Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into fixxxxx

This commit is contained in:
Markolie
2017-02-11 20:31:23 +01:00
158 changed files with 3146 additions and 1779 deletions
@@ -3,7 +3,7 @@
/obj/structure/closet/crate
name = "crate"
desc = "A rectangular steel crate."
icon = 'icons/obj/storage.dmi'
icon = 'icons/obj/crates.dmi'
icon_state = "crate"
icon_opened = "crateopen"
icon_closed = "crate"
@@ -490,7 +490,6 @@
/obj/structure/closet/crate/large
name = "large crate"
desc = "A hefty metal crate."
icon = 'icons/obj/storage.dmi'
icon_state = "largemetal"
icon_opened = "largemetalopen"
icon_closed = "largemetal"
@@ -515,7 +514,6 @@
/obj/structure/closet/crate/secure/large
name = "large crate"
desc = "A hefty metal crate with an electronic locking system."
icon = 'icons/obj/storage.dmi'
icon_state = "largemetal"
icon_opened = "largemetalopen"
icon_closed = "largemetal"
@@ -1,8 +1,8 @@
/obj/structure/largecrate
name = "large crate"
desc = "A hefty wooden crate."
icon = 'icons/obj/storage.dmi'
icon_state = "densecrate"
icon = 'icons/obj/crates.dmi'
icon_state = "largecrate"
density = 1
var/obj/item/weapon/paper/manifest/manifest
@@ -49,7 +49,6 @@
return attack_hand(user)
/obj/structure/largecrate/mule
icon_state = "mulecrate"
/obj/structure/largecrate/lisa
icon_state = "lisacrate"
+1 -1
View File
@@ -27,7 +27,7 @@
..()
/obj/structure/curtain/proc/toggle()
opacity = !opacity
set_opacity(!opacity)
if(opacity)
icon_state = "closed"
layer = SHOWER_CLOSED_LAYER
@@ -191,7 +191,7 @@
Close()
..()
opacity = 0
set_opacity(0)
/obj/structure/mineral_door/transparent/plasma
mineralType = "plasma"
@@ -228,7 +228,7 @@
flick("[mineralType]opening",src)
sleep(10)
density = 0
opacity = 0
set_opacity(0)
state = 1
update_icon()
isSwitchingStates = 0
@@ -239,7 +239,7 @@
flick("[mineralType]closing",src)
sleep(10)
density = 1
opacity = 1
set_opacity(1)
state = 0
update_icon()
isSwitchingStates = 0
@@ -265,7 +265,7 @@
flick("[mineralType]opening",src)
sleep(10)
density = 0
opacity = 0
set_opacity(0)
state = 1
update_icon()
isSwitchingStates = 0
@@ -280,7 +280,7 @@
flick("[mineralType]closing",src)
sleep(10)
density = 1
opacity = 1
set_opacity(1)
state = 0
update_icon()
isSwitchingStates = 0
+3 -4
View File
@@ -55,11 +55,10 @@
//lighting check
var/light_amount = 0
var/turf/T = get_turf(src)
var/atom/movable/lighting_overlay/LO = locate(/atom/movable/lighting_overlay) in T
if(LO)
light_amount = LO.get_clamped_lum(0.5)*10
if(T)
light_amount = T.get_lumcount(0.5) * 10
else
light_amount = 10
light_amount = 10
if(light_amount > 2)
to_chat(M, "<span class='warning'>It's too bright here to use [src.name]!</span>")