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Accessory overhaul
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@@ -738,7 +738,7 @@
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/obj/item/clothing/under/rank/bartender/fluff/classy //searif: Ara Al-Jazari
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name = "classy bartender uniform"
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desc = "A prim and proper uniform that looks very similar to a bartender's, the only differences being a red tie, waistcoat and a rag hanging out of the back pocket."
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desc = "A prim and proper uniform that looks very similar to a bartender's, the only differences being a red accessory, waistcoat and a rag hanging out of the back pocket."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "ara_bar_uniform"
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item_state = "ara_bar_uniform"
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@@ -833,7 +833,7 @@
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////// Small locket - Altair An-Nasaqan - Serithi
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/obj/item/clothing/tie/fluff/altair_locket
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/obj/item/clothing/accessory/fluff/altair_locket
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name = "small locket"
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desc = "A small golden locket attached to an Ii'rka-reed string. Inside the locket is a holo-picture of a female Tajaran, and an inscription writtin in Siik'mas."
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icon = 'icons/obj/custom_items.dmi'
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@@ -847,7 +847,7 @@
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////// Silver locket - Konaa Hirano - Konaa_Hirano
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/obj/item/clothing/tie/fluff/konaa_hirano
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/obj/item/clothing/accessory/fluff/konaa_hirano
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name = "silver locket"
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desc = "This oval shaped, argentium sterling silver locket hangs on an incredibly fine, refractive string, almost thin as hair and microweaved from links to a deceptive strength, of similar material. The edges are engraved very delicately with an elegant curving design, but overall the main is unmarked and smooth to the touch, leaving room for either remaining as a stolid piece or future alterations. There is an obvious internal place for a picture or lock of some sort, but even behind that is a very thin compartment unhinged with the pinch of a thumb and forefinger."
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icon = 'icons/obj/custom_items.dmi'
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@@ -860,13 +860,13 @@
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slot_flags = SLOT_MASK
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var/obj/item/held //Item inside locket.
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/obj/item/clothing/tie/fluff/konaa_hirano/attack_self(mob/user as mob)
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/obj/item/clothing/accessory/fluff/konaa_hirano/attack_self(mob/user as mob)
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if(held)
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user << "You open [src] and [held] falls out."
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held.loc = get_turf(user)
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src.held = null
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/obj/item/clothing/tie/fluff/konaa_hirano/attackby(var/obj/item/O as obj, mob/user as mob)
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/obj/item/clothing/accessory/fluff/konaa_hirano/attackby(var/obj/item/O as obj, mob/user as mob)
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if(istype(O,/obj/item/weapon/paper))
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if(held)
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usr << "[src] already has something inside it."
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@@ -880,7 +880,7 @@
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////// Medallion - Nasir Khayyam - Jamini
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/obj/item/clothing/tie/fluff/nasir_khayyam_1
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/obj/item/clothing/accessory/fluff/nasir_khayyam_1
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name = "medallion"
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desc = "This silvered medallion bears the symbol of the Hadii Clan of the Tajaran."
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icon = 'icons/obj/custom_items.dmi'
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@@ -892,7 +892,7 @@
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////// Medallion - Lin Chang - Roland410
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/obj/item/clothing/tie/fluff/lin_chang_1
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/obj/item/clothing/accessory/fluff/lin_chang_1
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name = "shining black medallion"
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desc = "A shiny black medallion made of something that looks like the Earth's obsidian, but it is harder than anything ever seen yet. On the front there seems to be a standing unathi chiseled in it, on the back the name of Lin Chang with the title of the Assassin Archmage."
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icon = 'icons/obj/custom_items.dmi'
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