capred
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display_name = "cap, red"
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path = /obj/item/clothing/head/soft/red
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/datum/gear/hat/capblue
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display_name = "cap, blue"
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path = /obj/item/clothing/head/soft/blue
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/datum/gear/hat/capgreen
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display_name = "cap, green"
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path = /obj/item/clothing/head/soft/green
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/datum/gear/hat/capblack
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display_name = "cap, black"
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path = /obj/item/clothing/head/soft/black
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/datum/gear/hat/cappurple
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display_name = "cap, purple"
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path = /obj/item/clothing/head/soft/purple
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/datum/gear/hat/capwhite
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display_name = "cap, white"
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path = /obj/item/clothing/head/soft/mime
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/datum/gear/hat/caporange
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display_name = "cap, orange"
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path = /obj/item/clothing/head/soft/orange
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/datum/gear/hat/capgrey
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display_name = "cap, grey"
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path = /obj/item/clothing/head/soft/grey
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/datum/gear/hat/capyellow
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display_name = "cap, yellow"
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path = /obj/item/clothing/head/soft/yellow
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@@ -0,0 +1,100 @@
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/datum/gear/suit
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subtype_path = /datum/gear/suit
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slot = slot_wear_suit
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sort_category = "External Wear"
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//WINTER COATS
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/datum/gear/suit/coat
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subtype_path = /datum/gear/suit/coat
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/datum/gear/suit/coat/grey
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display_name = "winter coat"
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path = /obj/item/clothing/suit/hooded/wintercoat
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/datum/gear/suit/coat/sec
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display_name = "winter coat, security"
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path = /obj/item/clothing/suit/hooded/wintercoat/security
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allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Security Pod Pilot")
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/datum/gear/suit/coat/captain
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display_name = "winter coat, captain"
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path = /obj/item/clothing/suit/hooded/wintercoat/captain
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allowed_roles = list("Captain")
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/datum/gear/suit/coat/med
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display_name = "winter coat, medical"
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path = /obj/item/clothing/suit/hooded/wintercoat/medical
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allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Psychiatrist", "Paramedic", "Virologist", "Brig Physician")
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/datum/gear/suit/coat/sci
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display_name = "winter coat, science"
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path = /obj/item/clothing/suit/hooded/wintercoat/science
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allowed_roles = list("Scientist", "Research Director")
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/datum/gear/suit/coat/engi
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display_name = "winter coat, engineering"
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path = /obj/item/clothing/suit/hooded/wintercoat/engineering
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allowed_roles = list("Chief Engineer", "Engineer", "Mechanic")
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/datum/gear/suit/coat/atmos
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display_name = "winter coat, atmospherics"
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path = /obj/item/clothing/suit/hooded/wintercoat/engineering/atmos
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allowed_roles = list("Chief Engineer", "Life Support Specialist")
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/datum/gear/suit/coat/hydro
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display_name = "winter coat, hydroponics"
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path = /obj/item/clothing/suit/hooded/wintercoat/hydro
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allowed_roles = list("Botanist")
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/datum/gear/suit/coat/cargo
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display_name = "winter coat, cargo"
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path = /obj/item/clothing/suit/hooded/wintercoat/cargo
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allowed_roles = list("Quartermaster", "Cargo Technician")
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/datum/gear/suit/coat/miner
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display_name = "winter coat, miner"
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path = /obj/item/clothing/suit/hooded/wintercoat/miner
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allowed_roles = list("Quartermaster", "Miner")
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//LABCOATS
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/datum/gear/suit/labcoat_emt
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display_name = "labcoat, paramedic"
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path = /obj/item/clothing/suit/storage/labcoat/emt
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allowed_roles = list("Chief Medical Officer", "Paramedic")
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//JACKETS
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/datum/gear/suit/leather_jacket
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display_name = "leather jacket"
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path = /obj/item/clothing/suit/jacket/leather
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/datum/gear/suit/br_tcoat
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display_name = "trenchcoat, brown"
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path = /obj/item/clothing/suit/browntrenchcoat
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/datum/gear/suit/bl_tcoat
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display_name = "trenchcoat, black"
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path = /obj/item/clothing/suit/blacktrenchcoat
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/datum/gear/suit/bomber_jacket
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display_name = "bomber jacket"
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path = /obj/item/clothing/suit/jacket
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/datum/gear/suit/ol_miljacket
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display_name = "military jacket, olive"
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path = /obj/item/clothing/suit/jacket/miljacket
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/datum/gear/suit/nv_miljacket
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display_name = "military jacket, navy"
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path = /obj/item/clothing/suit/jacket/miljacket/navy
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/datum/gear/suit/ds_miljacket
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display_name = "military jacket, desert"
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path = /obj/item/clothing/suit/jacket/miljacket/desert
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/datum/gear/suit/wh_miljacket
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display_name = "military jacket, white"
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path = /obj/item/clothing/suit/jacket/miljacket/white
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/datum/gear/suit/secjacket
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display_name = "security jacket"
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path = /obj/item/clothing/suit/armor/secjacket
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allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Security Pod Pilot")
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@@ -96,4 +96,37 @@
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/datum/gear/uniform/skirt/job/head_of_security
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display_name = "skirt, hos"
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path = /obj/item/clothing/under/rank/head_of_security/skirt
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allowed_roles = list("Head of Security")
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allowed_roles = list("Head of Security")
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/datum/gear/uniform/formal
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subtype_path = /datum/gear/uniform/formal
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/datum/gear/uniform/formal/security
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display_name = "formal uniform, security"
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path = /obj/item/clothing/under/rank/security/formal
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allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Security Pod Pilot")
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/datum/gear/uniform/formal/warden
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display_name = "formal uniform, warden"
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path = /obj/item/clothing/under/rank/warden/formal
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allowed_roles = list("Warden")
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/datum/gear/uniform/formal/head_of_security
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display_name = "formal uniform, hos"
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path = /obj/item/clothing/under/rank/head_of_security/formal
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allowed_roles = list("Head of Security")
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/datum/gear/uniform/corporatesec
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display_name = "corporate security uniform"
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path = /obj/item/clothing/under/rank/security/corp
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot")
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/datum/gear/uniform/dispatchsec
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display_name = "dispatcher's uniform"
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path = /obj/item/clothing/under/rank/dispatch
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Security Pod Pilot")
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/datum/gear/uniform/casualsec
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display_name = "casual security uniform"
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path = /obj/item/clothing/under/rank/security2
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allowed_roles = list("Head of Security", "Warden", "Security Officer", "Detective", "Security Pod Pilot")
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