Adds HUD goggles and basic goggles (#22864)

* Added HUD goggles

* Added HUD goggles and species variants

* Adds HUD goggles with species variants (fixed)

* Update code/modules/client/preference/loadout/loadout_general.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* makes hud goggles craftable and adds to vendor

* changed dmi name to goggles

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/crafting/tailoring.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
This commit is contained in:
Pineapple Salad
2023-11-03 20:27:29 +00:00
committed by GitHub
co-authored by Henri215 Contrabang
parent abe4110704
commit 8e6defe682
13 changed files with 167 additions and 0 deletions
@@ -559,6 +559,14 @@
build_path = /obj/item/assembly/voice/noise
category = list("initial", "Miscellaneous")
/datum/design/goggles
name = "Goggles"
id = "goggles"
build_type = AUTOLATHE
materials = list(MAT_METAL = 100, MAT_GLASS = 100)
build_path = /obj/item/clothing/glasses/goggles
category = list("initial", "Miscellaneous")
/datum/design/light_tube
name = "Light Tube"
id = "light_tube"