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Adds Shadow demons (#19732)
* reshuffle * shared base type * moves this to the base type * the monster * event * FUCK * better sprites * refactors bloodcrawl, more nice sprites * review stuff * Apply suggestions from code review Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * heart of darkness * pre TM tweaks * ARGH * hopefully fixes double hits * tweaks * derp * tweaks * TEMP RUNTIME REMOVE LATER * fixes * runtime fixes * cig runtime fix * review + another runtime fix * re adds sprite * removes runtime * oop I forgor * DRUNK CODING * SPRITES Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
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@@ -13,7 +13,7 @@
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var/floor = 0
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var/obj/item/seeds/myseed = /obj/item/seeds/glowshroom
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/obj/structure/glowshroom/extinguish_light()
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/obj/structure/glowshroom/extinguish_light(force = FALSE)
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visible_message("<span class='warning'>[src] withers away!</span>")
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qdel(src)
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@@ -29,7 +29,7 @@
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icon_state = "shadowshroom"
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myseed = /obj/item/seeds/glowshroom/shadowshroom
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/obj/structure/glowshroom/shadowshroom/extinguish_light()
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/obj/structure/glowshroom/shadowshroom/extinguish_light(force = FALSE)
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return
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/obj/structure/glowshroom/Destroy()
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