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Quick and easy replacing (#24352)
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@@ -292,7 +292,7 @@
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. = ..()
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if(isliving(target) && target != src)
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var/mob/living/L = target
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if(L.stat < DEAD)
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if(L.stat != DEAD)
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L.heal_overall_damage(heal_power, heal_power)
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new /obj/effect/temp_visual/heal(get_turf(target), "#80F5FF")
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