Sort of compiles

Time to fix xenoarch, and then the map.
This commit is contained in:
DZD
2015-07-09 15:55:36 -04:00
parent b94c3deaf2
commit 916f9bf4bb
42 changed files with 247 additions and 209 deletions
+4 -4
View File
@@ -40,7 +40,7 @@ datum/controller/game_controller
var/last_thing_processed
var/list/shuttle_list // For debugging and VV
var/datum/ore_distribution/asteroid_ore_map // For debugging and VV.
//var/datum/ore_distribution/asteroid_ore_map // For debugging and VV.
var/global/datum/garbage_collector/garbageCollector
@@ -84,7 +84,7 @@ datum/controller/game_controller/proc/setup()
setupgenetics()
setupfactions()
setup_economy()
SetupXenoarch()
//SetupXenoarch()
for(var/i=0, i<max_secret_rooms, i++)
make_mining_asteroid_secret()
@@ -119,11 +119,11 @@ datum/controller/game_controller/proc/setup_objects()
else if(istype(U, /obj/machinery/atmospherics/unary/vent_scrubber))
var/obj/machinery/atmospherics/unary/vent_scrubber/T = U
T.broadcast_status()
/*
//Create the mining ore distribution map.
asteroid_ore_map = new /datum/ore_distribution()
asteroid_ore_map.populate_distribution_map()
*/
//Set up roundstart seed list.
//populate_seed_list()