refactor: Moves simplemob atmos and temperature requirements to DCS elements. (#25619)

* refactor: elementize simplemob homeostasis

* undef these bad boys

* ugh

* Fix up comments

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* update element var name

* Update code/modules/mob/living/simple_animal/simple_animal.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
warriorstar-orion
2024-08-15 19:07:43 -04:00
committed by GitHub
parent bd91a1b962
commit 90e52f70e8
6 changed files with 170 additions and 58 deletions
+2 -1
View File
@@ -116,7 +116,8 @@
/mob/living/proc/handle_random_events()
return
/mob/living/proc/handle_environment(datum/gas_mixture/environment)
/// Handle temperature/pressure differences between body and environment
/mob/living/proc/handle_environment()
return
/mob/living/proc/update_pulling()
@@ -162,6 +162,9 @@
AddComponent(/datum/component/footstep, footstep_type)
add_strippable_element()
apply_atmos_requirements()
AddElement(/datum/element/body_temperature, minbodytemp, maxbodytemp, cold_damage_per_tick, heat_damage_per_tick)
/mob/living/simple_animal/Destroy()
/// We need to clear the reference to where we're walking to properly GC
walk_to(src, 0)
@@ -181,8 +184,25 @@
if(T && AIStatus == AI_Z_OFF)
SSidlenpcpool.idle_mobs_by_zlevel[T.z] -= src
remove_atmos_requirements()
RemoveElement(/datum/element/body_temperature)
return ..()
/mob/living/simple_animal/proc/apply_atmos_requirements()
if(unsuitable_atmos_damage == 0)
return
/*
* String associated list returns a cached list.
* This is like a static list to pass into the element below.
*/
atmos_requirements = string_assoc_list(atmos_requirements)
AddElement(/datum/element/atmos_requirements, atmos_requirements, unsuitable_atmos_damage)
/mob/living/simple_animal/proc/remove_atmos_requirements()
RemoveElement(/datum/element/atmos_requirements)
/mob/living/simple_animal/handle_atom_del(atom/A)
if(A == pcollar)
pcollar = null
@@ -288,64 +308,8 @@
else
custom_emote(EMOTE_AUDIBLE, pick(emote_hear))
/mob/living/simple_animal/handle_environment(datum/gas_mixture/readonly_environment)
if(!readonly_environment)
return
var/atmos_suitable = 1
var/areatemp = get_temperature(readonly_environment)
if(abs(areatemp - bodytemperature) > 5 && !HAS_TRAIT(src, TRAIT_NOBREATH))
var/diff = areatemp - bodytemperature
diff = diff / 5
bodytemperature += diff
var/tox = readonly_environment.toxins()
var/oxy = readonly_environment.oxygen()
var/n2 = readonly_environment.nitrogen()
var/co2 = readonly_environment.carbon_dioxide()
if(atmos_requirements["min_oxy"] && oxy < atmos_requirements["min_oxy"])
atmos_suitable = 0
throw_alert("not_enough_oxy", /atom/movable/screen/alert/not_enough_oxy)
else if(atmos_requirements["max_oxy"] && oxy > atmos_requirements["max_oxy"])
atmos_suitable = 0
throw_alert("too_much_oxy", /atom/movable/screen/alert/too_much_oxy)
else
clear_alert("not_enough_oxy")
clear_alert("too_much_oxy")
if(atmos_requirements["min_tox"] && tox < atmos_requirements["min_tox"])
atmos_suitable = 0
throw_alert("not_enough_tox", /atom/movable/screen/alert/not_enough_tox)
else if(atmos_requirements["max_tox"] && tox > atmos_requirements["max_tox"])
atmos_suitable = 0
throw_alert("too_much_tox", /atom/movable/screen/alert/too_much_tox)
else
clear_alert("too_much_tox")
clear_alert("not_enough_tox")
if(atmos_requirements["min_n2"] && n2 < atmos_requirements["min_n2"])
atmos_suitable = 0
else if(atmos_requirements["max_n2"] && n2 > atmos_requirements["max_n2"])
atmos_suitable = 0
if(atmos_requirements["min_co2"] && co2 < atmos_requirements["min_co2"])
atmos_suitable = 0
else if(atmos_requirements["max_co2"] && co2 > atmos_requirements["max_co2"])
atmos_suitable = 0
if(!atmos_suitable)
adjustHealth(unsuitable_atmos_damage)
handle_temperature_damage()
/mob/living/simple_animal/proc/handle_temperature_damage()
if(bodytemperature < minbodytemp)
adjustHealth(cold_damage_per_tick)
else if(bodytemperature > maxbodytemp)
adjustHealth(heat_damage_per_tick)
SEND_SIGNAL(src, COMSIG_SIMPLEANIMAL_HANDLE_ENVIRONMENT, readonly_environment)
/mob/living/simple_animal/gib()
if(icon_gib)