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Adds Shadow demons (#19732)
* reshuffle * shared base type * moves this to the base type * the monster * event * FUCK * better sprites * refactors bloodcrawl, more nice sprites * review stuff * Apply suggestions from code review Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * heart of darkness * pre TM tweaks * ARGH * hopefully fixes double hits * tweaks * derp * tweaks * TEMP RUNTIME REMOVE LATER * fixes * runtime fixes * cig runtime fix * review + another runtime fix * re adds sprite * removes runtime * oop I forgor * DRUNK CODING * SPRITES Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
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@@ -134,9 +134,9 @@
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var/list/antag_serialized = serialized.Copy()
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antag_serialized["antag"] = "Xenomorph"
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antagonists += list(antag_serialized)
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else if(isslaughterdemon(M))
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else if(isdemon(M))
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var/list/antag_serialized = serialized.Copy()
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antag_serialized["antag"] = "Slaughter Demon"
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antag_serialized["antag"] = "Demon"
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antagonists += list(antag_serialized)
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else
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if(length(orbiters) >= 0.2 * length_of_ghosts) // If a bunch of people are orbiting an object, like the nuke disk.
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