diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 1c4d569507e..82c5d937cda 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -10,7 +10,6 @@ var/list/admin_verbs_default = list( var/list/admin_verbs_admin = list( /client/proc/check_antagonists, /*shows all antags*/ /datum/admins/proc/show_player_panel, - /client/proc/player_panel, /*shows an interface for all players, with links to various panels (old style)*/ /client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/ /client/proc/invisimin, /*allows our mob to go invisible/visible*/ /datum/admins/proc/toggleenter, /*toggles whether people can join the current game*/ @@ -361,17 +360,6 @@ var/list/admin_verbs_ticket = list( to_chat(mob, "Invisimin on. You are now as invisible as a ghost.") mob.remove_from_all_data_huds() -/client/proc/player_panel() - set name = "Player Panel" - set category = null - - if(!check_rights(R_ADMIN)) - return - - holder.player_panel_old() - feedback_add_details("admin_verb","PP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - return - /client/proc/player_panel_new() set name = "Player Panel New" set category = "Admin" diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 9203477c7f9..51a7f442fbc 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -328,65 +328,6 @@ usr << browse(dat, "window=players;size=600x480") -//The old one -/datum/admins/proc/player_panel_old() - if(!usr.client.holder) - return - var/dat = "
| Name | Real Name | Assigned Job | Key | Options | PM | Traitor? | IP: | to this if wanting to add back in IP checking - //add(IP: [M.lastKnownIP]) | if you want to know their ip to the lists below - var/list/mobs = sortmobs() - - for(var/mob/M in mobs) - if(!M.ckey) continue - - dat += "|||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| [M.name] | " - if(isAI(M)) - dat += "AI | " - else if(isrobot(M)) - dat += "Cyborg | " - else if(issmall(M)) - dat += "Monkey | " - else if(ishuman(M)) - dat += "[M.real_name] | " - else if(istype(M, /mob/living/silicon/pai)) - dat += "pAI | " - else if(istype(M, /mob/new_player)) - dat += "New Player | " - else if(isobserver(M)) - dat += "Ghost | " - else if(isalien(M)) - dat += "Alien | " - else - dat += "Unknown | " - - - if(istype(M,/mob/living/carbon/human)) - var/mob/living/carbon/human/H = M - if(H.mind && H.mind.assigned_role) - dat += "[H.mind.assigned_role] | " - else - dat += "NA | " - - - dat += {"[(M.client ? "[M.client]" : "No client")] | -X | -PM | - "} - switch(is_special_character(M)) - if(0) - dat += {"Traitor? | "} - if(1) - dat += {"Traitor? | "} - if(2) - dat += {"Traitor? | "} - - dat += "