diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
index fc7563e6b3a..880bffe09b7 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
@@ -61,6 +61,7 @@
for(var/mob/O in viewers(user, 3))
if((O.client && !( O.blinded )))
to_chat(O, "The locker has been [locked ? null : "un"]locked by [user].")
+ playsound(src.loc, 'sound/machines/click.ogg', 15, 1, -3)
update_icon()
else
to_chat(user, "Access Denied")
@@ -172,4 +173,4 @@
if(istype(src.loc, /obj/structure/bigDelivery)) //Do this to prevent contents from being opened into nullspace (read: bluespace)
var/obj/structure/bigDelivery/BD = src.loc
BD.attack_hand(usr)
- open()
\ No newline at end of file
+ open()