From 90fd9a8fb8d72236ec0df6d61bf076d0a98b2bee Mon Sep 17 00:00:00 2001
From: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Date: Wed, 16 Sep 2020 17:52:20 +0100
Subject: [PATCH] Removes all relative heresy (#13969)
Removes all relative heresy
---
SpacemanDMM.toml | 6 +
code/LINDA/LINDA_system.dm | 6 +-
code/LINDA/LINDA_turf_tile.dm | 4 +-
code/__DEFINES/js.dm | 2 +-
code/__HELPERS/mobs.dm | 28 +-
code/__HELPERS/text.dm | 2 +-
code/__HELPERS/time.dm | 2 +-
code/__HELPERS/unsorted.dm | 22 +-
code/_globalvars/misc.dm | 4 +-
code/datums/helper_datums/teleport.dm | 12 +-
code/datums/ruins/lavaland.dm | 2 +-
code/datums/spells/lightning.dm | 2 +-
code/datums/spells/magnet.dm | 2 +-
code/datums/wires/suitstorage.dm | 4 +-
code/datums/wires/wires.dm | 2 +-
code/defines/procs/dbcore.dm | 52 +-
.../gamemodes/changeling/powers/tiny_prick.dm | 10 +-
code/game/gamemodes/game_mode.dm | 2 +-
code/game/gamemodes/heist/heist.dm | 2 +-
code/game/gamemodes/nuclear/nuclear.dm | 2 +-
code/game/gamemodes/steal_items.dm | 2 +-
code/game/jobs/access.dm | 9 +-
code/game/machinery/computer/ai_core.dm | 2 +-
code/game/machinery/computer/law.dm | 130 ++--
code/game/machinery/cryo.dm | 13 +-
.../embedded_controller/airlock_program.dm | 2 +-
code/game/machinery/overview.dm | 6 +-
code/game/mecha/combat/honker.dm | 2 +-
.../objects/effects/spawners/bombspawner.dm | 18 +-
code/game/objects/items/bodybag.dm | 8 +-
code/game/objects/items/changestone.dm | 2 +-
code/game/objects/items/toys.dm | 54 +-
code/game/objects/items/weapons/fireworks.dm | 13 +-
.../items/weapons/grenades/spawnergrenade.dm | 34 +-
.../items/weapons/implants/implantchair.dm | 15 +-
.../objects/items/weapons/storage/backpack.dm | 2 +-
.../objects/items/weapons/storage/boxes.dm | 601 ++++++++--------
.../objects/items/weapons/storage/storage.dm | 10 +-
.../items/weapons/storage/uplink_kits.dm | 48 +-
.../objects/items/weapons/tanks/tank_types.dm | 8 +-
code/game/objects/random/random.dm | 78 +-
.../crates_lockers/closets/syndicate.dm | 132 ++--
.../structures/crates_lockers/crates.dm | 66 +-
code/game/objects/structures/displaycase.dm | 2 +-
code/game/objects/structures/dresser.dm | 2 +-
code/game/objects/structures/misc.dm | 47 +-
.../structures/transit_tubes/transit_tube.dm | 2 +-
.../objects/structures/windoor_assembly.dm | 4 +-
code/game/objects/structures/window.dm | 2 +-
code/game/shuttle_engines.dm | 10 +-
code/game/turfs/space/transit.dm | 148 ++--
code/game/world.dm | 2 +-
code/modules/admin/DB ban/functions.dm | 8 +-
code/modules/admin/IsBanned.dm | 2 +-
.../admin/verbs/SDQL2/SDQL_2_parser.dm | 668 +++++++++---------
code/modules/admin/verbs/mapping.dm | 6 +-
code/modules/admin/verbs/one_click_antag.dm | 2 +-
code/modules/admin/verbs/randomverbs.dm | 2 +-
.../mission_code/stationCollision.dm | 2 +-
code/modules/client/message.dm | 2 +-
code/modules/clothing/head/helmet.dm | 6 +-
code/modules/clothing/shoes/colour.dm | 33 +-
code/modules/clothing/shoes/magboots.dm | 2 +-
code/modules/clothing/spacesuits/syndi.dm | 8 +-
code/modules/detective_work/detective_work.dm | 4 +-
code/modules/fish/fish_items.dm | 18 +-
code/modules/flufftext/TextFilters.dm | 8 +-
.../kitchen_machinery/cereal_maker.dm | 6 +-
.../kitchen_machinery/food_grill.dm | 2 +-
.../recipes/recipes_microwave.dm | 2 +-
code/modules/karma/karma.dm | 2 +-
code/modules/library/lib_items.dm | 78 +-
code/modules/martial_arts/krav_maga.dm | 2 +-
code/modules/mob/living/say.dm | 2 +-
.../mob/living/silicon/robot/component.dm | 2 +-
.../living/simple_animal/hostile/hivebot.dm | 5 +-
.../simple_animal/hostile/megafauna/drake.dm | 2 +-
code/modules/mob/mob_helpers.dm | 2 +-
.../modular_computers/laptop_vendor.dm | 2 +-
code/modules/paperwork/clipboard.dm | 2 +-
code/modules/paperwork/silicon_photography.dm | 2 +-
code/modules/power/cable.dm | 2 +-
.../projectiles/guns/projectile/saw.dm | 2 +-
code/modules/projectiles/projectile.dm | 4 +-
code/modules/reagents/reagent_containers.dm | 2 +-
code/modules/reagents/reagent_dispenser.dm | 2 +-
code/modules/research/message_server.dm | 10 +-
code/modules/spacepods/construction.dm | 8 +-
code/modules/surgery/organs/pain.dm | 4 +-
89 files changed, 1298 insertions(+), 1260 deletions(-)
create mode 100644 SpacemanDMM.toml
diff --git a/SpacemanDMM.toml b/SpacemanDMM.toml
new file mode 100644
index 00000000000..9b658dce0fa
--- /dev/null
+++ b/SpacemanDMM.toml
@@ -0,0 +1,6 @@
+[langserver]
+dreamchecker = true
+
+[code_standards]
+disallow_relative_type_definitions = true
+disallow_relative_proc_definitions = true
diff --git a/code/LINDA/LINDA_system.dm b/code/LINDA/LINDA_system.dm
index 3c8633c2b91..8d1ff95d3e9 100644
--- a/code/LINDA/LINDA_system.dm
+++ b/code/LINDA/LINDA_system.dm
@@ -32,13 +32,13 @@
if(!R)
return 1
-atom/movable/proc/CanAtmosPass()
+/atom/movable/proc/CanAtmosPass()
return 1
-atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5)
+/atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5)
return (!density || !height)
-turf/CanPass(atom/movable/mover, turf/target, height=1.5)
+/turf/CanPass(atom/movable/mover, turf/target, height=1.5)
if(!target) return 0
if(istype(mover)) // turf/Enter(...) will perform more advanced checks
diff --git a/code/LINDA/LINDA_turf_tile.dm b/code/LINDA/LINDA_turf_tile.dm
index acfa1983f72..8d71323cfb8 100644
--- a/code/LINDA/LINDA_turf_tile.dm
+++ b/code/LINDA/LINDA_turf_tile.dm
@@ -473,7 +473,7 @@
SSair.active_super_conductivity -= src
return 0
-turf/simulated/proc/consider_superconductivity(starting)
+/turf/simulated/proc/consider_superconductivity(starting)
if(!thermal_conductivity)
return 0
@@ -489,7 +489,7 @@ turf/simulated/proc/consider_superconductivity(starting)
SSair.active_super_conductivity |= src
return 1
-turf/simulated/proc/radiate_to_spess() //Radiate excess tile heat to space
+/turf/simulated/proc/radiate_to_spess() //Radiate excess tile heat to space
if(temperature > T0C) //Considering 0 degC as te break even point for radiation in and out
var/delta_temperature = (temperature_archived - TCMB) //hardcoded space temperature
if((heat_capacity > 0) && (abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER))
diff --git a/code/__DEFINES/js.dm b/code/__DEFINES/js.dm
index e1a86e664d4..eeca4da55dd 100644
--- a/code/__DEFINES/js.dm
+++ b/code/__DEFINES/js.dm
@@ -36,7 +36,7 @@ Be sure to include required js functions in your page, or it'll raise an excepti
And yes I know this is a proc in a defines file, but its highly relevant so it can be here
*/
-proc/send_byjax(receiver, control_id, target_element, new_content=null, callback=null, list/callback_args=null)
+/proc/send_byjax(receiver, control_id, target_element, new_content=null, callback=null, list/callback_args=null)
if(receiver && target_element && control_id) // && winexists(receiver, control_id))
var/list/argums = list(target_element, new_content)
if(callback)
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index 0d3b26d0340..49c77ca0a4a 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -1,4 +1,4 @@
-proc/GetOppositeDir(var/dir)
+/proc/GetOppositeDir(var/dir)
switch(dir)
if(NORTH) return SOUTH
if(SOUTH) return NORTH
@@ -10,7 +10,7 @@ proc/GetOppositeDir(var/dir)
if(SOUTHEAST) return NORTHWEST
return 0
-proc/random_underwear(gender, species = "Human")
+/proc/random_underwear(gender, species = "Human")
var/list/pick_list = list()
switch(gender)
if(MALE) pick_list = GLOB.underwear_m
@@ -18,7 +18,7 @@ proc/random_underwear(gender, species = "Human")
else pick_list = GLOB.underwear_list
return pick_species_allowed_underwear(pick_list, species)
-proc/random_undershirt(gender, species = "Human")
+/proc/random_undershirt(gender, species = "Human")
var/list/pick_list = list()
switch(gender)
if(MALE) pick_list = GLOB.undershirt_m
@@ -26,7 +26,7 @@ proc/random_undershirt(gender, species = "Human")
else pick_list = GLOB.undershirt_list
return pick_species_allowed_underwear(pick_list, species)
-proc/random_socks(gender, species = "Human")
+/proc/random_socks(gender, species = "Human")
var/list/pick_list = list()
switch(gender)
if(MALE) pick_list = GLOB.socks_m
@@ -34,7 +34,7 @@ proc/random_socks(gender, species = "Human")
else pick_list = GLOB.socks_list
return pick_species_allowed_underwear(pick_list, species)
-proc/pick_species_allowed_underwear(list/all_picks, species)
+/proc/pick_species_allowed_underwear(list/all_picks, species)
var/list/valid_picks = list()
for(var/test in all_picks)
var/datum/sprite_accessory/S = all_picks[test]
@@ -46,7 +46,7 @@ proc/pick_species_allowed_underwear(list/all_picks, species)
return pick(valid_picks)
-proc/random_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead)
+/proc/random_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead)
var/h_style = "Bald"
var/list/valid_hairstyles = list()
for(var/hairstyle in GLOB.hair_styles_public_list)
@@ -75,7 +75,7 @@ proc/random_hair_style(var/gender, species = "Human", var/datum/robolimb/robohea
return h_style
-proc/random_facial_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead)
+/proc/random_facial_hair_style(var/gender, species = "Human", var/datum/robolimb/robohead)
var/f_style = "Shaved"
var/list/valid_facial_hairstyles = list()
for(var/facialhairstyle in GLOB.facial_hair_styles_list)
@@ -104,7 +104,7 @@ proc/random_facial_hair_style(var/gender, species = "Human", var/datum/robolimb/
return f_style
-proc/random_head_accessory(species = "Human")
+/proc/random_head_accessory(species = "Human")
var/ha_style = "None"
var/list/valid_head_accessories = list()
for(var/head_accessory in GLOB.head_accessory_styles_list)
@@ -119,7 +119,7 @@ proc/random_head_accessory(species = "Human")
return ha_style
-proc/random_marking_style(var/location = "body", species = "Human", var/datum/robolimb/robohead, var/body_accessory, var/alt_head)
+/proc/random_marking_style(var/location = "body", species = "Human", var/datum/robolimb/robohead, var/body_accessory, var/alt_head)
var/m_style = "None"
var/list/valid_markings = list()
for(var/marking in GLOB.marking_styles_list)
@@ -158,7 +158,7 @@ proc/random_marking_style(var/location = "body", species = "Human", var/datum/ro
return m_style
-proc/random_body_accessory(species = "Vulpkanin")
+/proc/random_body_accessory(species = "Vulpkanin")
var/body_accessory = null
var/list/valid_body_accessories = list()
for(var/B in GLOB.body_accessory_by_name)
@@ -174,7 +174,7 @@ proc/random_body_accessory(species = "Vulpkanin")
return body_accessory
-proc/random_name(gender, species = "Human")
+/proc/random_name(gender, species = "Human")
var/datum/species/current_species
if(species)
@@ -188,7 +188,7 @@ proc/random_name(gender, species = "Human")
else
return current_species.get_random_name(gender)
-proc/random_skin_tone(species = "Human")
+/proc/random_skin_tone(species = "Human")
if(species == "Human" || species == "Drask")
switch(pick(60;"caucasian", 15;"afroamerican", 10;"african", 10;"latino", 5;"albino"))
if("caucasian") . = -10
@@ -202,7 +202,7 @@ proc/random_skin_tone(species = "Human")
. = rand(1, 6)
return .
-proc/skintone2racedescription(tone, species = "Human")
+/proc/skintone2racedescription(tone, species = "Human")
if(species == "Human")
switch(tone)
if(30 to INFINITY) return "albino"
@@ -225,7 +225,7 @@ proc/skintone2racedescription(tone, species = "Human")
else
return "unknown"
-proc/age2agedescription(age)
+/proc/age2agedescription(age)
switch(age)
if(0 to 1) return "infant"
if(1 to 3) return "toddler"
diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm
index 034e8851c18..7019ee8b2c4 100644
--- a/code/__HELPERS/text.dm
+++ b/code/__HELPERS/text.dm
@@ -196,7 +196,7 @@
//checks text for html tags
//if tag is not in whitelist (var/list/paper_tag_whitelist in global.dm)
//relpaces < with <
-proc/checkhtml(var/t)
+/proc/checkhtml(var/t)
t = sanitize_simple(t, list(""="."))
var/p = findtext(t,"<",1)
while(p) //going through all the tags
diff --git a/code/__HELPERS/time.dm b/code/__HELPERS/time.dm
index f205c7cf0ce..a1da66b1373 100644
--- a/code/__HELPERS/time.dm
+++ b/code/__HELPERS/time.dm
@@ -60,7 +60,7 @@
return time2text(station_time(time, TRUE), format)
/* Returns 1 if it is the selected month and day */
-proc/isDay(var/month, var/day)
+/proc/isDay(var/month, var/day)
if(isnum(month) && isnum(day))
var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month
var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index fc0f7520e0e..3fb8c2400ab 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -529,7 +529,7 @@ Returns 1 if the chain up to the area contains the given typepath
return max(min(middle, high), low)
//returns random gauss number
-proc/GaussRand(var/sigma)
+/proc/GaussRand(var/sigma)
var/x,y,rsq
do
x=2*rand()-1
@@ -539,7 +539,7 @@ proc/GaussRand(var/sigma)
return sigma*y*sqrt(-2*log(rsq)/rsq)
//returns random gauss number, rounded to 'roundto'
-proc/GaussRandRound(var/sigma,var/roundto)
+/proc/GaussRandRound(var/sigma,var/roundto)
return round(GaussRand(sigma),roundto)
//Will return the contents of an atom recursivly to a depth of 'searchDepth'
@@ -583,7 +583,7 @@ proc/GaussRandRound(var/sigma,var/roundto)
return 1
-proc/is_blocked_turf(turf/T, exclude_mobs)
+/proc/is_blocked_turf(turf/T, exclude_mobs)
if(T.density)
return 1
for(var/i in T)
@@ -984,16 +984,16 @@ proc/is_blocked_turf(turf/T, exclude_mobs)
-proc/get_cardinal_dir(atom/A, atom/B)
+/proc/get_cardinal_dir(atom/A, atom/B)
var/dx = abs(B.x - A.x)
var/dy = abs(B.y - A.y)
return get_dir(A, B) & (rand() * (dx+dy) < dy ? 3 : 12)
//chances are 1:value. anyprob(1) will always return true
-proc/anyprob(value)
+/proc/anyprob(value)
return (rand(1,value)==value)
-proc/view_or_range(distance = world.view , center = usr , type)
+/proc/view_or_range(distance = world.view , center = usr , type)
switch(type)
if("view")
. = view(distance,center)
@@ -1001,7 +1001,7 @@ proc/view_or_range(distance = world.view , center = usr , type)
. = range(distance,center)
return
-proc/oview_or_orange(distance = world.view , center = usr , type)
+/proc/oview_or_orange(distance = world.view , center = usr , type)
switch(type)
if("view")
. = oview(distance,center)
@@ -1009,7 +1009,7 @@ proc/oview_or_orange(distance = world.view , center = usr , type)
. = orange(distance,center)
return
-proc/get_mob_with_client_list()
+/proc/get_mob_with_client_list()
var/list/mobs = list()
for(var/mob/M in GLOB.mob_list)
if(M.client)
@@ -1233,10 +1233,10 @@ GLOBAL_LIST_INIT(wall_items, typecacheof(list(/obj/machinery/power/apc, /obj/mac
return 0
-proc/get_angle(atom/a, atom/b)
+/proc/get_angle(atom/a, atom/b)
return atan2(b.y - a.y, b.x - a.x)
-proc/atan2(x, y)
+/proc/atan2(x, y)
if(!x && !y) return 0
return y >= 0 ? arccos(x / sqrt(x * x + y * y)) : -arccos(x / sqrt(x * x + y * y))
@@ -1329,7 +1329,7 @@ Standard way to write links -Sayu
return FACING_INIT_FACING_TARGET_TARGET_FACING_PERPENDICULAR
-atom/proc/GetTypeInAllContents(typepath)
+/atom/proc/GetTypeInAllContents(typepath)
var/list/processing_list = list(src)
var/list/processed = list()
diff --git a/code/_globalvars/misc.dm b/code/_globalvars/misc.dm
index 283d92a954f..3a65da81382 100644
--- a/code/_globalvars/misc.dm
+++ b/code/_globalvars/misc.dm
@@ -10,12 +10,12 @@ GLOBAL_DATUM_INIT(command_announcer, /obj/item/radio/intercom/command, create_co
// Load order issues means this can't be new'd until other code runs
// This is probably not the way I should be doing this, but I don't know how to do it right!
-proc/create_global_announcer()
+/proc/create_global_announcer()
spawn(0)
GLOB.global_announcer = new(null)
return
-proc/create_command_announcer()
+/proc/create_command_announcer()
spawn(0)
GLOB.command_announcer = new(null)
return
diff --git a/code/datums/helper_datums/teleport.dm b/code/datums/helper_datums/teleport.dm
index 4e20d2a675e..4609075ddd7 100644
--- a/code/datums/helper_datums/teleport.dm
+++ b/code/datums/helper_datums/teleport.dm
@@ -152,13 +152,11 @@
return doTeleport()
return 0
-/datum/teleport/instant //teleports when datum is created
-
- start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
- if(..())
- if(teleport())
- return 1
- return 0
+/datum/teleport/instant/start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
+ if(..())
+ if(teleport())
+ return 1
+ return 0
/datum/teleport/instant/science
diff --git a/code/datums/ruins/lavaland.dm b/code/datums/ruins/lavaland.dm
index a19d75275fa..2143fb5ad5c 100644
--- a/code/datums/ruins/lavaland.dm
+++ b/code/datums/ruins/lavaland.dm
@@ -42,7 +42,7 @@
cost = 10
allow_duplicates = FALSE
-datum/map_template/ruin/lavaland/ash_walker
+/datum/map_template/ruin/lavaland/ash_walker
name = "Ash Walker Nest"
id = "ash-walker"
description = "A race of unbreathing lizards live here, that run faster than a human can, worship a broken dead city, and are capable of reproducing by something involving tentacles? \
diff --git a/code/datums/spells/lightning.dm b/code/datums/spells/lightning.dm
index e7821aed6c2..ed6b7cd543e 100644
--- a/code/datums/spells/lightning.dm
+++ b/code/datums/spells/lightning.dm
@@ -44,7 +44,7 @@
if(ready)
Discharge()
-obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
+/obj/effect/proc_holder/spell/targeted/lightning/proc/Reset(mob/user = usr)
ready = 0
start_time = 0
if(halo)
diff --git a/code/datums/spells/magnet.dm b/code/datums/spells/magnet.dm
index fea6780085c..dfdac6f1b9c 100644
--- a/code/datums/spells/magnet.dm
+++ b/code/datums/spells/magnet.dm
@@ -39,7 +39,7 @@
if(ready)
Discharge()
-obj/effect/proc_holder/spell/targeted/magnet/proc/Reset(mob/user = usr)
+/obj/effect/proc_holder/spell/targeted/magnet/proc/Reset(mob/user = usr)
ready = 0
energy = 0
start_time = 0
diff --git a/code/datums/wires/suitstorage.dm b/code/datums/wires/suitstorage.dm
index 828e56884bf..ec651002747 100644
--- a/code/datums/wires/suitstorage.dm
+++ b/code/datums/wires/suitstorage.dm
@@ -17,7 +17,7 @@
. += "The green light is [A.shocked ? "on" : "off"]."
. += "The UV display shows [A.uv_super ? "15 nm" : "185 nm"]."
-datum/wires/suitstorage/interactable(mob/user)
+/datum/wires/suitstorage/interactable(mob/user)
var/obj/machinery/suit_storage_unit/A = holder
if(iscarbon(user) && A.Adjacent(user) && A.shocked)
return A.shock(user, 100)
@@ -42,7 +42,7 @@ datum/wires/suitstorage/interactable(mob/user)
A.uv_super = !mend
..()
-datum/wires/suitstorage/on_pulse(wire)
+/datum/wires/suitstorage/on_pulse(wire)
var/obj/machinery/suit_storage_unit/A = holder
if(is_cut(wire))
return
diff --git a/code/datums/wires/wires.dm b/code/datums/wires/wires.dm
index 27d1448ac77..d2c092211ec 100644
--- a/code/datums/wires/wires.dm
+++ b/code/datums/wires/wires.dm
@@ -62,7 +62,7 @@
* In the `colors` list, the name of the color is the key, and the wire is the value.
* For example: `colors["red"] = WIRE_ELECTRIFY`. This will look like `list("red" = WIRE_ELECTRIFY)` internally.
*/
-datum/wires/proc/randomize()
+/datum/wires/proc/randomize()
var/static/list/possible_colors = list("red", "blue", "green", "silver", "orange", "brown", "gold", "white", "cyan", "magenta", "purple", "pink")
var/list/my_possible_colors = possible_colors.Copy()
diff --git a/code/defines/procs/dbcore.dm b/code/defines/procs/dbcore.dm
index 90a5b0db40c..945ab8af23a 100644
--- a/code/defines/procs/dbcore.dm
+++ b/code/defines/procs/dbcore.dm
@@ -29,7 +29,7 @@
#define BLOB 14
// TODO: Investigate more recent type additions and see if I can handle them. - Nadrew
-DBConnection
+/DBConnection
var/_db_con // This variable contains a reference to the actual database connection.
var/dbi // This variable is a string containing the DBI MySQL requires.
var/user // This variable contains the username data.
@@ -39,14 +39,14 @@ DBConnection
var/server = ""
var/port = 3306
-DBConnection/New(dbi_handler,username,password_handler,cursor_handler)
+/DBConnection/New(dbi_handler,username,password_handler,cursor_handler)
src.dbi = dbi_handler
src.user = username
src.password = password_handler
src.default_cursor = cursor_handler
_db_con = _dm_db_new_con()
-DBConnection/proc/Connect(dbi_handler=src.dbi,user_handler=src.user,password_handler=src.password,cursor_handler)
+/DBConnection/proc/Connect(dbi_handler=src.dbi,user_handler=src.user,password_handler=src.password,cursor_handler)
if(!config.sql_enabled)
return 0
if(!src) return 0
@@ -54,24 +54,24 @@ DBConnection/proc/Connect(dbi_handler=src.dbi,user_handler=src.user,password_han
if(!cursor_handler) cursor_handler = Default_Cursor
return _dm_db_connect(_db_con,dbi_handler,user_handler,password_handler,cursor_handler,null)
-DBConnection/proc/Disconnect() return _dm_db_close(_db_con)
+/DBConnection/proc/Disconnect() return _dm_db_close(_db_con)
-DBConnection/proc/IsConnected()
+/DBConnection/proc/IsConnected()
if(!config.sql_enabled) return 0
var/success = _dm_db_is_connected(_db_con)
return success
-DBConnection/proc/Quote(str) return _dm_db_quote(_db_con,str)
+/DBConnection/proc/Quote(str) return _dm_db_quote(_db_con,str)
-DBConnection/proc/ErrorMsg() return _dm_db_error_msg(_db_con)
-DBConnection/proc/SelectDB(database_name,dbi)
+/DBConnection/proc/ErrorMsg() return _dm_db_error_msg(_db_con)
+/DBConnection/proc/SelectDB(database_name,dbi)
if(IsConnected()) Disconnect()
//return Connect("[dbi?"[dbi]":"dbi:mysql:[database_name]:[DB_SERVER]:[DB_PORT]"]",user,password)
return Connect("[dbi?"[dbi]":"dbi:mysql:[database_name]:[sqladdress]:[sqlport]"]",user,password)
-DBConnection/proc/NewQuery(sql_query,cursor_handler=src.default_cursor) return new/DBQuery(sql_query,src,cursor_handler)
+/DBConnection/proc/NewQuery(sql_query,cursor_handler=src.default_cursor) return new/DBQuery(sql_query,src,cursor_handler)
-DBQuery/New(sql_query,DBConnection/connection_handler,cursor_handler)
+/DBQuery/New(sql_query,DBConnection/connection_handler,cursor_handler)
if(IsAdminAdvancedProcCall())
to_chat(usr, "DB query blocked: Advanced ProcCall detected.")
message_admins("[key_name(usr)] attempted to create a DB query via advanced proc-call")
@@ -83,12 +83,12 @@ DBQuery/New(sql_query,DBConnection/connection_handler,cursor_handler)
_db_query = _dm_db_new_query()
return ..()
-DBQuery/CanProcCall()
+/DBQuery/CanProcCall()
// dont even try it
return FALSE
-DBQuery
+/DBQuery
var/sql // The sql query being executed.
var/default_cursor
var/list/columns //list of DB Columns populated by Columns()
@@ -98,26 +98,26 @@ DBQuery
var/DBConnection/db_connection
var/_db_query
-DBQuery/proc/Connect(DBConnection/connection_handler) src.db_connection = connection_handler
+/DBQuery/proc/Connect(DBConnection/connection_handler) src.db_connection = connection_handler
-DBQuery/proc/Execute(sql_query=src.sql,cursor_handler=default_cursor)
+/DBQuery/proc/Execute(sql_query=src.sql,cursor_handler=default_cursor)
Close()
return _dm_db_execute(_db_query,sql_query,db_connection._db_con,cursor_handler,null)
-DBQuery/proc/NextRow() return _dm_db_next_row(_db_query,item,conversions)
+/DBQuery/proc/NextRow() return _dm_db_next_row(_db_query,item,conversions)
-DBQuery/proc/RowsAffected() return _dm_db_rows_affected(_db_query)
+/DBQuery/proc/RowsAffected() return _dm_db_rows_affected(_db_query)
-DBQuery/proc/RowCount() return _dm_db_row_count(_db_query)
+/DBQuery/proc/RowCount() return _dm_db_row_count(_db_query)
-DBQuery/proc/ErrorMsg() return _dm_db_error_msg(_db_query)
+/DBQuery/proc/ErrorMsg() return _dm_db_error_msg(_db_query)
-DBQuery/proc/Columns()
+/DBQuery/proc/Columns()
if(!columns)
columns = _dm_db_columns(_db_query,/DBColumn)
return columns
-DBQuery/proc/GetRowData()
+/DBQuery/proc/GetRowData()
var/list/columns = Columns()
var/list/results
if(columns.len)
@@ -128,23 +128,23 @@ DBQuery/proc/GetRowData()
results[C] = src.item[(cur_col.position+1)]
return results
-DBQuery/proc/Close()
+/DBQuery/proc/Close()
item.len = 0
columns = null
conversions = null
return _dm_db_close(_db_query)
-DBQuery/proc/Quote(str)
+/DBQuery/proc/Quote(str)
return db_connection.Quote(str)
-DBQuery/proc/SetConversion(column,conversion)
+/DBQuery/proc/SetConversion(column,conversion)
if(istext(column)) column = columns.Find(column)
if(!conversions) conversions = new/list(column)
else if(conversions.len < column) conversions.len = column
conversions[column] = conversion
-DBColumn
+/DBColumn
var/name
var/table
var/position //1-based index into item data
@@ -153,7 +153,7 @@ DBColumn
var/length
var/max_length
-DBColumn/New(name_handler,table_handler,position_handler,type_handler,flag_handler,length_handler,max_length_handler)
+/DBColumn/New(name_handler,table_handler,position_handler,type_handler,flag_handler,length_handler,max_length_handler)
src.name = name_handler
src.table = table_handler
src.position = position_handler
@@ -164,7 +164,7 @@ DBColumn/New(name_handler,table_handler,position_handler,type_handler,flag_handl
return ..()
-DBColumn/proc/SqlTypeName(type_handler=src.sql_type)
+/DBColumn/proc/SqlTypeName(type_handler=src.sql_type)
switch(type_handler)
if(TINYINT) return "TINYINT"
if(SMALLINT) return "SMALLINT"
diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm
index fbfb75b8b6a..9bc9fc7b511 100644
--- a/code/game/gamemodes/changeling/powers/tiny_prick.dm
+++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm
@@ -112,7 +112,7 @@
feedback_add_details("changeling_powers","TS")
return TRUE
-datum/action/changeling/sting/extract_dna
+/datum/action/changeling/sting/extract_dna
name = "Extract DNA Sting"
desc = "We stealthily sting a target and extract their DNA. Costs 25 chemicals."
helptext = "Will give you the DNA of your target, allowing you to transform into them."
@@ -132,7 +132,7 @@ datum/action/changeling/sting/extract_dna
feedback_add_details("changeling_powers","ED")
return 1
-datum/action/changeling/sting/mute
+/datum/action/changeling/sting/mute
name = "Mute Sting"
desc = "We silently sting a human, completely silencing them for a short time. Costs 20 chemicals."
helptext = "Does not provide a warning to the victim that they have been stung, until they try to speak and cannot."
@@ -147,7 +147,7 @@ datum/action/changeling/sting/mute
feedback_add_details("changeling_powers","MS")
return 1
-datum/action/changeling/sting/blind
+/datum/action/changeling/sting/blind
name = "Blind Sting"
desc = "We temporarily blind our victim. Costs 25 chemicals."
helptext = "This sting completely blinds a target for a short time, and leaves them with blurred vision for a long time."
@@ -165,7 +165,7 @@ datum/action/changeling/sting/blind
feedback_add_details("changeling_powers","BS")
return 1
-datum/action/changeling/sting/LSD
+/datum/action/changeling/sting/LSD
name = "Hallucination Sting"
desc = "We cause mass terror to our victim. Costs 10 chemicals."
helptext = "We evolve the ability to sting a target with a powerful hallucinogenic chemical. The target does not notice they have been stung, and the effect occurs after 30 to 60 seconds."
@@ -182,7 +182,7 @@ datum/action/changeling/sting/LSD
feedback_add_details("changeling_powers","HS")
return 1
-datum/action/changeling/sting/cryo //Enable when mob cooling is fixed so that frostoil actually makes you cold, instead of mostly just hungry.
+/datum/action/changeling/sting/cryo //Enable when mob cooling is fixed so that frostoil actually makes you cold, instead of mostly just hungry.
name = "Cryogenic Sting"
desc = "We silently sting our victim with a cocktail of chemicals that freezes them from the inside. Costs 15 chemicals."
helptext = "Does not provide a warning to the victim, though they will likely realize they are suddenly freezing."
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index 1d50606c190..8757fa00d4f 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -337,7 +337,7 @@
//////////////////////////
//Reports player logouts//
//////////////////////////
-proc/display_roundstart_logout_report()
+/proc/display_roundstart_logout_report()
var/msg = "Roundstart logout report\n\n"
for(var/mob/living/L in GLOB.mob_list)
diff --git a/code/game/gamemodes/heist/heist.dm b/code/game/gamemodes/heist/heist.dm
index 142ae33c078..f95702e7f28 100644
--- a/code/game/gamemodes/heist/heist.dm
+++ b/code/game/gamemodes/heist/heist.dm
@@ -250,7 +250,7 @@ GLOBAL_LIST_EMPTY(cortical_stacks) //Stacks for 'leave nobody behind' objective.
..()
-datum/game_mode/proc/auto_declare_completion_heist()
+/datum/game_mode/proc/auto_declare_completion_heist()
if(raiders.len)
var/check_return = 0
if(GAMEMODE_IS_HEIST)
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index b4e7dec611f..7c87083dfe5 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -3,7 +3,7 @@
/datum/game_mode
var/list/datum/mind/syndicates = list()
-proc/issyndicate(mob/living/M as mob)
+/proc/issyndicate(mob/living/M as mob)
return istype(M) && M.mind && SSticker && SSticker.mode && (M.mind in SSticker.mode.syndicates)
/datum/game_mode/nuclear
diff --git a/code/game/gamemodes/steal_items.dm b/code/game/gamemodes/steal_items.dm
index 4175883fc1a..a20b0e1654b 100644
--- a/code/game/gamemodes/steal_items.dm
+++ b/code/game/gamemodes/steal_items.dm
@@ -57,7 +57,7 @@
typepath = /obj/item/aicard
location_override = "AI Satellite. An intellicard for transportation can be found in Tech Storage, Science Department or manufactured"
-datum/theft_objective/ai/check_special_completion(var/obj/item/aicard/C)
+/datum/theft_objective/ai/check_special_completion(var/obj/item/aicard/C)
if(..())
for(var/mob/living/silicon/ai/A in C)
if(istype(A, /mob/living/silicon/ai) && A.stat != 2) //See if any AI's are alive inside that card.
diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm
index 48ac91c72fa..ac533f0b7ef 100644
--- a/code/game/jobs/access.dm
+++ b/code/game/jobs/access.dm
@@ -426,6 +426,7 @@
//gets the alt title, failing that the actual job rank
//this is unused
+// THEN WHY IS IT STILL HERE?? -AA07, 2020-07-31
/obj/proc/sdsdsd() //GetJobDisplayName
if(!istype(src, /obj/item/pda) && !istype(src,/obj/item/card/id))
return
@@ -442,7 +443,7 @@
return "Unknown"
-proc/GetIdCard(var/mob/living/carbon/human/H)
+/proc/GetIdCard(var/mob/living/carbon/human/H)
if(H.wear_id)
var/id = H.wear_id.GetID()
if(id)
@@ -451,7 +452,7 @@ proc/GetIdCard(var/mob/living/carbon/human/H)
var/obj/item/I = H.get_active_hand()
return I.GetID()
-proc/FindNameFromID(var/mob/living/carbon/human/H)
+/proc/FindNameFromID(var/mob/living/carbon/human/H)
ASSERT(istype(H))
var/obj/item/card/id/C = H.get_active_hand()
if( istype(C) || istype(C, /obj/item/pda) )
@@ -480,7 +481,7 @@ proc/FindNameFromID(var/mob/living/carbon/human/H)
if(ID)
return ID.registered_name
-proc/get_all_job_icons() //For all existing HUD icons
+/proc/get_all_job_icons() //For all existing HUD icons
return GLOB.joblist + list("Prisoner")
/obj/proc/GetJobName() //Used in secHUD icon generation
@@ -511,7 +512,7 @@ proc/get_all_job_icons() //For all existing HUD icons
return "Unknown" //Return unknown if none of the above apply
-proc/get_accesslist_static_data(num_min_region = REGION_GENERAL, num_max_region = REGION_COMMAND)
+/proc/get_accesslist_static_data(num_min_region = REGION_GENERAL, num_max_region = REGION_COMMAND)
var/list/retval
for(var/i in num_min_region to num_max_region)
var/list/accesses = list()
diff --git a/code/game/machinery/computer/ai_core.dm b/code/game/machinery/computer/ai_core.dm
index 44b55ed1d2c..57554d92867 100644
--- a/code/game/machinery/computer/ai_core.dm
+++ b/code/game/machinery/computer/ai_core.dm
@@ -288,7 +288,7 @@ That prevents a few funky behaviors.
//The type of interaction, the player performing the operation, the AI itself, and the card object, if any.
-atom/proc/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/aicard/card)
+/atom/proc/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/aicard/card)
if(istype(card))
if(card.flush)
to_chat(user, "ERROR: AI flush is in progress, cannot execute transfer protocol.")
diff --git a/code/game/machinery/computer/law.dm b/code/game/machinery/computer/law.dm
index 74cc417e7ce..d7987477a65 100644
--- a/code/game/machinery/computer/law.dm
+++ b/code/game/machinery/computer/law.dm
@@ -11,55 +11,57 @@
light_range_on = 2
- verb/AccessInternals()
- set category = "Object"
- set name = "Access Computer's Internals"
- set src in oview(1)
- if(get_dist(src, usr) > 1 || usr.restrained() || usr.lying || usr.stat || istype(usr, /mob/living/silicon))
- return
-
- opened = !opened
- if(opened)
- to_chat(usr, "The access panel is now open.")
- else
- to_chat(usr, "The access panel is now closed.")
+// What the fuck even is this
+/obj/machinery/computer/aiupload/verb/AccessInternals()
+ set category = "Object"
+ set name = "Access Computer's Internals"
+ set src in oview(1)
+ if(get_dist(src, usr) > 1 || usr.restrained() || usr.lying || usr.stat || istype(usr, /mob/living/silicon))
return
+ opened = !opened
+ if(opened)
+ to_chat(usr, "The access panel is now open.")
+ else
+ to_chat(usr, "The access panel is now closed.")
+ return
- attackby(obj/item/O as obj, mob/user as mob, params)
- if(istype(O, /obj/item/aiModule))
- if(!current)//no AI selected
- to_chat(user, "No AI selected. Please chose a target before proceeding with upload.")
- return
- var/turf/T = get_turf(current)
- if(!atoms_share_level(T, src))
- to_chat(user, "Unable to establish a connection: You're too far away from the target silicon!")
- return
- var/obj/item/aiModule/M = O
- M.install(src)
+
+/obj/machinery/computer/aiupload/attackby(obj/item/O as obj, mob/user as mob, params)
+ if(istype(O, /obj/item/aiModule))
+ if(!current)//no AI selected
+ to_chat(user, "No AI selected. Please chose a target before proceeding with upload.")
return
- return ..()
-
-
- attack_hand(var/mob/user as mob)
- if(src.stat & NOPOWER)
- to_chat(usr, "The upload computer has no power!")
- return
- if(src.stat & BROKEN)
- to_chat(usr, "The upload computer is broken!")
+ var/turf/T = get_turf(current)
+ if(!atoms_share_level(T, src))
+ to_chat(user, "Unable to establish a connection: You're too far away from the target silicon!")
return
+ var/obj/item/aiModule/M = O
+ M.install(src)
+ return
+ return ..()
- src.current = select_active_ai(user)
- if(!src.current)
- to_chat(usr, "No active AIs detected.")
- else
- to_chat(usr, "[src.current.name] selected for law changes.")
+/obj/machinery/computer/aiupload/attack_hand(var/mob/user as mob)
+ if(src.stat & NOPOWER)
+ to_chat(usr, "The upload computer has no power!")
+ return
+ if(src.stat & BROKEN)
+ to_chat(usr, "The upload computer is broken!")
return
- attack_ghost(user as mob)
- return 1
+ src.current = select_active_ai(user)
+ if(!src.current)
+ to_chat(usr, "No active AIs detected.")
+ else
+ to_chat(usr, "[src.current.name] selected for law changes.")
+ return
+
+/obj/machinery/computer/aiupload/attack_ghost(user as mob)
+ return 1
+
+// Why is this not a subtype
/obj/machinery/computer/borgupload
name = "cyborg upload console"
desc = "Used to upload laws to Cyborgs."
@@ -69,35 +71,35 @@
var/mob/living/silicon/robot/current = null
- attackby(obj/item/aiModule/module as obj, mob/user as mob, params)
- if(istype(module, /obj/item/aiModule))
- if(!current)//no borg selected
- to_chat(user, "No borg selected. Please chose a target before proceeding with upload.")
- return
- var/turf/T = get_turf(current)
- if(!atoms_share_level(T, src))
- to_chat(user, "Unable to establish a connection: You're too far away from the target silicon!")
- return
- module.install(src)
+/obj/machinery/computer/borgupload/attackby(obj/item/aiModule/module as obj, mob/user as mob, params)
+ if(istype(module, /obj/item/aiModule))
+ if(!current)//no borg selected
+ to_chat(user, "No borg selected. Please chose a target before proceeding with upload.")
return
- return ..()
-
-
- attack_hand(var/mob/user as mob)
- if(src.stat & NOPOWER)
- to_chat(usr, "The upload computer has no power!")
- return
- if(src.stat & BROKEN)
- to_chat(usr, "The upload computer is broken!")
+ var/turf/T = get_turf(current)
+ if(!atoms_share_level(T, src))
+ to_chat(user, "Unable to establish a connection: You're too far away from the target silicon!")
return
+ module.install(src)
+ return
+ return ..()
- src.current = freeborg()
- if(!src.current)
- to_chat(usr, "No free cyborgs detected.")
- else
- to_chat(usr, "[src.current.name] selected for law changes.")
+/obj/machinery/computer/borgupload/attack_hand(var/mob/user as mob)
+ if(src.stat & NOPOWER)
+ to_chat(usr, "The upload computer has no power!")
+ return
+ if(src.stat & BROKEN)
+ to_chat(usr, "The upload computer is broken!")
return
- attack_ghost(user as mob)
+ src.current = freeborg()
+
+ if(!src.current)
+ to_chat(usr, "No free cyborgs detected.")
+ else
+ to_chat(usr, "[src.current.name] selected for law changes.")
+ return
+
+/obj/machinery/computer/borgupload/attack_ghost(user as mob)
return 1
diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm
index ba8f430937c..70798c0b92e 100644
--- a/code/game/machinery/cryo.dm
+++ b/code/game/machinery/cryo.dm
@@ -27,12 +27,13 @@
var/running_bob_animation = 0 // This is used to prevent threads from building up if update_icons is called multiple times
light_color = LIGHT_COLOR_WHITE
- power_change()
- ..()
- if(!(stat & (BROKEN|NOPOWER)))
- set_light(2)
- else
- set_light(0)
+
+/obj/machinery/atmospherics/unary/cryo_cell/power_change()
+ ..()
+ if(!(stat & (BROKEN|NOPOWER)))
+ set_light(2)
+ else
+ set_light(0)
/obj/machinery/atmospherics/unary/cryo_cell/New()
..()
diff --git a/code/game/machinery/embedded_controller/airlock_program.dm b/code/game/machinery/embedded_controller/airlock_program.dm
index 8ad85a608f0..d9500e30808 100644
--- a/code/game/machinery/embedded_controller/airlock_program.dm
+++ b/code/game/machinery/embedded_controller/airlock_program.dm
@@ -305,7 +305,7 @@
signalDoor(tag_exterior_door, command)
signalDoor(tag_interior_door, command)
-datum/computer/file/embedded_program/airlock/proc/signal_mech_sensor(var/command, var/sensor)
+/datum/computer/file/embedded_program/airlock/proc/signal_mech_sensor(var/command, var/sensor)
var/datum/signal/signal = new
signal.data["tag"] = sensor
signal.data["command"] = command
diff --git a/code/game/machinery/overview.dm b/code/game/machinery/overview.dm
index 7165cceb1ff..7d8910d6ef5 100644
--- a/code/game/machinery/overview.dm
+++ b/code/game/machinery/overview.dm
@@ -342,13 +342,13 @@
return
-proc/getr(col)
+/proc/getr(col)
return hex2num( copytext(col, 2,4))
-proc/getg(col)
+/proc/getg(col)
return hex2num( copytext(col, 4,6))
-proc/getb(col)
+/proc/getb(col)
return hex2num( copytext(col, 6))
diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm
index 1bb73856f1b..eb7bfad8942 100644
--- a/code/game/mecha/combat/honker.dm
+++ b/code/game/mecha/combat/honker.dm
@@ -137,7 +137,7 @@
squeak = 0
return result
-obj/mecha/combat/honker/Topic(href, href_list)
+/obj/mecha/combat/honker/Topic(href, href_list)
..()
if(href_list["play_sound"])
switch(href_list["play_sound"])
diff --git a/code/game/objects/effects/spawners/bombspawner.dm b/code/game/objects/effects/spawners/bombspawner.dm
index 2e81ecb235d..9b62faa5252 100644
--- a/code/game/objects/effects/spawners/bombspawner.dm
+++ b/code/game/objects/effects/spawners/bombspawner.dm
@@ -6,18 +6,18 @@
var/btemp1 = 1500
var/btemp2 = 1000 // tank temperatures
- timer
- btype = 2
+/obj/effect/spawner/newbomb/timer
+ btype = 2
- syndicate
- btemp1 = 150
- btemp2 = 20
+/obj/effect/spawner/newbomb/timer/syndicate
+ btemp1 = 150
+ btemp2 = 20
- proximity
- btype = 1
+/obj/effect/spawner/newbomb/proximity
+ btype = 1
- radio
- btype = 0
+/obj/effect/spawner/newbomb/radio
+ btype = 0
/obj/effect/spawner/newbomb/New()
diff --git a/code/game/objects/items/bodybag.dm b/code/game/objects/items/bodybag.dm
index 719916e8ea0..58a4ab63d34 100644
--- a/code/game/objects/items/bodybag.dm
+++ b/code/game/objects/items/bodybag.dm
@@ -7,10 +7,10 @@
icon_state = "bodybag_folded"
w_class = WEIGHT_CLASS_SMALL
- attack_self(mob/user)
- var/obj/structure/closet/body_bag/R = new /obj/structure/closet/body_bag(user.loc)
- R.add_fingerprint(user)
- qdel(src)
+/obj/item/bodybag/attack_self(mob/user)
+ var/obj/structure/closet/body_bag/R = new /obj/structure/closet/body_bag(user.loc)
+ R.add_fingerprint(user)
+ qdel(src)
/obj/structure/closet/body_bag
name = "body bag"
diff --git a/code/game/objects/items/changestone.dm b/code/game/objects/items/changestone.dm
index 62d56614a07..ec7ad232857 100644
--- a/code/game/objects/items/changestone.dm
+++ b/code/game/objects/items/changestone.dm
@@ -4,7 +4,7 @@
icon = 'icons/obj/artifacts.dmi'
icon_state = "changerock"
-obj/item/changestone/attack_hand(var/mob/user as mob)
+/obj/item/changestone/attack_hand(var/mob/user as mob)
if(istype(user,/mob/living/carbon/human))
var/mob/living/carbon/human/H = user
if(!H.gloves)
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 4581061f339..5eddfae9bbb 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -405,7 +405,7 @@
-obj/item/toy/cards
+/obj/item/toy/cards
resistance_flags = FLAMMABLE
max_integrity = 50
var/parentdeck = null
@@ -417,14 +417,14 @@ obj/item/toy/cards
var/card_throw_range = 20
var/list/card_attack_verb = list("attacked")
-obj/item/toy/cards/New()
+/obj/item/toy/cards/New()
..()
-obj/item/toy/cards/proc/apply_card_vars(obj/item/toy/cards/newobj, obj/item/toy/cards/sourceobj) // Applies variables for supporting multiple types of card deck
+/obj/item/toy/cards/proc/apply_card_vars(obj/item/toy/cards/newobj, obj/item/toy/cards/sourceobj) // Applies variables for supporting multiple types of card deck
if(!istype(sourceobj))
return
-obj/item/toy/cards/deck
+/obj/item/toy/cards/deck
name = "deck of cards"
desc = "A deck of space-grade playing cards."
icon = 'icons/obj/toy.dmi'
@@ -434,7 +434,7 @@ obj/item/toy/cards/deck
var/cooldown = 0
var/list/cards = list()
-obj/item/toy/cards/deck/New()
+/obj/item/toy/cards/deck/New()
..()
icon_state = "deck_[deckstyle]_full"
for(var/i in 2 to 10)
@@ -459,7 +459,7 @@ obj/item/toy/cards/deck/New()
cards += "Ace of Clubs"
cards += "Ace of Diamonds"
-obj/item/toy/cards/deck/attack_hand(mob/user as mob)
+/obj/item/toy/cards/deck/attack_hand(mob/user as mob)
var/choice = null
if(cards.len == 0)
icon_state = "deck_[deckstyle]_empty"
@@ -477,14 +477,14 @@ obj/item/toy/cards/deck/attack_hand(mob/user as mob)
visible_message("[user] draws a card from the deck.", "You draw a card from the deck.")
update_icon()
-obj/item/toy/cards/deck/attack_self(mob/user as mob)
+/obj/item/toy/cards/deck/attack_self(mob/user as mob)
if(cooldown < world.time - 50)
cards = shuffle(cards)
playsound(user, 'sound/items/cardshuffle.ogg', 50, 1)
user.visible_message("[user] shuffles the deck.", "You shuffle the deck.")
cooldown = world.time
-obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
+/obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
..()
if(istype(C))
if(C.parentdeck == src)
@@ -499,7 +499,7 @@ obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/use
update_icon()
-obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user, params)
+/obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user, params)
..()
if(istype(C))
if(C.parentdeck == src)
@@ -513,7 +513,7 @@ obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user,
to_chat(user, "You can't mix cards from other decks.")
update_icon()
-obj/item/toy/cards/deck/MouseDrop(atom/over_object)
+/obj/item/toy/cards/deck/MouseDrop(atom/over_object)
var/mob/M = usr
if(usr.stat || !ishuman(usr) || !usr.canmove || usr.restrained())
return
@@ -537,7 +537,7 @@ obj/item/toy/cards/deck/MouseDrop(atom/over_object)
else
to_chat(usr, "You can't reach it from here.")
-obj/item/toy/cards/deck/update_icon()
+/obj/item/toy/cards/deck/update_icon()
switch(cards.len)
if(0)
icon_state = "deck_[deckstyle]_empty"
@@ -548,7 +548,7 @@ obj/item/toy/cards/deck/update_icon()
else
icon_state = "deck_[deckstyle]_full"
-obj/item/toy/cards/cardhand
+/obj/item/toy/cards/cardhand
name = "hand of cards"
desc = "A number of cards not in a deck, customarily held in ones hand."
icon = 'icons/obj/toy.dmi'
@@ -558,11 +558,11 @@ obj/item/toy/cards/cardhand
var/choice = null
-obj/item/toy/cards/cardhand/attack_self(mob/user as mob)
+/obj/item/toy/cards/cardhand/attack_self(mob/user as mob)
user.set_machine(src)
interact(user)
-obj/item/toy/cards/cardhand/interact(mob/user)
+/obj/item/toy/cards/cardhand/interact(mob/user)
var/dat = "You have:
"
for(var/t in currenthand)
dat += "A [t].
"
@@ -573,7 +573,7 @@ obj/item/toy/cards/cardhand/interact(mob/user)
popup.open()
-obj/item/toy/cards/cardhand/Topic(href, href_list)
+/obj/item/toy/cards/cardhand/Topic(href, href_list)
if(..())
return
if(usr.stat || !ishuman(usr) || !usr.canmove)
@@ -607,7 +607,7 @@ obj/item/toy/cards/cardhand/Topic(href, href_list)
qdel(src)
return
-obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
+/obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living/user, params)
if(istype(C))
if(C.parentdeck == parentdeck)
currenthand += C.cardname
@@ -619,7 +619,7 @@ obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living
else
to_chat(user, "You can't mix cards from other decks.")
-obj/item/toy/cards/cardhand/apply_card_vars(obj/item/toy/cards/newobj,obj/item/toy/cards/sourceobj)
+/obj/item/toy/cards/cardhand/apply_card_vars(obj/item/toy/cards/newobj,obj/item/toy/cards/sourceobj)
..()
newobj.deckstyle = sourceobj.deckstyle
newobj.icon_state = "[deckstyle]_hand2" // Another dumb hack, without this the hand is invisible (or has the default deckstyle) until another card is added.
@@ -632,7 +632,7 @@ obj/item/toy/cards/cardhand/apply_card_vars(obj/item/toy/cards/newobj,obj/item/t
newobj.resistance_flags = sourceobj.resistance_flags
-obj/item/toy/cards/singlecard
+/obj/item/toy/cards/singlecard
name = "card"
desc = "a card"
icon = 'icons/obj/toy.dmi'
@@ -643,7 +643,7 @@ obj/item/toy/cards/singlecard
pixel_x = -5
-obj/item/toy/cards/singlecard/examine(mob/user)
+/obj/item/toy/cards/singlecard/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 0)
if(ishuman(user))
@@ -654,7 +654,7 @@ obj/item/toy/cards/singlecard/examine(mob/user)
. += "You need to have the card in your hand to check it."
-obj/item/toy/cards/singlecard/verb/Flip()
+/obj/item/toy/cards/singlecard/verb/Flip()
set name = "Flip Card"
set category = "Object"
set src in range(1)
@@ -675,7 +675,7 @@ obj/item/toy/cards/singlecard/verb/Flip()
name = "card"
pixel_x = -5
-obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user, params)
+/obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user, params)
if(istype(I, /obj/item/toy/cards/singlecard/))
var/obj/item/toy/cards/singlecard/C = I
if(C.parentdeck == parentdeck)
@@ -705,7 +705,7 @@ obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user, params)
else
to_chat(user, "You can't mix cards from other decks.")
-obj/item/toy/cards/cardhand/update_icon()
+/obj/item/toy/cards/cardhand/update_icon()
switch(currenthand.len)
if(0 to 1)
return
@@ -719,12 +719,12 @@ obj/item/toy/cards/cardhand/update_icon()
icon_state = "[deckstyle]_hand5"
-obj/item/toy/cards/singlecard/attack_self(mob/user)
+/obj/item/toy/cards/singlecard/attack_self(mob/user)
if(usr.stat || !ishuman(usr) || !usr.canmove || usr.restrained())
return
Flip()
-obj/item/toy/cards/singlecard/apply_card_vars(obj/item/toy/cards/singlecard/newobj,obj/item/toy/cards/sourceobj)
+/obj/item/toy/cards/singlecard/apply_card_vars(obj/item/toy/cards/singlecard/newobj,obj/item/toy/cards/sourceobj)
..()
newobj.deckstyle = sourceobj.deckstyle
newobj.icon_state = "singlecard_down_[deckstyle]" // Without this the card is invisible until flipped. It's an ugly hack, but it works.
@@ -746,7 +746,7 @@ obj/item/toy/cards/singlecard/apply_card_vars(obj/item/toy/cards/singlecard/newo
|| Syndicate playing cards, for pretending you're Gambit and playing poker for the nuke disk. ||
*/
-obj/item/toy/cards/deck/syndicate
+/obj/item/toy/cards/deck/syndicate
name = "suspicious looking deck of cards"
desc = "A deck of space-grade playing cards. They seem unusually rigid."
deckstyle = "syndicate"
@@ -761,10 +761,10 @@ obj/item/toy/cards/deck/syndicate
/*
|| Custom card decks ||
*/
-obj/item/toy/cards/deck/black
+/obj/item/toy/cards/deck/black
deckstyle = "black"
-obj/item/toy/cards/deck/syndicate/black
+/obj/item/toy/cards/deck/syndicate/black
deckstyle = "black"
/obj/item/toy/nuke
diff --git a/code/game/objects/items/weapons/fireworks.dm b/code/game/objects/items/weapons/fireworks.dm
index a2a0d6df552..906c4f3fef7 100644
--- a/code/game/objects/items/weapons/fireworks.dm
+++ b/code/game/objects/items/weapons/fireworks.dm
@@ -1,10 +1,11 @@
-obj/item/firework
+/obj/item/firework
name = "fireworks"
icon = 'icons/obj/fireworks.dmi'
icon_state = "rocket_0"
var/litzor = 0
var/datum/effect_system/sparkle_spread/S
-obj/item/firework/attackby(obj/item/W,mob/user, params)
+
+/obj/item/firework/attackby(obj/item/W,mob/user, params)
if(litzor)
return
if(is_hot(W))
@@ -20,13 +21,13 @@ obj/item/firework/attackby(obj/item/W,mob/user, params)
S.start()
qdel(src)
-obj/item/sparkler
+/obj/item/sparkler
name = "sparkler"
icon = 'icons/obj/fireworks.dmi'
icon_state = "sparkler_0"
var/litzor = 0
-obj/item/sparkler/attackby(obj/item/W,mob/user, params)
+/obj/item/sparkler/attackby(obj/item/W,mob/user, params)
if(litzor)
return
if(is_hot(W))
@@ -39,8 +40,12 @@ obj/item/sparkler/attackby(obj/item/W,mob/user, params)
do_sparks(1, 0, loc)
sleep(10)
qdel(src)
+
+// TODO: Refactor this into a proper locker or something
+// Or just axe the system. This code is 7 years old
/obj/crate/fireworks
name = "Fireworks!"
+
/obj/crate/fireworks/New()
new /obj/item/sparkler(src)
new /obj/item/sparkler(src)
diff --git a/code/game/objects/items/weapons/grenades/spawnergrenade.dm b/code/game/objects/items/weapons/grenades/spawnergrenade.dm
index b4df7b0d16b..efb93a520a5 100644
--- a/code/game/objects/items/weapons/grenades/spawnergrenade.dm
+++ b/code/game/objects/items/weapons/grenades/spawnergrenade.dm
@@ -9,27 +9,27 @@
var/deliveryamt = 1 // amount of type to deliver
spawner_type = /mob/living/simple_animal/hostile/viscerator
- prime() // Prime now just handles the two loops that query for people in lockers and people who can see it.
+/obj/item/grenade/spawnergrenade/prime() // Prime now just handles the two loops that query for people in lockers and people who can see it.
- if(spawner_type && deliveryamt)
- // Make a quick flash
- var/turf/T = get_turf(src)
- playsound(T, 'sound/effects/phasein.ogg', 100, 1)
- for(var/mob/living/carbon/C in viewers(T, null))
- C.flash_eyes()
+ if(spawner_type && deliveryamt)
+ // Make a quick flash
+ var/turf/T = get_turf(src)
+ playsound(T, 'sound/effects/phasein.ogg', 100, 1)
+ for(var/mob/living/carbon/C in viewers(T, null))
+ C.flash_eyes()
- for(var/i=1, i<=deliveryamt, i++)
- var/atom/movable/x = new spawner_type
- x.admin_spawned = admin_spawned
- x.loc = T
- if(prob(50))
- for(var/j = 1, j <= rand(1, 3), j++)
- step(x, pick(NORTH,SOUTH,EAST,WEST))
+ for(var/i=1, i<=deliveryamt, i++)
+ var/atom/movable/x = new spawner_type
+ x.admin_spawned = admin_spawned
+ x.loc = T
+ if(prob(50))
+ for(var/j = 1, j <= rand(1, 3), j++)
+ step(x, pick(NORTH,SOUTH,EAST,WEST))
- // Spawn some hostile syndicate critters
+ // Spawn some hostile syndicate critters
- qdel(src)
- return
+ qdel(src)
+ return
/obj/item/grenade/spawnergrenade/manhacks
name = "manhack delivery grenade"
diff --git a/code/game/objects/items/weapons/implants/implantchair.dm b/code/game/objects/items/weapons/implants/implantchair.dm
index d74ab31a6c3..00a72f3401b 100644
--- a/code/game/objects/items/weapons/implants/implantchair.dm
+++ b/code/game/objects/items/weapons/implants/implantchair.dm
@@ -17,13 +17,6 @@
var/mob/living/carbon/occupant = null
var/injecting = 0
-/obj/machinery/implantchair/proc
- go_out()
- put_mob(mob/living/carbon/M)
- implant(var/mob/M)
- add_implants()
-
-
/obj/machinery/implantchair/New()
..()
add_implants()
@@ -87,7 +80,7 @@
return
-/obj/machinery/implantchair/go_out(mob/M)
+/obj/machinery/implantchair/proc/go_out(mob/M)
if(!( src.occupant ))
return
if(M == occupant) // so that the guy inside can't eject himself -Agouri
@@ -101,7 +94,7 @@
return
-/obj/machinery/implantchair/put_mob(mob/living/carbon/M)
+/obj/machinery/implantchair/proc/put_mob(mob/living/carbon/M)
if(!iscarbon(M))
to_chat(usr, "The [src.name] cannot hold this!")
return
@@ -116,7 +109,7 @@
return 1
-/obj/machinery/implantchair/implant(mob/M)
+/obj/machinery/implantchair/proc/implant(mob/M)
if(!istype(M, /mob/living/carbon))
return
if(!implant_list.len) return
@@ -131,7 +124,7 @@
return
-/obj/machinery/implantchair/add_implants()
+/obj/machinery/implantchair/proc/add_implants()
for(var/i=0, iThe meter on [src] indicates you are almost out of air!"
-obj/item/tank/oxygen/empty/New()
+/obj/item/tank/oxygen/empty/New()
..()
air_contents.oxygen = null
@@ -158,7 +158,7 @@ obj/item/tank/oxygen/empty/New()
. += "The meter on [src] indicates you are almost out of air!"
playsound(user, 'sound/effects/alert.ogg', 50, 1)
-obj/item/tank/emergency_oxygen/empty/New()
+/obj/item/tank/emergency_oxygen/empty/New()
..()
air_contents.oxygen = null
@@ -167,7 +167,7 @@ obj/item/tank/emergency_oxygen/empty/New()
icon_state = "emergency_engi"
volume = 6
-obj/item/tank/emergency_oxygen/engi/empty/New()
+/obj/item/tank/emergency_oxygen/engi/empty/New()
..()
air_contents.oxygen = null
@@ -182,7 +182,7 @@ obj/item/tank/emergency_oxygen/engi/empty/New()
icon_state = "emergency_double"
volume = 10
-obj/item/tank/emergency_oxygen/double/empty/New()
+/obj/item/tank/emergency_oxygen/double/empty/New()
..()
air_contents.oxygen = null
diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm
index 59cc3898088..52b70590ee4 100644
--- a/code/game/objects/random/random.dm
+++ b/code/game/objects/random/random.dm
@@ -30,13 +30,14 @@
desc = "This is a random tool"
icon = 'icons/obj/items.dmi'
icon_state = "welder"
- item_to_spawn()
- return pick(/obj/item/screwdriver,\
- /obj/item/wirecutters,\
- /obj/item/weldingtool,\
- /obj/item/crowbar,\
- /obj/item/wrench,\
- /obj/item/flashlight)
+
+/obj/random/tool/item_to_spawn()
+ return pick(/obj/item/screwdriver,\
+ /obj/item/wirecutters,\
+ /obj/item/weldingtool,\
+ /obj/item/crowbar,\
+ /obj/item/wrench,\
+ /obj/item/flashlight)
/obj/random/technology_scanner
@@ -44,10 +45,11 @@
desc = "This is a random technology scanner."
icon = 'icons/obj/device.dmi'
icon_state = "atmos"
- item_to_spawn()
- return pick(prob(5);/obj/item/t_scanner,\
- prob(2);/obj/item/radio/intercom,\
- prob(5);/obj/item/analyzer)
+
+/obj/random/technology_scanner/item_to_spawn()
+ return pick(prob(5);/obj/item/t_scanner,\
+ prob(2);/obj/item/radio/intercom,\
+ prob(5);/obj/item/analyzer)
/obj/random/powercell
@@ -55,23 +57,24 @@
desc = "This is a random powercell."
icon = 'icons/obj/power.dmi'
icon_state = "cell"
- item_to_spawn()
- return pick(prob(10);/obj/item/stock_parts/cell/crap,\
- prob(40);/obj/item/stock_parts/cell,\
- prob(40);/obj/item/stock_parts/cell/high,\
- prob(9);/obj/item/stock_parts/cell/super,\
- prob(1);/obj/item/stock_parts/cell/hyper)
+/obj/random/powercell/item_to_spawn()
+ return pick(prob(10);/obj/item/stock_parts/cell/crap,\
+ prob(40);/obj/item/stock_parts/cell,\
+ prob(40);/obj/item/stock_parts/cell/high,\
+ prob(9);/obj/item/stock_parts/cell/super,\
+ prob(1);/obj/item/stock_parts/cell/hyper)
/obj/random/bomb_supply
name = "Bomb Supply"
desc = "This is a random bomb supply."
icon = 'icons/obj/assemblies/new_assemblies.dmi'
icon_state = "signaller"
- item_to_spawn()
- return pick(/obj/item/assembly/igniter,\
- /obj/item/assembly/prox_sensor,\
- /obj/item/assembly/signaler)
+
+/obj/random/bomb_supply/item_to_spawn()
+ return pick(/obj/item/assembly/igniter,\
+ /obj/item/assembly/prox_sensor,\
+ /obj/item/assembly/signaler)
/obj/random/toolbox
@@ -79,11 +82,11 @@
desc = "This is a random toolbox."
icon = 'icons/obj/storage.dmi'
icon_state = "red"
- item_to_spawn()
- return pick(prob(3);/obj/item/storage/toolbox/mechanical,\
- prob(2);/obj/item/storage/toolbox/electrical,\
- prob(1);/obj/item/storage/toolbox/emergency)
+/obj/random/toolbox/item_to_spawn()
+ return pick(prob(3);/obj/item/storage/toolbox/mechanical,\
+ prob(2);/obj/item/storage/toolbox/electrical,\
+ prob(1);/obj/item/storage/toolbox/emergency)
/obj/random/tech_supply
name = "Random Tech Supply"
@@ -91,15 +94,16 @@
icon = 'icons/obj/power.dmi'
icon_state = "cell"
spawn_nothing_percentage = 50
- item_to_spawn()
- return pick(prob(3);/obj/random/powercell,\
- prob(2);/obj/random/technology_scanner,\
- prob(1);/obj/item/stack/packageWrap,\
- prob(2);/obj/random/bomb_supply,\
- prob(1);/obj/item/extinguisher,\
- prob(1);/obj/item/clothing/gloves/color/fyellow,\
- prob(3);/obj/item/stack/cable_coil,\
- prob(2);/obj/random/toolbox,\
- prob(2);/obj/item/storage/belt/utility,\
- prob(5);/obj/random/tool,\
- prob(3);/obj/item/stack/tape_roll)
+
+/obj/random/tech_supply/item_to_spawn()
+ return pick(prob(3);/obj/random/powercell,\
+ prob(2);/obj/random/technology_scanner,\
+ prob(1);/obj/item/stack/packageWrap,\
+ prob(2);/obj/random/bomb_supply,\
+ prob(1);/obj/item/extinguisher,\
+ prob(1);/obj/item/clothing/gloves/color/fyellow,\
+ prob(3);/obj/item/stack/cable_coil,\
+ prob(2);/obj/random/toolbox,\
+ prob(2);/obj/item/storage/belt/utility,\
+ prob(5);/obj/random/tool,\
+ prob(3);/obj/item/stack/tape_roll)
diff --git a/code/game/objects/structures/crates_lockers/closets/syndicate.dm b/code/game/objects/structures/crates_lockers/closets/syndicate.dm
index d95eac2a0ac..8f812397ef9 100644
--- a/code/game/objects/structures/crates_lockers/closets/syndicate.dm
+++ b/code/game/objects/structures/crates_lockers/closets/syndicate.dm
@@ -61,89 +61,89 @@
new /obj/item/clothing/mask/gas/syndicate(src)
new /obj/item/clothing/suit/space/hardsuit/syndi/elite/sst(src)
-/obj/structure/closet/syndicate/resources/
+/obj/structure/closet/syndicate/resources
desc = "An old, dusty locker."
- New()
- ..()
- var/common_min = 30 //Minimum amount of minerals in the stack for common minerals
- var/common_max = 50 //Maximum amount of HONK in the stack for HONK common minerals
- var/rare_min = 5 //Minimum HONK of HONK in the stack HONK HONK rare minerals
- var/rare_max = 20 //Maximum HONK HONK HONK in the HONK for HONK rare HONK
+/obj/structure/closet/syndicate/resources/New()
+ ..()
+ var/common_min = 30 //Minimum amount of minerals in the stack for common minerals
+ var/common_max = 50 //Maximum amount of HONK in the stack for HONK common minerals
+ var/rare_min = 5 //Minimum HONK of HONK in the stack HONK HONK rare minerals
+ var/rare_max = 20 //Maximum HONK HONK HONK in the HONK for HONK rare HONK
- var/pickednum = rand(1, 50)
+ var/pickednum = rand(1, 50)
- //Sad trombone
- if(pickednum == 1)
- var/obj/item/paper/P = new /obj/item/paper(src)
- P.name = "IOU"
- P.info = "Sorry man, we needed the money so we sold your stash. It's ok, we'll double our money for sure this time!"
+ //Sad trombone
+ if(pickednum == 1)
+ var/obj/item/paper/P = new /obj/item/paper(src)
+ P.name = "IOU"
+ P.info = "Sorry man, we needed the money so we sold your stash. It's ok, we'll double our money for sure this time!"
- //Metal (common ore)
- if(pickednum >= 2)
- new /obj/item/stack/sheet/metal(src, rand(common_min, common_max))
+ //Metal (common ore)
+ if(pickednum >= 2)
+ new /obj/item/stack/sheet/metal(src, rand(common_min, common_max))
- //Glass (common ore)
- if(pickednum >= 5)
- new /obj/item/stack/sheet/glass(src, rand(common_min, common_max))
+ //Glass (common ore)
+ if(pickednum >= 5)
+ new /obj/item/stack/sheet/glass(src, rand(common_min, common_max))
- //Plasteel (common ore) Because it has a million more uses then plasma
- if(pickednum >= 10)
- new /obj/item/stack/sheet/plasteel(src, rand(common_min, common_max))
+ //Plasteel (common ore) Because it has a million more uses then plasma
+ if(pickednum >= 10)
+ new /obj/item/stack/sheet/plasteel(src, rand(common_min, common_max))
- //Plasma (rare ore)
- if(pickednum >= 15)
- new /obj/item/stack/sheet/mineral/plasma(src, rand(rare_min, rare_max))
+ //Plasma (rare ore)
+ if(pickednum >= 15)
+ new /obj/item/stack/sheet/mineral/plasma(src, rand(rare_min, rare_max))
- //Silver (rare ore)
- if(pickednum >= 20)
- new /obj/item/stack/sheet/mineral/silver(src, rand(rare_min, rare_max))
+ //Silver (rare ore)
+ if(pickednum >= 20)
+ new /obj/item/stack/sheet/mineral/silver(src, rand(rare_min, rare_max))
- //Gold (rare ore)
- if(pickednum >= 30)
- new /obj/item/stack/sheet/mineral/gold(src, rand(rare_min, rare_max))
+ //Gold (rare ore)
+ if(pickednum >= 30)
+ new /obj/item/stack/sheet/mineral/gold(src, rand(rare_min, rare_max))
- //Uranium (rare ore)
- if(pickednum >= 40)
- new /obj/item/stack/sheet/mineral/uranium(src, rand(rare_min, rare_max))
+ //Uranium (rare ore)
+ if(pickednum >= 40)
+ new /obj/item/stack/sheet/mineral/uranium(src, rand(rare_min, rare_max))
- //Titanium (rare ore)
- if(pickednum >= 40)
- new /obj/item/stack/sheet/mineral/titanium(src, rand(rare_min, rare_max))
+ //Titanium (rare ore)
+ if(pickednum >= 40)
+ new /obj/item/stack/sheet/mineral/titanium(src, rand(rare_min, rare_max))
- //Plastitanium (rare ore)
- if(pickednum >= 40)
- new /obj/item/stack/sheet/mineral/plastitanium(src, rand(rare_min, rare_max))
+ //Plastitanium (rare ore)
+ if(pickednum >= 40)
+ new /obj/item/stack/sheet/mineral/plastitanium(src, rand(rare_min, rare_max))
- //Diamond (rare HONK)
- if(pickednum >= 45)
- new /obj/item/stack/sheet/mineral/diamond(src, rand(rare_min, rare_max))
+ //Diamond (rare HONK)
+ if(pickednum >= 45)
+ new /obj/item/stack/sheet/mineral/diamond(src, rand(rare_min, rare_max))
- //Jetpack (You hit the jackpot!)
- if(pickednum == 50)
- new /obj/item/tank/jetpack/carbondioxide(src)
+ //Jetpack (You hit the jackpot!)
+ if(pickednum == 50)
+ new /obj/item/tank/jetpack/carbondioxide(src)
/obj/structure/closet/syndicate/resources/everything
desc = "It's an emergency storage closet for repairs."
- New()
- ..()
- var/list/resources = list(
- /obj/item/stack/sheet/metal,
- /obj/item/stack/sheet/glass,
- /obj/item/stack/sheet/mineral/gold,
- /obj/item/stack/sheet/mineral/silver,
- /obj/item/stack/sheet/mineral/plasma,
- /obj/item/stack/sheet/mineral/uranium,
- /obj/item/stack/sheet/mineral/diamond,
- /obj/item/stack/sheet/mineral/bananium,
- /obj/item/stack/sheet/mineral/titanium,
- /obj/item/stack/sheet/mineral/plastitanium,
- /obj/item/stack/sheet/plasteel,
- /obj/item/stack/rods
- )
+/obj/structure/closet/syndicate/resources/everything/New()
+ ..()
+ var/list/resources = list(
+ /obj/item/stack/sheet/metal,
+ /obj/item/stack/sheet/glass,
+ /obj/item/stack/sheet/mineral/gold,
+ /obj/item/stack/sheet/mineral/silver,
+ /obj/item/stack/sheet/mineral/plasma,
+ /obj/item/stack/sheet/mineral/uranium,
+ /obj/item/stack/sheet/mineral/diamond,
+ /obj/item/stack/sheet/mineral/bananium,
+ /obj/item/stack/sheet/mineral/titanium,
+ /obj/item/stack/sheet/mineral/plastitanium,
+ /obj/item/stack/sheet/plasteel,
+ /obj/item/stack/rods
+ )
- for(var/i in 1 to 2)
- for(var/res in resources)
- var/obj/item/stack/R = new res(src)
- R.amount = R.max_amount
+ for(var/i in 1 to 2)
+ for(var/res in resources)
+ var/obj/item/stack/R = new res(src)
+ R.amount = R.max_amount
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index b4feccdc9e2..61db52bf8a0 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -339,24 +339,23 @@
var/target_temp = T0C - 40
var/cooling_power = 40
- return_air()
- var/datum/gas_mixture/gas = (..())
- if(!gas) return null
- var/datum/gas_mixture/newgas = new/datum/gas_mixture()
- newgas.oxygen = gas.oxygen
- newgas.carbon_dioxide = gas.carbon_dioxide
- newgas.nitrogen = gas.nitrogen
- newgas.toxins = gas.toxins
- newgas.volume = gas.volume
- newgas.temperature = gas.temperature
- if(newgas.temperature <= target_temp) return
-
- if((newgas.temperature - cooling_power) > target_temp)
- newgas.temperature -= cooling_power
- else
- newgas.temperature = target_temp
- return newgas
+/obj/structure/closet/crate/freezer/return_air()
+ var/datum/gas_mixture/gas = (..())
+ if(!gas) return null
+ var/datum/gas_mixture/newgas = new/datum/gas_mixture()
+ newgas.oxygen = gas.oxygen
+ newgas.carbon_dioxide = gas.carbon_dioxide
+ newgas.nitrogen = gas.nitrogen
+ newgas.toxins = gas.toxins
+ newgas.volume = gas.volume
+ newgas.temperature = gas.temperature
+ if(newgas.temperature <= target_temp) return
+ if((newgas.temperature - cooling_power) > target_temp)
+ newgas.temperature -= cooling_power
+ else
+ newgas.temperature = target_temp
+ return newgas
/obj/structure/closet/crate/can
desc = "A large can, looks like a bin to me."
@@ -497,22 +496,23 @@
/obj/structure/closet/crate/hydroponics/prespawned
//This exists so the prespawned hydro crates spawn with their contents.
- New()
- ..()
- new /obj/item/reagent_containers/glass/bucket(src)
- new /obj/item/reagent_containers/glass/bucket(src)
- new /obj/item/screwdriver(src)
- new /obj/item/screwdriver(src)
- new /obj/item/wrench(src)
- new /obj/item/wrench(src)
- new /obj/item/wirecutters(src)
- new /obj/item/wirecutters(src)
- new /obj/item/shovel/spade(src)
- new /obj/item/shovel/spade(src)
- new /obj/item/storage/box/beakers(src)
- new /obj/item/storage/box/beakers(src)
- new /obj/item/hand_labeler(src)
- new /obj/item/hand_labeler(src)
+// Do I need the definition above? Who knows!
+/obj/structure/closet/crate/hydroponics/prespawned/New()
+ ..()
+ new /obj/item/reagent_containers/glass/bucket(src)
+ new /obj/item/reagent_containers/glass/bucket(src)
+ new /obj/item/screwdriver(src)
+ new /obj/item/screwdriver(src)
+ new /obj/item/wrench(src)
+ new /obj/item/wrench(src)
+ new /obj/item/wirecutters(src)
+ new /obj/item/wirecutters(src)
+ new /obj/item/shovel/spade(src)
+ new /obj/item/shovel/spade(src)
+ new /obj/item/storage/box/beakers(src)
+ new /obj/item/storage/box/beakers(src)
+ new /obj/item/hand_labeler(src)
+ new /obj/item/hand_labeler(src)
/obj/structure/closet/crate/sci
name = "science crate"
diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm
index 36a20aa0239..0ad8a73c9ba 100644
--- a/code/game/objects/structures/displaycase.dm
+++ b/code/game/objects/structures/displaycase.dm
@@ -144,7 +144,7 @@
to_chat(user, "You [open ? "close":"open"] [src].")
toggle_lock(user)
-obj/structure/displaycase/welder_act(mob/user, obj/item/I)
+/obj/structure/displaycase/welder_act(mob/user, obj/item/I)
. = TRUE
if(default_welder_repair(user, I))
broken = FALSE
diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm
index 0c0a7f5e4dd..73f8bbfff41 100644
--- a/code/game/objects/structures/dresser.dm
+++ b/code/game/objects/structures/dresser.dm
@@ -67,7 +67,7 @@
. = TRUE
default_unfasten_wrench(user, I, time = 20)
-obj/structure/dresser/deconstruct(disassembled = FALSE)
+/obj/structure/dresser/deconstruct(disassembled = FALSE)
var/mat_drop = 15
if(disassembled)
mat_drop = 30
diff --git a/code/game/objects/structures/misc.dm b/code/game/objects/structures/misc.dm
index 44cbf6c52c9..5118a7fe0da 100644
--- a/code/game/objects/structures/misc.dm
+++ b/code/game/objects/structures/misc.dm
@@ -11,8 +11,8 @@
anchored = 1
density = 1
- attack_hand(mob/user as mob)
- to_chat(user, "Civilians: NT is recruiting! Please head SOUTH to the NT Recruitment office to join the station's crew!")
+/obj/structure/signpost/attack_hand(mob/user as mob)
+ to_chat(user, "Civilians: NT is recruiting! Please head SOUTH to the NT Recruitment office to join the station's crew!")
/obj/structure/ninjatele
@@ -23,31 +23,28 @@
anchored = 1
density = 0
- attack_hand(mob/user as mob)
-
-
- if(user.mind.special_role=="Ninja")
- switch(alert("Phase Jaunt relay primed, target locked as [station_name()], initiate VOID-shift translocation? (Warning! Internals required!)",,"Yes","No"))
-
- if("Yes")
- if(user.z != src.z) return
-
- user.loc.loc.Exited(user)
- user.loc = pick(GLOB.carplist) // In the future, possibly make specific NinjaTele landmarks, and give him an option to teleport to North/South/East/West of SS13 instead of just hijacking a carpspawn.
-
-
- playsound(user.loc, 'sound/effects/phasein.ogg', 25, 1)
- playsound(user.loc, 'sound/effects/sparks2.ogg', 50, 1)
- new /obj/effect/temp_visual/dir_setting/ninja/phase(get_turf(user), user.dir)
- to_chat(user, "VOID-Shift translocation successful")
-
- if("No")
-
- to_chat(user, "Process aborted!")
+/obj/structure/ninjatele/attack_hand(mob/user as mob)
+ if(user.mind.special_role=="Ninja")
+ switch(alert("Phase Jaunt relay primed, target locked as [station_name()], initiate VOID-shift translocation? (Warning! Internals required!)",,"Yes","No"))
+ if("Yes")
+ if(user.z != src.z)
return
- else
- to_chat(user, "FĆAL �Rr�R: ŧer nt recgnized, c-cntr-r䣧-ç äcked.")
+
+ user.loc.loc.Exited(user)
+ user.loc = pick(GLOB.carplist) // In the future, possibly make specific NinjaTele landmarks, and give him an option to teleport to North/South/East/West of SS13 instead of just hijacking a carpspawn.
+
+ playsound(user.loc, 'sound/effects/phasein.ogg', 25, 1)
+ playsound(user.loc, 'sound/effects/sparks2.ogg', 50, 1)
+ new /obj/effect/temp_visual/dir_setting/ninja/phase(get_turf(user), user.dir)
+ to_chat(user, "VOID-Shift translocation successful")
+
+ if("No")
+ to_chat(user, "Process aborted!")
+ return
+
+ else
+ to_chat(user, "FĆAL �Rr�R: ŧer nt recgnized, c-cntr-r䣧-ç äcked.")
/obj/structure/respawner
name = "\improper Long-Distance Cloning Machine"
diff --git a/code/game/objects/structures/transit_tubes/transit_tube.dm b/code/game/objects/structures/transit_tubes/transit_tube.dm
index c7926870ccf..650df02c59b 100644
--- a/code/game/objects/structures/transit_tubes/transit_tube.dm
+++ b/code/game/objects/structures/transit_tubes/transit_tube.dm
@@ -26,7 +26,7 @@
return !density
// When destroyed by explosions, properly handle contents.
-obj/structure/transit_tube/ex_act(severity)
+/obj/structure/transit_tube/ex_act(severity)
switch(severity)
if(1.0)
for(var/atom/movable/AM in contents)
diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm
index 3a1546bdd2b..0a059198d2a 100644
--- a/code/game/objects/structures/windoor_assembly.dm
+++ b/code/game/objects/structures/windoor_assembly.dm
@@ -31,14 +31,14 @@
. = ..()
. += "Alt-click to rotate it clockwise."
-obj/structure/windoor_assembly/New(loc, set_dir)
+/obj/structure/windoor_assembly/New(loc, set_dir)
..()
if(set_dir)
dir = set_dir
ini_dir = dir
air_update_turf(1)
-obj/structure/windoor_assembly/Destroy()
+/obj/structure/windoor_assembly/Destroy()
density = FALSE
QDEL_NULL(electronics)
air_update_turf(1)
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 9faab45cf97..cfe8a20cce7 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -666,7 +666,7 @@ GLOBAL_LIST_INIT(wcCommon, pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e",
icon_state = "tinted_window"
opacity = 1
-obj/structure/window/full/reinforced/ice
+/obj/structure/window/full/reinforced/ice
icon = 'icons/obj/smooth_structures/rice_window.dmi'
icon_state = "ice_window"
max_integrity = 150
diff --git a/code/game/shuttle_engines.dm b/code/game/shuttle_engines.dm
index 3c1ba0b8fbc..415df5d9dde 100644
--- a/code/game/shuttle_engines.dm
+++ b/code/game/shuttle_engines.dm
@@ -19,11 +19,13 @@
opacity = 0
anchored = 1
- CanPass(atom/movable/mover, turf/target, height)
- if(!height) return 0
- else return ..()
+/obj/structure/shuttle/window/CanPass(atom/movable/mover, turf/target, height)
+ if(!height)
+ return 0
+ else
+ return ..()
- CanAtmosPass(turf/T)
+/obj/structure/shuttle/window/CanAtmosPass(turf/T)
return !density
/obj/structure/shuttle/engine
diff --git a/code/game/turfs/space/transit.dm b/code/game/turfs/space/transit.dm
index dda49fecdbd..b8110cf2b54 100644
--- a/code/game/turfs/space/transit.dm
+++ b/code/game/turfs/space/transit.dm
@@ -11,72 +11,98 @@
pushdirection = SOUTH // south because the space tile is scrolling south
//IF ANYONE KNOWS A MORE EFFICIENT WAY OF MANAGING THESE SPRITES, BE MY GUEST.
- shuttlespace_ns1
- icon_state = "speedspace_ns_1"
- shuttlespace_ns2
- icon_state = "speedspace_ns_2"
- shuttlespace_ns3
- icon_state = "speedspace_ns_3"
- shuttlespace_ns4
- icon_state = "speedspace_ns_4"
- shuttlespace_ns5
- icon_state = "speedspace_ns_5"
- shuttlespace_ns6
- icon_state = "speedspace_ns_6"
- shuttlespace_ns7
- icon_state = "speedspace_ns_7"
- shuttlespace_ns8
- icon_state = "speedspace_ns_8"
- shuttlespace_ns9
- icon_state = "speedspace_ns_9"
- shuttlespace_ns10
- icon_state = "speedspace_ns_10"
- shuttlespace_ns11
- icon_state = "speedspace_ns_11"
- shuttlespace_ns12
- icon_state = "speedspace_ns_12"
- shuttlespace_ns13
- icon_state = "speedspace_ns_13"
- shuttlespace_ns14
- icon_state = "speedspace_ns_14"
- shuttlespace_ns15
- icon_state = "speedspace_ns_15"
+/turf/space/transit/north/shuttlespace_ns1
+ icon_state = "speedspace_ns_1"
+
+/turf/space/transit/north/shuttlespace_ns2
+ icon_state = "speedspace_ns_2"
+
+/turf/space/transit/north/shuttlespace_ns3
+ icon_state = "speedspace_ns_3"
+
+/turf/space/transit/north/shuttlespace_ns4
+ icon_state = "speedspace_ns_4"
+
+/turf/space/transit/north/shuttlespace_ns5
+ icon_state = "speedspace_ns_5"
+
+/turf/space/transit/north/shuttlespace_ns6
+ icon_state = "speedspace_ns_6"
+
+/turf/space/transit/north/shuttlespace_ns7
+ icon_state = "speedspace_ns_7"
+
+/turf/space/transit/north/shuttlespace_ns8
+ icon_state = "speedspace_ns_8"
+
+/turf/space/transit/north/shuttlespace_ns9
+ icon_state = "speedspace_ns_9"
+
+/turf/space/transit/north/shuttlespace_ns10
+ icon_state = "speedspace_ns_10"
+
+/turf/space/transit/north/shuttlespace_ns11
+ icon_state = "speedspace_ns_11"
+
+/turf/space/transit/north/shuttlespace_ns12
+ icon_state = "speedspace_ns_12"
+
+/turf/space/transit/north/shuttlespace_ns13
+ icon_state = "speedspace_ns_13"
+
+/turf/space/transit/north/shuttlespace_ns14
+ icon_state = "speedspace_ns_14"
+
+/turf/space/transit/north/shuttlespace_ns15
+ icon_state = "speedspace_ns_15"
/turf/space/transit/east // moving to the east
-
pushdirection = WEST
- shuttlespace_ew1
- icon_state = "speedspace_ew_1"
- shuttlespace_ew2
- icon_state = "speedspace_ew_2"
- shuttlespace_ew3
- icon_state = "speedspace_ew_3"
- shuttlespace_ew4
- icon_state = "speedspace_ew_4"
- shuttlespace_ew5
- icon_state = "speedspace_ew_5"
- shuttlespace_ew6
- icon_state = "speedspace_ew_6"
- shuttlespace_ew7
- icon_state = "speedspace_ew_7"
- shuttlespace_ew8
- icon_state = "speedspace_ew_8"
- shuttlespace_ew9
- icon_state = "speedspace_ew_9"
- shuttlespace_ew10
- icon_state = "speedspace_ew_10"
- shuttlespace_ew11
- icon_state = "speedspace_ew_11"
- shuttlespace_ew12
- icon_state = "speedspace_ew_12"
- shuttlespace_ew13
- icon_state = "speedspace_ew_13"
- shuttlespace_ew14
- icon_state = "speedspace_ew_14"
- shuttlespace_ew15
- icon_state = "speedspace_ew_15"
+/turf/space/transit/east/shuttlespace_ew1
+ icon_state = "speedspace_ew_1"
+/turf/space/transit/east/shuttlespace_ew2
+ icon_state = "speedspace_ew_2"
+
+/turf/space/transit/east/shuttlespace_ew3
+ icon_state = "speedspace_ew_3"
+
+/turf/space/transit/east/shuttlespace_ew4
+ icon_state = "speedspace_ew_4"
+
+/turf/space/transit/east/shuttlespace_ew5
+ icon_state = "speedspace_ew_5"
+
+/turf/space/transit/east/shuttlespace_ew6
+ icon_state = "speedspace_ew_6"
+
+/turf/space/transit/east/shuttlespace_ew7
+ icon_state = "speedspace_ew_7"
+
+/turf/space/transit/east/shuttlespace_ew8
+ icon_state = "speedspace_ew_8"
+
+/turf/space/transit/east/shuttlespace_ew9
+ icon_state = "speedspace_ew_9"
+
+/turf/space/transit/east/shuttlespace_ew10
+ icon_state = "speedspace_ew_10"
+
+/turf/space/transit/east/shuttlespace_ew11
+ icon_state = "speedspace_ew_11"
+
+/turf/space/transit/east/shuttlespace_ew12
+ icon_state = "speedspace_ew_12"
+
+/turf/space/transit/east/shuttlespace_ew13
+ icon_state = "speedspace_ew_13"
+
+/turf/space/transit/east/shuttlespace_ew14
+ icon_state = "speedspace_ew_14"
+
+/turf/space/transit/east/shuttlespace_ew15
+ icon_state = "speedspace_ew_15"
//-tg- stuff
/turf/space/transit
diff --git a/code/game/world.dm b/code/game/world.dm
index c279fa24b54..fbdcf12f9fc 100644
--- a/code/game/world.dm
+++ b/code/game/world.dm
@@ -486,7 +486,7 @@ GLOBAL_VAR_INIT(failed_old_db_connections, 0)
return .
//This proc ensures that the connection to the feedback database (global variable dbcon) is established
-proc/establish_db_connection()
+/proc/establish_db_connection()
if(GLOB.failed_db_connections > FAILED_DB_CONNECTION_CUTOFF)
return 0
diff --git a/code/modules/admin/DB ban/functions.dm b/code/modules/admin/DB ban/functions.dm
index 1f55fa11f70..fd998677d75 100644
--- a/code/modules/admin/DB ban/functions.dm
+++ b/code/modules/admin/DB ban/functions.dm
@@ -1,6 +1,6 @@
#define MAX_ADMIN_BANS_PER_ADMIN 1
-datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration = -1, var/reason, var/job = "", var/rounds = 0, var/banckey = null, var/banip = null, var/bancid = null)
+/datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration = -1, var/reason, var/job = "", var/rounds = 0, var/banckey = null, var/banip = null, var/bancid = null)
if(!check_rights(R_BAN)) return
@@ -153,7 +153,7 @@ datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration =
else
flag_account_for_forum_sync(ckey)
-datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
+/datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
if(!check_rights(R_BAN)) return
@@ -233,7 +233,7 @@ datum/admins/proc/DB_ban_unban(var/ckey, var/bantype, var/job = "")
else
flag_account_for_forum_sync(ckey)
-datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null)
+/datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null)
if(!check_rights(R_BAN)) return
@@ -297,7 +297,7 @@ datum/admins/proc/DB_ban_edit(var/banid = null, var/param = null)
to_chat(usr, "Cancelled")
return
-datum/admins/proc/DB_ban_unban_by_id(var/id)
+/datum/admins/proc/DB_ban_unban_by_id(var/id)
if(!check_rights(R_BAN))
return
diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm
index d9ceba62830..3f69c2199d0 100644
--- a/code/modules/admin/IsBanned.dm
+++ b/code/modules/admin/IsBanned.dm
@@ -1,5 +1,5 @@
//Blocks an attempt to connect before even creating our client datum thing.
-world/IsBanned(key, address, computer_id, type, check_ipintel = TRUE)
+/world/IsBanned(key, address, computer_id, type, check_ipintel = TRUE)
if(!config.ban_legacy_system)
if(address)
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm b/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
index 56fcab49293..50c852af03b 100644
--- a/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
@@ -89,403 +89,443 @@
/datum/SDQL_parser/proc/tokenl(i)
return lowertext(token(i))
-/datum/SDQL_parser/proc
-
//query: select_query | delete_query | update_query
- query(i, list/node)
- query_type = tokenl(i)
+/datum/SDQL_parser/proc/query(i, list/node)
+ query_type = tokenl(i)
- switch(query_type)
- if("select")
- select_query(i, node)
+ switch(query_type)
+ if("select")
+ select_query(i, node)
- if("delete")
- delete_query(i, node)
+ if("delete")
+ delete_query(i, node)
- if("update")
- update_query(i, node)
+ if("update")
+ update_query(i, node)
- if("call")
- call_query(i, node)
+ if("call")
+ call_query(i, node)
- if("explain")
- node += "explain"
- node["explain"] = list()
- query(i + 1, node["explain"])
+ if("explain")
+ node += "explain"
+ node["explain"] = list()
+ query(i + 1, node["explain"])
// select_query: 'SELECT' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]
- select_query(i, list/node)
- var/list/select = list()
- i = select_list(i + 1, select)
+/datum/SDQL_parser/proc/select_query(i, list/node)
+ var/list/select = list()
+ i = select_list(i + 1, select)
- node += "select"
- node["select"] = select
+ node += "select"
+ node["select"] = select
- var/list/from = list()
- if(tokenl(i) in list("from", "in"))
- i = from_list(i + 1, from)
- else
- from += "world"
+ var/list/from = list()
+ if(tokenl(i) in list("from", "in"))
+ i = from_list(i + 1, from)
+ else
+ from += "world"
- node += "from"
- node["from"] = from
+ node += "from"
+ node["from"] = from
- if(tokenl(i) == "where")
- var/list/where = list()
- i = bool_expression(i + 1, where)
+ if(tokenl(i) == "where")
+ var/list/where = list()
+ i = bool_expression(i + 1, where)
- node += "where"
- node["where"] = where
+ node += "where"
+ node["where"] = where
- return i
+ return i
//delete_query: 'DELETE' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]
- delete_query(i, list/node)
- var/list/select = list()
- i = select_list(i + 1, select)
+/datum/SDQL_parser/proc/delete_query(i, list/node)
+ var/list/select = list()
+ i = select_list(i + 1, select)
- node += "delete"
- node["delete"] = select
+ node += "delete"
+ node["delete"] = select
- var/list/from = list()
- if(tokenl(i) in list("from", "in"))
- i = from_list(i + 1, from)
- else
- from += "world"
+ var/list/from = list()
+ if(tokenl(i) in list("from", "in"))
+ i = from_list(i + 1, from)
+ else
+ from += "world"
- node += "from"
- node["from"] = from
+ node += "from"
+ node["from"] = from
- if(tokenl(i) == "where")
- var/list/where = list()
- i = bool_expression(i + 1, where)
+ if(tokenl(i) == "where")
+ var/list/where = list()
+ i = bool_expression(i + 1, where)
- node += "where"
- node["where"] = where
+ node += "where"
+ node["where"] = where
- return i
+ return i
//update_query: 'UPDATE' select_list [('FROM' | 'IN') from_list] 'SET' assignments ['WHERE' bool_expression]
- update_query(i, list/node)
- var/list/select = list()
- i = select_list(i + 1, select)
+/datum/SDQL_parser/proc/update_query(i, list/node)
+ var/list/select = list()
+ i = select_list(i + 1, select)
- node += "update"
- node["update"] = select
+ node += "update"
+ node["update"] = select
- var/list/from = list()
- if(tokenl(i) in list("from", "in"))
- i = from_list(i + 1, from)
- else
- from += "world"
+ var/list/from = list()
+ if(tokenl(i) in list("from", "in"))
+ i = from_list(i + 1, from)
+ else
+ from += "world"
- node += "from"
- node["from"] = from
+ node += "from"
+ node["from"] = from
- if(tokenl(i) != "set")
- i = parse_error("UPDATE has misplaced SET")
+ if(tokenl(i) != "set")
+ i = parse_error("UPDATE has misplaced SET")
- var/list/set_assignments = list()
- i = assignments(i + 1, set_assignments)
+ var/list/set_assignments = list()
+ i = assignments(i + 1, set_assignments)
- node += "set"
- node["set"] = set_assignments
+ node += "set"
+ node["set"] = set_assignments
- if(tokenl(i) == "where")
- var/list/where = list()
- i = bool_expression(i + 1, where)
+ if(tokenl(i) == "where")
+ var/list/where = list()
+ i = bool_expression(i + 1, where)
- node += "where"
- node["where"] = where
+ node += "where"
+ node["where"] = where
- return i
+ return i
//call_query: 'CALL' call_function ['ON' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]]
- call_query(i, list/node)
- var/list/func = list()
- i = variable(i + 1, func)
+/datum/SDQL_parser/proc/call_query(i, list/node)
+ var/list/func = list()
+ i = variable(i + 1, func)
- node += "call"
- node["call"] = func
-
- if(tokenl(i) != "on")
- return i
-
- var/list/select = list()
- i = select_list(i + 1, select)
-
- node += "on"
- node["on"] = select
-
- var/list/from = list()
- if(tokenl(i) in list("from", "in"))
- i = from_list(i + 1, from)
- else
- from += "world"
-
- node += "from"
- node["from"] = from
-
- if(tokenl(i) == "where")
- var/list/where = list()
- i = bool_expression(i + 1, where)
-
- node += "where"
- node["where"] = where
+ node += "call"
+ node["call"] = func
+ if(tokenl(i) != "on")
return i
+ var/list/select = list()
+ i = select_list(i + 1, select)
+
+ node += "on"
+ node["on"] = select
+
+ var/list/from = list()
+ if(tokenl(i) in list("from", "in"))
+ i = from_list(i + 1, from)
+ else
+ from += "world"
+
+ node += "from"
+ node["from"] = from
+
+ if(tokenl(i) == "where")
+ var/list/where = list()
+ i = bool_expression(i + 1, where)
+
+ node += "where"
+ node["where"] = where
+
+ return i
+
//select_list: select_item [',' select_list]
- select_list(i, list/node)
- i = select_item(i, node)
+/datum/SDQL_parser/proc/select_list(i, list/node)
+ i = select_item(i, node)
- if(token(i) == ",")
- i = select_list(i + 1, node)
+ if(token(i) == ",")
+ i = select_list(i + 1, node)
- return i
+ return i
//from_list: from_item [',' from_list]
- from_list(i, list/node)
- i = from_item(i, node)
+/datum/SDQL_parser/proc/from_list(i, list/node)
+ i = from_item(i, node)
- if(token(i) == ",")
- i = from_list(i + 1, node)
+ if(token(i) == ",")
+ i = from_list(i + 1, node)
- return i
+ return i
//assignments: assignment, [',' assignments]
- assignments(i, list/node)
- i = assignment(i, node)
+/datum/SDQL_parser/proc/assignments(i, list/node)
+ i = assignment(i, node)
- if(token(i) == ",")
- i = assignments(i + 1, node)
+ if(token(i) == ",")
+ i = assignments(i + 1, node)
- return i
+ return i
//select_item: '*' | select_function | object_type
- select_item(i, list/node)
+/datum/SDQL_parser/proc/select_item(i, list/node)
+ if(token(i) == "*")
+ node += "*"
+ i++
- if(token(i) == "*")
- node += "*"
- i++
+ else if(tokenl(i) in select_functions)
+ i = select_function(i, node)
- else if(tokenl(i) in select_functions)
- i = select_function(i, node)
+ else
+ i = object_type(i, node)
- else
- i = object_type(i, node)
-
- return i
+ return i
//from_item: 'world' | object_type
- from_item(i, list/node)
+/datum/SDQL_parser/proc/from_item(i, list/node)
- if(token(i) == "world")
- node += "world"
- i++
+ if(token(i) == "world")
+ node += "world"
+ i++
- else
- i = object_type(i, node)
+ else
+ i = object_type(i, node)
- return i
+ return i
//bool_expression: expression [bool_operator bool_expression]
- bool_expression(i, list/node)
+/datum/SDQL_parser/proc/bool_expression(i, list/node)
+ var/list/bool = list()
+ i = expression(i, bool)
- var/list/bool = list()
- i = expression(i, bool)
+ node[++node.len] = bool
- node[++node.len] = bool
+ if(tokenl(i) in boolean_operators)
+ i = bool_operator(i, node)
+ i = bool_expression(i, node)
- if(tokenl(i) in boolean_operators)
- i = bool_operator(i, node)
- i = bool_expression(i, node)
-
- return i
+ return i
//assignment: '=' expression
- assignment(var/i, var/list/node, var/list/assignment_list = list())
- assignment_list += token(i)
+/datum/SDQL_parser/proc/assignment(var/i, var/list/node, var/list/assignment_list = list())
+ assignment_list += token(i)
- if(token(i + 1) == ".")
- i = assignment(i + 2, node, assignment_list)
+ if(token(i + 1) == ".")
+ i = assignment(i + 2, node, assignment_list)
- else if(token(i + 1) == "=")
- var/exp_list = list()
- node[assignment_list] = exp_list
+ else if(token(i + 1) == "=")
+ var/exp_list = list()
+ node[assignment_list] = exp_list
- i = expression(i + 2, exp_list)
+ i = expression(i + 2, exp_list)
- else
- parse_error("Assignment expected, but no = found")
+ else
+ parse_error("Assignment expected, but no = found")
- return i
+ return i
//variable: | '.' variable
- variable(i, list/node)
- var/list/L = list(token(i))
- node[++node.len] = L
+/datum/SDQL_parser/proc/variable(i, list/node)
+ var/list/L = list(token(i))
+ node[++node.len] = L
- if(token(i) == "\[")
- L += token(i + 1)
- i += 2
+ if(token(i) == "\[")
+ L += token(i + 1)
+ i += 2
- if(token(i) != "\]")
- parse_error("Missing \] at end of reference.")
+ if(token(i) != "\]")
+ parse_error("Missing \] at end of reference.")
- if(token(i + 1) == ".")
- L += "."
- i = variable(i + 2, L)
+ if(token(i + 1) == ".")
+ L += "."
+ i = variable(i + 2, L)
- else if(token(i + 1) == "(") // OH BOY PROC
- var/list/arguments = list()
- i = call_function(i, null, arguments)
- L += ":"
- L[++L.len] = arguments
+ else if(token(i + 1) == "(") // OH BOY PROC
+ var/list/arguments = list()
+ i = call_function(i, null, arguments)
+ L += ":"
+ L[++L.len] = arguments
- else if(token(i + 1) == "\[") // list index
- var/list/expression = list()
- i = expression(i + 2, expression)
- if(token(i) != "]")
- parse_error("Missing ] at the end of list access.")
+ else if(token(i + 1) == "\[") // list index
+ var/list/expression = list()
+ i = expression(i + 2, expression)
+ if(token(i) != "]")
+ parse_error("Missing ] at the end of list access.")
- L += "\["
- L[++L.len] = expression
- i++
+ L += "\["
+ L[++L.len] = expression
+ i++
- else
- i++
+ else
+ i++
- return i
+ return i
//object_type: | string
- object_type(i, list/node)
+/datum/SDQL_parser/proc/object_type(i, list/node)
- if(copytext(token(i), 1, 2) == "/")
- node += token(i)
+ if(copytext(token(i), 1, 2) == "/")
+ node += token(i)
- else
- i = string(i, node)
+ else
+ i = string(i, node)
- return i + 1
+ return i + 1
//comparitor: '=' | '==' | '!=' | '<>' | '<' | '<=' | '>' | '>='
- comparitor(i, list/node)
+/datum/SDQL_parser/proc/comparitor(i, list/node)
- if(token(i) in list("=", "==", "!=", "<>", "<", "<=", ">", ">="))
- node += token(i)
+ if(token(i) in list("=", "==", "!=", "<>", "<", "<=", ">", ">="))
+ node += token(i)
- else
- parse_error("Unknown comparitor [token(i)]")
+ else
+ parse_error("Unknown comparitor [token(i)]")
- return i + 1
+ return i + 1
//bool_operator: 'AND' | '&&' | 'OR' | '||'
- bool_operator(i, list/node)
+/datum/SDQL_parser/proc/bool_operator(i, list/node)
- if(tokenl(i) in list("and", "or", "&&", "||"))
- node += token(i)
+ if(tokenl(i) in list("and", "or", "&&", "||"))
+ node += token(i)
- else
- parse_error("Unknown comparitor [token(i)]")
+ else
+ parse_error("Unknown comparitor [token(i)]")
- return i + 1
+ return i + 1
//string: ''' ''' | '"' '"'
- string(i, list/node)
+/datum/SDQL_parser/proc/string(i, list/node)
- if(copytext(token(i), 1, 2) in list("'", "\""))
- node += token(i)
+ if(copytext(token(i), 1, 2) in list("'", "\""))
+ node += token(i)
- else
- parse_error("Expected string but found '[token(i)]'")
+ else
+ parse_error("Expected string but found '[token(i)]'")
- return i + 1
+ return i + 1
//array: '{' expression, expression, ... '}'
- array(var/i, var/list/node)
- // Arrays get turned into this: list("{", list(exp_1a = exp_1b, ...), ...), "{" is to mark the next node as an array.
- if(copytext(token(i), 1, 2) != "{")
- parse_error("Expected an array but found '[token(i)]'")
- return i + 1
-
- node += token(i) // Add the "{"
- var/list/expression_list = list()
-
- if(token(i + 1) != "}")
- var/list/temp_expression_list = list()
-
- do
- i = expression(i + 1, temp_expression_list)
-
- if(token(i) == ",")
- expression_list[++expression_list.len] = temp_expression_list
- temp_expression_list = list()
- while(token(i) && token(i) != "}")
-
- expression_list[++expression_list.len] = temp_expression_list
- else
- i++
-
- node[++node.len] = expression_list
+/datum/SDQL_parser/proc/array(var/i, var/list/node)
+ // Arrays get turned into this: list("{", list(exp_1a = exp_1b, ...), ...), "{" is to mark the next node as an array.
+ if(copytext(token(i), 1, 2) != "{")
+ parse_error("Expected an array but found '[token(i)]'")
return i + 1
+ node += token(i) // Add the "{"
+ var/list/expression_list = list()
+
+ if(token(i + 1) != "}")
+ var/list/temp_expression_list = list()
+
+ do
+ i = expression(i + 1, temp_expression_list)
+
+ if(token(i) == ",")
+ expression_list[++expression_list.len] = temp_expression_list
+ temp_expression_list = list()
+ while(token(i) && token(i) != "}")
+
+ expression_list[++expression_list.len] = temp_expression_list
+ else
+ i++
+
+ node[++node.len] = expression_list
+ return i + 1
+
//call_function: ['(' [arguments] ')']
- call_function(i, list/node, list/arguments)
- var/list/cur_argument = list()
- if(length(tokenl(i)))
- var/procname = ""
- if(tokenl(i) == "global" && token(i + 1) == ".") // Global proc.
- i += 2
- procname = "global."
- node += procname + token(i++)
- if(token(i) != "(")
- parse_error("Expected ( but found '[token(i)]'")
- else if(token(i + 1) != ")")
- do
- i = expression(i + 1, cur_argument)
- if(token(i) == ",")
- arguments += list(cur_argument)
- cur_argument = list()
- continue
- while(token(i) && token(i) != ")")
- arguments += list(cur_argument)
- else
- i++
+/datum/SDQL_parser/proc/call_function(i, list/node, list/arguments)
+ var/list/cur_argument = list()
+ if(length(tokenl(i)))
+ var/procname = ""
+ if(tokenl(i) == "global" && token(i + 1) == ".") // Global proc.
+ i += 2
+ procname = "global."
+ node += procname + token(i++)
+ if(token(i) != "(")
+ parse_error("Expected ( but found '[token(i)]'")
+ else if(token(i + 1) != ")")
+ do
+ i = expression(i + 1, cur_argument)
+ if(token(i) == ",")
+ arguments += list(cur_argument)
+ cur_argument = list()
+ continue
+ while(token(i) && token(i) != ")")
+ arguments += list(cur_argument)
else
- parse_error("Expected a function but found nothing")
- return i + 1
+ i++
+ else
+ parse_error("Expected a function but found nothing")
+ return i + 1
//select_function: count_function
- select_function(i, list/node)
+/datum/SDQL_parser/proc/select_function(i, list/node)
- parse_error("Sorry, function calls aren't available yet")
+ parse_error("Sorry, function calls aren't available yet")
- return i
+ return i
//expression: ( unary_expression | '(' expression ')' | value ) [binary_operator expression]
- expression(i, list/node)
+/datum/SDQL_parser/proc/expression(i, list/node)
+
+ if(token(i) in unary_operators)
+ i = unary_expression(i, node)
+
+ else if(token(i) == "(")
+ var/list/expr = list()
+
+ i = expression(i + 1, expr)
+
+ if(token(i) != ")")
+ parse_error("Missing ) at end of expression.")
+
+ else
+ i++
+
+ node[++node.len] = expr
+
+ else
+ i = value(i, node)
+
+ if(token(i) in binary_operators)
+ i = binary_operator(i, node)
+ i = expression(i, node)
+
+ else if(token(i) in comparitors)
+ i = binary_operator(i, node)
+
+ var/list/rhs = list()
+ i = expression(i, rhs)
+
+ node[++node.len] = rhs
+
+
+ return i
+
+
+//unary_expression: unary_operator ( unary_expression | value | '(' expression ')' )
+/datum/SDQL_parser/proc/unary_expression(i, list/node)
+
+ if(token(i) in unary_operators)
+ var/list/unary_exp = list()
+
+ unary_exp += token(i)
+ i++
if(token(i) in unary_operators)
- i = unary_expression(i, node)
+ i = unary_expression(i, unary_exp)
else if(token(i) == "(")
var/list/expr = list()
@@ -498,99 +538,55 @@
else
i++
- node[++node.len] = expr
+ unary_exp[++unary_exp.len] = expr
else
- i = value(i, node)
+ i = value(i, unary_exp)
- if(token(i) in binary_operators)
- i = binary_operator(i, node)
- i = expression(i, node)
-
- else if(token(i) in comparitors)
- i = binary_operator(i, node)
-
- var/list/rhs = list()
- i = expression(i, rhs)
-
- node[++node.len] = rhs
+ node[++node.len] = unary_exp
- return i
+ else
+ parse_error("Expected unary operator but found '[token(i)]'")
-
-//unary_expression: unary_operator ( unary_expression | value | '(' expression ')' )
- unary_expression(i, list/node)
-
- if(token(i) in unary_operators)
- var/list/unary_exp = list()
-
- unary_exp += token(i)
- i++
-
- if(token(i) in unary_operators)
- i = unary_expression(i, unary_exp)
-
- else if(token(i) == "(")
- var/list/expr = list()
-
- i = expression(i + 1, expr)
-
- if(token(i) != ")")
- parse_error("Missing ) at end of expression.")
-
- else
- i++
-
- unary_exp[++unary_exp.len] = expr
-
- else
- i = value(i, unary_exp)
-
- node[++node.len] = unary_exp
-
-
- else
- parse_error("Expected unary operator but found '[token(i)]'")
-
- return i
+ return i
//binary_operator: comparitor | '+' | '-' | '/' | '*' | '&' | '|' | '^'
- binary_operator(i, list/node)
+/datum/SDQL_parser/proc/binary_operator(i, list/node)
- if(token(i) in (binary_operators + comparitors))
- node += token(i)
+ if(token(i) in (binary_operators + comparitors))
+ node += token(i)
- else
- parse_error("Unknown binary operator [token(i)]")
+ else
+ parse_error("Unknown binary operator [token(i)]")
- return i + 1
+ return i + 1
//value: variable | string | number | 'null'
- value(i, list/node)
+/datum/SDQL_parser/proc/value(i, list/node)
- if(token(i) == "null")
- node += "null"
- i++
+ if(token(i) == "null")
+ node += "null"
+ i++
- else if(lowertext(copytext(token(i), 1, 3)) == "0x" && isnum(hex2num(copytext(token(i), 3))))
- node += hex2num(copytext(token(i), 3))
- i++
+ else if(lowertext(copytext(token(i), 1, 3)) == "0x" && isnum(hex2num(copytext(token(i), 3))))
+ node += hex2num(copytext(token(i), 3))
+ i++
- else if(isnum(text2num(token(i))))
- node += text2num(token(i))
- i++
+ else if(isnum(text2num(token(i))))
+ node += text2num(token(i))
+ i++
- else if(copytext(token(i), 1, 2) in list("'", "\""))
- i = string(i, node)
+ else if(copytext(token(i), 1, 2) in list("'", "\""))
+ i = string(i, node)
- else if(copytext(token(i), 1, 2) == "{") // Start a list.
- i = array(i, node)
+ else if(copytext(token(i), 1, 2) == "{") // Start a list.
+ i = array(i, node)
- else
- i = variable(i, node)
+ else
+ i = variable(i, node)
- return i
+ return i
/*EXPLAIN SELECT * WHERE 42 = 6 * 9 OR val = - 5 == 7*/
diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm
index 5e05b8ecebd..3caac1d79d7 100644
--- a/code/modules/admin/verbs/mapping.dm
+++ b/code/modules/admin/verbs/mapping.dm
@@ -26,9 +26,9 @@ GLOBAL_VAR_INIT(intercom_range_display_status, 0)
icon = 'icons/480x480.dmi'
icon_state = "25percent"
- New()
- src.pixel_x = -224
- src.pixel_y = -224
+/obj/effect/debugging/camera_range/New()
+ src.pixel_x = -224
+ src.pixel_y = -224
/obj/effect/debugging/mapfix_marker
name = "map fix marker"
diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm
index ed19c852ded..0e769ed3e73 100644
--- a/code/modules/admin/verbs/one_click_antag.dm
+++ b/code/modules/admin/verbs/one_click_antag.dm
@@ -1,4 +1,4 @@
-client/proc/one_click_antag()
+/client/proc/one_click_antag()
set name = "Create Antagonist"
set desc = "Auto-create an antagonist of your choice"
set category = "Event"
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index ac2cce4de01..514fc2368e1 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -201,7 +201,7 @@
feedback_add_details("admin_verb","GOD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
+/proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
if(automute)
if(!config.automute_on)
return
diff --git a/code/modules/awaymissions/mission_code/stationCollision.dm b/code/modules/awaymissions/mission_code/stationCollision.dm
index 1beba373724..07be3364552 100644
--- a/code/modules/awaymissions/mission_code/stationCollision.dm
+++ b/code/modules/awaymissions/mission_code/stationCollision.dm
@@ -60,7 +60,7 @@
* Guns - I'm making these specifically so that I dont spawn a pile of fully loaded weapons on the map.
*/
//Captain's retro laser - Fires practice laser shots instead.
-obj/item/gun/energy/laser/retro/sc_retro
+/obj/item/gun/energy/laser/retro/sc_retro
desc = "An older model of the basic lasergun, no longer used by Nanotrasen's security or military forces."
ammo_type = list(/obj/item/ammo_casing/energy/laser/practice)
clumsy_check = 0 //No sense in having a harmless gun blow up in the clowns face
diff --git a/code/modules/client/message.dm b/code/modules/client/message.dm
index 5c612339621..1bb9d03dd88 100644
--- a/code/modules/client/message.dm
+++ b/code/modules/client/message.dm
@@ -1,6 +1,6 @@
GLOBAL_LIST_EMPTY(clientmessages)
-proc/addclientmessage(var/ckey, var/message)
+/proc/addclientmessage(var/ckey, var/message)
ckey = ckey(ckey)
if(!ckey || !message)
return
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 05bd3d6f48d..bafe3a9f0a9 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -193,7 +193,7 @@
toggle_sound = 'sound/items/zippoclose.ogg'
dog_fashion = null
-obj/item/clothing/head/helmet/redtaghelm
+/obj/item/clothing/head/helmet/redtaghelm
name = "red laser tag helmet"
desc = "They have chosen their own end."
icon_state = "redtaghelm"
@@ -204,7 +204,7 @@ obj/item/clothing/head/helmet/redtaghelm
flags_inv = HIDEEARS|HIDEEYES
dog_fashion = null
-obj/item/clothing/head/helmet/bluetaghelm
+/obj/item/clothing/head/helmet/bluetaghelm
name = "blue laser tag helmet"
desc = "They'll need more men."
icon_state = "bluetaghelm"
@@ -215,7 +215,7 @@ obj/item/clothing/head/helmet/bluetaghelm
flags_inv = HIDEEARS|HIDEEYES
dog_fashion = null
-obj/item/clothing/head/blob
+/obj/item/clothing/head/blob
name = "blob hat"
desc = "A collectible hat handed out at the latest Blob Family Reunion."
icon_state = "blobhat"
diff --git a/code/modules/clothing/shoes/colour.dm b/code/modules/clothing/shoes/colour.dm
index 5bf6b90c98e..ffcd28009f2 100644
--- a/code/modules/clothing/shoes/colour.dm
+++ b/code/modules/clothing/shoes/colour.dm
@@ -9,8 +9,8 @@
heat_protection = FEET
max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT
- redcoat
- item_color = "redcoat" //Exists for washing machines. Is not different from black shoes in any way.
+/obj/item/clothing/shoes/black/redcoat
+ item_color = "redcoat" //Exists for washing machines. Is not different from black shoes in any way.
/obj/item/clothing/shoes/black/greytide
flags = NODROP
@@ -20,18 +20,23 @@
desc = "A pair of brown shoes."
icon_state = "brown"
- captain
- item_color = "captain" //Exists for washing machines. Is not different from brown shoes in any way.
- hop
- item_color = "hop" //Exists for washing machines. Is not different from brown shoes in any way.
- ce
- item_color = "chief" //Exists for washing machines. Is not different from brown shoes in any way.
- rd
- item_color = "director" //Exists for washing machines. Is not different from brown shoes in any way.
- cmo
- item_color = "medical" //Exists for washing machines. Is not different from brown shoes in any way.
- cmo
- item_color = "cargo" //Exists for washing machines. Is not different from brown shoes in any way.
+/obj/item/clothing/shoes/brown/captain
+ item_color = "captain" //Exists for washing machines. Is not different from brown shoes in any way.
+
+/obj/item/clothing/shoes/brown/hop
+ item_color = "hop" //Exists for washing machines. Is not different from brown shoes in any way.
+
+/obj/item/clothing/shoes/brown/ce
+ item_color = "chief" //Exists for washing machines. Is not different from brown shoes in any way.
+
+/obj/item/clothing/shoes/brown/rd
+ item_color = "director" //Exists for washing machines. Is not different from brown shoes in any way.
+
+/obj/item/clothing/shoes/brown/cmo
+ item_color = "medical" //Exists for washing machines. Is not different from brown shoes in any way.
+
+/obj/item/clothing/shoes/brown/qm
+ item_color = "cargo" //Exists for washing machines. Is not different from brown shoes in any way.
/obj/item/clothing/shoes/blue
name = "blue shoes"
diff --git a/code/modules/clothing/shoes/magboots.dm b/code/modules/clothing/shoes/magboots.dm
index 129b07af36e..a7ee48faec4 100644
--- a/code/modules/clothing/shoes/magboots.dm
+++ b/code/modules/clothing/shoes/magboots.dm
@@ -53,7 +53,7 @@
magboot_state = "syndiemag"
origin_tech = "magnets=4;syndicate=2"
-obj/item/clothing/shoes/magboots/syndie/advance //For the Syndicate Strike Team
+/obj/item/clothing/shoes/magboots/syndie/advance //For the Syndicate Strike Team
desc = "Reverse-engineered magboots that appear to be based on an advanced model, as they have a lighter magnetic pull. Property of Gorlex Marauders."
name = "advanced blood-red magboots"
slowdown_active = SHOES_SLOWDOWN
diff --git a/code/modules/clothing/spacesuits/syndi.dm b/code/modules/clothing/spacesuits/syndi.dm
index 8c65ed02553..890c223d735 100644
--- a/code/modules/clothing/spacesuits/syndi.dm
+++ b/code/modules/clothing/spacesuits/syndi.dm
@@ -83,7 +83,7 @@
icon_state = "syndicate-helm-black"
item_state = "syndicate-helm-black"
-obj/item/clothing/head/helmet/space/syndicate/black/strike
+/obj/item/clothing/head/helmet/space/syndicate/black/strike
name = "Syndicate Strike Team commando helmet"
desc = "A heavily armored black helmet that is only given to high-ranking Syndicate operatives."
armor = list(melee = 80, bullet = 80, laser = 50, energy = 50, bomb = 100, bio = 100, rad = 100, fire = 100, acid = 100) //Matches DS gear.
@@ -95,7 +95,7 @@ obj/item/clothing/head/helmet/space/syndicate/black/strike
icon_state = "syndicate-black"
item_state = "syndicate-black"
-obj/item/clothing/suit/space/syndicate/black/strike
+/obj/item/clothing/suit/space/syndicate/black/strike
name = "Syndicate Strike Team commando space suit"
desc = "A heavily armored, black space suit that is only given to high-ranking Syndicate operatives."
armor = list(melee = 80, bullet = 80, laser = 50, energy = 50, bomb = 100, bio = 100, rad = 100, fire = 100, acid = 100) //Matches DS gear.
@@ -156,7 +156,7 @@ obj/item/clothing/suit/space/syndicate/black/strike
icon_state = "syndicate-helm-black-red"
item_state = "syndicate-helm-black-red"
-obj/item/clothing/head/helmet/space/syndicate/black/red/strike
+/obj/item/clothing/head/helmet/space/syndicate/black/red/strike
name = "Syndicate Strike Team leader helmet"
desc = "A heavily armored, black and red space helmet that is only given to elite Syndicate operatives, it looks particularly menacing."
armor = list(melee = 80, bullet = 80, laser = 50, energy = 50, bomb = 100, bio = 100, rad = 100, fire = 100, acid = 100) //Matches DS gear.
@@ -168,7 +168,7 @@ obj/item/clothing/head/helmet/space/syndicate/black/red/strike
icon_state = "syndicate-black-red"
item_state = "syndicate-black-red"
-obj/item/clothing/suit/space/syndicate/black/red/strike
+/obj/item/clothing/suit/space/syndicate/black/red/strike
name = "Syndicate Strike Team leader space suit"
desc = "A heavily armored, black and red space suit that is only given to elite Syndicate operatives, it looks particularly menacing."
armor = list(melee = 80, bullet = 80, laser = 50, energy = 50, bomb = 100, bio = 100, rad = 100, fire = 100, acid = 100) //Matches DS gear.
diff --git a/code/modules/detective_work/detective_work.dm b/code/modules/detective_work/detective_work.dm
index 69ee566124e..4933ff29474 100644
--- a/code/modules/detective_work/detective_work.dm
+++ b/code/modules/detective_work/detective_work.dm
@@ -1,8 +1,8 @@
//CONTAINS: Suit fibers and Detective's Scanning Computer
-atom/var/list/suit_fibers
+/atom/var/list/suit_fibers
-atom/proc/add_fibers(mob/living/carbon/human/M)
+/atom/proc/add_fibers(mob/living/carbon/human/M)
if(M.gloves && istype(M.gloves,/obj/item/clothing/))
var/obj/item/clothing/gloves/G = M.gloves
if(G.transfer_blood > 1) //bloodied gloves transfer blood to touched objects
diff --git a/code/modules/fish/fish_items.dm b/code/modules/fish/fish_items.dm
index 4a7a678a09e..bb31226f42a 100644
--- a/code/modules/fish/fish_items.dm
+++ b/code/modules/fish/fish_items.dm
@@ -66,11 +66,11 @@
icon_state = "shrimp_raw"
filling_color = "#FF1C1C"
- New()
- ..()
- desc = pick("Anyway, like I was sayin', shrimp is the fruit of the sea.", "You can barbecue it, boil it, broil it, bake it, saute it.")
- reagents.add_reagent("protein", 1)
- src.bitesize = 1
+/obj/item/reagent_containers/food/snacks/shrimp/New()
+ ..()
+ desc = pick("Anyway, like I was sayin', shrimp is the fruit of the sea.", "You can barbecue it, boil it, broil it, bake it, saute it.")
+ reagents.add_reagent("protein", 1)
+ src.bitesize = 1
/obj/item/reagent_containers/food/snacks/feederfish
name = "feeder fish"
@@ -79,10 +79,10 @@
icon_state = "feederfish"
filling_color = "#FF1C1C"
- New()
- ..()
- reagents.add_reagent("protein", 1)
- src.bitesize = 1
+/obj/item/reagent_containers/food/snacks/shrimp/New()
+ ..()
+ reagents.add_reagent("protein", 1)
+ src.bitesize = 1
/obj/item/fish
name = "fish"
diff --git a/code/modules/flufftext/TextFilters.dm b/code/modules/flufftext/TextFilters.dm
index e00f653ac45..9224ec51d00 100644
--- a/code/modules/flufftext/TextFilters.dm
+++ b/code/modules/flufftext/TextFilters.dm
@@ -1,4 +1,4 @@
-proc/Intoxicated(phrase)
+/proc/Intoxicated(phrase)
phrase = html_decode(phrase)
var/leng=length(phrase)
var/counter=length(phrase)
@@ -21,7 +21,7 @@ proc/Intoxicated(phrase)
newphrase+="[newletter]";counter-=1
return newphrase
-proc/NewStutter(phrase,stunned)
+/proc/NewStutter(phrase,stunned)
phrase = html_decode(phrase)
var/list/split_phrase = splittext(phrase," ") //Split it up into words.
@@ -57,10 +57,10 @@ proc/NewStutter(phrase,stunned)
return sanitize(jointext(split_phrase," "))
-proc/Stagger(mob/M,d) //Technically not a filter, but it relates to drunkenness.
+/proc/Stagger(mob/M,d) //Technically not a filter, but it relates to drunkenness.
step(M, pick(d,turn(d,90),turn(d,-90)))
-proc/Ellipsis(original_msg, chance = 50)
+/proc/Ellipsis(original_msg, chance = 50)
if(chance <= 0) return "..."
if(chance >= 100) return original_msg
diff --git a/code/modules/food_and_drinks/kitchen_machinery/cereal_maker.dm b/code/modules/food_and_drinks/kitchen_machinery/cereal_maker.dm
index dc81717496a..59fe4b78bcd 100644
--- a/code/modules/food_and_drinks/kitchen_machinery/cereal_maker.dm
+++ b/code/modules/food_and_drinks/kitchen_machinery/cereal_maker.dm
@@ -8,17 +8,17 @@
onicon = "cereal_on"
officon = "cereal_off"
-obj/machinery/cooker/cerealmaker/setIcon(obj/item/copyme, obj/item/copyto)
+/obj/machinery/cooker/cerealmaker/setIcon(obj/item/copyme, obj/item/copyto)
var/image/img = new(copyme.icon, copyme.icon_state)
img.transform *= 0.7
copyto.overlays += img
copyto.overlays += copyme.overlays
-obj/machinery/cooker/cerealmaker/changename(obj/item/name, obj/item/setme)
+/obj/machinery/cooker/cerealmaker/changename(obj/item/name, obj/item/setme)
setme.name = "box of [name] cereal"
setme.desc = "[name.desc] It has been [thiscooktype]"
-obj/machinery/cooker/cerealmaker/gettype()
+/obj/machinery/cooker/cerealmaker/gettype()
var/obj/item/reagent_containers/food/snacks/cereal/type = new(get_turf(src))
return type
diff --git a/code/modules/food_and_drinks/kitchen_machinery/food_grill.dm b/code/modules/food_and_drinks/kitchen_machinery/food_grill.dm
index 54290c80b37..f68f8c31baf 100644
--- a/code/modules/food_and_drinks/kitchen_machinery/food_grill.dm
+++ b/code/modules/food_and_drinks/kitchen_machinery/food_grill.dm
@@ -11,7 +11,7 @@
onicon = "grill_on"
officon = "grill_off"
-obj/machinery/cooker/foodgrill/putIn(obj/item/In, mob/chef)
+/obj/machinery/cooker/foodgrill/putIn(obj/item/In, mob/chef)
..()
var/image/img = new(In.icon, In.icon_state)
img.pixel_y = 5
diff --git a/code/modules/food_and_drinks/recipes/recipes_microwave.dm b/code/modules/food_and_drinks/recipes/recipes_microwave.dm
index f8d720ec56c..df22e612830 100644
--- a/code/modules/food_and_drinks/recipes/recipes_microwave.dm
+++ b/code/modules/food_and_drinks/recipes/recipes_microwave.dm
@@ -449,7 +449,7 @@
)
result = /obj/item/reagent_containers/food/snacks/twobread
-datum/recipe/microwave/slimesandwich
+/datum/recipe/microwave/slimesandwich
reagents = list("slimejelly" = 5)
items = list(
/obj/item/reagent_containers/food/snacks/breadslice,
diff --git a/code/modules/karma/karma.dm b/code/modules/karma/karma.dm
index 837e3a21104..6df1ce19ba7 100644
--- a/code/modules/karma/karma.dm
+++ b/code/modules/karma/karma.dm
@@ -2,7 +2,7 @@
Everything karma related is here.
Part of karma purchase is handled in client_procs.dm */
-proc/sql_report_karma(var/mob/spender, var/mob/receiver)
+/proc/sql_report_karma(var/mob/spender, var/mob/receiver)
var/sqlspendername = sanitizeSQL(spender.name)
var/sqlspenderkey = sanitizeSQL(spender.ckey)
var/sqlreceivername = sanitizeSQL(receiver.name)
diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm
index e74625c8715..4217c4be6f7 100644
--- a/code/modules/library/lib_items.dm
+++ b/code/modules/library/lib_items.dm
@@ -101,32 +101,32 @@
/obj/structure/bookcase/manuals/medical
name = "Medical Manuals bookcase"
- New()
- ..()
- new /obj/item/book/manual/medical_cloning(src)
- update_icon()
+/obj/structure/bookcase/manuals/medical/New()
+ ..()
+ new /obj/item/book/manual/medical_cloning(src)
+ update_icon()
/obj/structure/bookcase/manuals/engineering
name = "Engineering Manuals bookcase"
- New()
- ..()
- new /obj/item/book/manual/engineering_construction(src)
- new /obj/item/book/manual/engineering_particle_accelerator(src)
- new /obj/item/book/manual/engineering_hacking(src)
- new /obj/item/book/manual/engineering_guide(src)
- new /obj/item/book/manual/engineering_singularity_safety(src)
- new /obj/item/book/manual/robotics_cyborgs(src)
- update_icon()
+/obj/structure/bookcase/manuals/engineering/New()
+ ..()
+ new /obj/item/book/manual/engineering_construction(src)
+ new /obj/item/book/manual/engineering_particle_accelerator(src)
+ new /obj/item/book/manual/engineering_hacking(src)
+ new /obj/item/book/manual/engineering_guide(src)
+ new /obj/item/book/manual/engineering_singularity_safety(src)
+ new /obj/item/book/manual/robotics_cyborgs(src)
+ update_icon()
/obj/structure/bookcase/manuals/research_and_development
name = "R&D Manuals bookcase"
- New()
- ..()
- new /obj/item/book/manual/research_and_development(src)
- update_icon()
+/obj/structure/bookcase/manuals/research_and_development/New()
+ ..()
+ new /obj/item/book/manual/research_and_development(src)
+ update_icon()
/*
@@ -288,26 +288,26 @@
var/obj/item/book/book // Currently scanned book
var/mode = 0 // 0 - Scan only, 1 - Scan and Set Buffer, 2 - Scan and Attempt to Check In, 3 - Scan and Attempt to Add to Inventory
- attack_self(mob/user as mob)
- mode += 1
- if(mode > 3)
- mode = 0
- to_chat(user, "[src] Status Display:")
- var/modedesc
- switch(mode)
- if(0)
- modedesc = "Scan book to local buffer."
- if(1)
- modedesc = "Scan book to local buffer and set associated computer buffer to match."
- if(2)
- modedesc = "Scan book to local buffer, attempt to check in scanned book."
- if(3)
- modedesc = "Scan book to local buffer, attempt to add book to general inventory."
- else
- modedesc = "ERROR"
- to_chat(user, " - Mode [mode] : [modedesc]")
- if(src.computer)
- to_chat(user, "Computer has been associated with this unit.")
+/obj/item/barcodescanner/attack_self(mob/user as mob)
+ mode += 1
+ if(mode > 3)
+ mode = 0
+ to_chat(user, "[src] Status Display:")
+ var/modedesc
+ switch(mode)
+ if(0)
+ modedesc = "Scan book to local buffer."
+ if(1)
+ modedesc = "Scan book to local buffer and set associated computer buffer to match."
+ if(2)
+ modedesc = "Scan book to local buffer, attempt to check in scanned book."
+ if(3)
+ modedesc = "Scan book to local buffer, attempt to add book to general inventory."
else
- to_chat(user, "No associated computer found. Only local scans will function properly.")
- to_chat(user, "\n")
+ modedesc = "ERROR"
+ to_chat(user, " - Mode [mode] : [modedesc]")
+ if(src.computer)
+ to_chat(user, "Computer has been associated with this unit.")
+ else
+ to_chat(user, "No associated computer found. Only local scans will function properly.")
+ to_chat(user, "\n")
diff --git a/code/modules/martial_arts/krav_maga.dm b/code/modules/martial_arts/krav_maga.dm
index 3a6f484b2aa..d348b3765fb 100644
--- a/code/modules/martial_arts/krav_maga.dm
+++ b/code/modules/martial_arts/krav_maga.dm
@@ -103,7 +103,7 @@
add_attack_logs(A, D, "Melee attacked with martial-art [src] : Neck Chop", ATKLOG_ALL)
return 1
-datum/martial_art/krav_maga/grab_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D)
+/datum/martial_art/krav_maga/grab_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D)
if(check_streak(A,D))
return 1
..()
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index e944e692887..f9d6fc436cf 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -38,7 +38,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
GLOBAL_LIST_EMPTY(channel_to_radio_key)
-proc/get_radio_key_from_channel(var/channel)
+/proc/get_radio_key_from_channel(var/channel)
var/key = GLOB.channel_to_radio_key[channel]
if(!key)
for(var/radio_key in GLOB.department_radio_keys)
diff --git a/code/modules/mob/living/silicon/robot/component.dm b/code/modules/mob/living/silicon/robot/component.dm
index 52d58ad659d..6cb0cc53bd0 100644
--- a/code/modules/mob/living/silicon/robot/component.dm
+++ b/code/modules/mob/living/silicon/robot/component.dm
@@ -243,7 +243,7 @@
add_fingerprint(user)
-proc/robot_healthscan(mob/user, mob/living/M)
+/proc/robot_healthscan(mob/user, mob/living/M)
var/scan_type
if(istype(M, /mob/living/silicon/robot))
scan_type = "robot"
diff --git a/code/modules/mob/living/simple_animal/hostile/hivebot.dm b/code/modules/mob/living/simple_animal/hostile/hivebot.dm
index c6f3ac845e3..2b9358214b1 100644
--- a/code/modules/mob/living/simple_animal/hostile/hivebot.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hivebot.dm
@@ -71,9 +71,6 @@
var/spawn_delay = 600
var/turn_on = 0
var/auto_spawn = 1
- proc
- warpbots()
-
/mob/living/simple_animal/hostile/hivebot/tele/New()
..()
@@ -83,7 +80,7 @@
visible_message("The [src] warps in!")
playsound(src.loc, 'sound/effects/empulse.ogg', 25, 1)
-/mob/living/simple_animal/hostile/hivebot/tele/warpbots()
+/mob/living/simple_animal/hostile/hivebot/tele/proc/warpbots()
icon_state = "def_radar"
visible_message("The [src] turns on!")
while(bot_amt > 0)
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
index 50531f976e9..14d2e933605 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
@@ -524,7 +524,7 @@ Difficulty: Medium
else
animate(src, pixel_x = -16, pixel_z = 0, time = 5)
-obj/effect/temp_visual/fireball
+/obj/effect/temp_visual/fireball
icon = 'icons/obj/wizard.dmi'
icon_state = "fireball"
name = "fireball"
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index ff01fbe5cc9..ae8cbd2d7ca 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -288,7 +288,7 @@
S.message = Gibberish(S.message, p)
-proc/muffledspeech(phrase)
+/proc/muffledspeech(phrase)
phrase = html_decode(phrase)
var/leng=length(phrase)
var/counter=length(phrase)
diff --git a/code/modules/modular_computers/laptop_vendor.dm b/code/modules/modular_computers/laptop_vendor.dm
index aa69b85b1df..a6aee63a3af 100644
--- a/code/modules/modular_computers/laptop_vendor.dm
+++ b/code/modules/modular_computers/laptop_vendor.dm
@@ -237,7 +237,7 @@
data["totalprice"] = total_price
return data
-obj/machinery/lapvend/attackby(obj/item/I, mob/user)
+/obj/machinery/lapvend/attackby(obj/item/I, mob/user)
var/obj/item/card/id/C
if(istype(I, /obj/item/card/id))
C = I
diff --git a/code/modules/paperwork/clipboard.dm b/code/modules/paperwork/clipboard.dm
index a65610c7382..f495466d3f5 100644
--- a/code/modules/paperwork/clipboard.dm
+++ b/code/modules/paperwork/clipboard.dm
@@ -42,7 +42,7 @@
if(in_range(user, src) && toppaper)
. += toppaper.examine(user)
-obj/item/clipboard/proc/penPlacement(mob/user, obj/item/pen/P, placing)
+/obj/item/clipboard/proc/penPlacement(mob/user, obj/item/pen/P, placing)
if(placing)
if(containedpen)
to_chat(user, "There's already a pen in [src]!")
diff --git a/code/modules/paperwork/silicon_photography.dm b/code/modules/paperwork/silicon_photography.dm
index eb8904cf3e8..17cfcacec62 100644
--- a/code/modules/paperwork/silicon_photography.dm
+++ b/code/modules/paperwork/silicon_photography.dm
@@ -150,7 +150,7 @@
// Explicitly only allow deletion from the local camera
deletepicture(src)
-obj/item/camera/siliconcam/proc/getsource()
+/obj/item/camera/siliconcam/proc/getsource()
if(istype(src.loc, /mob/living/silicon/ai))
return src
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index 992020e7090..40969d7e677 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -229,7 +229,7 @@ By design, d1 is the smallest direction and d2 is the highest
if(current_size >= STAGE_FIVE)
deconstruct()
-obj/structure/cable/proc/cable_color(colorC)
+/obj/structure/cable/proc/cable_color(colorC)
if(!colorC)
color = COLOR_RED
else if(colorC == "rainbow")
diff --git a/code/modules/projectiles/guns/projectile/saw.dm b/code/modules/projectiles/guns/projectile/saw.dm
index 3c25bc30f93..bb800214020 100644
--- a/code/modules/projectiles/guns/projectile/saw.dm
+++ b/code/modules/projectiles/guns/projectile/saw.dm
@@ -87,7 +87,7 @@
damage = 7
armour_penetration = 0
-obj/item/projectile/bullet/saw/incen/Move()
+/obj/item/projectile/bullet/saw/incen/Move()
..()
var/turf/location = get_turf(src)
if(location)
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index c33c649ae77..2a7fd2e602d 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -287,7 +287,7 @@
Range()
sleep(max(1, speed))
-obj/item/projectile/proc/reflect_back(atom/source, list/position_modifiers = list(0, 0, 0, 0, 0, -1, 1, -2, 2))
+/obj/item/projectile/proc/reflect_back(atom/source, list/position_modifiers = list(0, 0, 0, 0, 0, -1, 1, -2, 2))
if(starting)
var/new_x = starting.x + pick(position_modifiers)
var/new_y = starting.y + pick(position_modifiers)
@@ -306,7 +306,7 @@ obj/item/projectile/proc/reflect_back(atom/source, list/position_modifiers = lis
xo = new_x - curloc.x
Angle = null // Will be calculated in fire()
-obj/item/projectile/Crossed(atom/movable/AM, oldloc) //A mob moving on a tile with a projectile is hit by it.
+/obj/item/projectile/Crossed(atom/movable/AM, oldloc) //A mob moving on a tile with a projectile is hit by it.
..()
if(isliving(AM) && AM.density && !checkpass(PASSMOB))
Bump(AM, 1)
diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm
index 01a5e6823a5..24a3e3b9e99 100644
--- a/code/modules/reagents/reagent_containers.dm
+++ b/code/modules/reagents/reagent_containers.dm
@@ -39,7 +39,7 @@
reagents.add_reagent("blood", disease_amount, data)
add_initial_reagents()
-obj/item/reagent_containers/proc/add_initial_reagents()
+/obj/item/reagent_containers/proc/add_initial_reagents()
if(list_reagents)
reagents.add_reagent_list(list_reagents)
diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm
index 541945f0eb1..ff01fc34506 100644
--- a/code/modules/reagents/reagent_dispenser.dm
+++ b/code/modules/reagents/reagent_dispenser.dm
@@ -156,7 +156,7 @@
else
return ..()
-obj/structure/reagent_dispensers/fueltank/welder_act(mob/user, obj/item/I)
+/obj/structure/reagent_dispensers/fueltank/welder_act(mob/user, obj/item/I)
. = TRUE
if(!reagents.has_reagent("fuel"))
to_chat(user, "[src] is out of fuel!")
diff --git a/code/modules/research/message_server.dm b/code/modules/research/message_server.dm
index 3fe0ef54c0c..009e4810d3e 100644
--- a/code/modules/research/message_server.dm
+++ b/code/modules/research/message_server.dm
@@ -335,7 +335,7 @@ GLOBAL_DATUM(blackbox, /obj/machinery/blackbox_recorder)
return FALSE // don't fuck with the stupid blackbox shit
-proc/feedback_set(var/variable,var/value)
+/proc/feedback_set(var/variable,var/value)
if(IsAdminAdvancedProcCall())
to_chat(usr, "Feedback edit blocked: Advanced ProcCall detected.")
message_admins("[key_name(usr)] attempted to edit feedback data via advanced proc-call")
@@ -351,7 +351,7 @@ proc/feedback_set(var/variable,var/value)
FV.set_value(value)
-proc/feedback_inc(var/variable,var/value)
+/proc/feedback_inc(var/variable,var/value)
if(IsAdminAdvancedProcCall())
to_chat(usr, "Feedback edit blocked: Advanced ProcCall detected.")
message_admins("[key_name(usr)] attempted to edit feedback data via advanced proc-call")
@@ -367,7 +367,7 @@ proc/feedback_inc(var/variable,var/value)
FV.inc(value)
-proc/feedback_dec(var/variable,var/value)
+/proc/feedback_dec(var/variable,var/value)
if(IsAdminAdvancedProcCall())
to_chat(usr, "Feedback edit blocked: Advanced ProcCall detected.")
message_admins("[key_name(usr)] attempted to edit feedback data via advanced proc-call")
@@ -383,7 +383,7 @@ proc/feedback_dec(var/variable,var/value)
FV.dec(value)
-proc/feedback_set_details(var/variable,var/details)
+/proc/feedback_set_details(var/variable,var/details)
if(IsAdminAdvancedProcCall())
to_chat(usr, "Feedback edit blocked: Advanced ProcCall detected.")
message_admins("[key_name(usr)] attempted to edit feedback data via advanced proc-call")
@@ -400,7 +400,7 @@ proc/feedback_set_details(var/variable,var/details)
FV.set_details(details)
-proc/feedback_add_details(var/variable,var/details)
+/proc/feedback_add_details(var/variable,var/details)
if(IsAdminAdvancedProcCall())
to_chat(usr, "Feedback edit blocked: Advanced ProcCall detected.")
message_admins("[key_name(usr)] attempted to edit feedback data via advanced proc-call")
diff --git a/code/modules/spacepods/construction.dm b/code/modules/spacepods/construction.dm
index be2998fc0a3..d24758c3b19 100644
--- a/code/modules/spacepods/construction.dm
+++ b/code/modules/spacepods/construction.dm
@@ -222,7 +222,7 @@
// EOF
)
- spawn_result(mob/user as mob)
- ..()
- feedback_inc("spacepod_created",1)
- return
+/datum/construction/reversible2/pod/spawn_result(mob/user as mob)
+ ..()
+ feedback_inc("spacepod_created",1)
+ return
diff --git a/code/modules/surgery/organs/pain.dm b/code/modules/surgery/organs/pain.dm
index 91e4a2f6781..70f3ff43fa1 100644
--- a/code/modules/surgery/organs/pain.dm
+++ b/code/modules/surgery/organs/pain.dm
@@ -30,7 +30,7 @@
// message is the custom message to be displayed
-mob/living/carbon/human/proc/custom_pain(message)
+/mob/living/carbon/human/proc/custom_pain(message)
if(stat >= UNCONSCIOUS)
return
@@ -49,7 +49,7 @@ mob/living/carbon/human/proc/custom_pain(message)
to_chat(src, msg)
next_pain_time = world.time + 100
-mob/living/carbon/human/proc/handle_pain()
+/mob/living/carbon/human/proc/handle_pain()
// not when sleeping
if(stat >= UNCONSCIOUS)