Makes the Protect Station board no longer consider people crew, instead of human""

I'm guessing this was an oversight?
This commit is contained in:
pinatacolada
2016-02-20 14:01:53 +00:00
parent c61b460d45
commit 90678a4c28
2 changed files with 11 additions and 2 deletions
@@ -150,7 +150,7 @@ AI MODULES
/******************** ProtectStation ********************/
/obj/item/weapon/aiModule/protectStation
name = "\improper 'ProtectStation' AI module"
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered human, and is a threat to the station which must be neutralized.'"
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.'"
origin_tech = "programming=3;materials=4" //made of gold
/obj/item/weapon/aiModule/protectStation/attack_self(var/mob/user as mob)
@@ -158,7 +158,7 @@ AI MODULES
/obj/item/weapon/aiModule/protectStation/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
..()
var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered human, and is a threat to the station which must be neutralized."
var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized."
target << law
target.add_supplied_law(5, law)