move cult effects to their own file

move cult beams to beam.dmi
This commit is contained in:
uraniummeltdown
2018-01-16 23:23:07 +05:00
parent 065fc69742
commit 8fd3a5e890
8 changed files with 8 additions and 7 deletions
@@ -67,7 +67,7 @@
if(health < maxHealth)
adjustBruteLoss(-5)
if(src != M)
Beam(M,icon_state="sendbeam",icon='icons/effects/effects.dmi',time=4)
Beam(M,icon_state="sendbeam",time=4)
M.visible_message("<span class='danger'>[M] repairs some of \the <b>[src]'s</b> dents.</span>", \
"<span class='cult'>You repair some of <b>[src]'s</b> dents, leaving <b>[src]</b> at <b>[health]/[maxHealth]</b> health.</span>")
else
+1 -1
View File
@@ -31,7 +31,7 @@
var/area/A = get_area(src)
if(A)
var/image/alert_overlay = image('icons/effects/effects.dmi', "ghostalertsie")
var/image/alert_overlay = image('icons/effects/cult_effects.dmi', "ghostalertsie")
notify_ghosts("Nar-Sie has risen in \the [A.name]. Reach out to the Geometer to be given a new shell for your soul.", source = src, alert_overlay = alert_overlay, action=NOTIFY_ATTACK)
narsie_spawn_animation()