mecha fixes

This commit is contained in:
DJSnapshot
2014-01-02 20:51:47 +01:00
committed by alex-gh
parent e63ab6d2d5
commit 8f9e08150e
4 changed files with 15 additions and 2 deletions
@@ -27,6 +27,9 @@
if (ishuman(usr) || ismonkey(usr)) //so monkeys can take off their backpacks -- Urist
var/mob/M = usr
if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
return
if(over_object == M && Adjacent(M)) // this must come before the screen objects only block
orient2hud(M) // dunno why it wasn't before
if(M.s_active)