diff --git a/code/modules/buildmode/submodes/advanced.dm b/code/modules/buildmode/submodes/advanced.dm
index 4dc01778c88..1ab78c250f2 100644
--- a/code/modules/buildmode/submodes/advanced.dm
+++ b/code/modules/buildmode/submodes/advanced.dm
@@ -1,6 +1,6 @@
/datum/buildmode_mode/advanced
key = "advanced"
- var/objholder = null
+ var/obj_holder = null
// FIXME: add logic which adds a button displaying the icon
// of the currently selected path
@@ -16,16 +16,16 @@
to_chat(user, "***********************************************************")
/datum/buildmode_mode/advanced/change_settings(mob/user)
- var/target_path = input(user,"Enter typepath:" ,"Typepath","/obj/structure/closet")
- objholder = text2path(target_path)
- if(!ispath(objholder))
- objholder = pick_closest_path(target_path)
- if(!objholder)
- alert("No path was selected")
+ var/target_path = tgui_input_text(user, "Enter typepath:" , "Typepath", "/obj/structure/closet")
+ obj_holder = text2path(target_path)
+ if(!ispath(obj_holder))
+ obj_holder = pick_closest_path(target_path)
+ if(!obj_holder)
+ tgui_alert(user, "No path was selected")
return
- else if(ispath(objholder, /area))
- objholder = null
- alert("That path is not allowed.")
+ else if(ispath(obj_holder, /area))
+ obj_holder = null
+ tgui_alert(user,"That path is not allowed")
return
/datum/buildmode_mode/advanced/handle_click(user, params, obj/object)
@@ -36,18 +36,18 @@
if(left_click && alt_click)
if(isturf(object) || isobj(object) || ismob(object))
- objholder = object.type
+ obj_holder = object.type
to_chat(user, "[initial(object.name)] ([object.type]) selected.")
else
to_chat(user, "[initial(object.name)] is not a turf, object, or mob! Please select again.")
else if(left_click)
- if(ispath(objholder,/turf))
+ if(ispath(obj_holder,/turf))
var/turf/T = get_turf(object)
- log_admin("Build Mode: [key_name(user)] modified [T] ([T.x],[T.y],[T.z]) to [objholder]")
- T.ChangeTurf(objholder)
- else if(!isnull(objholder))
+ log_admin("Build Mode: [key_name(user)] modified [T] ([T.x],[T.y],[T.z]) to [obj_holder]")
+ T.ChangeTurf(obj_holder)
+ else if(!isnull(obj_holder))
//we only want to set the direction of mobs or objects, not turfs or areas.
- var/atom/movable/A = new objholder(get_turf(object))
+ var/atom/movable/A = new obj_holder(get_turf(object))
if(istype(A))
A.setDir(BM.build_dir)
log_admin("Build Mode: [key_name(user)] modified [A]'s ([A.x],[A.y],[A.z]) dir to [BM.build_dir]")
diff --git a/code/modules/buildmode/submodes/area_edit.dm b/code/modules/buildmode/submodes/area_edit.dm
index 2478ae0430b..473d001059d 100644
--- a/code/modules/buildmode/submodes/area_edit.dm
+++ b/code/modules/buildmode/submodes/area_edit.dm
@@ -1,22 +1,22 @@
/datum/buildmode_mode/area_edit
key = "areaedit"
- var/area/storedarea
- var/image/areaimage
+ var/area/stored_area
+ var/image/area_image
/datum/buildmode_mode/area_edit/New()
- areaimage = image('icons/turf/areas.dmi', null, "yellow")
+ area_image = image('icons/turf/areas.dmi', null, "yellow")
..()
/datum/buildmode_mode/area_edit/enter_mode(datum/click_intercept/buildmode/BM)
- BM.holder.images += areaimage
+ BM.holder.images += area_image
/datum/buildmode_mode/area_edit/exit_mode(datum/click_intercept/buildmode/BM)
- areaimage.loc = null // de-color the area
- BM.holder.images -= areaimage
+ area_image.loc = null // de-color the area
+ BM.holder.images -= area_image
return ..()
/datum/buildmode_mode/area_edit/Destroy()
- QDEL_NULL(areaimage)
+ QDEL_NULL(area_image)
return ..()
/datum/buildmode_mode/area_edit/show_help(mob/user)
@@ -27,19 +27,19 @@
to_chat(user, "***********************************************************")
/datum/buildmode_mode/area_edit/change_settings(mob/user)
- var/target_path = input(user,"Enter typepath:", "Typepath", "/area")
- var/areatype = text2path(target_path)
- if(ispath(areatype,/area))
- var/areaname = input(user,"Enter area name:", "Area name", "Area")
- if(!areaname || !length(areaname))
+ var/target_path = tgui_input_text(user, "Enter typepath:", "Typepath", "/area")
+ var/area_type = text2path(target_path)
+ if(ispath(area_type,/area))
+ var/area_name = tgui_input_text(user,"Enter area name:", "Area name", "Area")
+ if(!area_name || !length(area_name))
return
- storedarea = new areatype
- storedarea.powernet.equipment_powered = FALSE
- storedarea.powernet.lighting_powered = FALSE
- storedarea.powernet.environment_powered = FALSE
- storedarea.always_unpowered = FALSE
- storedarea.name = areaname
- areaimage.loc = storedarea // color our area
+ stored_area = new area_type
+ stored_area.powernet.equipment_powered = FALSE
+ stored_area.powernet.lighting_powered = FALSE
+ stored_area.powernet.environment_powered = FALSE
+ stored_area.always_unpowered = FALSE
+ stored_area.name = area_name
+ area_image.loc = stored_area // color our area
/datum/buildmode_mode/area_edit/handle_click(user, params, object)
var/list/pa = params2list(params)
@@ -47,13 +47,13 @@
var/right_click = pa.Find("right")
if(left_click)
- if(!storedarea)
+ if(!stored_area)
to_chat(user, "Configure or select the area you want to paint first!")
return
var/turf/T = get_turf(object)
- if(get_area(T) != storedarea)
- storedarea.contents.Add(T)
+ if(get_area(T) != stored_area)
+ stored_area.contents.Add(T)
else if(right_click)
var/turf/T = get_turf(object)
- storedarea = get_area(T)
- areaimage.loc = storedarea // color our area
+ stored_area = get_area(T)
+ area_image.loc = stored_area // color our area
diff --git a/code/modules/buildmode/submodes/atmos.dm b/code/modules/buildmode/submodes/atmos.dm
index 1fa0e2836b0..29387d71d39 100644
--- a/code/modules/buildmode/submodes/atmos.dm
+++ b/code/modules/buildmode/submodes/atmos.dm
@@ -23,14 +23,14 @@
// FIXME this is a little tedious, something where you don't have to fill in each field would be cooler
// maybe some kind of stat panel thing?
/datum/buildmode_mode/atmos/change_settings(mob/user)
- pressure = input(user, "Atmospheric Pressure", "Input", ONE_ATMOSPHERE) as num|null
- temperature = input(user, "Temperature", "Input", T20C) as num|null
- oxygen = input(user, "Oxygen ratio", "Input", O2STANDARD) as num|null
- nitrogen = input(user, "Nitrogen ratio", "Input", N2STANDARD) as num|null
- plasma = input(user, "Plasma ratio", "Input", 0) as num|null
- cdiox = input(user, "CO2 ratio", "Input", 0) as num|null
- nitrox = input(user, "N2O ratio", "Input", 0) as num|null
- agentbx = input(user, "Agent B ratio", "Input", 0) as num|null
+ pressure = tgui_input_number(user, "Atmospheric Pressure", "Input", ONE_ATMOSPHERE)
+ temperature = tgui_input_number(user, "Temperature", "Input", T20C)
+ oxygen = tgui_input_number(user, "Oxygen ratio", "Input", O2STANDARD)
+ nitrogen = tgui_input_number(user, "Nitrogen ratio", "Input", N2STANDARD)
+ plasma = tgui_input_number(user, "Plasma ratio", "Input", 0)
+ cdiox = tgui_input_number(user, "CO2 ratio", "Input", 0)
+ nitrox = tgui_input_number(user, "N2O ratio", "Input", 0)
+ agentbx = tgui_input_number(user, "Agent B ratio", "Input", 0)
/datum/buildmode_mode/atmos/proc/ppratio_to_moles(ppratio)
// ideal gas equation: Pressure * Volume = Moles * r * Temperature
diff --git a/code/modules/buildmode/submodes/boom.dm b/code/modules/buildmode/submodes/boom.dm
index 820ca51f719..fccb6dc74dc 100644
--- a/code/modules/buildmode/submodes/boom.dm
+++ b/code/modules/buildmode/submodes/boom.dm
@@ -1,10 +1,15 @@
/datum/buildmode_mode/boom
key = "boom"
+ // Range of Total Devastation
var/devastation = -1
+ // Ramge of Heavy Impact
var/heavy = -1
+ // Range of Light Impact
var/light = -1
+ // Range of Flash
var/flash = -1
+ // Range of Flames
var/flames = -1
/datum/buildmode_mode/boom/show_help(mob/user)
@@ -13,16 +18,11 @@
to_chat(user, "***********************************************************")
/datum/buildmode_mode/boom/change_settings(mob/user)
- devastation = input("Range of total devastation. -1 to none", "Input") as num|null
- if(devastation == null) devastation = -1
- heavy = input("Range of heavy impact. -1 to none", "Input") as num|null
- if(heavy == null) heavy = -1
- light = input("Range of light impact. -1 to none", "Input") as num|null
- if(light == null) light = -1
- flash = input("Range of flash. -1 to none", "Input") as num|null
- if(flash == null) flash = -1
- flames = input("Range of flames. -1 to none", "Input") as num|null
- if(flames == null) flames = -1
+ devastation = tgui_input_number(user, "Range of Total Devasation", "Devastation", -1, min_value = -1)
+ heavy = tgui_input_number(user, "Range of Heavy Impact", "Heavy Impact", -1, min_value = -1)
+ light = tgui_input_number(user, "Range of Light Impact", "Light Impact", -1, min_value = -1)
+ flash = tgui_input_number(user, "Range of Flash", "Flash", -1, min_value = -1)
+ flames = tgui_input_number(user, "Range of Flames", "Flames", -1, min_value = -1)
/datum/buildmode_mode/boom/handle_click(user, params, obj/object)
var/list/pa = params2list(params)
diff --git a/code/modules/buildmode/submodes/fill.dm b/code/modules/buildmode/submodes/fill.dm
index 8fe8b07823c..9cd802e50a8 100644
--- a/code/modules/buildmode/submodes/fill.dm
+++ b/code/modules/buildmode/submodes/fill.dm
@@ -13,16 +13,16 @@
to_chat(user, "***********************************************************")
/datum/buildmode_mode/fill/change_settings(mob/user)
- var/target_path = input(user,"Enter typepath:" ,"Typepath","/obj/structure/closet")
+ var/target_path = tgui_input_text(user, "Enter typepath:" , "Typepath", "/obj/structure/closet")
objholder = text2path(target_path)
if(!ispath(objholder))
objholder = pick_closest_path(target_path)
if(!objholder)
- alert("No path has been selected.")
+ tgui_alert(user, "No path has been selected")
return
else if(ispath(objholder, /area))
objholder = null
- alert("Area paths are not supported for this mode, use the area edit mode instead.")
+ tgui_alert(user, "Area paths are not supported for this mode, use the area edit mode instead")
return
deselect_region()
diff --git a/code/modules/buildmode/submodes/mapgen.dm b/code/modules/buildmode/submodes/mapgen.dm
index e72f813da5f..3bfdc85bafb 100644
--- a/code/modules/buildmode/submodes/mapgen.dm
+++ b/code/modules/buildmode/submodes/mapgen.dm
@@ -13,7 +13,7 @@
/datum/buildmode_mode/mapgen/change_settings(mob/user)
var/list/gen_paths = subtypesof(/datum/map_generator)
- var/type = input(user,"Select Generator Type","Type") as null|anything in gen_paths
+ var/type = tgui_input_list(user, "Select Generator Type", "Type", gen_paths)
if(!type) return
generator_path = type
@@ -35,6 +35,6 @@
var/datum/map_generator/G = new generator_path
G.defineRegion(cornerA, cornerB, 1)
highlight_region(G.map)
- var/confirm = alert("Are you sure you want run the map generator?", "Run generator", "Yes", "No")
+ var/confirm = tgui_alert(user, "Are you sure you want run the map generator?", "Run generator", list("Yes", "No"))
if(confirm == "Yes")
G.generate()
diff --git a/code/modules/buildmode/submodes/offer.dm b/code/modules/buildmode/submodes/offer.dm
index e3a57d02c45..e238b82a6ab 100644
--- a/code/modules/buildmode/submodes/offer.dm
+++ b/code/modules/buildmode/submodes/offer.dm
@@ -12,8 +12,8 @@
to_chat(user, "***********************************************************")
/datum/buildmode_mode/offer/change_settings(mob/user)
- hours = input(user, "Playtime required", "Input", 20) as num|null
- if(alert("Do you want to show the mob's special role?", null, "Yes", "No") == "Yes")
+ hours = tgui_input_number(user, "Playtime required", "Input", 20)
+ if(tgui_alert(user, "Do you want to show the mob's special role?", "Role Status", list("Yes", "No")) == "Yes")
hide_role = FALSE
else
hide_role = TRUE
diff --git a/code/modules/buildmode/submodes/save.dm b/code/modules/buildmode/submodes/save.dm
index a4be338e9d0..20df44a7124 100644
--- a/code/modules/buildmode/submodes/save.dm
+++ b/code/modules/buildmode/submodes/save.dm
@@ -10,13 +10,13 @@
to_chat(user, "***********************************************************")
/datum/buildmode_mode/save/change_settings(mob/user)
- use_json = (alert("Would you like to use json (Default is \"Yes\")?", null,"Yes","No") == "Yes")
+ use_json = (tgui_alert("Would you like to use json (Default is \"Yes\")?", list("Yes", "No")) == "Yes")
/datum/buildmode_mode/save/handle_selected_region(mob/user, params)
var/list/pa = params2list(params)
var/left_click = pa.Find("left")
if(left_click)
- var/map_name = input(user, "Please select a name for your map", "Buildmode", "")
+ var/map_name = tgui_input_text(user, "Please select a name for your map", "Map Name", "")
if(map_name == "")
return
var/map_flags = 0
diff --git a/code/modules/buildmode/submodes/say.dm b/code/modules/buildmode/submodes/say.dm
index 62c4456ebc6..9ecf53e9e42 100644
--- a/code/modules/buildmode/submodes/say.dm
+++ b/code/modules/buildmode/submodes/say.dm
@@ -11,7 +11,7 @@
if(ismob(object))
var/mob/target = object
if(!isnull(target.ckey))
- alert("This cannot be used on mobs with a ckey. Use Forcesay in player panel instead.")
+ tgui_alert(user, "This cannot be used on mobs with a ckey. Use Forcesay in player panel instead.")
return
var/list/pa = params2list(params)
diff --git a/code/modules/buildmode/submodes/tilt.dm b/code/modules/buildmode/submodes/tilt.dm
index 9f1b3c07ab3..43390c3cf2e 100644
--- a/code/modules/buildmode/submodes/tilt.dm
+++ b/code/modules/buildmode/submodes/tilt.dm
@@ -25,23 +25,23 @@
to_chat(user, "***********************************************************")
/datum/buildmode_mode/tilting/change_settings(mob/user)
- crush_damage = input(user, "Crush Damage", "Damage", initial(crush_damage)) as num|null
- crit_chance = input(user, "Crit Chance (out of 100)", "Crit chance", 0) as num|null
+ crush_damage = tgui_input_number(user, "Crush Damage", "Damage", initial(crush_damage))
+ crit_chance = tgui_input_number(user, "Crit Chance (out of 100)", "Crit chance", 0)
if(crit_chance > 0)
- var/forced_crit_path = input(user, "Force a specific crit?", "Forced Crit", null) as null|anything in GLOB.tilt_crits
+ var/forced_crit_path = tgui_input_list(user, "Force a specific crit?", "Forced Crit", list(GLOB.tilt_crits))
if(forced_crit_path)
forced_crit = GLOB.tilt_crits[forced_crit_path]
- weaken_time = input(user, "How long to weaken (in seconds)?", "Weaken Time", 4) as num|null
+ weaken_time = tgui_input_number(user, "How long to weaken (in seconds)?", "Weaken Time", 4)
weaken_time = weaken_time SECONDS
- knockdown_time = input(user, "How long to knockdown (in seconds)?", "Knockdown Time", 12) as num|null
+ knockdown_time = tgui_input_number(user, "How long to knockdown (in seconds)?", "Knockdown Time", 12)
knockdown_time = knockdown_time SECONDS
- ignore_gravity = alert(user, "Ignore gravity?", "Ignore gravity", "Yes", "No") == "Yes"
- should_rotate = alert(user, "Should it rotate on falling?", "Should rotate", "Yes", "No") == "Yes"
+ ignore_gravity = tgui_alert(user, "Ignore gravity?", "Ignore gravity", "Yes", "No") == "Yes"
+ should_rotate = tgui_alert(user, "Should it rotate on falling?", "Should rotate", "Yes", "No") == "Yes"
if(should_rotate)
- rotation_angle = input(user, "Which angle to rotate at? (if empty, defaults to 90 degrees in either direction)", "Rotation angle", 0) as num|null
- rightable = alert(user, "Should it be rightable with alt-click?", "Rightable", "Yes", "No") == "Yes"
+ rotation_angle = tgui_input_number(user, "Which angle to rotate at? (if empty, defaults to 90 degrees in either direction)", "Rotation angle", 0)
+ rightable = tgui_alert(user, "Should it be rightable with alt-click?", "Rightable", "Yes", "No") == "Yes"
if(rightable)
- block_interactions_until_righted = alert(user, "Should it block interactions until righted (by alt-clicking)?", "Block interactions", "Yes", "No") == "Yes"
+ block_interactions_until_righted = tgui_alert(user, "Should it block interactions until righted (by alt-clicking)?", "Block interactions", "Yes", "No") == "Yes"
/datum/buildmode_mode/tilting/handle_click(mob/user, params, atom/movable/object)
var/list/pa = params2list(params)
diff --git a/code/modules/buildmode/submodes/variable_edit.dm b/code/modules/buildmode/submodes/variable_edit.dm
index ebf0035bccf..cc3bca8bb10 100644
--- a/code/modules/buildmode/submodes/variable_edit.dm
+++ b/code/modules/buildmode/submodes/variable_edit.dm
@@ -14,7 +14,7 @@
// FIXME: This needs to use a standard var-editing interface instead of
// doing its own thing here
/datum/buildmode_mode/varedit/change_settings(mob/user)
- var/temp_varname = input(user,"Enter variable name:", "Name", "name")
+ var/temp_varname = tgui_input_text(user, "Enter variable name:", "Name", "name")
if(!vv_varname_lockcheck(temp_varname))
return