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Re-add ghost space transitions, add ghost z level registering
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@@ -6,12 +6,14 @@ SUBSYSTEM_DEF(mobs)
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var/list/currentrun = list()
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var/static/list/clients_by_zlevel[][]
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var/static/list/dead_players_by_zlevel[][] = list(list()) // Needs to support zlevel 1 here, MaxZChanged only happens when z2 is created and new_players can login before that.
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/datum/controller/subsystem/mobs/stat_entry()
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..("P:[GLOB.mob_list.len]")
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/datum/controller/subsystem/mobs/Initialize(start_timeofday)
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clients_by_zlevel = new /list(world.maxz,0)
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dead_players_by_zlevel = new /list(world.maxz,0)
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return ..()
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/datum/controller/subsystem/mobs/fire(resumed = 0)
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@@ -252,3 +252,8 @@
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/turf/space/proc/remove_transitions()
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destination_z = initial(destination_z)
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/turf/space/attack_ghost(mob/dead/observer/user)
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if(destination_z)
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var/turf/T = locate(destination_x, destination_y, destination_z)
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user.forceMove(T)
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@@ -1,4 +1,33 @@
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/mob/dead/Login()
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. = ..()
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var/turf/T = get_turf(src)
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if (isturf(T))
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update_z(T.z)
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/mob/dead/Logout()
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update_z(null)
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return ..()
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/mob/dead/forceMove(atom/destination)
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var/turf/old_turf = get_turf(src)
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var/turf/new_turf = get_turf(destination)
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if (old_turf?.z != new_turf?.z)
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onTransitZ(old_turf?.z, new_turf?.z)
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var/oldloc = loc
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loc = destination
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Moved(oldloc, NONE, TRUE)
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Moved(oldloc, NONE, TRUE)
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/mob/dead/onTransitZ(old_z,new_z)
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..()
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update_z(new_z)
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/mob/dead/proc/update_z(new_z) // 1+ to register, null to unregister
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if (registered_z != new_z)
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if (registered_z)
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SSmobs.dead_players_by_zlevel[registered_z] -= src
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if (client)
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if (new_z)
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SSmobs.dead_players_by_zlevel[new_z] += src
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registered_z = new_z
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else
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registered_z = null
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