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Final fixes
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@@ -577,7 +577,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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****************************************************/
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//Handles dismemberment
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/obj/item/organ/external/proc/droplimb(var/clean, var/disintegrate, var/ignore_children)
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/obj/item/organ/external/proc/droplimb(var/clean, var/disintegrate, var/ignore_children, var/nodamage)
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if(cannot_amputate || !owner)
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return
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@@ -608,7 +608,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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victim.traumatic_shock += 30
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wounds.Cut()
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if(parent)
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if(parent && !nodamage)
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var/datum/wound/W
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if(clean || max_damage < 50)
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W = new/datum/wound/lost_limb/small(max_damage)
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@@ -868,8 +868,8 @@ Note that amputating the affected organ does in fact remove the infection from t
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name = "upper body"
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limb_name = "chest"
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icon_name = "torso"
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health = 100
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min_broken_damage = 35
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max_damage = 100
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min_broken_damage = 50
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body_part = UPPER_TORSO
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vital = 1
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amputation_point = "spine"
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@@ -882,8 +882,8 @@ Note that amputating the affected organ does in fact remove the infection from t
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name = "lower body"
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limb_name = "groin"
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icon_name = "groin"
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health = 100
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min_broken_damage = 35
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max_damage = 100
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min_broken_damage = 50
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body_part = LOWER_TORSO
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vital = 1
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parent_organ = "chest"
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@@ -894,7 +894,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "l_arm"
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name = "left arm"
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icon_name = "l_arm"
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health = 50
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max_damage = 60
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min_broken_damage = 30
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body_part = ARM_LEFT
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parent_organ = "chest"
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@@ -912,7 +912,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "l_leg"
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name = "left leg"
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icon_name = "l_leg"
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health = 50
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max_damage = 60
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min_broken_damage = 30
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body_part = LEG_LEFT
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icon_position = LEFT
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@@ -932,7 +932,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "l_foot"
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name = "left foot"
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icon_name = "l_foot"
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health = 30
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max_damage = 30
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min_broken_damage = 15
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body_part = FOOT_LEFT
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icon_position = LEFT
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@@ -957,7 +957,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "l_hand"
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name = "left hand"
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icon_name = "l_hand"
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health = 30
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max_damage = 30
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min_broken_damage = 15
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body_part = HAND_LEFT
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parent_organ = "l_arm"
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@@ -980,7 +980,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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limb_name = "head"
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icon_name = "head"
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name = "head"
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health = 75
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max_damage = 70
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min_broken_damage = 35
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body_part = HEAD
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vital = 1
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