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Sort of compiles
Time to fix xenoarch, and then the map.
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@@ -4,6 +4,7 @@
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icon_state = "ore"
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var/points = 0 //How many points this ore gets you from the ore redemption machine
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var/refined_type = null //What this ore defaults to being refined into
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var/datum/geosample/geologic_data
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/obj/item/weapon/ore/attackby(obj/item/I as obj, mob/user as mob, params)
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if(istype(I, /obj/item/weapon/weldingtool))
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