Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates

Conflicts:
	code/game/objects/items/weapons/cigs_lighters.dm
	code/game/objects/items/weapons/grenades.dm
	code/game/objects/items/weapons/implants/implant.dm
	code/game/objects/radio/headset.dm
	code/game/objects/radio/radio.dm
	code/modules/assembly/assembly.dm
	code/modules/assembly/holder.dm
	code/modules/clothing/glasses.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/paperwork/paper.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/protolathe.dm
	icons/mob/suit.dmi
This commit is contained in:
Erthilo
2012-05-31 15:09:35 +01:00
189 changed files with 2489 additions and 1543 deletions
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/machinery/power/rad_collector
name = "Radiation Collector Array"
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/machinery/containment_field
name = "Containment Field"
desc = "An energy field."
@@ -7,9 +9,8 @@
density = 0
unacidable = 1
use_power = 0
var
obj/machinery/field_generator/FG1 = null
obj/machinery/field_generator/FG2 = null
var/obj/machinery/field_generator/FG1 = null
var/obj/machinery/field_generator/FG2 = null
New()
spawn(1)
@@ -92,4 +93,4 @@
return 0
FG1 = master1
FG2 = master2
return 1
return 1
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/machinery/emitter
name = "Emitter"
desc = "A heavy duty industrial laser"
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
var/containment_fail_announced = 0
/*
+4 -3
View File
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/////SINGULARITY SPAWNER
/obj/machinery/the_singularitygen/
@@ -8,8 +10,7 @@
anchored = 0
density = 1
use_power = 0
var
energy = 0
var/energy = 0
//////////////////////Singularity gen START
@@ -56,4 +57,4 @@
for (var/obj/X in orange(4,T)) //TODO: do we need requirement to singularity be actually _surrounded_ by field?
if(istype(X, /obj/machinery/containment_field) || istype(X, /obj/machinery/shieldwall))
checkpointC ++
return checkpointC >= 20
return checkpointC >= 20
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/effect/accelerated_particle
name = "Accelerated Particles"
desc = "Small things moving very fast."
@@ -5,17 +7,16 @@
icon_state = "particle"//Need a new icon for this
anchored = 1
density = 1
var
movement_range = 10
energy = 10 //energy in eV
mega_energy = 0 //energy in MeV
frequency = 1
ionizing = 0
particle_type
additional_particles = 0
turf/target
turf/source
movetotarget = 1
var/movement_range = 10
var/energy = 10 //energy in eV
var/mega_energy = 0 //energy in MeV
var/frequency = 1
var/ionizing = 0
var/particle_type
var/additional_particles = 0
var/turf/target
var/turf/source
var/movetotarget = 1
weak
movement_range = 8
energy = 5
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/*Composed of 7 parts
3 Particle emitters
proc
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/machinery/particle_accelerator/control_box
name = "Particle Accelerator Control Computer"
desc = "This controls the density of the particles."
@@ -1,11 +1,12 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/structure/particle_accelerator/particle_emitter
name = "EM Containment Grid"
desc_holder = "This launchs the Alpha particles, might not want to stand near this end."
icon = 'particle_accelerator.dmi'
icon_state = "none"
var
fire_delay = 50
last_shot = 0
var/fire_delay = 50
var/last_shot = 0
center
icon_state = "emitter_center"
@@ -46,4 +47,4 @@
if(A)
A.dir = src.dir
return 1
return 0
return 0
@@ -1,3 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
var/global/list/uneatable = list(
/turf/space,
/obj/effect/overlay,