diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 1de1b5826a5..e6456a07e6a 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -79,7 +79,7 @@ var/transfer_amount = REAGENTS_METABOLISM if(istype(src.beaker, /obj/item/weapon/reagent_containers/blood)) // speed up transfer on blood packs - transfer_amount = 1 + transfer_amount = 4 src.beaker.reagents.trans_to(src.attached, transfer_amount) update_icon() diff --git a/code/modules/reagents/reagent_containers/blood_pack.dm b/code/modules/reagents/reagent_containers/blood_pack.dm index f873189e89e..3da63756480 100644 --- a/code/modules/reagents/reagent_containers/blood_pack.dm +++ b/code/modules/reagents/reagent_containers/blood_pack.dm @@ -2,7 +2,7 @@ name = "BloodPack" desc = "Contains blood used for transfusion." icon = 'icons/obj/bloodpack.dmi' - volume = 100 + volume = 200 var/blood_type = null @@ -10,7 +10,7 @@ ..() if(blood_type != null) name = "BloodPack [blood_type]" - reagents.add_reagent("blood", 100, list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=blood_type,"resistances"=null,"trace_chem"=null)) + reagents.add_reagent("blood", 200, list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=blood_type,"resistances"=null,"trace_chem"=null)) /obj/item/weapon/reagent_containers/blood/APlus blood_type = "A+"