diff --git a/baystation12.dme b/baystation12.dme
index b4c4d73d1f1..71891280e30 100644
--- a/baystation12.dme
+++ b/baystation12.dme
@@ -593,6 +593,7 @@
#include "code\game\objects\structures\barsign.dm"
#include "code\game\objects\structures\bedsheet_bin.dm"
#include "code\game\objects\structures\displaycase.dm"
+#include "code\game\objects\structures\doccart.dm"
#include "code\game\objects\structures\door_assembly.dm"
#include "code\game\objects\structures\electricchair.dm"
#include "code\game\objects\structures\extinguisher.dm"
@@ -946,6 +947,7 @@
#include "code\modules\mob\living\carbon\metroid\life.dm"
#include "code\modules\mob\living\carbon\metroid\login.dm"
#include "code\modules\mob\living\carbon\metroid\metroid.dm"
+#include "code\modules\mob\living\carbon\metroid\powers.dm"
#include "code\modules\mob\living\carbon\metroid\say.dm"
#include "code\modules\mob\living\carbon\metroid\subtypes.dm"
#include "code\modules\mob\living\carbon\metroid\update_icons.dm"
@@ -1335,10 +1337,6 @@
#include "code\WorkInProgress\SkyMarshal\Ultralight_procs.dm"
#include "code\WorkInProgress\Susan\susan_desert_turfs.dm"
#include "code\WorkInProgress\ZomgPonies\karma.dm"
-#include "code\WorkInProgress\ZomgPonies\clothing\civilian.dm"
-#include "code\WorkInProgress\ZomgPonies\mobs\pony.dm"
-#include "code\WorkInProgress\ZomgPonies\mobs\metroid\powers.dm"
-#include "code\WorkInProgress\ZomgPonies\objects\doccart.dm"
#include "code\ZAS\Airflow.dm"
#include "code\ZAS\Connection.dm"
#include "code\ZAS\Debug.dm"
diff --git a/code/WorkInProgress/ZomgPonies/mobs/metroid/Readme.txt b/code/WorkInProgress/ZomgPonies/mobs/metroid/Readme.txt
deleted file mode 100644
index 81a5feee3e5..00000000000
--- a/code/WorkInProgress/ZomgPonies/mobs/metroid/Readme.txt
+++ /dev/null
@@ -1 +0,0 @@
-replaces code/modules/mobs/living/carbon/metroid/powers.dm
\ No newline at end of file
diff --git a/code/WorkInProgress/ZomgPonies/mobs/metroid/powers.dm b/code/WorkInProgress/ZomgPonies/mobs/metroid/powers.dm
deleted file mode 100644
index 7733b07f9aa..00000000000
--- a/code/WorkInProgress/ZomgPonies/mobs/metroid/powers.dm
+++ /dev/null
@@ -1,277 +0,0 @@
-/mob/living/carbon/slime/verb/Feed()
- set category = "Slime"
- set desc = "This will let you feed on any valid creature in the surrounding area. This should also be used to halt the feeding process."
- if(Victim)
- Feedstop()
- return
-
- if(stat)
- src << "I must be conscious to do this..."
- return
-
- var/list/choices = list()
- for(var/mob/living/C in view(1,src))
- if(C!=src && !istype(C,/mob/living/carbon/slime))
- choices += C
-
- var/mob/living/carbon/M = input(src,"Who do you wish to feed on?") in null|choices
- if(!M) return
- if(M in view(1, src))
-
- if(!istype(src, /mob/living/carbon/brain))
- if(!istype(M, /mob/living/carbon/slime))
- if(stat != 2)
- if(health > -70)
-
- for(var/mob/living/carbon/slime/met in view())
- if(met.Victim == M && met != src)
- src << "The [met.name] is already feeding on this subject..."
- return
- src << "\blue I have latched onto the subject and begun feeding..."
- M << "\red The [src.name] has latched onto your head!"
- Feedon(M)
-
- else
- src << "This subject does not have a strong enough life energy..."
- else
- src << "This subject does not have an edible life energy..."
- else
- src << "I must not feed on my brothers..."
- else
- src << "This subject does not have an edible life energy..."
-
-
-
-/mob/living/carbon/slime/proc/Feedon(var/mob/living/carbon/M)
- Victim = M
- src.loc = M.loc
- canmove = 0
- anchored = 1
- var/lastnut = nutrition
- //if(M.client) M << "\red You legs become paralyzed!"
- if(istype(src, /mob/living/carbon/slime/adult))
- icon_state = "[colour] adult slime eat"
- else
- icon_state = "[colour] baby slime eat"
-
- while(Victim && M.health > -70 && stat != 2)
- // M.canmove = 0
- canmove = 0
-
- if(M in view(1, src))
- loc = M.loc
-
- if(prob(15) && M.client && istype(M, /mob/living/carbon))
- M << "\red [pick("You can feel your body becoming weak!", \
- "You feel like you're about to die!", \
- "You feel every part of your body screaming in agony!", \
- "A low, rolling pain passes through your body!", \
- "Your body feels as if it's falling apart!", \
- "You feel extremely weak!", \
- "A sharp, deep pain bathes every inch of your body!")]"
-
- if(istype(M, /mob/living/carbon))
- Victim.adjustCloneLoss(rand(1,10))
- Victim.adjustToxLoss(rand(1,2))
- if(Victim.health <= 0)
- Victim.adjustToxLoss(rand(2,4))
-
- // Heal yourself
- adjustToxLoss(-10)
- adjustOxyLoss(-10)
- adjustBruteLoss(-10)
- adjustFireLoss(-10)
- adjustCloneLoss(-10)
-
- if(Victim)
- for(var/mob/living/carbon/slime/slime in view(1,M))
- if(slime.Victim == M && slime != src)
- slime.Feedstop()
-
- nutrition += rand(10,25)
- if(nutrition >= lastnut + 50)
- if(prob(80))
- lastnut = nutrition
- powerlevel++
- if(powerlevel > 10)
- powerlevel = 10
-
- if(istype(src, /mob/living/carbon/slime/adult))
- if(nutrition > 1200)
- nutrition = 1200
- else
- if(nutrition > 1000)
- nutrition = 1000
-
- Victim.updatehealth()
- updatehealth()
-
- else
- if(prob(25))
- src << "\red [pick("This subject is incompatable", \
- "This subject does not have a life energy", "This subject is empty", \
- "I am not satisified", "I can not feed from this subject", \
- "I do not feel nourished", "This subject is not food")]..."
-
- sleep(rand(15,45))
-
- else
- break
-
- if(stat == 2)
- if(!istype(src, /mob/living/carbon/slime/adult))
- icon_state = "[colour] baby slime dead"
-
- else
- if(istype(src, /mob/living/carbon/slime/adult))
- icon_state = "[colour] adult slime"
- else
- icon_state = "[colour] baby slime"
-
- canmove = 1
- anchored = 0
-
- if(M)
- if(M.health <= -70)
- M.canmove = 0
- if(!client)
- if(Victim && !rabid && !attacked)
- if(Victim.LAssailant && Victim.LAssailant != Victim)
- if(prob(50))
- if(!(Victim.LAssailant in Friends))
- Friends.Add(Victim.LAssailant) // no idea why i was using the |= operator
-
- if(M.client && istype(src, /mob/living/carbon/human))
- if(prob(85))
- rabid = 1 // UUUNNBGHHHH GONNA EAT JUUUUUU
-
- if(client) src << "This subject does not have a strong enough life energy anymore..."
- else
- M.canmove = 1
-
- if(client) src << "I have stopped feeding..."
- else
- if(client) src << "I have stopped feeding..."
-
- Victim = null
-
-/mob/living/carbon/slime/proc/Feedstop()
- if(Victim)
- if(Victim.client) Victim << "[src] has let go of your head!"
- Victim = null
-
-/mob/living/carbon/slime/proc/UpdateFeed(var/mob/M)
- if(Victim)
- if(Victim == M)
- loc = M.loc // simple "attach to head" effect!
-
-
-/mob/living/carbon/slime/verb/Evolve()
- set category = "Slime"
- set desc = "This will let you evolve from baby to adult slime."
-
- if(stat)
- src << "I must be conscious to do this..."
- return
- if(!istype(src, /mob/living/carbon/slime/adult))
- if(amount_grown >= 10)
- var/mob/living/carbon/slime/adult/new_slime = new adulttype(loc)
- new_slime.nutrition = nutrition
- new_slime.powerlevel = max(0, powerlevel-1)
- new_slime.a_intent = "hurt"
- new_slime.key = key
- new_slime.universal_speak = universal_speak
- new_slime << "You are now an adult slime."
- del(src)
- else
- src << "I am not ready to evolve yet..."
- else
- src << "I have already evolved..."
-
-/mob/living/carbon/slime/verb/Reproduce()
- set category = "Slime"
- set desc = "This will make you split into four Slimes. NOTE: this will KILL you, but you will be transferred into one of the babies."
-
- if(stat)
- src << "I must be conscious to do this..."
- return
-
- if(istype(src, /mob/living/carbon/slime/adult))
- if(amount_grown >= 10)
- //if(input("Are you absolutely sure you want to reproduce? Your current body will cease to be, but your consciousness will be transferred into a produced slime.") in list("Yes","No")=="Yes")
- if(stat)
- src << "I must be conscious to do this..."
- return
-
- var/list/babies = list()
- var/new_nutrition = round(nutrition * 0.9)
- var/new_powerlevel = round(powerlevel / 4)
- for(var/i=1,i<=4,i++)
- if(prob(80))
- var/mob/living/carbon/slime/M = new primarytype(loc)
- M.nutrition = new_nutrition
- M.powerlevel = new_powerlevel
- if(i != 1) step_away(M,src)
- babies += M
- else
- var/mutations = pick("one","two","three","four")
- switch(mutations)
- if("one")
- var/mob/living/carbon/slime/M = new mutationone(loc)
- M.nutrition = new_nutrition
- M.powerlevel = new_powerlevel
- if(i != 1) step_away(M,src)
- babies += M
- if("two")
- var/mob/living/carbon/slime/M = new mutationtwo(loc)
- M.nutrition = new_nutrition
- M.powerlevel = new_powerlevel
- if(i != 1) step_away(M,src)
- babies += M
- if("three")
- var/mob/living/carbon/slime/M = new mutationthree(loc)
- M.nutrition = new_nutrition
- M.powerlevel = new_powerlevel
- if(i != 1) step_away(M,src)
- babies += M
- if("four")
- var/mob/living/carbon/slime/M = new mutationfour(loc)
- M.nutrition = new_nutrition
- M.powerlevel = new_powerlevel
- if(i != 1) step_away(M,src)
- babies += M
-
- var/mob/living/carbon/slime/new_slime = pick_n_take(babies)
- new_slime.a_intent = "hurt"
- new_slime.universal_speak = universal_speak
- new_slime.key = key
-
- new_slime << "You are now a slime!"
-
- if(new_slime.client)
- if(babies.len)
- var/list/candidates = get_active_candidates()
- if(candidates.len)
- var/mob/dead/observer/picked = pick(candidates)
- var/mob/living/carbon/slime/S = pick(babies)
- picked.mind.transfer_to(S)
- S.a_intent = "hurt"
- S.universal_speak = universal_speak
- S << "You are now a slime!"
-
- else return
- else
- new_slime << "You're an only child!"
- else
- src << "I am not ready to reproduce yet..."
- else
- src << "I am not old enough to reproduce yet..."
-
-
-
-/mob/living/carbon/slime/verb/ventcrawl()
- set name = "Crawl through Vent"
- set desc = "Enter an air vent and crawl through the pipe system."
- set category = "Slime"
- if(Victim) return
- handle_ventcrawl()
\ No newline at end of file
diff --git a/code/WorkInProgress/ZomgPonies/mobs/pony.dm b/code/WorkInProgress/ZomgPonies/mobs/pony.dm
deleted file mode 100644
index c9742e32f87..00000000000
--- a/code/WorkInProgress/ZomgPonies/mobs/pony.dm
+++ /dev/null
@@ -1,89 +0,0 @@
-/mob/living/simple_animal/pony
- name = "\improper pony"
- desc = "A bound spirit"
- icon = 'icons/mob/pony.dmi'
-// icon_dead = "shade_dead"
- maxHealth = 50
- health = 50
- speak_emote = list("whinnys")
- emote_hear = list("excitedly says")
- response_help = "nuzzles"
- response_disarm = "flails it's hooves at"
- response_harm = "kicks"
- melee_damage_lower = 5
- melee_damage_upper = 15
- attacktext = "sends rainbows of power to"
- minbodytemp = 0
- maxbodytemp = 4000
- min_oxy = 0
- max_co2 = 0
- max_tox = 0
- speed = 0
- stop_automated_movement = 0
- status_flags = 0
- faction = "cult"
- status_flags = CANPUSH
-
-
- Life()
- ..()
- if(stat == 2)
- new /obj/item/weapon/ectoplasm (src.loc)
- for(var/mob/M in viewers(src, null))
- if((M.client && !( M.blinded )))
- M.show_message("\red [src] lets out a contented sigh as their form unwinds. ")
- ghostize()
- del src
- return
-
-
- attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri
- if(istype(O, /obj/item/device/soulstone))
- O.transfer_soul("SHADE", src, user)
- else
- if(O.force)
- var/damage = O.force
- if (O.damtype == HALLOSS)
- damage = 0
- health -= damage
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red \b [src] has been attacked with the [O] by [user]. ")
- else
- usr << "\red This weapon is ineffective, it does no damage."
- for(var/mob/M in viewers(src, null))
- if ((M.client && !( M.blinded )))
- M.show_message("\red [user] gently taps [src] with the [O]. ")
- return
-
-
-/mob/living/simple_animal/pony/twilight
- name = "Twilight Sparkle"
- real_name = "Twilight Sparkle"
- icon_state = "twilight"
- icon_living = "twilight"
-
-/mob/living/simple_animal/pony/pinkie
- name = "Pinkie Pie"
- real_name = "Pinkie Pie"
- icon_state = "pinkie"
- icon_living = "pinkie"
-
-/mob/living/simple_animal/pony/rainbow
- name = "Rainbow Dash"
- real_name = "Rainbow Dash"
- icon_state = "rainbow"
- icon_living = "rainbow"
-
-mob/living/simple_animal/pony/fluttershy
- name = "Fluttershy"
- real_name = "Fluttershy"
- icon_state = "fluttershy"
- icon_living = "fluttershy"
-
-mob/living/simple_animal/pony/applejack
- name = "Applejack"
- real_name = "Applejack"
- icon_state = "applejack"
- icon_living = "applejack"
-
diff --git a/code/WorkInProgress/ZomgPonies/objects/doccart.dm b/code/game/objects/structures/doccart.dm
similarity index 100%
rename from code/WorkInProgress/ZomgPonies/objects/doccart.dm
rename to code/game/objects/structures/doccart.dm
diff --git a/code/WorkInProgress/ZomgPonies/clothing/civilian.dm b/code/modules/clothing/spacesuits/civilian.dm
similarity index 100%
rename from code/WorkInProgress/ZomgPonies/clothing/civilian.dm
rename to code/modules/clothing/spacesuits/civilian.dm