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Sort of compiles
Time to fix xenoarch, and then the map.
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@@ -7,7 +7,7 @@ Mineral Sheets
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- Plasma
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- Gold
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- Silver
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- Clown
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- Bananium
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- Enriched Uranium
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- Platinum
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- Metallic Hydrogen
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@@ -57,7 +57,7 @@ var/global/list/datum/stack_recipe/plastic_recipes = list ( \
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new/datum/stack_recipe("sucker mould", /obj/item/weapon/kitchen/mould/loli, 1, on_floor = 1), \
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)
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var/global/list/datum/stack_recipe/clown_recipes = list ( \
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var/global/list/datum/stack_recipe/bananium_recipes = list ( \
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new/datum/stack_recipe("bananium computer frame", /obj/structure/computerframe/HONKputer, 50, time = 25, one_per_turf = 1, on_floor = 1), \
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new/datum/stack_recipe("bananium grenade casing", /obj/item/weapon/grenade/bananade/casing, 4, on_floor = 1), \
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)
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@@ -176,16 +176,16 @@ obj/item/stack/sheet/mineral/iron/New()
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..()
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recipes = silver_recipes
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/obj/item/stack/sheet/mineral/clown
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/obj/item/stack/sheet/mineral/bananium
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name = "bananium"
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icon_state = "sheet-clown"
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origin_tech = "materials=4"
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perunit = 2000
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sheettype = "clown"
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/obj/item/stack/sheet/mineral/clown/New(var/loc, var/amount=null)
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/obj/item/stack/sheet/mineral/bananium/New(var/loc, var/amount=null)
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..()
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recipes = clown_recipes
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recipes = bananium_recipes
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/obj/item/stack/sheet/mineral/enruranium
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name = "enriched uranium"
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@@ -200,28 +200,3 @@ obj/item/stack/sheet/mineral/iron/New()
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origin_tech = "materials=2"
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sheettype = "platinum"
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perunit = 2000
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//Extremely valuable to Research.
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/obj/item/stack/sheet/mineral/mhydrogen
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name = "metallic hydrogen"
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icon_state = "sheet-mythril"
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origin_tech = "materials=6;powerstorage=5;magnets=5"
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sheettype = "mhydrogen"
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perunit = 2000
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//Fuel for MRSPACMAN generator.
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/obj/item/stack/sheet/mineral/tritium
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name = "tritium"
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icon_state = "sheet-silver"
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sheettype = "tritium"
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origin_tech = "materials=5"
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color = "#777777"
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perunit = 2000
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/obj/item/stack/sheet/mineral/osmium
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name = "osmium"
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icon_state = "sheet-silver"
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sheettype = "osmium"
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origin_tech = "materials=5"
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color = "#9999FF"
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perunit = 2000
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