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move cult effects to their own file
move cult beams to beam.dmi
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@@ -94,7 +94,7 @@
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/obj/effect/forcefield/cult
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desc = "That eerie looking obstacle seems to have been pulled from another dimension through sheer force"
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name = "eldritch wall"
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icon = 'icons/effects/effects.dmi'
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icon = 'icons/effects/cult_effects.dmi'
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icon_state = "m_shield_cult"
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light_color = LIGHT_COLOR_PURE_RED
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