diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index fd4f404195c..0a833adb82b 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -338,7 +338,7 @@ if(C.pulling) var/atom/movable/pulled = C.pulling var/turf/turf_behind = get_turf(get_step(T, turn(C.dir, 180))) - if(!pulled.anchored) + if(!pulled.anchored) //Item may have been anchored while pulling, and pulling state isn't updated until you move away, so we double check. pulled.forceMove(turf_behind) . = pulled