Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates

Conflicts:
	code/game/objects/items/weapons/cigs_lighters.dm
	code/game/objects/items/weapons/grenades.dm
	code/game/objects/items/weapons/implants/implant.dm
	code/game/objects/radio/headset.dm
	code/game/objects/radio/radio.dm
	code/modules/assembly/assembly.dm
	code/modules/assembly/holder.dm
	code/modules/clothing/glasses.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/paperwork/paper.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/protolathe.dm
	icons/mob/suit.dmi
This commit is contained in:
Erthilo
2012-05-31 15:09:35 +01:00
189 changed files with 2489 additions and 1543 deletions
+2
View File
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
#define CANDLE_LUM 3
/obj/item/candle
+6 -6
View File
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/**********************************************************************
Cyborg Spec Items
***********************************************************************/
@@ -90,8 +92,7 @@
possible_transfer_amounts = list(5,10,15,25,30,50,100)
flags = FPRINT | TABLEPASS | OPENCONTAINER
volume = 60
var
reagent = ""
var/reagent = ""
/obj/item/weapon/reagent_containers/glass/bottle/robot/inaprovaline
@@ -221,11 +222,10 @@
flags = FPRINT | TABLEPASS| CONDUCT
force = 5.0
w_class = 3.0
var
// datum/effect/effect/system/spark_spread/spark_system
working = 0
mode = 1
disabled = 0
var/working = 0
var/mode = 1
var/disabled = 0
/*
New()
+5 -4
View File
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/tk_grab
name = "Telekinetic Grab"
desc = "Magic"
@@ -8,10 +10,9 @@
w_class = 10.0
layer = 20
var
last_throw = 0
obj/focus = null
mob/living/host = null
var/last_throw = 0
var/obj/focus = null
var/mob/living/host = null
dropped(mob/user as mob)
+3
View File
@@ -46,6 +46,9 @@
name = "candle"
icon = 'candle.dmi'
icon_state = "candle4"
liquidfood
name = "\improper \"LiquidFood\" ration"
icon_state = "liquidfood"
/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
return
+8 -7
View File
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/*
CONTAINS:
RCD
@@ -18,13 +20,12 @@ RCD
w_class = 3.0
m_amt = 50000
origin_tech = "engineering=4;materials=2"
var
datum/effect/effect/system/spark_spread/spark_system
matter = 0
working = 0
mode = 1
disabled = 0
max_matter = 30
var/datum/effect/effect/system/spark_spread/spark_system
var/matter = 0
var/working = 0
var/mode = 1
var/disabled = 0
var/max_matter = 30
New()
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/*
CONTAINS:
MATCHES
@@ -473,4 +475,4 @@ ZIPPO
if(lit)
user.total_luminosity -= 2
src.sd_SetLuminosity(2)
return
return
+11 -10
View File
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/weapon/flamethrower/full/New(var/loc)
..()
weldtool = new/obj/item/weapon/weldingtool(src)
@@ -24,15 +26,14 @@
w_class = 3.0
m_amt = 500
origin_tech = "combat=1;plasmatech=1"
var
status = 0
throw_amount = 100
lit = 0 //on or off
operating = 0//cooldown
turf/previousturf = null
obj/item/weapon/weldingtool/weldtool = null
obj/item/device/assembly/igniter/igniter = null
obj/item/weapon/tank/plasma/ptank = null
var/status = 0
var/throw_amount = 100
var/lit = 0 //on or off
var/operating = 0//cooldown
var/turf/previousturf = null
var/obj/item/weapon/weldingtool/weldtool = null
var/obj/item/device/assembly/igniter/igniter = null
var/obj/item/weapon/tank/plasma/ptank = null
Del()
@@ -245,4 +246,4 @@
//target.hotspot_expose(part4.air_contents.temperature*2,300)
target.hotspot_expose((ptank.air_contents.temperature*2) + 380,500) // -- More of my "how do I shot fire?" dickery. -- TLE
//location.hotspot_expose(1000,500,1)
return
return
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/*
CONTAINS:
EMP GRENADE
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/weapon/implant
name = "implant"
desc = "An implant. Not usually seen outside a body."
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/weapon/implantcase
name = "Glass Case"
desc = "A case containing an implant."
@@ -6,8 +8,7 @@
throw_speed = 1
throw_range = 5
w_class = 1.0
var
obj/item/weapon/implant/imp = null
var/obj/item/weapon/implant/imp = null
proc
update()
@@ -125,4 +126,4 @@
New()
src.imp = new /obj/item/weapon/implant/death_alarm( src )
..()
return
return
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/machinery/implantchair
name = "Loyalty Implanter"
desc = "Used to implant occupants with loyalty implants."
@@ -7,16 +9,15 @@
opacity = 0
anchored = 1
var
ready = 1
malfunction = 0
list/obj/item/weapon/implant/loyalty/implant_list = list()
max_implants = 5
injection_cooldown = 600
replenish_cooldown = 6000
replenishing = 0
mob/living/carbon/occupant = null
injecting = 0
var/ready = 1
var/malfunction = 0
var/list/obj/item/weapon/implant/loyalty/implant_list = list()
var/max_implants = 5
var/injection_cooldown = 600
var/replenish_cooldown = 6000
var/replenishing = 0
var/mob/living/carbon/occupant = null
var/injecting = 0
proc
go_out()
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/weapon/implanter
name = "implanter"
icon = 'items.dmi'
@@ -6,8 +8,7 @@
throw_speed = 1
throw_range = 5
w_class = 2.0
var
obj/item/weapon/implant/imp = null
var/obj/item/weapon/implant/imp = null
proc
update()
@@ -108,4 +109,4 @@
var/obj/item/weapon/implant/compressed/c = imp
c.scanned = A
A.loc.contents.Remove(A)
update()
update()
@@ -1,10 +1,11 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/weapon/implant/freedom
name = "freedom"
desc = "Use this to escape from those evil Red Shirts."
color = "r"
var
activation_emote = "chuckle"
uses = 1.0
var/activation_emote = "chuckle"
var/uses = 1.0
New()
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/weapon/implantpad
name = "implantpad"
desc = "Used to modify implants."
@@ -7,10 +9,9 @@
throw_speed = 1
throw_range = 5
w_class = 2.0
var
obj/item/weapon/implantcase/case = null
broadcasting = null
listening = 1.0
var/obj/item/weapon/implantcase/case = null
var/broadcasting = null
var/listening = 1.0
proc
update()
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/weapon/cleaner
desc = "A chemical that cleans messes."
icon = 'janitor.dmi'
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/*
CONTAINS:
RETRACTOR
@@ -651,11 +653,10 @@ CIRCULAR SAW
/obj/item/weapon/autopsy_scanner/var/timeofdeath = null
/datum/autopsy_data_data
var
weapon = null // this is the DEFINITE weapon type that was used
list/organs_scanned = list() // this maps a number of scanned organs to
var/weapon = null // this is the DEFINITE weapon type that was used
var/list/organs_scanned = list() // this maps a number of scanned organs to
// the wounds to those organs with this data's weapon type
organ_names = ""
var/organ_names = ""
/obj/item/weapon/autopsy_scanner/proc/add_data(var/datum/organ/external/O)
if(!O.autopsy_data.len && !O.trace_chemicals.len) return
+3 -1
View File
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/*
CONTAINS:
@@ -335,4 +337,4 @@ WELDINGTOOOL
M.update_clothing()
return
else
..()
..()