mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-22 00:02:04 +00:00
Revert "Adds area generators to build mode"
This commit is contained in:
@@ -1,64 +0,0 @@
|
||||
//Border walls
|
||||
/datum/mapGeneratorModule/border
|
||||
clusterCheckFlags = CLUSTER_CHECK_NONE
|
||||
|
||||
/datum/mapGeneratorModule/border/generate()
|
||||
if(!mother)
|
||||
return
|
||||
var/list/map = mother.map
|
||||
for(var/turf/T in map)
|
||||
if(is_border(T))
|
||||
place(T)
|
||||
|
||||
/datum/mapGeneratorModule/border/proc/is_border(var/turf/T)
|
||||
for(var/direction in list(SOUTH,EAST,WEST,NORTH))
|
||||
if (get_step(T,direction) in mother.map)
|
||||
continue
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//Asteroid turfs
|
||||
/datum/mapGeneratorModule/bottomLayer/asteroidTurfs
|
||||
spawnableTurfs = list(/turf/simulated/floor/plating/airless/asteroid = 100)
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/asteroidWalls
|
||||
spawnableTurfs = list(/turf/simulated/mineral = 100)
|
||||
|
||||
//Border walls
|
||||
/datum/mapGeneratorModule/border/asteroidWalls
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list(/turf/simulated/mineral = 100)
|
||||
|
||||
//Random walls
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidWalls
|
||||
clusterCheckFlags = CLUSTER_CHECK_NONE
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list(/turf/simulated/mineral = 30)
|
||||
|
||||
//Monsters
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidMonsters
|
||||
spawnableTurfs = list()
|
||||
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/basilisk = 10, \
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord = 10, \
|
||||
/mob/living/simple_animal/hostile/asteroid/goliath = 10)
|
||||
|
||||
|
||||
// GENERATORS
|
||||
|
||||
/datum/mapGenerator/asteroid/hollow
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
|
||||
/datum/mapGeneratorModule/border/asteroidWalls)
|
||||
|
||||
/datum/mapGenerator/asteroid/hollow/random
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
|
||||
/datum/mapGeneratorModule/border/asteroidWalls, \
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidWalls)
|
||||
|
||||
/datum/mapGenerator/asteroid/hollow/random/monsters
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
|
||||
/datum/mapGeneratorModule/border/asteroidWalls, \
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidWalls, \
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidMonsters)
|
||||
|
||||
/datum/mapGenerator/asteroid/filled
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidWalls)
|
||||
@@ -1,44 +0,0 @@
|
||||
// Modules
|
||||
|
||||
/turf/simulated/shuttle/floor/syndicate //TODO: move to proper file/replace syndie shuttle turfs
|
||||
icon_state = "floor4"
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/syndieFloor
|
||||
spawnableTurfs = list(/turf/simulated/shuttle/floor/syndicate = 100)
|
||||
|
||||
/datum/mapGeneratorModule/border/syndieWalls
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list(/turf/simulated/wall/r_wall = 100)
|
||||
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize
|
||||
// Helper to repressurize the area in case it was run in space
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list()
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize/generate()
|
||||
if(!mother)
|
||||
return
|
||||
var/list/map = mother.map
|
||||
for(var/turf/simulated/T in map)
|
||||
air_master.remove_from_active(T)
|
||||
for(var/turf/simulated/T in map)
|
||||
if(T.air)
|
||||
T.air.oxygen = T.oxygen
|
||||
T.air.nitrogen = T.nitrogen
|
||||
T.air.carbon_dioxide = T.carbon_dioxide
|
||||
T.air.toxins = T.toxins
|
||||
T.air.temperature = T.temperature
|
||||
air_master.add_to_active(T)
|
||||
|
||||
// Generators
|
||||
|
||||
/datum/mapGenerator/syndicate/empty //walls and floor only
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
|
||||
/*
|
||||
/datum/mapGenerator/syndicate/syndiesonly //walls/floors + mobs
|
||||
/datum/mapGenerator/syndicate/full //doors + random equipment
|
||||
*/
|
||||
Reference in New Issue
Block a user