mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
Conflicts: code/game/objects/items/weapons/cigs_lighters.dm code/game/objects/items/weapons/grenades.dm code/game/objects/items/weapons/implants/implant.dm code/game/objects/radio/headset.dm code/game/objects/radio/radio.dm code/modules/assembly/assembly.dm code/modules/assembly/holder.dm code/modules/clothing/glasses.dm code/modules/mob/living/silicon/robot/robot_modules.dm code/modules/paperwork/paper.dm code/modules/research/circuitprinter.dm code/modules/research/protolathe.dm icons/mob/suit.dmi
This commit is contained in:
@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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#define CANDLE_LUM 3
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/obj/item/candle
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/**********************************************************************
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Cyborg Spec Items
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***********************************************************************/
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@@ -90,8 +92,7 @@
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possible_transfer_amounts = list(5,10,15,25,30,50,100)
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flags = FPRINT | TABLEPASS | OPENCONTAINER
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volume = 60
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var
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reagent = ""
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var/reagent = ""
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/obj/item/weapon/reagent_containers/glass/bottle/robot/inaprovaline
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@@ -221,11 +222,10 @@
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flags = FPRINT | TABLEPASS| CONDUCT
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force = 5.0
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w_class = 3.0
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var
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// datum/effect/effect/system/spark_spread/spark_system
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working = 0
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mode = 1
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disabled = 0
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var/working = 0
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var/mode = 1
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var/disabled = 0
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/*
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New()
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/item/tk_grab
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name = "Telekinetic Grab"
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desc = "Magic"
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@@ -8,10 +10,9 @@
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w_class = 10.0
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layer = 20
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var
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last_throw = 0
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obj/focus = null
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mob/living/host = null
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var/last_throw = 0
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var/obj/focus = null
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var/mob/living/host = null
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dropped(mob/user as mob)
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@@ -46,6 +46,9 @@
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name = "candle"
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icon = 'candle.dmi'
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icon_state = "candle4"
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liquidfood
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name = "\improper \"LiquidFood\" ration"
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icon_state = "liquidfood"
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/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
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return
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/*
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CONTAINS:
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RCD
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@@ -18,13 +20,12 @@ RCD
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w_class = 3.0
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m_amt = 50000
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origin_tech = "engineering=4;materials=2"
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var
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datum/effect/effect/system/spark_spread/spark_system
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matter = 0
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working = 0
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mode = 1
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disabled = 0
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max_matter = 30
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var/datum/effect/effect/system/spark_spread/spark_system
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var/matter = 0
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var/working = 0
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var/mode = 1
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var/disabled = 0
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var/max_matter = 30
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New()
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/*
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CONTAINS:
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MATCHES
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@@ -473,4 +475,4 @@ ZIPPO
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if(lit)
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user.total_luminosity -= 2
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src.sd_SetLuminosity(2)
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return
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return
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/item/weapon/flamethrower/full/New(var/loc)
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..()
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weldtool = new/obj/item/weapon/weldingtool(src)
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@@ -24,15 +26,14 @@
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w_class = 3.0
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m_amt = 500
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origin_tech = "combat=1;plasmatech=1"
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var
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status = 0
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throw_amount = 100
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lit = 0 //on or off
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operating = 0//cooldown
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turf/previousturf = null
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obj/item/weapon/weldingtool/weldtool = null
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obj/item/device/assembly/igniter/igniter = null
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obj/item/weapon/tank/plasma/ptank = null
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var/status = 0
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var/throw_amount = 100
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var/lit = 0 //on or off
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var/operating = 0//cooldown
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var/turf/previousturf = null
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var/obj/item/weapon/weldingtool/weldtool = null
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var/obj/item/device/assembly/igniter/igniter = null
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var/obj/item/weapon/tank/plasma/ptank = null
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Del()
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@@ -245,4 +246,4 @@
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//target.hotspot_expose(part4.air_contents.temperature*2,300)
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target.hotspot_expose((ptank.air_contents.temperature*2) + 380,500) // -- More of my "how do I shot fire?" dickery. -- TLE
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//location.hotspot_expose(1000,500,1)
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return
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return
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/*
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CONTAINS:
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EMP GRENADE
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/item/weapon/implant
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name = "implant"
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desc = "An implant. Not usually seen outside a body."
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/item/weapon/implantcase
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name = "Glass Case"
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desc = "A case containing an implant."
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@@ -6,8 +8,7 @@
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throw_speed = 1
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throw_range = 5
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w_class = 1.0
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var
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obj/item/weapon/implant/imp = null
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var/obj/item/weapon/implant/imp = null
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proc
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update()
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@@ -125,4 +126,4 @@
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New()
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src.imp = new /obj/item/weapon/implant/death_alarm( src )
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..()
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return
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return
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/machinery/implantchair
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name = "Loyalty Implanter"
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desc = "Used to implant occupants with loyalty implants."
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@@ -7,16 +9,15 @@
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opacity = 0
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anchored = 1
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var
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ready = 1
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malfunction = 0
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list/obj/item/weapon/implant/loyalty/implant_list = list()
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max_implants = 5
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injection_cooldown = 600
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replenish_cooldown = 6000
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replenishing = 0
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mob/living/carbon/occupant = null
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injecting = 0
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var/ready = 1
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var/malfunction = 0
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var/list/obj/item/weapon/implant/loyalty/implant_list = list()
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var/max_implants = 5
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var/injection_cooldown = 600
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var/replenish_cooldown = 6000
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var/replenishing = 0
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var/mob/living/carbon/occupant = null
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var/injecting = 0
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proc
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go_out()
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/item/weapon/implanter
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name = "implanter"
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icon = 'items.dmi'
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@@ -6,8 +8,7 @@
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throw_speed = 1
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throw_range = 5
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w_class = 2.0
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var
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obj/item/weapon/implant/imp = null
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var/obj/item/weapon/implant/imp = null
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proc
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update()
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@@ -108,4 +109,4 @@
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var/obj/item/weapon/implant/compressed/c = imp
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c.scanned = A
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A.loc.contents.Remove(A)
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update()
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update()
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@@ -1,10 +1,11 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/item/weapon/implant/freedom
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name = "freedom"
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desc = "Use this to escape from those evil Red Shirts."
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color = "r"
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var
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activation_emote = "chuckle"
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uses = 1.0
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var/activation_emote = "chuckle"
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var/uses = 1.0
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New()
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/item/weapon/implantpad
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name = "implantpad"
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desc = "Used to modify implants."
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@@ -7,10 +9,9 @@
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throw_speed = 1
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throw_range = 5
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w_class = 2.0
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var
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obj/item/weapon/implantcase/case = null
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broadcasting = null
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listening = 1.0
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var/obj/item/weapon/implantcase/case = null
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var/broadcasting = null
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var/listening = 1.0
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proc
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update()
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/obj/item/weapon/cleaner
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desc = "A chemical that cleans messes."
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icon = 'janitor.dmi'
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/*
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CONTAINS:
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RETRACTOR
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@@ -651,11 +653,10 @@ CIRCULAR SAW
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/obj/item/weapon/autopsy_scanner/var/timeofdeath = null
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/datum/autopsy_data_data
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var
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weapon = null // this is the DEFINITE weapon type that was used
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list/organs_scanned = list() // this maps a number of scanned organs to
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var/weapon = null // this is the DEFINITE weapon type that was used
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var/list/organs_scanned = list() // this maps a number of scanned organs to
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// the wounds to those organs with this data's weapon type
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organ_names = ""
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var/organ_names = ""
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/obj/item/weapon/autopsy_scanner/proc/add_data(var/datum/organ/external/O)
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if(!O.autopsy_data.len && !O.trace_chemicals.len) return
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@@ -1,3 +1,5 @@
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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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/*
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CONTAINS:
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@@ -335,4 +337,4 @@ WELDINGTOOOL
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M.update_clothing()
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return
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else
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..()
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..()
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