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I accidentally a memory leak.
Anyhow, HUDs' memory leak fixed, also security HUD added (only shows current ID assignment for now, gotta figure out why it doesn't want to show the arrest/prisoner status). git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1569 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -59,11 +59,21 @@
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icon_state = "thermoncle"
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flags = null //doesn't protect eyes because it's a monocle, duh
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/obj/item/clothing/glasses/healthscanner
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/obj/item/clothing/glasses/hud
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name = "HUD"
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desc = "A heads-up display that provides important info in (almost) real time."
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flags = null //doesn't protect eyes because it's a monocle, duh
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/obj/item/clothing/glasses/hud/health
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name = "Health Scanner HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their health status."
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icon_state = "healthscanner"
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flags = null //doesn't protect eyes because it's a monocle, duh
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icon_state = "healthhud"
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var/list/icon/current = list() //the current hud icons
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/obj/item/clothing/glasses/hud/security
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name = "Security HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status."
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icon_state = "securityhud"
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var/list/icon/current = list() //the current hud icons
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/proc/RoundHealth(health)
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