From 923749d870a61030f2d577d87fd66647ca9eb285 Mon Sep 17 00:00:00 2001 From: ParadiseSS13-Bot Date: Mon, 28 Nov 2016 20:43:58 -0500 Subject: [PATCH] Automatic changelog compile, [ci skip] --- html/changelog.html | 3391 ++------------------ html/changelogs/.all_changelog.yml | 3524 +++------------------ html/changelogs/AutoChangeLog-pr-5918.yml | 4 - html/changelogs/AutoChangeLog-pr-5921.yml | 6 - html/changelogs/AutoChangeLog-pr-5922.yml | 4 - 5 files changed, 704 insertions(+), 6225 deletions(-) delete mode 100644 html/changelogs/AutoChangeLog-pr-5918.yml delete mode 100644 html/changelogs/AutoChangeLog-pr-5921.yml delete mode 100644 html/changelogs/AutoChangeLog-pr-5922.yml diff --git a/html/changelog.html b/html/changelog.html index e97bc64d845..25339a43bca 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -55,335 +55,64 @@ -->
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28 November 2016

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Allfd updated:

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Crazylemon64 updated:

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KasparoVy updated:

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23 November 2016

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Fethas updated:

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A Giant-Ass Mountain of Salt updated:

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FlattestNerd updated:

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Fox McCloud updated:

- - -

22 November 2016

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KasparoVy updated:

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Twinmold93 updated:

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20 November 2016

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KasparoVy updated:

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15 November 2016

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KasparoVy updated:

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13 November 2016

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Fox McCloud updated:

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07 November 2016

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Crazylemon updated:

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Crazylemon64 updated:

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Fox McCloud updated:

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KasparoVy updated:

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Twinmold93 updated:

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23 October 2016

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KasparoVy updated:

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15 October 2016

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Crazylemon64 updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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GeneralChaos81 updated:

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KasparoVy updated:

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Krausus updated:

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16 September 2016

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Aurorablade updated:

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Coldflame updated:

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Crazylemon64 updated:

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DaveTheHeadcrab updated:

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FlattestGuitar updated:

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FreeStylaLT updated:

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IcyV updated:

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Improvedname updated:

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KasparoVy updated:

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Krausus updated:

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Kyep updated:

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LittleBigKid2000 updated:

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TheDZD updated:

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Ty-Omaha updated:

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01 September 2016

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Crazylemon updated:

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monster860 updated:

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29 August 2016

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Crazylemon updated:

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DaveTheHeadcrab updated:

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Fox McCloud updated:

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Fox McCloud and KorPhaeron updated:

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FreeStylaLT updated:

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Krausus updated:

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Kyep updated:

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TheDZD updated:

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TullyBurnalot updated:

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19 August 2016

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Crazylemon updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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IcyV updated:

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Krausus updated:

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TheDZD updated:

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18 August 2016

Alexshreds updated:

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Alffd updated:

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Allfd updated:

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Ar3nn updated:

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AugRob updated:

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Aurorablade updated:

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Certhic updated:

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Chakirski updated:

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Chakishreds updated:

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Coldflame updated:

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CrAzYPiLoT updated:

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Crazylemon updated:

Crazylemon64 updated:

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DarkPyrolord updated:

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Dave The Headcrab updated:

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DaveTheHeadcrab updated:

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Deanthelis updated:

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FalseIncarnate updated:

Fethas updated:

FlattestGuitar updated:

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FlattestNerd updated:

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Fox MCCloud updated:

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Fox McCloud updated:

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Fox McCloud and KorPhaeron updated:

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Fox-McCloud updated:

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FreeStylaLT updated:

General Chaos updated:

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GeneralChaos81 updated:

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Glorken updated:

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IK3I updated:

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IcyV updated:

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Improvedname updated:

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Jey updated:

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KasparoVy updated:

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KorPhaeron and Fox McCloud updated:

Krausus updated:

Kyep updated:

LittleBigKid2000 updated:

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Norgad updated:

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TullyBurnalot updated:

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Ty-Omaha updated:

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taukausanake updated:

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tristan1333 updated:

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08 August 2016

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Ar3nn updated:

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Chakirski updated:

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Crazylemon64 updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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FreeStylaLT updated:

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KasparoVy updated:

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Krausus updated:

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LittleBigKid2000 updated:

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Pinatacolada updated:

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Ty-Omaha updated:

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Yurivw updated:

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chopchop1614 updated:

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03 August 2016

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Fox McCloud updated:

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Krausus updated:

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chopchop1614 updated:

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01 August 2016

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Crazylemon64 updated:

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Fethas updated:

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Fox McCloud updated:

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IcyV updated:

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Krausus updated:

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Kyep updated:

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TheBeoni updated:

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TheDZD updated:

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TullyBurnalot updated:

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Twinmold updated:

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tigercat2000 updated:

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28 July 2016

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A Giant-Ass Mountain of Salt updated:

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Crazylemon64 updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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Fox-McCloud updated:

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FreeStylaLT updated:

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Krausus updated:

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Kyep updated:

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Spacemanspark updated:

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TheDZD updated:

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TullyBurnalot updated:

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Twinmold updated:

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Ty-Omaha updated:

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monster860, clusterfack, and DeityLink updated:

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tigercat2000 updated:

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21 July 2016

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Alffd updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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FreeStylaLT updated:

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Kyep updated:

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TullyBBurnalot updated:

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monster860 updated:

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20 July 2016

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Allfd updated:

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Ar3nn updated:

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Chakirski updated:

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CrAzYPiLoT updated:

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Crazylemon64 updated:

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DaveTheHeadcrab updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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FreeStylaLT updated:

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KasparoVy updated:

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Krausus updated:

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Kyep updated:

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LittleBigKid2000 and TullyBBurnalot updated:

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Tauka Usanake updated:

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TullyBBurnalot updated:

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TullyBurnalot updated:

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Twinmold updated:

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monster860 updated:

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tigercat2000 updated:

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13 July 2016

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Ar3nn updated:

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Chakirski updated:

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DaveTheHeadcrab updated:

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Fox McCloud updated:

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KasparoVy updated:

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Krausus updated:

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Kyep updated:

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TheDZD updated:

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TullyBurnalot updated:

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Twinmold updated:

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monster860 updated:

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09 July 2016

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Chakirski updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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FreeStylaLT updated:

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Krausus updated:

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TheDZD updated:

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TullyBurnalot updated:

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Twinmold updated:

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07 July 2016

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Ar3nn updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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FreeStylaLT updated:

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KasparoVy updated:

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Krausus updated:

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Kyep updated:

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TheDZD updated:

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TullyBurnalot updated:

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02 July 2016

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Fethas updated:

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Fox McCloud updated:

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FreeStylaLT updated:

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KasparoVy updated:

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Krausus updated:

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Kyep updated:

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Tastyfish updated:

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TheDZD updated:

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VampyrBytes updated:

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monster860 updated:

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tigercat2000 updated:

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28 June 2016

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CrAzYPiLoT updated:

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DaveTheHeadcrab updated:

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FalseIncarnate updated:

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Fethas updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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KasparoVy updated:

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Krausus updated:

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Kyep updated:

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LittleBigKid2000 updated:

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Norgad updated:

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Tastyfish updated:

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TheDZD updated:

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Twinmold updated:

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VampyrBytes updated:

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monster860 updated:

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tigercat2000 updated:

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tkdrg updated:

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19 June 2016

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DaveTheHeadcrab updated:

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Fox McCloud updated:

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FreeStylaLT updated:

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KasparoVy updated:

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LittleBigKid2000 updated:

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TheDZD updated:

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Twinmold updated:

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monster860 updated:

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tkdrg, Delimusca, Aranclanos, TheDZD updated:

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12 June 2016

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CrAzYPiLoT updated:

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Crazylemon64 updated:

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DaveTheHeadcrab updated:

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Fox McCloud updated:

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FreeStylaLT updated:

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Glorken updated:

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KasparoVy updated:

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Krausus updated:

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Many -tg-station Coders, TheDZD updated:

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Spacemanspark updated:

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MarsM0nd updated:

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Tauka Usanake updated:

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Meisaka updated:

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Twinmold updated:

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monster860 updated:

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pinatacolada updated:

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02 June 2016

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CrAzYPiLoT updated:

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Crazylemon64 updated:

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DaveTheHeadcrab updated:

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Fox McCloud updated:

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IK3I updated:

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Tastyfish updated:

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monster860 updated:

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31 May 2016

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CrAzYPiLoT updated:

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Fox McCloud updated:

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QuinnAggeler updated:

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Tastyfish updated:

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monster860 updated:

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25 May 2016

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CrAzYPiLoT updated:

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Fox McCloud updated:

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IK3I updated:

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24 May 2016

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CrAzYPiLoT updated:

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Crazylemon64 updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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KasparoVy updated:

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QuinnAggeler updated:

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Tastyfish updated:

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monster860 updated:

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20 May 2016

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Fox McCloud updated:

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KasparoVy updated:

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QuinnAggeler updated:

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monster860 updated:

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17 May 2016

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AugRob updated:

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Fox MCCloud updated:

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Fox McCloud updated:

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KasparoVy updated:

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monster860 updated:

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10 May 2016

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Crazylemon64 updated:

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FalseIncarnate updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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IK3I updated:

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NTSAM updated:

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QuinnAggeler updated:

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tigercat2000 updated:

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04 May 2016

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CrAzYPiLoT updated:

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Crazylemon64 updated:

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Fethas updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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IK3I updated:

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KasparoVy updated:

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LittleBigKid2000 updated:

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Norgad updated:

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PPI updated:

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Pinatacolada updated:

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ProperPants updated:

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QuinnAggeler updated:

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pinatacolada updated:

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25 April 2016

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CrAzYPiLoT updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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Meisaka updated:

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tigercat2000 updated:

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20 April 2016

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Crazylemon64 updated:

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FalseIncarnate updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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MarsM0nd updated:

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Tastyfish updated:

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monster860 updated:

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tigercat2000 updated:

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14 April 2016

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Aurorablade updated:

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Fox McCloud updated:

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KasparoVy updated:

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Meisaka updated:

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Tastyfish updated:

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TheDZD updated:

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monster860 updated:

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12 April 2016

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FalseIncarnate updated:

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Fethas updated:

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Fox McCloud updated:

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Tastyfish updated:

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07 April 2016

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Crazylemon64 updated:

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FalseIncarnate updated:

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Fethas updated:

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Fox McCloud updated:

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Tastyfish updated:

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tigercat2000 updated:

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02 April 2016

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Crazylemon64 updated:

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FalseIncarnate updated:

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Fethas updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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KasparoVy updated:

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ProperPants updated:

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Tastyfish updated:

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TheDZD updated:

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tigercat2000 updated:

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26 March 2016

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Fox McCloud updated:

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KasparoVy updated:

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TheDZD updated:

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25 March 2016

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Crazylemon64 updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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KasparoVy updated:

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22 March 2016

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Crazylemon64 updated:

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Fethas updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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KasparoVy updated:

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Regens updated:

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Tastyfish updated:

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TheDZD updated:

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TravellingMerchant updated:

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tigercat2000 updated:

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16 March 2016

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Crazylemon64 updated:

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DaveTheHeadcrab updated:

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FalseIncarnate updated:

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Fethas updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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Tastyfish updated:

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monster860 updated:

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taukausanake updated:

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08 March 2016

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Crazylemon64 updated:

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Fethas updated:

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Fox McCloud updated:

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Spacemanspark updated:

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Tastyfish updated:

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TheDZD updated:

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monster860 updated:

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07 March 2016

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Crazylemon64 updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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KasparoVy updated:

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Tastyfish updated:

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VampyrBytes updated:

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26 February 2016

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FalseIncarnate updated:

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Fox McCloud updated:

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KasparoVy updated:

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Spacemanspark updated:

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Tastyfish updated:

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24 February 2016

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Crazylemon64 updated:

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FalseIncarnate updated:

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FlattestGuitar updated:

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Fox McCloud updated:

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KasparoVy updated:

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PPI updated:

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Regen1 updated:

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Spacemanspark updated:

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Tastyfish updated:

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pinatacolada updated:

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ppi updated:

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13 February 2016

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Crazylemon64 updated:

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DaveTheHeadcrab updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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KasparoVy updated:

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TheDZD updated:

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10 February 2016

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Crazylemon64 updated:

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Fox McCloud updated:

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Glorken updated:

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KasparoVy updated:

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PPI updated:

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Regen updated:

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Regen1 updated:

+ +

Regens updated:

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Spacemanspark updated:

Tastyfish updated:

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Tauka Usanake updated:

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TheBeoni updated:

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TheDZD updated:

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31 January 2016

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Crazylemon64 updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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Tastyfish updated:

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pinatacolada updated:

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29 January 2016

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Crazylemon updated:

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Crazylemon64 updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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KasparoVy updated:

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Tastyfish updated:

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TheDZD updated:

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24 January 2016

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KasparoVy updated:

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Tastyfish updated:

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23 January 2016

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Fox McCloud updated:

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Tastyfish updated:

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Tigerbat2000 updated:

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20 January 2016

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DarkPyrolord updated:

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FalseIncarnate updated:

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Fox McCloud updated:

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KasparoVy updated:

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Tastyfish updated:

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TheDZD updated:

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18 January 2016

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Crazylemon updated:

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Dave The Headcrab updated:

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Deanthelis updated:

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Fethas updated:

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Fox McCloud updated:

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Jey updated:

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KasparoVy updated:

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Kyep updated:

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NTSAM updated:

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PPI updated:

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Tastyfish updated:

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Tigercat2000 updated:

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13 January 2016

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Fox McCloud updated:

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Kyep updated:

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Tastyfish updated:

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11 January 2016

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CrAzYPiLoT updated:

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Crazylemon updated:

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Dave The Headcrab updated:

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Fox McCloud updated:

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08 January 2016

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Crazylemon updated:

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Dave The Headcrab updated:

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FalseIncarnate updated:

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Fethas updated:

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Fox McCloud updated:

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KasparoVy updated:

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Tastyfish updated:

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Tigercat2000 updated:

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06 January 2016

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Certhic updated:

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TravellingMerchant updated:

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Crazylemon64 updated:

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TullyBBurnalot updated:

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Tastyfish updated:

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TullyBurnalot updated:

- -

03 January 2016

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TheDZD updated:

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Twinmold updated:

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Twinmold93 updated:

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Ty-Omaha updated:

+ +

VampyrBytes updated:

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Yurivw updated:

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chopchop1614 updated:

+ +

monster860 updated:

+ +

monster860, clusterfack, and DeityLink updated:

+ +

pinatacolada updated:

+ +

ppi updated:

+ +

taukausanake updated:

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tigercat2000 updated:

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tkdrg updated:

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tkdrg, Delimusca, Aranclanos, TheDZD updated:

+ +

tristan1333 updated:

+
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 3f1d7543a80..6c73b93b9c7 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -1,3100 +1,430 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. --- -2016-01-03: - TheDZD: - - rscadd: Ports over changelog system from /tg/station. -2016-01-06: - Certhic: - - bugfix: Corrected some air alarms so that atmos computer can access them - - bugfix: Bodyscanner now sees mechanical parts in internal organs - Crazylemon64: - - bugfix: Sleeping simple animals should tick down sleeping as normal - deaf simple - mobs are no longer a thing - Tastyfish: - - tweak: Instruments now use NanoUI. - - spellcheck: Corrected the blueshield mission briefing. -2016-01-08: - Crazylemon: - - rscadd: Fully enables a system to allow species to have unique procs and verbs - that come and go with the species. - - rscdel: IPCs lose their change monitor verb when changing species now. Gone are - the days of recalling a past IPC life to perform self-barbery! Oh, woe is me! - - bugfix: Sleepers and Body Scanners will now reliably work when rotated - - bugfix: SSD humans should be asleep more reliably now. - Dave The Headcrab: - - tweak: Nerfs the damage the Detective's revolver does from 15 brute to 5 brute. - - rscadd: Adds a 300 round capacity buckshot magizine that fits into the L6 Saw. - - rscadd: Adds a 25 round capacity 40mm HE magizine that fits into the L6 Saw. - - rscadd: Adds the 'Devastator' L6 SAW, starts off loaded with the buckshot magizine. - - rscadd: Gives the SST the 'Devastator' L6 Saw, and one of each mag type in their - bag. - FalseIncarnate: - - rscadd: Plants will now begin to die over time if their age exceeds 5 times their - TRAIT_MATURATION value. - - tweak: 'Weed growth chance per process in trays has been slightly increased (Previously: - 5% chance if no seed, 1% otherwise;Now: 6% / 3%).' - - tweak: 'Pest growth in trays has been slightly buffed. (Previously: 3% chance - to increase by 0.1; Now: 5% chance to increase by 0.5)' - Fethas: - - rscadd: Due to Archmage Steve leaving the nya-cromantic stone near the microwave, - the true power of the stone has been unleashed. Subjects of the stone are not - only ressurected ... but resurrected as catgirls ... We fired steve. - Fox McCloud: - - bugfix: fixes a bug relating to some brute/burn damage being dealt to human mobs. - - rscadd: Adds in overloading APCs, causing them to arc electricity to mobs in range. - - tweak: Makes Engineering related APCs overload proof. - - rscadd: Implements the timestop spell. - - rscadd: Implements new sepia slime reaction which halts time in an AoE. - - tweak: sentience potions no longer can make slimes sentient. - - tweak: Removes Hulk instant stun. - - tweak: Hulk damage increased. - - tweak: Hulk wears off at a lower health threshold. - - bugfix: Fixes strange reagent not working on simple animals. - - tweak: Reduces the amount shock damage and bounces for the Tesla engine. - - bugfix: Fixes Syndicate Cyborg's LMG being invisible. - - bugfix: Fixes the uplink kit having implanters that were both nameless and looked - as if they had been used. - KasparoVy: - - rscadd: Added the security gasmask, sexy mime mask, bandanas, balaclava, welding - gas mask and wrestling masks for Vox. Added adjusted-state sprites for the Vox - breath, medical, and surgical masks. - - rscdel: Removed a duplicate of the human balaclava sprite. - - tweak: Modifies the Vox plague-doctor, fake moustache, sterile and medical mask - sprites to fit the Vox anatomy and animates the Vox SWAT mask. Corrects the - names of some Vox mask adjusted-state sprites. - Tastyfish: - - spellcheck: Fixed the pronouns in a few verbs and the door to 'Interrogation Observervtion'. - Tigercat2000: - - rscadd: Added 96x96 (3x) res option to icons menu -2016-01-11: - CrAzYPiLoT: - - bugfix: Fixes the footsteps sounds to the fullest. - Crazylemon: - - rscadd: Bomb guardians now automatically notify their master when they've set - something to boom, so there's less accidental friendly fire - - bugfix: Bomb guardians are only notified that their trap failed, if it ACTUALLY - FAILED. - - rscadd: Bomb guardians now are more aware of what is primed to explode. - - rscadd: Bomb guardian summoners can now defuse their guardian's bombs without - harm. - - rscadd: Brought RAGIN' MAGES back up to function. - Dave The Headcrab: - - rscadd: Added a new icon for the soy and cafe latte drinks. Icons courtesy of - Full Of Skittles, resident overlord of art. - Fox McCloud: - - rscadd: Re-arranges the armory and changes its contents minorly. - - rscadd: Adds in rubbershot ammo boxes. - - bugfix: Fixes Mutadone incurring a massive cost on the server. - - tweak: Positronic brains can no longer speak binary. - - tweak: Positronic brains can be prevented from speaking (or allowed) by toggling - their speaker on/off. - - tweak: IPC's positronic brains start off toggled off. - - bugfix: Fixes the supermatter announcement causing massive amounts of server lag. - - rscadd: Adds in tradable telecrystals. -2016-01-13: - Fox McCloud: - - bugfix: Fixes Rezadone not clearing mutated organs. - - tweak: Clone damage immunity removed from Slime People, Shadowlings, Golems, and - Vox - - tweak: Explosions will no longer destroy things underneath turfs until the turf - is exposed. - - bugfix: fixes a runtime related to revolver spinning. - - bugfix: fixes server loading taking an abnormally long time. - Kyep: - - rscadd: Blob, vine and virus outbreaks are now more clearly labeled as such, to - avoid people confusing them with each other - Tastyfish: - - tweak: NT Rep fountain pens and magistrate gold pens can now write in 5 different - colors. The IAA gets a cheap plastic equivalent. -2016-01-18: - Crazylemon: - - rscadd: New classes of shapeshifters have been sighted around the NSS Cyberiad... - - bugfix: Wizards now can't teleport to other antag spawn points. - - bugfix: Removes an extruding pixel from the left-facing IPC glider monitor sprite. - - tweak: Ragin' Mages now spawn every 7 minutes, instead of 5. Admins can further - adjust this by modifying the 'delay_per_mage' variable. - - bugfix: Ragin' Mages are now made with 100% less in-use souls (Apprentices won't - have their consciousness yoinked). - - tweak: It takes half an hour for the REAL chaos of ragin' mages to start, for - at least a semblance of normality. - Dave The Headcrab: - - rscadd: Adds the advanced energy revolver, toggles between taser and laser modes. - - rscdel: Removes the detective's revolver from the blueshield's locker. - - tweak: Changes the taser the blueshield starts with into an advanced energy revolver. - Deanthelis: - - rscadd: Added the ability for the Magnetic Gripper to pick up and place light - tiles. - Fethas: - - bugfix: Readds the hud icon showing up for master and servent - - rscadd: adds mindslave datum hud thingy based on TGs gang huds - Fox McCloud: - - bugfix: Fixes not being able to add/remove Weapon Permit from IDs. - - bugfix: Fixes the energy sword being invisible in-hand when turned on. - - bugfix: Fixes the telebaton being invisible in-hand when extended. - - bugfix: Fixes eye-stabbing not having an attack animation or hitsound. - - bugfix: Fixes some kitchen utensils playing the wrong hit-sound and playing twice - in some cases. - - bugfix: Fixes the butcher cleaver sprite being backwards. - - bugfix: Fixes the telebaton sprite being missing from the side. - - bugfix: Fixes the meat cleaver being invisible in-hand. - - spellcheck: Corrects some grammatical descriptive errors for the elite syndicate - hardsuit. - - rscadd: completely overhauls implants to TG's standards. - - rscadd: Adds storage implant. - - rscadd: Adds microbomb and macrobomb implants. - - rscadd: Adds in support for removing implants directly into cases. - - rscdel: Removes Bay style explosive implants. - - rscdel: Removes compressed matter implants. - - tweak: Tweaks the uplink to reflect removal of the old implants and inclusion - of the new. - - bugfix: Fixes/cuts down on the lag caused by monkey cubes. - Jey: - - tweak: Inflatable walls and door can now be deflated by altclicking them - - bugfix: Fixed lag from expanding multiple monkeycubes at once. - KasparoVy: - - imageadd: Adds blank icons with standardized timings for species tail wagging, - used in icon generation. - - bugfix: Fixes tails overlapping arms/limbs + gloves, etc. when facing EAST or - WEST. - - bugfix: Ensures tails will overlap stuff as normal only when facing NORTH so as - to avoid unwanted interference with the base sprite. - - bugfix: Tails now appear in ID cards, overlays things correctly. - - bugfix: Tails now overlay and are overlaid by things correctly in preview icons. - - tweak: Modifies the positioning of tail icon generation in the ID card preview - icon generation file. - - tweak: Modifies the positioning of tail icon generation in the player preferences - preview icon generation file. - - tweak: Breaks limb generation into its own layer, breaks tail generation into - a second layer that can be overlaid by limbs. - - tweak: If the user's species is flagged to have a tail that is overlapped, TAIL_LAYER - will now overlay the NORTH direction sprite of a tail now, while TAIL_UNDERLIMBS_LAYER - gets all remaining directions. Otherwise icons are generated in the traditional - manner. - - tweak: Adjusts the Unathi right arm east direction and animated tail sprites, - recolouring a random pixel and fixing a floating tail respectively. - - tweak: Adjusts position of tail layer such that tails' north direction sprites - will overlay backpacks (more importantly, satchel straps). - - tweak: Accommodates admin-overrides to the body_accessory species check by setting - the default animation template to Vulpkanin. - - tweak: Adjusts north-direction Unathi static tail sprite, now attaches to the - body in the correct location. - - rscadd: Adds some TG underwear. - - rscadd: Adds an NV science goggles worn sprite. - - rscadd: Ports Bay/TG berets. - - tweak: Adjusts beret sprite, recolours strange orange pixels. - - tweak: Adjusts NV science goggles object icon. Removed strange border and centered - it. - - rscadd: Ports Polaris' PRs 761 and 778, brings over Ragnie's awesome Ward-Takahashi - prosthetics. - Kyep: - - rscadd: Changing level to gamma/delta/epsilon now displays a special gamma/delta/epsilon - sprite on status monitors - - bugfix: Changing level to green/blue now clears the status monitors, so they no - longer show higher alert levels after the level is changed - NTSAM: - - rscadd: Added a rainbow IPC screen. - PPI: - - tweak: Modifies the effective time limit to activate the Nuclear Challenge as - Nukeops from two minutes to seven minutes - Tastyfish: - - rscadd: The QM now actually has a QM stamp instead of a fake one, as well as an - approved and denied stamp. - - rscadd: New area named 'Genetics Maintenance' solidifying/relabelling the confusing - area between the morge and Mech Bay as being fully maintenance again, but working - correctly and with proper doors. - - spellcheck: Fixed a few maintenance door names to be in parity to the rest of - the station. - - rscadd: Added the ability to print the records photo of a crew member from a security - records console. Useful for Wanted notices! - Tigercat2000: - - rscdel: You can no longer use the gibber for monkies. - - spellcheck: Cleaned up gibber.dm styling. - - rscadd: The fire alarm now uses NanoUI, with color coded alert levels. - - tweak: Upgraded NanoUI (again), fancy FontAwesome icons. - - wip: Didn't add any butts. Yet. -2016-01-20: - DarkPyrolord: - - rscadd: Adds in hardsuit sprites for Vulpkanin - FalseIncarnate: - - rscadd: Allowed cheap lighters and individual matches to be put into cigarette - packages at the cost of cigarette space. - - rscadd: Matches can now be lit and put out by striking the match on your shoes. - Good for if you lose that matchbox, or want to just feel cool. - Fox McCloud: - - bugfix: Fixes brute damage on weapons not knocking people down. - - tweaks: Tweaks implant behavior to be more consistent and unified. - - tweak: Lowers the pAI cooldown from 60 seconds to 5 seconds. - - rscadd: Raw telecrystal can now be used to charge uplink implants. - - bugfix: Fixes being unable to holster the pulse pistol - - bugfix: Fixes being able to holster shotguns - KasparoVy: - - tweak: Improved shading on all Vulpkanin hardsuit tails. - - tweak: Vulpkanin hardsuit helmet respriting (colour tweaks). - - rscadd: Vulpkanin hardsuit helmets with proper flashlight-on sprites. - Tastyfish: - - tweak: The ID computer Access Report printout now separates the access list with - commas so it's actually readable. - - bugfix: The ID computer Access Report printout isn't blank if you don't have an - authorization card in anymore. - - rscadd: In the supply ordering & shuttle consoles, one can now cancel an order - at either the Reason or Amount input dialogs. - - bugfix: Table flipping uses correct sprites. - TheDZD: - - rscadd: Adds world.Topic() handling so that users are notified in-game when pull - requests are opened, closed, or merged on the Github repo. -2016-01-23: - Fox McCloud: - - rscdel: Removes Vampire HUD - - tweak: moves the Vampire blood counter to a more easy to see location - - rscadd: Adds in a Changeling chemical counter display - - rscadd: Adds in a Changeling sting counter display - - rscadd: Vampire total blood and usable blood will now appear under status - - tweak: Changes vampire blood display to be similar to ling chemical counter - - bugfix: Fixes unnecessary toxin damage being dealt on severe bloodloss - - bugfix: Fixes human mobs not receiving proper random names - - rscadd: Adds in knight armor - - rscadd: Grants the chaplain a set of crusader knight armor - - rscadd: Adds in cult-resistant ERT paranormal space suit - - rscadd: Allows the Chaplain to convert his null rod into a holy sword with crusader - knight armor - - tweak: Chaplain's closet is now a secure closet - - rscadd: Adds in Assault Gear crate to cargo - - rscadd: Adds in military assault belt - - rcsadd: Adds in spaceworthy swat suits - - tweak: tweaks bandolier to hold 2 additional shotgun shells - - tweak: bartender starts off with +2 additional shells - - tweak: Reduces the cost of the space suit crate and doubles its contents - - rscadd: Refactors knives so their behavior is more universal - - bugfix: Fixes Hulk not properly being removed when your health drops below a threshold - - bugfix: Fixes flickering vision in a mining mech - Tastyfish: - - rscadd: Poly has taken a seminar on the latest trends in engine operations. - - rscadd: Player-controller parrots can now hear their headsets. - Tigerbat2000: - - bugfix: The nuclear disk escaping on the shuttle no longer counts as a syndicate - minor victory. - - bugfix: Cultists can once again actually greentext the escape objective. -2016-01-24: - KasparoVy: - - bugfix: Fixes markings overlaying underwear. - - rscadd: Nude icon in underwear.dmi - - bugfix: Fixes Vox robes not using the correct on-mob sprites. - - bugfix: Fixes unreported bug where there was a slim chance during character preview - icon generation that a character with Security Officer set to high would get - rendered with either the wrong beret sprite or no beret sprite at all. - - bugfix: Fixes an issue where Sigholt's fluff beret wasn't using the correct sprites. - Tastyfish: - - bugfix: Passively power-consuming borg modules, such as the peacekeeper movement - and shield module, won't spam the user infinitely if they're low on power anymore. -2016-01-29: - Crazylemon: - - bugfix: 'The DNA scanner has now undergone a seminar to recognize fake identities; - It will now scan the actual person''s identity, rather than their disguise (read: - wearing a mask with or without someone else''s ID).' - - rscadd: Matter eater now allows you to eat humans as if you were fat. - - tweak: Eating mobs with an aggressive grab now generates attack logs. - Crazylemon64: - - bugfix: For a short while, there was a clerical error where all AI communications - equipment was replaced with bananas. This has now been fixed. - - tweak: Ghosts can now see the contents of smartfridges and look at the drone console - - tweak: Humans now only produce one message when shaken while SSD - - bugfix: The supermatter no longer will irradiate everyone, everywhere, when it - explodes. - - tweak: Writing on paper will now add hidden admin fingerprints, so that you can't - forge mean notes in someone else's name. - - bugfix: Brains are no longer able to escape their brain by being a sorcerer. - - bugfix: Astral projecting with other runes on the same tile will now no longer - prevent you from re-entering - - bugfix: Voxxy that is become ex-voxxy no longer carry voxxy appearance! yaya! - FalseIncarnate: - - tweak: Allows plants to be identified as enhanced*. Enhancing plants results from - using reagents (like saltpetre) that affect the stats of a seed instead of using - mutagens/machines. *May not meet standards for being classified as "organic - produce". (This was already possible, just renames enhanced plants for easier - differentiation) - Fox McCloud: - - bugfix: Fixes mutadone not working with some genetic mutations - - bugfix: Fixes banana honk and silencer being alcoholic - - bugfix: Fixes Kahlua being non-alcoholic - - bugfix: Fixes polonium not metabolizing - - bugfix: Fixes being able to receive free unlimited boxes from the Merchandise - store - - rscadd: Adds in wooden bucklers - - tweak: Re-adds roman shield to the costume vendor - - tweak: Buffs Riot shield damage from 8 to 10 - - rscadd: Adds in a Skeleton race - - tweak: Tweaks the skeletons colors to be more realistic and to blend in less with - the floor - - rscadd: Adds in lichdom spell for the wizard - - rscadd: Adds in lesser summon guns spell for wizard - - rscadd: adds in Mjolnir and the singularity hammer as weapons the wizard can purchase - - rscadd: Wizard can purchase the charge spell from the spell book - - rscadd: Wizard can purchase a healing staff from the spell book - - tweak: Tweaks and lowers spell costs of utility spells for wizard - - tweak: Re-organizes the spellbook to be better divided into categories and have - a better window size - - tweak: Knock now opens+unlocks lockers - - tweak: Magic Missile has a slightly longer cooldown and no longer deals damage, - but has a lower cooldown is upgraded - KasparoVy: - - rscadd: Navy blue Centcom Officer's beret for use by the Blueshield. - - rscadd: Adds the new navy blue beret to the Blueshield's locker. - - tweak: Gives the Blueshield's berets (black and navy blue) the exact same strip - delay and armour as the Security Officer's beret. - - rscadd: Adds TG energy katana back and belt sprite. - - rscadd: Bo staff back sprite. - - tweak: Adjusts energy katana sprites to make the weapon stand out a bit more from - the regular katana. - - rscadd: Cutting open the toes of footwear so species with feet-claws can wear - them. - - rscadd: Toeless jackboots. - - tweak: Cleans up glovesnipping and lighting a match with a shoe. - - tweak: Lighting a match with a shoe produces a more appropriate message, handled - at the same standard as glove-snippingboot-cutting. - Tastyfish: - - rscadd: Cargonia now has its own section in the manifest. - TheDZD: - - rscdel: Due to budget cuts and reports of operatives accidentally firing enough - bullets to reach a state of what our scientists refer to as "enough dakka," - Syndicate High Command has decided to restore the Syndicate Strike Team arsenal - to using standard-issue L6 SAW ammunition. -2016-01-31: - Crazylemon64: - - bugfix: Syndicate borgs can now interact with station machinery - - rscadd: People with slime people limbs can now *squish - - tweak: Skrell's vulnerability to alcohol is checked on their liver, now - a liver - transplant will let them take alcohol like a champ - lacking a liver will have - the same effect as being a skrell, when drinking - FalseIncarnate: - - rscadd: Adds in the Magic Eight Ball toy, found in Claw Game prize orbs. - - rscadd: Adds in the Magic Conch Shell, an admin-only shell of power. - Fox McCloud: - - rscadd: Updates Summon Guns and Magic to include many of the new guns - - tweak: Summon Guns/Magic can no longer be used during Ragin' Mages - Tastyfish: - - rscadd: The emergency shuttle status in the Status tab now has ETA/ETD/etc like - before. - - tweak: Code Gamma+ now has a 5 minute emergency shuttle call, like Red. - pinatacolada: - - rscadd: Adds NanoUI to the operating computer - - rscadd: Adds health announcing, critical and oxygen damage aural alerts to the - computer, with a menu to selectively turn them on and off -2016-02-10: - Crazylemon64: - - tweak: The cloner now checks for NO_SCAN on the brain when scanning - unclonable - species are now truly unclonable. You are still able to revive them with a brain - transplant and a defib, however. - - rscadd: A tier-4 DNA scanner linked to a cloning system will now be able to reproduce - a body from a brain's DNA, in event of the original corpse being gibbed or similar. - - bugfix: Species with organic limbs and NO_BLOOD will no longer bleed (though still - on hit - write that off as "bone powder") - - tweak: Skeletons now lack internal organs, except for the runic mind which exists - in their head - an analogue for the brain - - rscadd: Skeletons that drink milk will be regenerated at a moderate pace, have - a small chance of mending bones, and will praise the great name of mr skeltal - - tweak: Adds a reagent system for species reacting to specific reagents - - rscadd: Slime People can now select from all human hairstyles, and their "hair" - will be tinted a shade of their body. - - tweak: Increases the frequency of the cortical borer event. - - tweak: People with borers cannot commit suicide - this applies to a controlling - borer, too. - - tweak: Borers can no longer overdose their hosts. - - tweak: Borers can now inject Saline-Glucose, Spaceacillin, Hydrocodone, Mitocholide, - Salbutamol, Capulettium+, and Charcoal. Styptic was removed, as it's pathetic - at healing when directly injected. Salicyclic acid was removed too, as its functionality - is duplicated by both hydrocodone and saline-glucose. - - bugfix: A mind trapped by a cortical borer can now understand things it could - understand when normally in its body. - - rscadd: Changes chemistry's welding tank to a wall-mounted version, to increase - the room available. - - rscadd: You can now gib butterflies and lizards with a knife - - rscadd: Ghosts can now follow mecha - - bugfix: You can now access an R&D console by emagging it - it did nothing before. - - bugfix: Walls will now properly smooth and show damage. - - bugfix: Fixes the dialog that occurs when the AI shuts off to actually do what - it says it does - Fox McCloud: - - bugfix: Fixes not being able to attach IEDs to beartraps - - bugfix: Can no longer spamclick someone to death using headslamming on a toilet/urimal - - tweak: Toilet/urinal headslamming now plays a sound - - tweak: Toilet headslamming damage reduced slightly - - rscadd: Can now fill open reagent containers in a toilet to receive "toilet water". - - tweak: No more message spam when someone fills a container using a sink - - rscadd: Can now wash your face using a sink, which washes away lipstick and wakes - you up slightly - - tweak: Washing things will now use progress bars - - tweak: Ensures consuming a single syndicate donk pocket won't get you addicted - to meth - - tweak: Kinetic Accelerators and E-bows automatically reload - Glorken: - - rscadd: Added a Knight Arena for Holodeck. - - imageadd: Added red and blue claymore sprites. - - spellcheck: Changed overrided to overrode when emagging Holodeck computer. - KasparoVy: - - rscadd: Vox versions of the Officer SWAT sechailer + HOS SWAT sechailer + Warden - SWAT sechailer. - - rscadd: Resprited versions of most Human masks to fit Unathi, Tajara and Vulpkanin. - - rscadd: Warden now gets their own version of the SWAT sechailer in their locker. - - tweak: HOS now gets the appropriate version of the SWAT sechailer in their locker. - - tweak: Repositioned smokeables now available for Vox, Unathi, Tajara and Vulpkanin. - - tweak: Properly shades Vox bandana down-state sprites. - - rscadd: Readds Tajaran bald hairstyle. - - rscadd: Alternate style of non-Human breath mask (incl. surgical/sterile mask) - down-state positioning. - - tweak: Corrects all non-Human species' breath mask (incl. surgical/sterile mask) - down-state icons to use the right position style. - - tweak: Minor adjustments to Tajaran breath mask up-state sprites. - PPI: - - rscadd: Adds a reconnect button to the File menu in the client. - - rscadd: Adds head patting - Regen: - - tweak: Powersink can now drain a lot more power before going boom - - tweak: Buffed the powersinks drain rate - - tweak: Buffed explosion from an overloaded powersink, try to find it instead of - overloading the grid. - - rscadd: Admin log warning before the powersink explodes - Spacemanspark: - - rscadd: Miners can now utilize the power of mob capsules to take along their lazarus - injected mining creatures! - - rscadd: Store your Pokemo- er, sorry, I mean mining mobs that you've captured - in the lazarus capsule belt. - Tastyfish: - - bugfix: Species that don't breathe can kill themselves now! - - rscadd: Suicide messages are now catered to your species. - - tweak: Shortened the default pill & patch name when using the ChemMaster. - - rscadd: The chaplain now has a service radio headset, as Space Jesus intended. - TheDZD: - - tweak: When Ahelping, "Question" is now "Mentorhelp" and "Player Complaint" is - now "Adminhelp." - - tweak: Mentorhelps and PM replies from mentors appear in a bold aqua blue color. - - tweak: Adminhelps and PM replies from admins appear in a bold bright red color. - - tweak: PM replies from players appear in a dull/dark purple color. - - rscadd: Adds admin attack log to players being converted to cult. - - rscadd: Adds shadowling thrall jobbans. - - rscadd: Jobbanned players who are converted to shadowling thrall, revolutionary, - or cultist will have the control of their body offered up to eligible ghosts. -2016-02-13: - Crazylemon64: - - tweak: Relaxes the check on what atoms you can follow to any movable atom - - tweak: Mages are now more ragin - - tweak: Admins can now adjust the total number of wizards at runtime by tweaking - either max_mages, or players_per mage - DaveTheHeadcrab: - - rscadd: Adds new worn icons for duffelbags to better reflect their size, compliments - of WJohn at /tg/ - FalseIncarnate: - - rscadd: Adds burritos, made from cutlets, beans, rice, capsacin oil (hotsauce), - cheese, and flat dough (because we lack proper tortillas) in the microwave. - - rscadd: Adds chimichangas. You know you want a deep-fried burrito. - Fox McCloud: - - tweak: Updates some spell icons with better/higher quality icons - - tweak: Updates unarmed attacks to allow for more customization - - tweak: Updates martial arts so they factor in specie's attack messages and sounds - - tweak: Re-balances Sleeping Carp fighting style - - tweak: Re-balances Bo Staff - - tweak: 'Rebalances Golem: they should now be spaceproof, fire+cold proof, rad - proof, virus immune, clonable, parapen+syringe gun immune, deal increased melee - damage. Their armor has been reduced to 55 melee across the board, their slip - immunity removed, pain immunity removed, and they''re slightly slower' - - bugfix: Fixes Ei Nath generating two brains - - bugfix: Ensures the Necromatic Stone generates actual skeletons - - bugfix: Can now strip PDA/IDs from Golems - - bugfix: Fixes sleeping carp grab not being an instant aggressive grab - - bugfix: Fixes an exploit with declaring war on the station - KasparoVy: - - rscadd: Orange and purple bandanas for all station species. - - rscadd: The ability to colour bandanas with a crayon in a washing machine. - - tweak: Refactors the bandana adjustment system. - - tweak: Minor adjustments to Tajaran and Unathi bandana east/west sprites. - - tweak: Adjusting a bandana will now take if off of your head/face and put it in - an available hand. If both hands are available, it goes in the selected hand. - - bugfix: Adjusting a coloured bandana will no longer revert it to the original - coloured icons anymore. - - bugfix: Adjusting a bandana from mask-style to hat-style means the bandana won't - obscure your identity anymore. - - rscadd: Greys now use re-positioned smokeables. They no longer smoke out the eyes. - TheDZD: - - bugfix: Fixes spacepods being able to shoot through walls. - - tweak: Lowers spacepod weapons fire delay. - - tweak: Increases spacepod weapons energy costs. - - tweak: Makes spacepods move at speeds not rivaling those of photon beams. They - are now a hair bit faster than a person with a jetpack. - - tweak: Reduces battery costs for spacepod movement. -2016-02-24: - Crazylemon64: - - tweak: The defib should be more reliable on people who have ghosted - - tweak: The defib will now give a message if the ghost is still haunting about - - rscadd: Attacking someone with an accessory will now let you put things on them - without having to strip them. - - bugfix: Borers will now properly detach upon death of a mob they are controlling - - tweak: Borers can now see their chemical count while in control of a mob - - rscadd: Borers can now silently communicate with their host - this is not available - to the host until the borer has either begun to communicate, or has taken control - at least once - this is to avoid spoiling that the borer exists - - tweak: Borers won't be able to talk out loud inside of a host, by default - they - can remove this safeguard with a verb under their borer tab. Borer hivespeak - is unaffected. - - tweak: Borers infesting and hiding are now silent. - - tweak: Made borer's chem lists more nicely formatted - - bugfix: No more superspeed attacking simplemobs - - tweak: New players now show up properly under the "who" verb when used as an admin - - rscadd: Mining drones will now automatically collect sand lying around - - bugfix: RIPLEYs can now drill asteroid turfs for sand - - rscadd: You can now load exosuit fuel generators with items containing their material - - this means you can fuel yourself off of ores, but this will be highly inefficient - and cost you mining points later on, as you can't take fuel back out. - - rscadd: You can now load the fuel generators from an ore box. - - tweak: The plasma generator now produces 3x as much power from the same amount - of fuel - this lets it even remotely compete with the uranium generator. - - tweak: You can now light cigarettes off of burning mobs. - - tweak: Exosuit tracking beacons now fit in boxes - prior, they were far too large - for even a backpack, as they shared the same size as all other mecha equipment - - tweak: Miners can now collect ore by walking over it with an ore satchel on. - FalseIncarnate: - - rscadd: Adds prize tickets as a replacement for physical arcade prizes. - - rscadd: Adds a buildable prize counter to exchange tickets for prizes. - - rscadd: Adds a bike. Despite what Prof. Oak might claim, you can ride it indoors. - - rscadd: Adds colorful wallets, for that old school arcade pride. - - bugfix: Fixes accidental removal of plump helmet biscuit recipe. - - rscadd: Temporarily adds a prize counter to the bar (Cyberiad) or dorms (MetaStation), - and adds a max upgrade one to the Ninja Holding Area (Cyberiad z2) - - bugfix: Fixes Metastation. Seriously fixed a lot, just read the PR description - for the full list. - FlattestGuitar: - - rscadd: Adds IPC alcohol and a few derivative drinks - - tweak: IPCs can now drink and be fed from glasses - Fox McCloud: - - tweak: Laser eyes mutation no longer drains nutrition - - tweak: 'splits the EMP kit into two things: the standard EMP kit (2 grenades and - an implant), and the EMP flashlight by itself' - - tweak: nerfs heart attacks so they do less damage - - tweak: Pickpocket gloves now put the item you strip into your hands as opposed - to the floor - - tweak: Picketpocket gloves can now silently strip accessories - - tweak: Pickpocket gloves will no longer give a message for messing up a pickpocket - KasparoVy: - - bugfix: Adjusting masks while they are not on the face will no longer turn off - internals. - - bugfix: Adjusting masks while they are not on the face will now cause the mask - to hide/reveal the wearer's identity the next time it's worn as intended. - - rscadd: Adds the ability to open/close bomber jackets. - - rscadd: Adds a security bomber jacket. This jacket inherits the protection and - storage capabilities as a standard Security vest with additional bomber jacket - benefits. - - rscadd: Adds UI button in top left of screen for jacket adjustment. - - tweak: Replaces the standard bomber jacket in the Pod Pilot bay with the Security - version. - - tweak: Centralizes jacket/coat adjustment handling. - - tweak: All jackets start closed by default. - - rscadd: Geneticist duffelbag on-mob sprite (for all species). - - rscadd: Vox-fitted backpacks, satchels, ERT backpacks, duffelbags and defib unit. - - tweak: Refactors back-item icon generation. - - bugfix: Typo in the description of Santa's sack. - - bugfix: Missing punctuation and gender macros in the description of the bag of - holding. - - bugfix: The tweak to back-icon generation fixes a bug where the wrong sprite name - was being used to generate back-item icons. - PPI: - - rscadd: Adds the ability to hide papers in vents. You can now leave a romantic - love letter, exchange information in secret, or hide papers infused with the - power of nar'sie from sight. - Regen1: - - rscadd: Adds the Immolator laser gun, a modified laser gun with 8 shots that will - ignite mobs, can be made in R&D - Spacemanspark: - - rscadd: Adds *yes and *no emotes to Synthetics. Glory to Synthetica. - Tastyfish: - - tweak: The PDA system has been completely redone behind the scenes! It should - be functionally similar, although there is now a Home and Back button at the - bottom as appropriate. - - rscadd: All of the heads now have multicolored pens. - - rscadd: EngiVend now has 10 camera assemblies. - - tweak: Borgs can now use vending machines. - - rscadd: There are now picture frames that can be made from the autolathe or wood - planks for papers, photos, posters, and canvases! - pinatacolada: - - tweak: Makes the Protect Station AI law board no longer consider people that damage - the station crew, instead of human - ppi: - - tweak: When revealed Revenants will not be able to move at the maximum move speed, - nor be able to pass through any solid object, like walls, windows, grills, computers - and mechs. -2016-02-26: - FalseIncarnate: - - tweak: Chocolate can now make you fat, as expected. - Fox McCloud: - - tweak: stamina damage now regenerates slightly faster - - rscadd: Adds in whetstones for sharpening objects - - tweak: Kitchen vendor starts off with 5 salt+pepper shakers - - tweak: Can now point while lying or buckled - - bugfix: Fixes Capulettium Plus not silencing - - bugfix: Fixes slurring, stuttering, drugginess, and silences last half of what - they should - KasparoVy: - - bugfix: Jackets that start open are recognized as actually being open already - now. This fixes a bug with certain items that don't have an open state, or cases - where it ended up giving an item the wrong icon (one that didn't exist) - Spacemanspark: - - bugfix: Fixes synthetics from giving off the proper message in the chat box when - using the *yes and *no emotes. - Tastyfish: - - rscadd: Wheelchairs, janicarts, and ambulances can now go through doors according - to the user's driver's access. -2016-03-07: - Crazylemon64: - - rscadd: People with VAREDIT can now write matrix variables - - rscadd: People with VAREDIT can now modify path variables - - tweak: Refactors the variable editor code somewhat. - - rscadd: The buildmode area tool now shows reticules of what you've selected. - - bugfix: Switching mobs while using the buildmode tool no longer screws up your - UI. - - tweak: Refactors buildmode so it's no longer a special-case system. - - rscadd: Adds a copy mode to build mode, which lets you duplicate objects. - - tweak: Any mob in buildmode can work at the fastest possible rate. - - bugfix: Fixed a problem where the icons of a person would not correctly update - when changing gender. - - tweak: One's hairstyle only adjusts on gender change if it's incompatible with - your new gender. - - bugfix: Fixed a bug where a person's icon would only be updated if their sprite - had a new layer added or removed. - - bugfix: You no longer lose your name when monkeyized and reverted - you'll still - look like a monkey while you're a monkey, though. - - bugfix: Your organs will now match your gender when you are cloned. - - bugfix: Skeletons (when a body rots) no longer retain a fleshy torso. - - bugfix: Putting people in an active cryotube now produces the message on insertion, - rather than release. - - bugfix: An EMP'd cloning pod will now display its sprites correctly. - FalseIncarnate: - - tweak: Water Balloons can be filled from more sources than just beakers and watertanks. - Fox McCloud: - - bugfix: Fixes the "yeah" glasses so the sound doesn't vary and a message is displayed, - on use - - bugfix: Noir mode only activates when the glasses are equipped to your actual - eyes - - rscadd: Noir Glasses mode can be toggled on or off (defaults to off) - - bugfix: Mimes can no longer use spells and continue speaking - - tweak: Mime abilities are now spells with proper icons - - tweak: Mime wall now last 30 seconds, up from 5 - - tweak: forecfields/invisible walls now block air currents - - rscadd: Adds the Sleeping Carp scroll to the uplink for 17 TC - - bugfix: Fixes Shadowlings being able to use guns - - bugfix: Fixes sleeping carp scroll users being able to use guns - - bugfix: Fixes the Experimentor throwing one item at a time - - tweak: Experimentor menu now automatically refreshes after use - - tweak: Lowers surgery times across the board - - tweak: Removes scalpels causing 1 damage on successful surgery - - tweak: Removes random chance to fracture ribs on a successful surgery - - tweak: Mining drills now have an edge - KasparoVy: - - tweak: Jackets who have the verb available but are not intended to be adjusted - will not have the action button available. - - bugfix: You can now adjust breath masks while buckled into beds and chairs. - - bugfix: Known issues with adjusted jackets using the wrong sprites. - - rscadd: Blueshield coat in hand and item icons. - - rscadd: Hulks now rip apart adjustable and droppable jackets. The items stored - in the jackets get dropped on the ground. - Tastyfish: - - tweak: Infrared emitters can now be rotated while already in an assembly via the - UI popup. - - tweak: The infrared emitter can no longer be hidden inside of boxes and still - work. - - rscadd: The beach now has a border and is splashier. - - rscadd: Gives Psychiatrist a paper bin, clipboard, and multicolored pen. - - rscadd: Gives the Librarian / Jouralist a multicolored pen. - - rscadd: Gives the NT Representative a clipboard. - - tweak: The ethanol-based neurotoxin drink is now called Neuro-toxin to avoid being - confused with the deadly toxin. - VampyrBytes: - - bugfix: Fixes emotes ending with s needing 2. Emotes now work with grammatical - options eg ping or pings, squish or squishes - - tweak: Updated emote help with missing emotes. Help will also show any species - specific emotes for your current species -2016-03-08: - Crazylemon64: - - tweak: Slime people are now more vulnerable to low temperatures. - - rscadd: Slime people are able to slowly regrow limbs at a high nutrition cost. - - rscadd: Slime people now slowly shift color based on reagents inside of them - - disabled by default, toggle it with an IC verb - - tweak: Slime people's cores are more vulnerable to damage - - bugfix: Species-related abilities now properly are removed - no more vox hair - stylists, unfortunately. - Fethas: - - bugfix: the nest buckle now looks for the right organ path - - bugfix: Fixed some sprites. - - bugfix: No more putting no drops in rechargers, - Fox McCloud: - - soundadd: Implement's goon's gibbing sound - - soundadd: Implement's goon's gibbing sound for robots/silicons - - sounddel: Removes old gibbing sound - Spacemanspark: - - rscadd: Lazarus Injector's can now be emagged to activate their special features, - alongside using EMPs on them. - Tastyfish: - - rscadd: Mimes now have a new ore, Tranquillite, used to bring peace and quiet - to the station. - - rscadd: There are also permanent invisible walls and silent floors that can be - made from tranquillite. - - rscadd: The Recitence mech is now buildable! - - tweak: The Recitence mech is now playable! - - tweak: Mid-round selection for various creatures and antagonists now consistently - asks permission. - TheDZD: - - rscadd: Adds justice helmets with flashing lights and annoying sirens. - - rscadd: Adds crates containing said helmets. - - rscadd: Also includes a version of the helmet that can only be spawned by admins, - and just has a single red light in the center instead of the stereotypical police - blinkers. - monster860: - - bugfix: Space pod transitions are now fixed. -2016-03-16: - Crazylemon64: - - tweak: Being in godmode now makes you immune to bombs - - rscadd: Science members now get compensated when they ship tech disks to centcomm. - - rscdel: Science crew are no longer paid when they "max" research. - - bugfix: Roboticists now get credit for making RIPLEYs and Firefighters - - tweak: Slime people can now regrow limbs on a more lax nutrition requirement - - tweak: Enhances the nutripump+ to let slime people regrow limbs with it active - - bugfix: Skeletons, slime people, IPCs, and Diona no longer leave blood when hit - - bugfix: Rejuvenating a slime person will no longer clog up their "blood" - - tweak: Slime people will now regenerate "blood" from having water in their system - - tweak: The decloner can now be created again - - rscadd: Environment smashing mobs can now destroy girders. - DaveTheHeadcrab: - - tweak: Removes the check for species on the update_markings proc. - FalseIncarnate: - - tweak: Xeno-botany is now more user-friendly, and less random letters/numbers. - - rscadd: Hydroponics now has a connector hooked up to the isolation tray and a - new connector in their back room for those strange plants that like spewing - plasma or eating nitrogen. - - rscadd: You can now (finally) build the xeno-botany machines, and science can - print off their respective boards. - Fethas: - - tweak: Syringes are no longer sharp - - bugfix: byond likes direct pathing so item/organ/internal not item/organ even - if it shouldn't be in the internal_organs list. This was preventing the list - from doing stuff correctly. - - tweak: fixed ipc organ manipulation surgery, you can now insert a replacment ipc - organ directly instead of needing a screwdriver in your main hand - - bugfix: nanopaste now will repair organs with robotic >= 2 instead of > 2 cuase - i am an idiot - - bugfix: Fix, hopefully, for a runtime for clientless mobs whos head are cut off... - - bugfix: Hopefully fixes issues with diona eyes - - bugfix: Though shalt not eat robotic organs..including cybernetic implants.. - - bugfix: ITS SURGERY_STEP/DETHRALL NOT SURGERY_STEP/INTERNAL/DETHRALL - FlattestGuitar: - - rscadd: Adds three new synthanol drinks - - tweak: Drinking synthanol is now a bad idea if you're organic - - tweak: A glass of holy water now looks like normal water - Fox McCloud: - - soundadd: Adds in drink fizzing sound - - tweak: Drink/bartender recipes use this new fizzing sound in addition to a few - other recipes - - soundadd: Adds in a fuse burning sound - - tweak: Bath salts, black powder, saltpetre, and charcoal use this sound now - - soundadd: Adds in a matchstrike+burning sound - - tweak: Lighting a match triggers this new sound - - soundadd: Adds in scissors cutting sound - - tweak: Cutting someone's hair uses this new sound - - soundadd: Adds in printer sounds - - tweak: printing off papers from various devices typically uses these sounds - - soundadd: Adds computer ambience sounds - - tweak: black box recorder and R&D core servers both play this sound at random - rare intervals - - tweak: Reduces the tech level (and requirement) for nanopaste - - tweak: Reduces the tech level (and requirement) for the plasma pistol - - tweak: Removes Nymph and drone tech levels - - tweak: Reduces tech levels on the flora board - - tweak: Adds tech level requirements to mech sleepers, mech syringe guns, mech - tasers, and mech machine guns - - tweak: Increases tech cost of the decloner - - tweak: Removes the pacman generators - - tweak: Removes emitter - - tweak: Removes flora machine (functionless anyway) - - tweak: Removes the pre-spawned nanopaste - - tweak: Removes space suits - - tweak: Removes excavation gear - - tweak: Replaces the soil with actual hydroponic trays (more aesthetic than anything) - - tweak: Removes most external asteroid access from the station - - tweak: Excavation storage is now generic science storage - - tweak: removed the plasma sheet - - bugfix: Fixes augments not showing up in R&D unless specifically searched for - - bugfix: Fixes some augments being unavailable in mech fabs - - bugfix: Fixes augments having no construction time - - bugfix: Fixes xenos not gaining plasma when breathing in plasma - - bugfix: Fixes plasma reagent not generating plasma for a person - - rscadd: Screaming has different sounds based on being male or female - - soundadd: Implements Goon's screaming sounds. - - rscadd: Screaming tone is now based on age of character instead of being random - - tweak: Ups the cooldown on screaming from 2 seconds to 5 seconds - - tweak: Removes chance for Whilhelm scream - - rscadd: Borgs can now scream - - rscadd: Monkey's now have a unique screaming sound - - rscadd: IPCs now scream like cyborgs - - rscadd: Updates slot machines to have higher jackpots and more payouts with more - interesting sounds - - rscadd: 'Adds X-Ray, Thermal, Anti-tun, and Reviver implants to the nuke ops uplink - (augments come with one auto-implanter) rcsadd: Adds in augment auto-implanter, - which inserts and implant without surgery' - - tweak: tweaks a large number of chems; behaviors are largely retained, but new - flavor messages, probabilities, etc may be present; overall, you can expect - chems to do the same thing - - tweak: 'Tabun re-replaced with Sarin rcsadd: New reagent: cholesterol: if overdosed - on, it can cause a heart attack--fatty foods, cheese, eggs, and some meats all - produce cholesterol in your body.' - - rscadd: Mixing Sarin, Meth, or Cyanide will poison in a very small area of the - reaction if you're not on internal OR not wearing a gas mask - - rscadd: Chemist warddrobe now has two gas masks - - tweak: Teslium will now impact synthetics AND organics - - bugfix: Fixes facehuggers hugging already infected people - - bugfix: Fixes facehuggers hugging people while dead - - bugfix: Fixes Embryo's developing twice as fast as they should - - bugfix: Fixes up some behaviors with xeno eggs - - tweak: Xeno acid can now melt through floors and the asteroid - - rscadd: Xeno's now play the gib sound when actually gibbed - - rscadd: Implements Changeling headcrabs/headspiders - - bugfix: Fixes xenos not throwing their organs when gibbed - - bugfix: Fixes swallowed mobs not being ejected when a human is gibbed - - rscadd: Adds in spider eggs reagent, an infectious reagent that requires surgery - to correct - - bugfix: Fixes EMPs causing eye implant users to be permanently blind - - tweak: Increases bag of holding's storage capacity - - rscadd: Removing a heart no longer kills the patient instantly, but induces a - heart attack - - bugfix: Demon hearts will not work - - bugfix: Should now actually be able to re-insert hearts - - rscadd: Reworks addictions to bettter differentiate them betweeen overdosing and - make them more realistic. - - tweak: 'changes which chems are addictive, currently, the follow reagents are - now addidctive: meth, crank, krokodil, bath salts, space drugs, perfluoradecalin, - omnizine, coffee, nicotine, fliptonium, ultra lube, surge, fake cheese, weird - cheese, ephedrine, diphenhydramine, teporone, and morphine' - - rscadd: sleepers help you recover from addiction faster - - rscadd: Can now make cable coils in autolathes - - bugfix: Fixes the slot machine announcements not displaying properly - Tastyfish: - - tweak: The super fart mutation now gives you a spell-like ability instead of augmenting - the emote. - - tweak: Vampire abilities are now in their own Vampire tab, as well being action - buttons at the top, like spells. - - bugfix: Cloning a vampire no longer makes them lose their abilities. - - bugfix: Vampires can no longer hypnotize chaplains. - - bugfix: Being a full vampire (500+ total blood) actually makes you immune to holy - water reliably now. - - rscadd: 'Some old away missions are back: Academy, Black Market Packers, Space - Hotel, Station Collision, and Wild West. Go out and round up some hostiles!' - - bugfix: Shuttle consoles now pair up to the engineering, mining, research, or - labor shuttle when built or used before pairing, as long as the shuttle is near - the console, or the shuttle is moved to be nearby. - monster860: - - rscadd: Mining station now has a podbay. - - rscadd: Ore scooping module for the spacepod. - - rscadd: 'Three mining lasers for spacepod: Basic, normal, and burst.' - - bugfix: Shooting weapons south or west of spacepod will actually hit adjacent - targets now, and won't shoot through walls anymore. - taukausanake: - - rscadd: Mice can now be picked up like diona -2016-03-22: - Crazylemon64: - - bugfix: Repairs all sorts of eldritch occurences that happen when you put an organic - head on an IPC body, as well as some decapitation bugs - - bugfix: Makes heads keep hair on removal - - bugfix: Amputated limbs from a DNA-injected individual now will keep their appearance - of the DNA-injected person - - bugfix: Wounds will vanish on their own now - - rscadd: Admins now have an "incarnate" option on the player panel when viewing - ghosts for quick player instantiation - - bugfix: Fixes a runtime regarding failing a limb reconnection surgery - - bugfix: Copying a client's preferences now overrides the previous mob's DNA - - bugfix: A DNA injector is now more thorough, and affects the DNA of mobs' limbs - and organs - - bugfix: DNA-lacking species can no longer be DNA-injected - - bugfix: Brains are now labeled again - - rscadd: Splashing mitocholide on dead organs will make them live again. - - rscadd: The body scanner now detects necrotic limbs and organs. - - bugfix: pAIs and Drones are now affected by EMPs and explosions while held. - Fethas: - - rscadd: Adds a surgery for infection treatmne/autopsys that is simply cut open, - retract, cauterize - - bugfix: fixes a dumb error in internal bleeeding surgerys - - rscadd: Chaos types no longer random teleport, but will make the target hallucinate - everyone looks like the guardian. - FlattestGuitar: - - rscadd: Adds a snow, navy and desert military jacket. - Fox McCloud: - - tweak: Removes random 1% chance to heal fire damage - - tweak: Removes passive healing from resist heat mutation - - tweak: Regen mutation heals every cycle (albeit less, on average), but doesn't - cost hunger - - bugfix: Fixes not being able to speak over xeno common or hivemind when you receive - the Xeno hive node - - rscadd: Adds in the ability to transfer non-locked metal+glass only designs from - the protolathe to autolathe - - tweak: Changes Outpost Mass Driver to prevent accidental spacings - - tweak: Shadow people no longer dust on death, are rad immune+virus immune, and - can be cloned. Slip immunity removed - - tweak: Shadowlings no longer get hungry or fat and no longer dust on death - KasparoVy: - - rscadd: The ability to change your head, torso and groin as an IPC in the character - creator. Non-IPCs cannot access the parts. - - rscadd: Head, torso and groin sprites for all mechanical limb/bodypart brands - but Morpheus and the unbranded ones (since those already exist) from Polaris. - - rscadd: Faux-eye optics for non-Morpheus heads. - - rscadd: The ability to change optic (eye) colour if you've got a non-Morpheus - head. - - rscadd: The ability to choose human hair styles (wigs) and facial hair styles - (postiche) with non-Morpheus heads. Non-Morpheus heads cannot choose screens. - Conversely, Morpheus heads cannot choose wigs or facial hair. - - rscadd: Two hair styles from Polaris. - - rscadd: The ability for IPCs to wear undergarments (shirts and trousers). - - rscadd: Antennae (colourable) for IPCs. - - tweak: IPC monitor adjustment verb will now adjust optic colour if the head is - non-Morpheus. - - bugfix: Combat/SWAT boots can now be toecut and jacksandals can't. - - bugfix: ASAP fix to what would've broken the ability to configure prostheses in - character creation. - - bugfix: Adjusted masks no longer block CPR (including bandanas). - - bugfix: You can no longer run internals from adjusted breath masks (or airtight - adjustable masks in general). - Regens: - - tweak: Robotic hearts will now properly give the mob a heart attack instead of - just damaging it when EMP'd - - rscadd: Assisted organs will now also take damage from EMP's - - bugfix: Internal robotic and assisted organs will now actually take damage from - EMP's - Tastyfish: - - rscadd: Adds PDA chatrooms. Post memes! Talk to your fellow collaborators! Get - caught! - - tweak: You can now set the PDA messenger to automatically scroll down to new messages. - - rscadd: Pet collars now act as death alarms and can have ID's attached to them. - - tweak: All domestic animals can now wear collars. - - rscadd: You can now make video cameras at the autolathe. - TheDZD: - - bugfix: Fixes an instance of old code being so incredibly, unbelievably, makes-me-want-to-stab-myself-in-the-eye-edly - idiotic. - TravellingMerchant: - - imageadd: Kidan have new sprites! - tigercat2000: - - rscadd: Nukeops now have an assault pod, they can use it for 30 TC. Loud and mean. - - bugfix: Lighting overlays can no longer go below 0 lum_r/g/b - - bugfix: Shuttles will work with lighting better. - - bugfix: Wizards can no longer teleport to prohibited areas such as Central Command. -2016-03-25: - Crazylemon64: - - bugfix: You now will actually have the correct `real_name` on your DNA. - - bugfix: No more roundstart runtimes regarding IPC hair. - - bugfix: Mitocholide rejuv will work more usefully now. - - bugfix: Limbs and cyborg modules will no longer appear in your screen. - - bugfix: Cyborg module icons are now persistent throughout logging in and out. - - bugfix: Various cyborg modules, like engineering, now use the proper icon. - FlattestGuitar: - - rscadd: Adds confetti grenades. - Fox McCloud: - - bugfix: Fixes Sleeping Carp combos not having an attack animation - - bugfix: Fixes several chems not properly healing brute/burn damage, consistently, - as intended - KasparoVy: - - bugfix: Unbranded heads and groins no longer invisible. - - bugfix: Zeng-hu left leg will now be in line with the body when facing south. -2016-03-26: - Fox McCloud: - - rscadd: Adds in dental implant surgery. Implant pills into people's teeth. - - tweak: Major rebalance and Shadowling update (https://github.com/ParadiseSS13/Paradise/pull/3986 - for details). In general, Shadowlings can no longer enthrall or engage in Shadowling - like behavior, pre-hatch. Post-hatch, shadowlings are much more powerful, with - a ride array of New abilities such as extending the shuttle or making thralls - into lesser shadowlings. Shadowling gameplay should not revolve almost entirely - around darkness, as opposed to pre-hatch shenanigans. - - rscadd: Robotics now has a "sterile" surgical area for performing augmentations - - rscadd: Adds the FixOVein and Bone Gel to the autolathe - - tweak: ensures all surgical tools have origin tech on them; lowers origin tech - on FixoVein - KasparoVy: - - rscadd: Slime People can now wear underwear. - - rscadd: Slime People can now wear undershirts. - TheDZD: - - tweak: NT has removed trace amounts of a highly-addictive substance from the "100% - real" cheese used in cheese-flavored snacks. As a result, incidence rates of - crewmembers becoming addicted to Cheesie Honkers should reduce to zero. - - tweak: After receiving complaints about crewmembers often being unable to physically - function without a back-mounted barrel of coffee, NT has replaced station all - sources of coffee on the station, including coffee beans themselves with a largely - decaffeinated version. It was funny the first time almost every crewmember aboard - the NSS Cyberiad was lugging around their own oil barrel filled with coffee, - it wasn't so funny, nor good for productivity the eighteenth. -2016-04-02: - Crazylemon64: - - rscadd: Metal foam walls will now produce flooring on space tiles - - bugfix: Syringes will now draw water from slime people. - FalseIncarnate: - - tweak: Let's you know when your container is full when filling from sinks. - - tweak: Prevents splashing containers onto beakers and buckets that have a lid - on them. - - rscadd: Pill bottles can now be labeled with a simple pen. - - tweak: Beakers/buckets (and pill bottles) now accept 26 character labels from - pens. - Fethas: - - tweak: Various spells have had a tweak to stun/reveal/cast, some other number - stuff... - - rscadd: Nightvision - - tweak: harvest code is now in the abilites file. - - rscadd: New fluff objectives - - bugfix: Hell has recently remapped its blood transit system and you can now once - again crawl through blood. We are sorry for the-GIVE US YOUR SOUL! - FlattestGuitar: - - tweak: Alcoholic beverages now have proper levels of ethanol in them. Good luck - passing out after a beer. - Fox McCloud: - - rscadd: Adds in the Lusty Xenomorph Maid Mob; currently admin only. - - bugfix: Fixes xenomorph brains having the wrong sprite, no origin tech, and incorrect - name - - tweak: removes xenomorph egg from hotel - - tweak: upgrades are no longer needed to for the available toys in the prize vendor - - rscadd: Implements Advanced Camera Consoles. A type of camera console that function - like AI's vision style. Non-buildable/accessible. - - rscadd: Adds in Xenobiology Advance Cameras. A type of camera console that functions - like advanced cameras, but only works in Xenobiology areas; can move around - slimes and feed them with the console as well. Also non-buildable/accessible - (for now). - - rscadd: Adds in cerulean slime reaction that generates a single use blueprint. - On use it colors turfs a lavender color - - rscadd: Adds disease1 outbreak event - - rscadd: Adds appendecitis event - - rscadd: Roburgers now properly have nanomachines in them - - rscadd: Re-adds nanomachines - - tweak: Experimentor properly generates nanomachines instead of itching powder - - bugfix: Fixes big roburgers having a healing reagent in them - - rscadd: Adds nanomachines to poison traitor bottles - - rscadd: Tajarans can now eat mice, chicks, parrots, and tribbles - - rscadd: Vulpkanin and Unathi can now eat mice, chicks, lizards, chickens, crabs, - parrtos, and tribbles - - bugfix: fixes spawned changeling headcrab behavior - KasparoVy: - - bugfix: Incisions made at the beginning of embedded object removal surgery can - now be closed in the same procedure. - ProperPants: - - rscadd: Maint drones have magboots. - - rscdel: Removed plastic from maint drones. Literally useless for station maintenance. - - tweak: Increased starting amounts of some materials for maint drones and engi - borgs. - - experiment: Reduced the number of lines taken by Engineering cyborgs calling on - materials stacks. - - rscadd: Operating tables can be deconstructed with a wrench. - - spellcheck: Fixed and shortened description of metal sheets. - Tastyfish: - - rscadd: Bots can now be controlled by players, by opening them up and inserting - a pAI. *beep - - bugfix: MULEbots can now access the engineering destination. - - bugfix: All MULEbot destinations should now have the correct load/unload direction, - meaning the crates won't be dumped inside the flaps. - - rscadd: Diagnostic HUD's now give health and status information about bots. - - bugfix: MULEbot rampage blood tracks are now rendered correctly and handle UE - traces as appropriate. - - experiment: Bots should (hopefully) lag the game less now. - - tweak: Beepsky contains 30% more potato. - - tweak: Action progress bars are now smooth. - - tweak: Clicking a filled inventory slot's square with an open hand now clicks - the item in the slot. - - rscadd: Status displays now display the time when in Shuttle ETA mode and no shuttle - activity is happening. - - tweak: Shuttle ETA countdowns on status displays are now amber. - - rscadd: pAI's can now use the PDA chatrooms. - - rscadd: Adds treadmills to brig cells, to give the prisoners something productive - to do. - TheDZD: - - rscdel: A lot of the guns and armor in the station collision, space hotel, academy, - and wild west away missions have been removed/replaced. - - rscdel: Removes that fucking facehugger from station collision. - tigercat2000: - - rscdel: Virus2 has been removed. - - rscadd: Virus1 is back. Viva la revolution. - - rscadd: You can now have up to 20 characters. -2016-04-07: - Crazylemon64: - - bugfix: Removes an offset from the advanced virus stealth calculation, causing - viruses to be more stealthy than the sum of their symptoms. - - bugfix: Mulebots will now send announcements to relevant requests consoles on - delivery again. - FalseIncarnate: - - rscadd: Adds logic gates, for doing illogical things in a logical manner. - - rscadd: Adds buildable light switches, for all your light toggling needs. - - bugfix: Fixes a resource duplication bug with mass driver buttons. - Fethas: - - tweak: maybe makes them last longer...maybe..and fixes the event end message - Fox McCloud: - - rscadd: Maps in the slime management console to Xenobio - - tweak: Reduces Xenobio monkey box count from 4 to 2 - - bugfix: Fixes weakeyes having a negligible impact - - rscadd: Can spawn friendly animals with a new gold core reaction by injection - with water - - tweak: Hostile animal spawn increased from 3 to 5 for hostile gold cores - - tweak: Swarmers, revenants, and morphs no longer gold core spawnable - - bugfix: Fixes invisible animal spawns from gold core/life reactions - - rscadd: Adds tape to the ArtVend - - tweak: Can no longer use sentience potions on bots - - rscadd: Added in Plasma Dust reagent, acquired by grinding plasma sheets; it's - more toxic than regular plasma and generates plasma gas when spilled onto turfs. - - tweak: Slimecore reactions now require plasma dust as opposed to dispenser plasma - - rscadd: Added in new Rainbow slime; inject with plasma dust to get a random colored - slime. Acquire by having 100 mutation chance on a slime when it splits. - - rscadd: Monkey Recycler can produce different types of monkey cubes; change the - cube type by using a multitool on the recycler - - tweak: Epinephrine/plasma reagents changing mutation rate has been removed - - tweak: Mutation chance is inherited from slime generation to slime generation - as opposed to being purely random. - - tweak: 'New reactions added for red and blue extracts: red generates mutator, - which increases mutation chance, and blue generates stabilizer, which decreases - mutation chance.' - - tweak: Slime glycerol reaction removed - - tweak: Slime cells are now high capacity cells (more power than before) - - tweak: extract enhancer increases the slime core usage by 1 as oppose to setting - it to three - - tweak: slime enhancer increases slime cores by 1 as opposed to setting the core - amount to 3 - - tweak: Chill reaction lowers body temperature slightly more so it doesn't just - wear off instantly - - tweak: Reduces Xenobio plasma sheets from 8 to 3 and removes that pesky boombox - - bugfix: Processors no longer produce 1 more slime core than intended - - bugfix: Less blank/spriteless/empty foods from the silver core reaction - - tweak: Virology mix reactions now use plasma dust as opposed to plasma - - tweak: Statues can no longer move/attack people unless they're in total darkness - or all mobs viewing them are blinded - - tweak: statues are invincible to anything other than full out gibbing. - - tweak: Statues flicker lights spell range increased - - tweak: Blind spell no longer impacts silicons - - bugfix: Fixes statues being able to attack/move whenever they feel like it, regardless - of client statues - - bugfix: Fixes blind spell impacting the statue - Tastyfish: - - tweak: Beepsky is no longer a pokemon. - - tweak: pAI-controlled Bots now reliably speak human-understandable languages over - the radio. - - rscadd: More floor blood for the blood gods. (Or rather, as much as there was - supposed to be.) - tigercat2000: - - rscadd: Items in your off hand will now count towards access. -2016-04-12: - FalseIncarnate: - - tweak: Adjusting the setting of a vendor circuit board is no longer random, but - instead provides a select-able list. - - tweak: Vendor Circuit Board design moved from the Circuit Imprinter to the Autolathe, - acid requirement replaced by metal. - - bugfix: Burnt matches can no longer light cigarettes, pipes, or joints. - Fethas: - - rscdel: Nukes the cargo train code rscadd:Adds simple vehicle framework and converts - secway/janicart/snowmobiles/bikes/cars/ambulance to it rscadd:Adds space speedbike, - red and blue versions, yes you WILL need a spacesuit rscadd:Maps janicart and - secway onto metastation (but not ambulance no pareamedic garage, no i am not - mapping that) - - bugfix: You should now be able to operate on IPC eyes, SHOULD bugfix:hopefully - surgery on diona works right - Fox McCloud: - - rscadd: Adds in TraitorVamp; game mode that's essentially like TraitorChan, but - with a Vampire instead of a Changeling - - tweak: Vampires cannot use holoparasites - - tweak: Malf AI will automatically lose if it exits the station z-level - Tastyfish: - - tweak: All cats can kill mice now. - - tweak: E-N can't suffocate. - - tweak: Startup time is now shorter. - - rscdel: Removed the Station Collision away mission from rotation, due to multiple - conceptual and technical issues. -2016-04-14: - Aurorablade: - - rscdel: Removes the !!FUN!! of having headslugs gold core spawnable. - Fox McCloud: - - soundadd: Added in sounds (instead of a chat-based message) for when airlocks - are bolted/unbolted - - soundadd: Added in sound for when airlocks deny access - - tweak: cutting/pulsing wires will play a sound - - tweak: ups nuke ops game mode population requirement from 20 to 30 - - rscadd: Adds in mining drone upgrade modules to increase their health, combat - capability, or reduce their ranged cooldowns - - rscadd: Adds in mining drone "AI upgrade" a sentience potion that only works on - mining bots - - tweak: Mining bots should be less likely to shoot you when attacking hostile mobs - - tweak: Killer tomatoes actually live up to their name now and are hostile mobs - - tweak: Killer tomatoes are an actual fruit now; activate it in your hands to make - them into a mob - - tweak: Killer tomatoes are directly mutated from regular tomatoes instead of blood - tomatoes - - tweak: Increased the yield of regular tomatoes by 1 - - tweak: Tweak some stats on the killer tomato seeds - - bugfix: Fixes the blind player preference not doing anything - - rscadd: Adds portaseeder to R&D - - tweak: Scythes will conduct electricity now - - tweak: Mini hoes play a slice sound instead of bludgeon sound - - tweak: Plant analyzer properly has a description and origin tech - - tweak: Can have hulk+dwarf mutations together - - tweak: Can have heat+cold resist together - - tweak: Can only remotely view people who also have remote view - - bugfix: Fixes cold mutation not having an overlay - - bugfix: Hallucinations will no longer tick down twice as fast as they should nor - will they spawn twice as many hallucinations as they should - - bugfix: Incendiary mitochondria no longer asks who you want to cast it on (it - always is meant to be cast on yourself) - - bugfix: Fixes permanent nearsightedness even when wearing prescription glasses - KasparoVy: - - tweak: 'Head accessories now behave like facial hair: They will no longer be hidden - by clothing items that BLOCKHEADHAIR (have the BLOCKHEADHAIR flag).' - - bugfix: Wearing a piece of clothing that blocks head hair will no longer make - head accessories (facial markings/horns/antennae) invisible until an icon update - is triggered while the headwear is off. - Meisaka: - - bugfix: law manager no longer freaks out with Malf law - Tastyfish: - - tweak: The /vg/ library computer interface has been ported, giving a much better - use experience. - - rscadd: Books can now be flagged for inappropriate content. - TheDZD: - - rscdel: Removes shitty Caelcode bees. - - rscadd: Hydroponics can now manage bee colonies, bees produce honeycombs that - can be ground to obtain honey, a decent nutriment+healing chemical - - rscadd: Hydroponics can inject a queen bee with a syringe of a reagent to alter - her DNA to match that reagent, meaning all honeycombs produced will contain - that reagent in small amounts - - rscadd: Bees with reagents will attack with that reagent. It takes 5u of a reagent - to give a bee that reagent. - - rscadd: Added the ability to make Apiaries and Honey frames with wood - - rscadd: Added the ability to make Royal Bee Jelly from 10 Mutagen and 40 Honey - - rscadd: Added the ability to make more Queen Bees from Royal Bee Jelly by using - it on an existing Queen, to split her into two Queens - - rscdel: Removes some snowflakey mob behavior from bears, snakes and panthers. - - rscadd: Hudson is feeling punny. - - experiment: Hostile mob AI should now be a bit more cost-efficient. - monster860: - - rscadd: Adds area editing, link mode, and fill mode to the buildmode tool -2016-04-20: - Crazylemon64: - - rscadd: Bureaucracy crates now contain granted and denied stamps. - FalseIncarnate: - - bugfix: Anomalies will now be properly neutralized by signals that match their - code and frequency, instead of using the default frequency and their code. - FlattestGuitar: - - rscadd: Adds shot glasses. - Fox McCloud: - - tweak: Removes the ability to put a pAI into securitrons and ED-209's - - imageadd: Drinking glasses now have an in-hand sprite - - tweak: DNA injectors no longer have a delay when used on yourself - - tweak: DNA injectors no longer delete on use, but become used, much like auto-injectors - - bugfix: Fixes a bug where you can exploit the genetic scanner to get multiple - injectors - - bugfix: Fixes not being able to cancel creating an DNA injector - - tweak: remove spacesuits causing injections to the head to take longer - - bugfix: FIxes heat resist mutation not making you immune to high pressure, fire, - or high temperatures - - tweak: removes some not-well-known damage resists from cold/heat mutations - - tweak: Re-maps botany a bit to make it more bee and botanist friendly - - rscadd: Adds in Abductors Game Mode - MarsM0nd: - - tweak: Embeded object removal is now done with hemostat again - - rscadd: Borgs are able to do embeded object surgery - Tastyfish: - - tweak: Makes the server startup substantially faster. - monster860: - - bugfix: Crowbarring open a spesspod doors is no longer broken - tigercat2000: - - rscadd: -tg- thrown alerts have been added. This means you get an alert when buckled - or handcuffed or many many other things happen to you. It then gives you a tool - tip when you hover over it, and it may or may not do something when you click - it. Have fun! -2016-04-25: - CrAzYPiLoT: - - rscadd: Adds buildable holographic gameboards that, when opened, produce a fully-functional - JavaScript chess interface, which includes a chess AI. If you win, it will produce - 80 tickets for your spending! - FlattestGuitar: - - tweak: a human's species is now visible on examination - Fox McCloud: - - rscadd: Improves attack animations with items, making it more clear who's attacking - you and with what - - tweak: Updates Revolution game mode so it better scales with total player population - - tweak: Head revs start off with a flash, spraycan, and chameleon security HUD - - rscadd: Add chameleon security hud, which is basically sec shades with the ability - to disguise as a number of regular glasses - - rscadd: Updates mining loot crates to feature far more actual loot - - tweak: Mining loot crates are now opened by inputting a 4 digit password and have - 10 tries to guess the password string - - bugfix: Fixes bees, mech syringes, and darts not properly calling INGEST for a - reagent - Meisaka: - - bugfix: The light on/off function for drones works again, toggling between lowest - setting and off. - - bugfix: Guardians can toggle their lights off and on again. - - bugfix: AI, pAI, robots and drones can now use *yes emote without extra ss on - the end. - - rscadd: emote *help for silicons updated/added. - - tweak: '*twitch_s emote changed to *twitches, incorrect variations of some emotes - can no longer be used.' - tigercat2000: - - rscadd: Added 4 new HUD styles, "Operative", "Plasmafire", "Retro", and "Slimecore" - - rscadd: You can now view HUD changes in real-time, by going to Preferences (top - right tab) > Game Preferences and changing the HUD style (limited to humans). - - rscadd: There are now three HUD styles you can get via the f12 button- Full, which - contains all of your buttons, Minimal, which only contains a few essential buttons, - and None, which is a completely blank screen. - - rscdel: Removed the remaining aiming code due to maintainability issues and incompatibility - with HUD styles. - - tweak: Mobs with HUD's now use a unique subtype instead of an anti-OOP else-if - chain. - - tweak: Refactored how objects (IE, stuff you pick up) is rendered to the HUD. - This should fix the reoccuring "stuff on my screen that definately isn't meant - to be there" bug, but keep an eye out for things that do not appear. -2016-05-04: - CrAzYPiLoT: - - rscadd: Adds gameboards to bar and permabrig. - Crazylemon64: - - bugfix: AIs are no longer created for temporary messages. - Fethas: - - rscadd: Sniper Rifles for nuke ops. - - bugfix: you can now actually shove heads on spears again. - - tweak: Before i removed the traitor chemist item i cleaned up the harm reaction - code paths. - FlattestGuitar: - - tweak: cheap lighters only damage your hand if you fail to properly use such a - complicated contraption, not the whole body - - rscadd: ports /tg/ Foam Force guns, now you can shoot foam at your enemies /with - style/ - Fox McCloud: - - rscadd: Slime batteries now self-recharge. - - rscadd: Adds in door wands--control doors from range - - rscadd: Each head of staff (and the QM) starts off with a door wand to control - the doors in their respective departments - - bugfix: Fixes nutrition alert icon kicking in too early - - rscadd: Adds in a new hairstyle - - bugfix: Fixes cig icons not updating under some circumstances - - tweak: Updates the Tesla; it will now have to be "fed" or it can run out of energy; - the rate at which it gains additional energy balls and power has been greatly - lowered. - - tweak: energy ball will now be drawn towards the singularity beacon - - tweak: fuel tank explosions a bit stronger and will arc tesla blasts further - - tweak: Tweaked some game mode population requirements to enhance general game - mode balance and player experience. - - tweak: Reworks overdosing to have more unique effects and also scale, in part, - on volume - - tweak: Epinephrine, Atropine, and Ephedrine have a lower OD threshold - - tweak: Saline penetrates the skin - - tweak: Synaptizine and Teporone now have OD threshold - - rscadd: Adds in berserker disease (treat with haloperidol) - - rscadd: Adds in Jenkem, a nasty gross drug made with toilet water - - rscadd: Adds in food poisoning; get it from eating poorly made food, from salmonella, - or fungus - - rscadd: 'Adds in the Shock Revolver, a replacement for the stun revolver remove: - removes the stun revolver remove: removes the prototype SMG+ammo from the protolathe' - IK3I: - - bugfix: Can no longer holster items with No-Drop active. - - bugfix: Saves prosthesis users from Tox-Comp's wrath - KasparoVy: - - bugfix: Disembodied prosthetic heads that aren't monitors won't make you go bald - when they're re-attached. - - bugfix: '''Optic'' markings will disappear when your head gets removed, and reappear - if it gets re-attached.' - - bugfix: Disembodied prosthetic heads that aren't monitors will now be rendered - with hair & facial hair. - - bugfix: Disembodied prosthetic heads with optical markings (markings with the - head set as the origin) will be rendered with those markings. - - bugfix: Animated hair styles (e.g. screens) and head accessories (e.g. 2/3 new - antennae) will now be animated properly. - - rscadd: 3 more antennae. - - rscadd: An alt. and monitor head model for every prosthetic brand but Zeng-hu. - Morpheus only gets an alt model, not another monitor. - - rscadd: Animated optical markings to fit the new alt. heads. - - rscadd: Screen styles for the alt. Hesphiastos head. - - tweak: Companies that make prosthetic body parts can (and do) now offer separate - models for qualified recipients. - - tweak: Removed the frames from screen styles in order to allow the same styles - to be applied to all monitor heads. - LittleBigKid2000: - - rscadd: Booze dispensers can now dispense synthanol - Norgad: - - rscadd: Adds a disposals chute to the Mechanic's Workshop - QuinnAggeler: - - rscadd: Adds the Drask as a 30KP race - - rscadd: Adds their language, Orluum - - rscadd: Adds a stylecolor for their language - - rscadd: Adds their butts (for photocopying) - - rscadd: Adds, at last, another race with skin tone (humies move over) - - rscadd: Adds a reason to make bad ice puns - - bugfix: Adds a check for brain death (brain damage of 120 or more) to the proc - responsible for reviving IPCs - pinatacolada: - - tweak: Makes fridge boards be selectable by screwdriving them - - bugfix: Virology fridge now accepts syringes, beakers, and bottles - - bugfix: Plasmamen security now spawn with their suit slot items in their bags - - tweak: Pod pilots spawn with taser in the suit slot - - tweak: removes armor from plasmamen magistrate suits -2016-05-10: - Crazylemon64: - - bugfix: Ragin' Mage creation works correctly again. - FalseIncarnate: - - rscadd: Adds a Briefcase Full of Bees as a Botanist-only traitor item (10 TC) - - bugfix: Fixes worker bees having an insatiable desire to murder bots. (Syndi-bees - still murder them though) - FlattestGuitar: - - tweak: Robots now slur and stutter robotically - - rscadd: Adds tape gags. Click on someone with a roll of tape to shut them up! - Fox McCloud: - - tweak: Removes material efficiency upgrades from the mech fab and protolathe - - tweak: Ore redemption machine sheets/points per ore scaled from 1 up to 2 (down - from 1 up to 4) - - bugfix: Fixes materials exploit duplication - - bugfix: Fixes the protolathe locking up under some circumstances - - tweak: 'Updates the laser cannon to be range based: the further its projectile - travels, the more damage it does. Base damage greatly reduced.' - - tweak: removes fungus from mushrooms - - tweak: adds fungus to "mold" plant - - tweak: adds mold seeds to hydro vendor - - tweak: bumps up ???? reagent from 1 to 5 on bad recipes - - rscadd: 'Adds in 3 disease: Grave Fever, Space Kuru, and Non-contagious GBS' - - rscadd: Adds Reagent to cause Space Kuru and Non-contagious GBS to traitor poison - bottles - - rscadd: Initropidril now has a recipe - - rscadd: Adds a number of new reagents - - tweak: Brain burgers now contain prions instead of mannitol - - tweak: Scientists and chemists can no longer purchase traitor poison bottles - - tweak: random drug bottles now have a much wider range of reagents in them - - bugfix: Fixes UI On slot machine saying it costs 5 credits when it's 10 - - bugfix: Fixes abductors having tails - - bugfix: Fixes traitor scissors having a different hair-cutting sound - - bugfix: Fixes simple animals not dying right away when they reach zero health - - bugfix: Fixes a few farm animals, simple xenos, and a hivebot from having incorrect - health - - tweak: Buffed health pack usage on simple animals (should heal roughly 20 damage - on them, per use) - - tweak: Emotes no longer need to be purely lowercase to work - - rscadd: Chaplain can now select a green book as his Bible - - rscadd: Adds in His Grace, a hijack-only traitor item for the Chaplain - IK3I: - - rscadd: Added key and tumbler based pod locks - - rscadd: Made Pod Locks and keys buildable in Pod Fabricator - - rscadd: Made Pod Keys recoverable from cryo - - rscadd: Added lock to Security Pod - - rscadd: Added a key for Security Pod to HoS and Pod Pilot Offices - - rscadd: New sprites for several pieces of pod equipment - - bugfix: Using a multitool on a decalock now gives usable info - NTSAM: - - bugfix: Fixes the stuttery rainbow screen for IPCs. - - bugfix: Fixes the green IPC screen. - QuinnAggeler: - - rscadd: Adds a sound emote for the Drask - - rscadd: Gives Drask the ability to eat soap - - rscadd: Adds a racial flag for the Drask - - bugfix: Makes syndicate, paramedic, clown, and EVA helmets display correctly on - Drask - tigercat2000: - - rscadd: The station blueprints can now show you where wires/pipes/disposal pipes - are supposed to go. -2016-05-17: - AugRob: - - rscadd: Add screwdriver sound when opening/closing panels on airlocks - Fox MCCloud: - - tweak: Removes "harm" traitor objective - - tweak: Increases non-escape/hijack/die objectives from 1 to 2 - - tweak: Tweaks available objectives to traitors a bit - Fox McCloud: - - tweak: Players can no longer see how many players have readied up or who has readied - up - - tweak: Hulks, Shadowlings, and Golems can no longer use laserpointers - - rscadd: Adds in the ability to flip over someone with *flip - - tweak: Fixes and improves foam to better interact with reagents - KasparoVy: - - tweak: Refactors hair so it's on the head (organ). - - tweak: Adjusts some Vox hair style names so they're consistent with all others. - - tweak: Refactors Morph and the order by which options are presented. - - tweak: Players with heads of a different species than the body will now only be - able to access the head accessories, hair/facial hair styles of the head's species. - - bugfix: Fixes some typos. - - bugfix: Fixes a bug where hairgrownium made you bald and super hairgrownium only - changed the hair/facial hair styles of Humans. - - bugfix: Fixes a bug where Morph wouldn't correctly set eye colour or skin tone. - - bugfix: Fixes a typo that didn't really have any negative effect on the beard - organ to begin with. - - bugfix: Fixes bugs where Alopecia and Facial Hypertrichosis disease symptoms wouldn't - update player sprite correctly. - - rscadd: Adds a new Vox hairstyle. - - rscadd: You can now change your head accessory (and its colour), body markings - (and their colour), and body accessory if you're a species that has such things - via the Morph genetic power and C.M.A. (the bathroom SalonPro Nano-Mirrors and - admin verbs). - monster860: - - bugfix: Fixes sleep() in telecomms - - rscadd: Windows can now be constructed and deconstructed using RCD's. -2016-05-20: - Fox McCloud: - - bugfix: Fixes Chaplains being able to be vampires - - bugfix: Cryopods will now always display the occupant's name - KasparoVy: - - bugfix: Fixes a runtime with Dioneae by repathing their limbs. - QuinnAggeler: - - bugfix: Makes dehydrated space carp description more accurate and informative - monster860: - - rscadd: Adds the permanent teleporter. Use the circuitboard on a teleporter hub - to set the target before constructing it. -2016-05-24: - CrAzYPiLoT: - - rscadd: Adds the ability to attach signalers to bear traps. Stealthy hunting! - Crazylemon64: - - rscadd: You can now fasten the circulators in the TEG kit with a wrench - no adminbus - needed to set it up, now - - rscadd: You can now rename cassette tapes with a pen. - - rscadd: You can now wipe data from a tape from its right-click menu. - FalseIncarnate: - - rscadd: 'Adds 4 new types of fudge for the chef to make: Peanut, Chocolate Cherry, - Cookies ''n'' Cream, and Turtle Fudge.' - - tweak: Normal fudge recipe now uses milk instead of cream. - - tweak: Mutant/Modified/Enhanced plants will no longer infinitely increase their - name length, and instead will be simply "mutant", "modified", or "enhanced" - plant as determined by the last type of modification they were subject to. - - tweak: Bees can no longer phase through hydroponics lids, giving botanists a way - to finally stem the tide of pollination. - - bugfix: Premade beeboxes now spawn with the right type of bees, specifically of - the worker caste. - Fox McCloud: - - tweak: Donk pockets have more omnizine, but only upon fully consuming the donk - pocket - - tweak: swarmers will drop an artificial bluespace crystal on death - - tweak: Orion Trail guards now drop an energy shield and C20R on death - - tweak: Reviving simple animals with strange reagent will prevent them from dropping - any further loot - KasparoVy: - - bugfix: Rejuvenating a mob now unbuckles them correctly (if they're buckled to - something). - - bugfix: Rejuvenating a mob will no longer remove their hair. - - bugfix: Rejuvenating a mob will no longer permanently blacken their eyes. - - bugfix: Rejuvenating a mob will no longer remove their prostheses with fleshy - limbs, it will just fix the prostheses. - - bugfix: Rejuvenating a mob will not remove organs/limbs belonging to other species - if said organs/limbs are in the same place(s) as the mob's default organs/limbs - would be. - - bugfix: Fixes a runtime when trying to flip with an object other than a grab in - your hand. - - bugfix: Doing a 'cybernetic repair' procedure on the head of a disfigured IPC - will re-figure them. - - tweak: Rejuvenating a mob will only regrow organs/limbs that are missing (by comparison - to the standard organs for their species). - - tweak: The regenerate_icons proc will now update skin tone and body accessories - properly. - - rscadd: Organ rejuvenation now clears disfigurement and closes open wounds. - - rscadd: Rejuvenating a mob will end all in-progress surgeries. - - rscadd: Vox get their cortical stacks back, since the non-implant ones don't interfere - with the Heist game-mode. - - rscadd: Rejuvenating a long-dead or husked mob will now clear the appropriate - mutations. - QuinnAggeler: - - rscadd: Species disguise variable for clothing items - - rscadd: Species disguise string, "High-tech robot," for cardborg suit and helmet - - tweak: ABSTRACT flagged clothing items will not be displayed on examination - Tastyfish: - - rscdel: Removes n2 pills healing vox oxyloss, and o2 pills poisoning vox. - monster860: - - rscadd: Adds the floor painter. Sprite by FlattestGuitar -2016-05-25: - CrAzYPiLoT: - - rscadd: Adds an unread change notification. - Fox McCloud: - - tweak: Removes Dragon's Breath Recipe - - tweak: Removes Ghost Chilli Juice - - bugfix: Fixes buckled flipping over someone - IK3I: - - bugfix: Sleepers, scanners, and borg chargers no longer remove you from existence - when destroyed - - bugfix: Hostile mobs are no longer fooled by your clever scanner and recharger - tricks -2016-05-31: - CrAzYPiLoT: - - bugfix: Fixes potential exploits involving door remotes. - - rscadd: Adds another type of remote door control. - Fox McCloud: - - rscadd: Allows Chaplain to select a wide new range of null rod customizations - - tweak: Slightly increases null rod damage (15->18) - - bugfix: Fixes abductors speaking other languages - - bugfix: Fixes traitors getting less TC on some game modes - QuinnAggeler: - - tweak: All lazarus revived mobs become valid for pet collaring - Tastyfish: - - rscadd: Adds a suicide for light tubes. - - experiment: Progress bars, buttons, and several of the values in UI's are now - animated. - - tweak: Deconstructing glass tables now gives a stack of 2 sheets of glass. - monster860: - - tweak: Upgrading the experimentor will no longer reduce the chance of upgrading - an item's tech - - rscadd: Guest passes can now be attached to an ID card. - - rscadd: Adds a HoP guest pass computer, which is like a normal guest pass computer, - but using an ID with ID computer access will allow it to issue guest passes - with any access. - - rscadd: Adds the HoP guest pass computer to the HoP office. - - rscadd: Moves the guest pass computer in robotics to RnD. -2016-06-02: - CrAzYPiLoT: - - bugfix: Fixed a text problem in virtual gameboard description. - - rscadd: Made gameboards deconstructable and movable. - - tweak: Added a light to gameboards. Pretty! - Crazylemon64: - - bugfix: There will no longer be a mountain of startup runtimes when people have - custom languages. - DaveTheHeadcrab: - - tweak: Removes xenobio golem rune creation sound - - rscadd: Added overlays for sec belts that reflect the items stored therein. - Fox McCloud: - - bugfix: Fixes Chapel and Chaplain's office not having a light switch - - bugfix: Fixes mass driver only being usable once due to weird pressure - - bugfix: Fixes chapel being overly dark near coffins - - bugfix: Fixes not being able to sheath the claymore in the Crusader Armor - IK3I: - - rscadd: crate cargo system - - rscadd: passenger seat system - - rscadd: loot box secondary cargo system (install it and your pod has a standard - inventory) - - rscadd: lock busters for the CE and Armory - - bugfix: incappacitated people can't operate the door controls anymore - - bugfix: Items dropped in a pod can now be scrounged up - - bugfix: security can rip you out of an unlocked pod - - bugfix: The pod code isn't full of tumors any more - Tastyfish: - - bugfix: Holsters now have an action button while on your suit again. - monster860: - - rscadd: 'Adds the following words to the AI announcer: active, airlock, alcohol, - arrival, arrivals, becoming, between, blob, briefing, camp, chair, chapel, closet, - cyberiad, declared, detective, diona, dock, docked, docking, docks, drask, drunk, - emag, equipment, evacuation, experimentor, gateway, hail, hallway, holoparasite, - honk, hull, ian, imminent, interested, intruders, kida, kidan, labor, library, - mime, mimes, miner, miners, mining, n2o, nuke, office, op, operational, ops, - pod, pods, poly, pun, renault, representative, runtime, scrubbers, sequencer, - skree, skrek, skrell, space, spider, spiders, still, stupid, swarmer, swarmers, - sword, technology, teleport, teleported, teleporter, teleporting, tesla, tool, - unathi, vacant, vault, vents, vulpkanin, weld, window, windows, yet' -2016-06-12: - CrAzYPiLoT: - - bugfix: Fixed the long-lasting bug of handcuffed people keeping their chainsaws. - Crazylemon64: - - bugfix: No more language message-spam on roundstart - DaveTheHeadcrab: - - rscadd: Adds a new icon for the detective's scanner. - - tweak: Detectives scanner now has access to DNA and fingerprint records. - Fox McCloud: - - rscadd: 'Adds three new chaplain weapons: pirate saber, multiverse sword, and - possessed/talking sword' - - bugfix: Fixes not being able to sheath the claymore in the Crusader Armor - - rscadd: Adds in a mocha drink - - bugfix: Fixes ice being unobtainable for the jobs that use it most - - bugfix: Fixes laser armor losing its reflecting ability - - bugfix: Fixes the lack of progress bars for more stack-based construction - - bugfix: Fixes Experimentor producing coffee machines instead of cups - - tweak: Can deconvert mindslaves by removing their mindslave implant - - tweak: Can deconvert Vampire thralls by feeding them holy water - - bugfix: Fixes mindslaves not having a HUD for the master and mindslave - - bugfix: Fixes being able to duplicate just about anything in the Experimentor - - bugfix: Fixes not being able to use tank transfer valves or one tank bombs in - the Experimentor. - - bugfix: Fixes infinite-throw spam - - bugfix: Fixes being able to resist out of grabs by moving (that is to say, it'll - actually work now) - - bugfix: Fixes passive grabs using the wrong HUD icon - - tweak: Tabling duration reduced from 5 to 2 - - tweak: Can no longer wield double-bladed energy swords as a hulk - - bugfix: Fixes on map stools having the wrong offsets, making it look like you're - not sitting on them - FreeStylaLT: - - rscadd: Added (Enabled) Mind Batterer for Traitors - - spellcheck: Fixed uplink implant description (Said 5 when actually gave you 10 - TCs) - Glorken: - - bugfix: Shifts Zeng-Hu left leg over in order to regain thigh gap. - - bugfix: Chops off a pixel on Bishop feet so that they fit into shoes. - KasparoVy: - - tweak: Old placeholder IPC butt sprite replaced with the finished QR-code sprite. - Krausus: - - bugfix: Fixes ghosts failing to follow mobs that move in unusual ways - - bugfix: Fixed tape allowing mobs with sufficient access to move through solid - objects. - Many -tg-station Coders, TheDZD: - - rscdel: Old gun code is now gone. - - rscadd: Ports the vast majority of TG's gun code and their guns (any previously - unavailable guns, and newly-added guns will remain unavailable to players). - Expect some changes that might not be listed here due to the sheer scope of - this refactor. - - rscadd: Probably some new bugs. - - bugfix: A lot of old gun bugs. - - rscadd: Mouth suiciding with a gun no longer instantly kills you, you fire the - gun at yourself at 5x damage (assuming it even did damage to begin with). - - tweak: Mouth suicide shooting does not work on harm intent. - - tweak: You can now bash people with guns while on harm intent instead of shooting - them point-blank. - - rscadd: You can now mouth suicide other people, doing so still takes the full - 12 seconds to mouth suicide, but has the same 5x damage multiplier. - - tweak: Vox spike throwers are real guns that fire spike bullets now, instead of - just being fake guns that threw spikes. They do 25 damage per hit, have 30 armor - piercing, cause a 1 second stun (not the kind that drops you to the floor), - and cause some bleeding. They have 2 round burst fire as well, and have 10 shots - per clip. A new should should recharge every 20 or so seconds. - - tweak: Xray lasers now have a maximum range of 15 tiles. - - bugfix: Zoomed guns now actually fire accurately while zoomed. - - rscadd: Using Suicide with guns now actually does gun-like things. - - tweak: The clown no longer deletes guns if he fucks up with them due to being - clumsy. - - bugfix: Emitters no longer become inaccurate over long ranges. - - tweak: Power gloves now override middle-click and alt-click when worn. - - tweak: Power gloves give a notification when worn. - - tweak: Power gloves now have special examine text when examined by an antagonist. - - tweak: Proto SMGs now only have a 21 shot clip. - Spacemanspark: - - rscadd: Adds the ability to make a more irritated buzz noise at people as a synthetic. - The original buzz is still there. - Tauka Usanake: - - rscadd: Adds more belt icon overlays - Twinmold: - - rscadd: Nar'Sie AI Hologram and Error Sprite - - bugfix: Fixes space pod equipment variable. Can now properly install/uninstall - equipment. - - bugfix: Check Seat verb no longer pulls out installed equipment. - - bugfix: You can now have a passenger in your pod if you have a passenger seat. - monster860: - - rscadd: Adds comical implant. It is an implant that causes you to have a comic - sans voice. It can be made in the protolathe using bananium. - - rscadd: The comical implant now spawns by default inside IPC clowns - - bugfix: Fixes the window getting stuck when you try to drag or resize a NanoUI - window too fast with Fancy NanoUI enabled - - bugfix: Fixes a small quirk with the resize handle. - - bugfix: Fix javascript error in cargo UI - pinatacolada: - - bugfix: removes atmos tech SOP from supply SOP - - bugfix: Fixes defibing people without a heart - - bugfix: Fixes defib saying it didn't work stopping a heart attack when they do -2016-06-19: - DaveTheHeadcrab: - - tweak: Defibs now must be used within 3 minutes of death. - - tweak: Combat defibs now induce heart attack when you stun with them (Emagged - defibs have a 10^ chance to do this) - Fox McCloud: - - rscadd: Adds in the ability to make latex glove balloons (cable coil+latex glove) - - bugfix: Fixes latex gloves not having an in-hand icon for the left hand - - rscadd: Telephones will now ring when activated in-hand - - tweak: Force on telephones removed - - tweak: The break room privacy shutters now apply to all windows in the medical - break room and not just the ones out front - - tweak: His Grace grants massive stamina regeneration - - tweak: pre-made styptic, silver sulfadiazine, and synth flesh patches now apply - instantly - - tweak: Styptic and Burn patches now have unique icons - - bugfix: Partially fixes graffiti so it's actually visible - FreeStylaLT: - - spellcheck: changed its to it's in lockbox description - - bugfix: changed \red to formatting - - tweak: changed stetchkin's price from 9 TC to 4 TC, suppressor's from 3 TC to - 1 TC - KasparoVy: - - bugfix: Secure briefcase now has the same flags, hitsounds, attack verbs, throw - speed and carrying capacity as a regular briefcase. Yes, it can hold paper bins - now. - - bugfix: Dethralling a Shadowling thrall that has darksight activated clears their - darksight. - LittleBigKid2000: - - bugfix: The vox raider's base is now filled with nitrogen instead of regular dusty - air. - TheDZD: - - bugfix: Teaches camera assemblies the meaning of the word "respect" (for NODROP - items). - - bugfix: Sates the insatiable hunger that orange shoes once had for secborg cuffs. - - rscdel: Cryodorms will no longer kick you to lobby if you have logged off when - they despawn your body, they will now always ghost you. - - tweak: The defense values on the riot armor helmet is now identical to those on - the riot armor suit. - - tweak: Knight armor (including the chaplain's crusader armor) now has a slowdown - of 1 instead of no slowdown. - Twinmold: - - bugfix: Fixes being able to eat cybernetic implants so you cannot eat them/force - feed them to people. - - tweak: Lowers the range of Malfunction from 4 tiles to 2 tiles, due to ability - to insta-kill IPCs/incapacitate those with mechanical hearts. - - tweak: Lowers amount of confusion given from Revenants from 50 to 20 per Defile. - - bugfix: Sets a maximum confused amount from the Revenant's Defile ability (now - 30). - - bugfix: Makes Syndicate Bombs show a more accurate time remaining until detonation. - monster860: - - tweak: Makes stock parts build 5x faster - - tweak: Adds a last-second loop-back sort pipe so that items with a mail tag don't - end up on the disposals conveyer, and get flushed right back around. This enables - an item to be sent from anywhere on the station to anywhere else on the station - without going through the disposals conveyer. - - bugfix: Fixes a bug where drones can get stuck if they have their destination - set to the RD office. This also fixes the bug where attempting to send a package - from the test lab always ends up in the RD office. - tkdrg, Delimusca, Aranclanos, TheDZD: - - rscadd: Gun mimics (including wand, staff, projectile guns, and energy guns) created - by the staff of animation will shoot things. - - rscadd: Mimics created by the staff of animation now have googly eyes. - - bugfix: Fixes the disturbing lack of death caused by wand of death projectiles. -2016-06-28: - CrAzYPiLoT: - - tweak: Replaced the current recycler sound with a new one. - DaveTheHeadcrab: - - rscadd: Adds workboots to be worn by engineers. - - bugfix: Fixes the scanner's search functionality. - FalseIncarnate: - - bugfix: To save on adhesive costs, Nanotrasen has stopped gluing stools to the - floor. The resulting bodily injuries probably won't cost more than the glue. - Fethas: - - rscadd: you can now pick up potted plants and stealth - FlattestGuitar: - - tweak: changes some alcohol values, the weaker ones are no longer as weak - - tweak: refactored alcohol, you can now take short breaks between sips and still - pass out in a gentlemanly manner - - tweak: different species have different levels of alcohol resistance, check in - with your bartender for more information - - tweak: The medical HUD will now be a bit smoother. Neat. - Fox McCloud: - - rscadd: Warden starts off with a pair of Krav Maga Gloves - - rscadd: 'New Steal objective: steal the warden''s krav maga gloves' - - rscadd: Clonepods will automatically suck in nearby meat - - rscadd: Slime processors will automatically suck in nearby dead slimes - - bugfix: Actually fixes vamp chaplains - - bugfix: Fixes clumsy check on guns not working properly, resulting in people with - glasses shooting themselves in the foot - - rscadd: pAI candidates can now see who requested them - KasparoVy: - - rscadd: Adds Yi to Vox-pidgin syllables. (Port from VG.) - - rscadd: Adds framework for icon-based skin tones. (Port from VG.) - - rscadd: Adds Vox-compatibility for all remaining eyewear. - - rscadd: Raiders now get a random skin tone and eye colour on spawn. - - rscadd: Species default hair, facial hair and head-accessory colours can now be - defined. - - rscadd: Newly created Vox mobs will spawn with the same hair colour as they used - to have pre-greyscaling. - - bugfix: Noir vision will no longer grey out the HUD. (Port from VG.) - - bugfix: Tails will not be coloured if the person's species doesn't have skin colour. - - bugfix: Vox hair (head and facial) have been greyscaled and can now be customized - by the full colour range. - - bugfix: IPC parts from the mech fabricator won't turn IPCs invisible upon attachment - anymore. - Krausus: - - rscadd: Added a custom runtime error handler. - - rscadd: Added an in-game runtime viewer. - Kyep: - - rscadd: Admins now hear boink sound when faxed, command sends ERT request, etc - - rscadd: Admins can reply to faxes via radio - - rscadd: Admins can reply to faxes with pre-written fax templates - - rscadd: Admins can reply to faxes with 'evil faxes', special faxes that have negative - effects on their intended recipient (and nobody else) - - rscadd: Admins can now join as "Nanotrasen Navy Officer", and "Special Operations - Officer". They spawn on adminstation and ERT office, respectively. They are - not announced and do not appear on crew manifest. - - tweak: '"Select equipment" verb outfits tweaked for consistency with the above - job outfits' - - bugfix: Teleporter on admin station now works. - - bugfix: Added antag-only warning to bee briefcase, to reduce chances of traitors - killing themselves with it. - LittleBigKid2000: - - rscadd: Space explorer corgis can now safely explore space - Norgad: - - rscadd: Maintenance around the incinerator has been expanded. - - rscadd: Engineering maintenance finally has an APC. - - rscadd: The incinerator has been moved eastward, there is now a construction area - in it's previous location. - Tastyfish: - - bugfix: Cryo tubes, sleepers, and body scanners now eject random items the occupant - dropped, upon the occupant being ejected. - TheDZD: - - rscadd: Adds an adminbuse gun that fires gun mimics, you can varedit the gun's - `mimic_type` var to any gun path, and it'll fire that gun as mimics. By default - it fires stetchkin pistol mimics. - - bugfix: Fixes minor issues caused by some guns having text paths for power cells. - - bugfix: Fixes some runtimes and inconsistencies with the telegun and temperature - gun. - - tweak: The Tesla engine has acquired a grudge for lockers, and will now smite - any in its path. - - bugfix: Unstable bluespace teleportation devices have been removed from energy - guns, meaning they should no longer teleport from one hand to another when switching - firing modes. - Twinmold: - - bugfix: You can once again resist borer control with the Resist verb. - VampyrBytes: - - rscadd: Emotes can now be accessed through verbs as well as say * - - rscdel: Emotes accessed through say * no longer take parameters after a - - - rscadd: Emotes now take parameters through input boxes - - rscadd: Emotes now have support for blind and deaf characters - - rscadd: Emotes now personalise messages - - tweak: Flip can now be targeted with or without a grab - - tweak: All emotes that are affected by being muzzled now make the user make some - kind of noise - - bugfix: monkeys now have access to all the emotes that the npc tries to perform - - rscadd: Leap genetics ability lets you jump over things - monster860: - - tweak: UI now gets it's own plane - - tweak: RnD console now uses NanoUI! Sweet! - - bugfix: Fixes tranquillite being outside the box in the materials list. Mimes - are supposed to be trapped inside a box, not outside one. - - tweak: Replaces the weird unicode "x" character in some design names with the - actual letter "x" so that it doesn't fuck up NanoUI - - rscadd: RCD gets a UI - - rscadd: RCD-built airlocks can now receive different types and accesses. - - rscadd: You can now shift-click to examine as silicon, instead of ctrl-shift-clicking, - which is something absolutely no one would guess. - - bugfix: Pulsing multiple doors' "open door" wires at the same time using a remote - signaller now actually opens them at the same time. - - bugfix: Fixes wormhole projector not having an icon. - - tweak: Wormhole projector has 0 failchance now. - - rscadd: Portals made by wormhole projectors can be removed via a multitool - - bugfix: Fixes ghost being able to request docking at trader ship consoles - tigercat2000: - - rscadd: Ported goon HTML chat from /vg/ / Goon - - tweak: All uses of \black have been removed - - tweak: All uses of \icon have been replaced with bicon() - tkdrg: - - rscadd: Admins now have a verb to wipe all scripts from telecomms. -2016-07-02: - Fethas: - - bugfix: adds comfirmation dialogs to transforms from player panel - Fox McCloud: - - rscadd: Adds in laughter demons - - rscadd: Can summon laughter demons as a wizard - - rscadd: Chem master can produce instantaneous medical patches if all chems are - safe - - rscadd: Can now purchase sniper rifle and associated ammo on uplink during nuke - ops - - tweak: Most melee and laser armor values halved or reduced; some bullet armor - reduced slightly - - tweak: Slowdown on most armor and spacesuits reduced by 1 (chaplain armor is still - slow though) - - tweak: Mining armor caps out at 60 melee resist as opposed to 80 - - tweak: Ling melee armor reduced; bullet and laser values buffed a bit and slowdown - removed - - tweak: Chameleon jumpsuit has a little bit of armor - - tweak: Detective's forensic jacket now has identical armor to the native detective - jacket - - tweak: Armor penetration added to energy swords, chainsaws, scythes, and spears - - bugfix: Fixes stun batons, telebatons, and abductor batons piercing/bypassing - shields - FreeStylaLT: - - rscadd: Adds appropriate battle yells to sleeping carp - KasparoVy: - - imageadd: Engineer boots that've had their toes cut open now have a sprite. - - imageadd: Vox now have engineer workboot sprites. - - imagedel: Removes unused SWAT boot sprites that were really just copypasted jackboot - sprites. - Krausus: - - tweak: The late-join job listing is now big enough to show all the jobs at once, - and organizes them into labeled categories. - - bugfix: Fixed Hotkey Help and hotkey mode toggle messages not appearing. - - tweak: The late-join job listing will now ignore (mis)clicks for the first second - after popping up. - Kyep: - - tweak: '"Loyalty" implants are now known as "Mindshield" implants' - - tweak: Admins playing CC jobs can no longer get antag status from autotraitor. - Tastyfish: - - rscadd: There's essentially a completely new space hotel map! Explorers rejoice! - TheDZD: - - tweak: Chance for vampires to burn in the chapel has been greatly reduced (from - a 35% chance down to 8% per tick). - - tweak: Vampires do not scream from chapel/space burning until they actually start - catching fire. - - tweak: Threshold for vampires to catch fire from space/chapel burning changed - from 60 health to 50 health. - - tweak: Fire stacks from vampire burning no longer apply twice 35% of the time - while below the health threshold. - VampyrBytes: - - bugfix: No more *me emoting from your corpse! - monster860: - - bugfix: Fixes ghosts having a generic icon when darkness is toggled off - tigercat2000: - - rscadd: There's a new tab in the character setup screen, "loadouts". This allows - you to spawn with a limited number of preset items. - - tweak: 'Character setup now uses #defines for the different tabs.' -2016-07-07: - Ar3nn: - - tweak: Adds tech levels to RnD console main menu - FalseIncarnate: - - bugfix: Chicks no longer lose their souls (literally) when becoming adults. - - bugfix: Intercoms, fire alarms, and air alarms no longer contain internal portals - to a realm of infinite cables and circuit boards. - Fox McCloud: - - tweak: Space lube damage removed and duration reduced from 7 to 5 - - tweak: Azide and CLF3+Firefighting foam now play a bang sound when mixed - - rscadd: Can now pet pAI's with help intent - - bugfix: Fixes sechuds and nightvision sechuds having flash protection - FreeStylaLT: - - rscadd: Added windows and a missing firelock to Genetics/Cloning - - tweak: Tweaked layout of Genetics slightly - - rscadd: Added photocopier to R&D. - - tweak: Tweaked RD's office layout slightly - - tweak: Changed access on Tcomms' external airlocks' buttons to be same as general - Tcomms access - - bugfix: fixed the airless tiles in Assembly Line's windows - KasparoVy: - - imageadd: Adds improved Vox mask/goggle sprites. - - imageadd: Adds Vox-compatible versions of most suits. - - rscadd: Adds species-fitting and icon override handling to clothing accessories - and suit collars. - - rscadd: You can now open/close Clown Officer and Soldier coats. - - rscadd: Adds by-species tail hiding. - - tweak: Tidies up and refactors the way the Captain's space helmet shows Vox hair - but hides every other species'. - - bugfix: Reactive armour's sprite will now update as soon as you turn it on/off - or EMP it. - Krausus: - - bugfix: Fixed borers dying in hosts who happened to be somewhere cold, such as - space. Even if their host was in a space suit. - - bugfix: Fixed borers forgetting to detach from a host when it died. - - bugfix: Fixed borers being able to assume control of a dead host. - - bugfix: Fixed dead borers in a host being able to speak with the host and ghosts. - - bugfix: Fixed employees starting every shift at least 3 minutes late. You aren't - getting paid to stand around, people! - - bugfix: Fixed animal beatdowns being twice as noisy as they should be. - - bugfix: Pod lock busters should now properly bust pod locks. - - bugfix: The late-stage effects of the "sensory destruction" disease symptom should - now properly destroy your senses. - - bugfix: Autotraitor should now continue picking new in-game traitors, instead - of picking one and dying. - - bugfix: Lacking a head no longer makes you immune to becoming a husk or skeleton. - - bugfix: Security and medical records should probably stop crashing people. - - bugfix: Altering details on an Agent ID Card will now actually update what's seen - when examining the card. - Kyep: - - tweak: Fixes NT Special Ops Officer's headset so he can correctly hear, and talk - on, the Special Ops (deathsquad) channel. - - bugfix: Fixed oversight in keycard authentication devices that incorrectly treated - trialmins like fullmins, resulting in situations where calling an ERT became - impossible. - - tweak: If an ERT request gets no answer for 5 minutes, admins now get a one time - reminder that it was sent. - TheDZD: - - bugfix: Burst fire selection is now a proc, as it was meant to be, rather than - a verb. - TullyBurnalot: - - tweak: AI can no longer interact with IV Drips - - tweak: Robots can no longer remove beakers/blood bags from IV Drips - - bugfix: Fixed clown door deconstruction - - bugfix: Fixed mime door deconstruction -2016-07-09: - Chakirski: - - rscadd: Adds disabled_component() to cyborgs. - - bugfix: EMPs now disable binary communication for as long as the stun time. - - tweak: Syndicate thermal imaging glasses (mesons) can now be prescription upgraded - like normal mesons. - - tweak: Green glasses from the AutoDrobe can now be prescription upgraded. - FalseIncarnate: - - rscadd: Deepfryers are no longer arcane mysteries, and can be (de)constructed - and upgraded. - Fox McCloud: - - rscadd: Grenade have a chance to explode when the person holding them is shot - - rscadd: Flamethrowers can release their tank's contents if the person holding - them is shot - - tweak: 'Can no longer self-trigger blocked shield events (ie: no self-harm to - trigger a reactive teleport armor)' - - tweak: Hugging someone/shaking them up bypasses shield checks (oh no, hugs of - death) - - tweak: Riot shields have a +30% chance to block thrown projectiles - - tweak: Hunter pounces are now a thrown attack as far as shield go, and yes, can - be blocked by riot shields now - - tweak: Energy shields no longer block anything other than beam and energy projectiles - - tweak: Being able to be pushed is based on the block chance of the item you're - holding instead of it just being based on riot shields - - rscadd: Adds in cursed wizard heart, purchase it from the wizard's spell book - for 1 point, but be wary of not keeping the heart beating... - FreeStylaLT: - - rscadd: Added a bunch of new items to maint, some rare uplink gear included. (see - PR for full list) - - tweak: made gas masks, nothing and extinguishers less common in maint - Krausus: - - bugfix: Players probably won't get stuck as plants forever anymore. Probably. - - tweak: Refactored job ban checking, which should massively reduce round start-up - time. - - bugfix: Job bans/unbans will now take effect instantly, rather than at the next - server restart. - TheDZD: - - bugfix: DNA injectors no longer always activate powers that are supposed to have - a chance to activate. - - tweak: Dionae can no longer activate the radiation disability, nor the run superpower - except via adminbus. - - rscadd: Adds genetic instability, which causes a variety of negative effects, - including toxin damage, burn damage, cloneloss, and even gibbing. Effects get - worse as stability gets lower, burn damage starts below 85 stability, tox and - clone below 70, and gibbing once you're below 40. - - rscadd: Adds Curse of the Cluwne touch attack spell, which wizards can pick, heavily - based off of the same spell from Goonstation. Said spell adds an unremovable - honk tumor to the target, gives them NODROP neon green clown gear, makes them - stutter, makes them almost eternally fat, confuses them, makes them clumsy and - speak in Comic Sans, and severely brain damages them. Use it on a cluwne however... - - bugfix: Fixes a bug where honk tumors would cause NODROP items to still be moved, - despite being unable to be unequipped. - TullyBurnalot: - - rscdel: Botanist access to the morgue revoked - - tweak: Added custom messages for evil faxes - - tweak: Added unique text body for each non-evil fax template - - rscadd: Added a "Keep up the good work" fax template - - rscadd: Added a "ERT Instructions" fax template - - rscadd: Photocopiers can be emagged - - rscadd: Emagged photocopiers deal 30 burn damage to all mobs copying their butts - - tweak: Deconstructing Comfy Chairs yields 2 metal sheets - - tweak: Boxes no longer allowed inside evidence bags to prevent them going into - themselves - - tweak: Monocles are now prescription upgradable - - rscadd: Monocles added to Loadout selection - - tweak: Spinning a revolver's chamber makes a noise again - - tweak: Revenants can actually be killed now. - - tweak: AntagHUD activation disqualifies player from rebooted drones - - tweak: Sergeant Ian hat now visible - Twinmold: - - bugfix: Fixes the inconsistency of getting 2 metal rods when you wirecutter a - destroyed grille down to 1. -2016-07-13: - Ar3nn: - - rscadd: Adds a silence button to newscasters, which will silence the regular update - sounds - Chakirski: - - imageadd: Adds new bacon sprites. - - rscadd: Bacon can now be cooked from the grill. Just grill raw bacon. - - tweak: Raw cutlets are now sliceable into raw bacon strips. - - tweak: Plasma and N20 look more gassy. - DaveTheHeadcrab: - - tweak: Greys no longer speak in wingdings. - - rscadd: Greys now have a species-specific language. - Fox McCloud: - - tweak: Overall borg power useage has been lowered - - tweak: Borgs who have completely run out of power can now still move around/see/talk, - but they will be unable to interact with machinery/doors around them; they can - still bump open doors, however. Borgs with no cell are still completely paralyzed - and can't do anything. - - tweak: IPCs are now properly impacted by space's burn damage - - tweak: NT Rep's cane stuns for less and invokes a cooldown between use, similar - to telebatons - - tweak: Oxygen damage number changed a bit; damage is based upon volume lost more - now - - tweak: Species that have blood but are oxygen immune will now take tox damage - - rscadd: Health analyzers will now work with species with exotic blood and inform - the user what type of exotic blood they have - - rscadd: Other machinery that display blood levels (op table, sleepers, advanced - scanners, etc) will now work with exotic blood - - bugfix: Changeling regen will now properly restore blood if you have exotic blood - fix Fixes being blurry for 20+ minutes when you were low on blood for a mere - 3 minutes - - tweak: Heart damage impacting blood volume removed - - tweak: Nutrition draining when low on blood removed - - bugfix: Station cinematics shouldn't have inventory overlays over top of the animation - - bugfix: Station cinematics should properly clear off the screen and delete now - - bugfix: pAIs are no longer valid targets for gun turrets (like on the syndicate - ship) - - rscadd: Adds in Rathen's secret, a new spell for the wizard that AoE stuns - - rscdel: Removed borg jetpacks - - rscadd: Adds in borg ion pulse system; borgs with ion pulse enabled consume extra - power for each turf they move but can travel on space. Can upgrade any borg, - at R&D with an ion pulse upgrade - - rscadd: 'Adds in cyborg self repair upgrade: very slowly repairs cyborgs at the - cost of extra power. Available at R&D' - - tweak: 'Mining cyborg module tweaked slightly: GPS, shovel, mini welding tool - and mini extinguisher added, wrench and screwdriver removed' - - tweak: reset borg module removes speed boost - - bugfix: Fixes borg's stun arm bypassing shields - KasparoVy: - - imageadd: Adds Vox compatible versions of all jumpskirts. - - imageadd: Adds Vox compatible version of the CMO jumpsuit. - Krausus: - - bugfix: Players will ALMOST DEFINITELY never get stuck as plants anymore. I mean - it this time! - - bugfix: Fixed morgue trays not updating themselves when you ghost into/out of - your body. - Kyep: - - tweak: Changed access requirement on lethal injection locker to sec access (same - access required for the chair its right next to. - - tweak: Changed access requirement on exile implant locker to armory access. - - tweak: Ghosts no longer miss out on ERTs due to not knowing it was called, or - not being able to find the verb. They are now prompted about joining an ERT - when one is called. - - bugfix: Fixed a condition where 'we are assembling an ERT' message is broadcast, - but no ERT is generated. - - bugfix: Typo fixes in ERT messages. - - tweak: Entering a cryo pod, then deliberately selecting OOC->Ghost, and clicking - yes on the prompt, will now instantly send you to long-term storage, removing - you from the round, despawning your body, freeing your job slot, and giving - a new objective to any antag that had you as a target. - - tweak: Announcements about someone entering long-term storage via a cryopod now - include that person's rank. - - tweak: When an antag target cryos, the message the antag gets about their objectives - changing is now clearer. - TheDZD: - - rscadd: Adds "salts" as a say verb for deadchat ghosts. - TullyBurnalot: - - rscadd: Universal Recorder added to NT Rep Locker - - rscadd: Box of recorder tapes added to NT Rep and IAA Locker - - rscadd: Fax Guide added to Captain, HoS, HoP, NT Rep and IAA Lockers - - rscadd: Butt copy alert added to photocopiers - - rscadd: Butt copy alert comes with *ping noise - - tweak: Photocopiers start with 60 toner - Twinmold: - - bugfix: Vampires with sleeping carp (traitor+vampire rounds) can now suck people's - blood like normal. - monster860: - - rscadd: The ChemMaster now uses NanoUI! Yey! - - bugfix: Alerts are no broken ghostly outlines -2016-07-20: - Allfd: - - rscadd: Added hologram fluff sprites - Ar3nn: - - rscdel: Gets rid of some weird lattices floating in mid-space - Chakirski: - - imageadd: Adds M.E. Reaper sprite. - - rscadd: AI can now choose a 32x64 reaper hologram. - - tweak: Cigarette packs no longer show near-duplicate messages when examined. - CrAzYPiLoT: - - rscadd: Ports randomized space ruins from /tg/ station. There is a number of maps - which can be spawned at any location on the empty z-level at roundstart, and - up to three random ones will be chosen each round. Credits to KorPhaeron. - - rscadd: Lays the groundwork for a future lavaland implementation, if we choose - to have it. - - rscadd: Adds a feature to the map loader where areas with the right var set can - be distinctly initialized on map load - meaning separate APCs, and the like. - - rscadd: Using a z-level specific initialization freeze system, large elaborate - maps like the cyberiad can be loaded without a single runtime, with minimal - impact on the round elsewhere. - - rscadd: Adds a delete mode to the "Fill" buildmode - just alt-click for the second - corner, and everything within will be removed. - - rscadd: Adds a "Jump To" function in VV, which is useful for getting an idea of - what exactly you're looking at. - - rscadd: Added view count to newscaster feeds and messages. - Crazylemon64: - - bugfix: Abductors consoles link correctly again - DaveTheHeadcrab: - - tweak: Plastic explosives are now a subtype of grenades. Shouldn't be any noticable - difference for players. - - tweak: Plastic explosives no longer use the wire datum. You may directly attach - an assembly holder (Such as a remote signaller + igniter assembly) - - rscadd: Adds X-4 shaped charges, designed for breaching explosively without harming - the user. Pick some up at your local nukies r us. - - rscadd: Replaces tablecrafting with personal crafting, click the hammer icon by - your intent selector to use it. - - rscdel: Removes the PDA slot, your PDA can now go in your ID slot (Again). - - rscadd: You can now alt click to remove an ID from a PDA, for quick interaction - while it's in your ID slot. - - rscadd: Adds an overlay for an ID while it's inserted into your PDA. - FalseIncarnate: - - rscadd: Adds new Bottler machine for making unique beverages! Order one from cargo - today! - - rscadd: Adds 6 new drinks obtainable via the Bottler. Get brewing! - - bugfix: Grapes now can be properly juiced again, as they now have the right kitchen - tag. - - rscadd: Adds effects to the Paradise Pop reagents. Drink them all to unlock their - powers! - Fox McCloud: - - rscadd: Adds in fans which can block atmospherics passing over them - - bugfix: All mass driver blast doors have a fan underneath them, allowing you to - use them repeatedly instead of once - - bugfix: Fixes medical, security, and employment records not being displayed - - rscadd: Adds in a weather system - - tweak: Removes most of the miner's uniform equipment from their lockers and puts - it in a miner's wardrobe - - tweak: Miners start off with a lot of their clothing equipment equipped to them - - rscadd: Miners now have unique headset sprites - - tweak: Miners no longer have lanterns, but a seclite; they can attach this to - their kinetic accelerators now - - tweak: Miners have workboots instead of black shoes - - tweak: Miners no longer have a default mining scanner but an advanced one that - works at reduced range (5 instead of 7) and has a longer cooldown between pulses - (5 instead of 3.5) - - tweak: removed extra mining hardsuit from the outpost - - tweak: removed medikit spam from outpost; now just a toxin kit and a regular medical - kit - - rscadd: Bluespace crystals now earn you points and can be refined into bluespace - polycrystal sheets - - tweak: Spare vouchers from QM and HoP removed - - tweak: removed armor from the fake tactical turtleneck - - rscadd: Can scan vending machines with your PDA to pay for items (if there's an - ID in your PDA) - - tweak: Sleepers no longer require a console to build, only the sleeper itself - - tweak: Clicking on the sleeper brings up the menu that was previously brought - up for the console - - rscadd: Adds in syndicate sleepers--these sleepers are not only syndie themed - but also allow the user to inject chems into themselves while inside the sleepers - - tweak: Sleepers can now inject silver sulfadiazine - - tweak: removes cryofeeds from cryodorms and adds in 2 more cryopods - - bugfix: Fixes pre-spawned loaded belts not having proper overlays - - tweak: nanites will no longer purge chems, but will now heal internal organ damage, - attempt to mend fractures, and will no longer cure beneficial viruses - - bugfix: cold and hot drinks should now properly heat you up or cool you down (this - also goes for medical reagents) - - tweak: beer no longer reduces jitteriness - - tweak: toxins special and antifreeze heat you up - - tweak: banana juice and banana honk now heals monkeys - - bugfix: Fixes atrazine not killing nymphs - - tweak: mining autoinjectors no longer poison you - - tweak: combat hypospray now has omni+epinephrine+teporone - - tweak: stimpack is now meth+coffee instead of meth+epinephrine - - tweak: Cheese and synth meat amount creation scales with volume of the reaction - - tweak: sprinkles now heals all members of sec (brig phys, sec pod pilot, magistrate, - and IAA are no longer left out) - - bugfix: Fixes syndi+shielded+hos hardsuit sprite issues - - bugfix: Fixes wizard's who have a regular satchel set in their prefs winding up - with none - - bugfix: Spellbooks are automatically bound to wizards at round start (no more - ragin' exploitative mages) - - bugfix: Fixes mining outpost lacking an APC - - bugfix: Fixes being able to exploit and turn artificial bluespace crystals into - regular bluespace crystals - FreeStylaLT: - - rscadd: Added courtroom, left of brig. - - tweak: Remapped brig - - tweak: Moved prisoner processing and evidence storage to the right of brig, next - to Detective's office. - - tweak: Changed current processing to Interrogation and a hallway. - - tweak: Re-mapped Conference and Locker rooms. - - tweak: Lots of other minor tweaks to brig. - - tweak: Seriously, way too many small changes to list here, go and have a look - at the brig yourself. - - rscdel: Removed temp. detainment and observation from brig. - KasparoVy: - - bugfix: Wearing a suit will no longer cause runtimes due to the way suit-collars - are handled. - - bugfix: The north direction sprite of the Vulpkanin 'Patch' facial hair style - won't hang a pixel off the head anymore. - Krausus: - - tweak: All admins can now see "admin log" messages. - - rscadd: Admins can now toggle "admin log" messages on or off. - - tweak: Admins will no longer be notified about ghosted admins jumping around. - - bugfix: Beating on simple animals will no longer be twice as noisy as intended. - - bugfix: Emergency Response Teams are now usable again. - Kyep: - - tweak: adds botany, basketball court, individual cells, library computer and more - to perma. Makes it far less boring. - - tweak: Tracking implants are now useful, showing the implanted person's general - location, and health status, on prisoner consoles. - - bugfix: The NODROP flag now works correctly on jumpsuits. - - tweak: 'Improved admin ''select equipment'' verb. ERT option now works, costumes - get IDs and proper headsets, two new costumes added, and some outfits minorly - tweaked (e.g: tunnel clowns get toolbelts).' - - bugfix: Prevented NPCs being made into objective targets. - LittleBigKid2000 and TullyBBurnalot: - - rscadd: Stethoscopes can now be used to tell if a person's heart or lungs are - damaged, or if they have any at all. Now they're actually useful instead of - telling you the obvious in a vague way. - - bugfix: Stethoscopes can no longer be used to hear the heartbeat and breathing - of a person that doesn't have a heart or lungs. - Tauka Usanake: - - rscadd: Adds a Hydroponics HUD and a night vision version of it that can both - be created in R&D. It provides additional details on plants in hydro trays and - soil plots. Shows the health, nutrient, water, toxin, pest, and weed level of - the plant as well as whenever it is ready to be harvested or is dead. - TullyBBurnalot: - - tweak: Handless cuffing no longer possible. Can still cuff people with one hand - TullyBurnalot: - - tweak: Mobs with PSY_RESISTANCE are no longer valid targets for REMOTE_VIEW - - rscadd: When emagged, Photocopiers now have a cooldown if used to copy butts - Twinmold: - - bugfix: Fixes removing ID cards from laptops with the Eject ID verb. - monster860: - - rscadd: A bunch of interfaces now use /datum/browser. - - rscadd: The ChemMaster now uses the asset cache, eliminating the enormous lag - spike when you first use it. Yey! - - bugfix: Fixes the window not closing when selecting an icon for the chem-master - - bugfix: Fixes the chem master window not updating when selecting an icon - - tweak: The chem-master icon selection window now has a 4x5 grid of icons. - tigercat2000: - - rscadd: Gas tanks now have an action button for accessing their interface. - - rscadd: You can now shift-click on movable HUD elements (such as action buttons) - to reset them to their initial position. - - tweak: Implants with limited uses, such as freedom implants, now delete themselves - when they run out of uses. -2016-07-21: - Alffd: - - rscadd: Added a 6th Vulpkanin tail option. - - tweak: Fixes animations, side view, and pixel fill for Vulpkanin tail 6 - FalseIncarnate: - - bugfix: Engineers can properly show up for work with their hats and coats to keep - warm. - Fox McCloud: - - tweak: Tajarans and Unathi can now wear all shoe and glove types - - tweak: Glove clipping removed except for black gloves, which makes them fingerless - gloves - - rscadd: Adds sandals as a loadout option - - rscadd: Adds in simple animal mob spawners - - rscadd: Adds shielded hardsuit to the nuke ops uplink for 30 TC - - rscadd: Implements the powerfist and adds it to the uplink for 8 TC - - rscdel: Removed drinking glass shattering (regular bottle shattering is still - a thing) - - rscadd: Captain's flask is now gold instead of silver - - tweak: Bottles have a throwforce of 15 - - rscadd: can crack eggs into drinking glasses - - tweak: Detective's flask starts out with 30 units of whiskey - - rscdel: removes redundant object verbs that have an action button - - bugfix: Fixes up mindswap spell so it behaves more properly - - bugfix: Fixes genetic abilities action buttons not properly clearing - - bugfix: Fixes simple animals, silicons, and brains becoming perma deaf from flashbangs - and other sources - - bugfix: ACTUALLY FIXES MINING APC - - bugfix: Fixes brig cell timers not having the option to flash people - FreeStylaLT: - - rscadd: Added new syndicate item Chameleon SecHUD to uplink store, available for - all antags. It can morph into various eyewear while being a flashproof sechud. - Kyep: - - rscadd: Added new syndicate costumes to "select equipment" admin verb. - TullyBBurnalot: - - rscadd: More beds outside the Operating Theaters, Pajama Wardrobes outside and - inside the Operating Theaters, an extra NanoMed Vendor, one Disposal Chute per - OR, table with cards - - tweak: Sinks moved closer to Surgical Tables, moved light fixtures in the Operating - Theaters, tables with surgical tools now made of glass for maximum style points - and Xenomorph Larva Whack-A-Mole - monster860: - - bugfix: Brig timer UI reopening after being closed fixed. -2016-07-28: - A Giant-Ass Mountain of Salt: - - rscadd: Re-adds PDA slot. - Crazylemon64: - - rscadd: Adds an explosion buildmode - - bugfix: '"Drop Everything" in VV no longer causes limbs to fall to the ground.' - FlattestGuitar: - - tweak: IAAs can now select the classic secHUD in loadouts - - rscadd: adds bananas and suit jackets to the loadout system - - rscadd: adds dress shoes and fancy sandals to the loadout system - - bugfix: Miners can now get the mining coat from loadouts - Fox McCloud: - - bugfix: Fixes organ repair surgery saying an organ wasn't damaged when it actually - was - - tweak: Removes the 1 burn heal from regular ointment - - tweak: Regular bandages will now disinfect (in addition to stopping bleeding as - they previously did) - - bugfix: Fixes a few crafting recipes not having the proper category - - bugfix: Fixes laser slugs not firing lasers - - tweak: Adjusts the damage/consistency of improvised slugs - - rscadd: Adds in craftable bolas; throw them at someone to slow them down - - rscadd: Secvend starts off with e-bolas - - rscadd: Can make spears with personal crafting now - - bugfix: Fixes teacups and some other drinks having no sprite, in-hand, or object - - rscadd: adds alt-click rotating of chairs, disposal pipes, windows, the PA, emitters, - and windoor assemblies - - tweak: Cablecuffs are now made by opening the cable stack's crafting menu by using - it in your hand - - bugfix: Fixes cablecuffs not having a unique in-hand icon - - bugfix: Fixes cable coils not having a unique in-hand icon - - tweak: All cablecuffs will be red, regardless of what they're produced from - - bugfix: Fixes an unlimited metal exploit - - rscadd: IV Drip sprites updated; has visual feedback for if it's injecting or - taking blood - - tweak: IV Drip injection rate dramatically increased - - rscadd: Warning ping for when someone is low on blood - - rscadd: Support for species with exotic blood type - - rscadd: Alt-Click to toggle between modes - - tweak: Sensory restoration virology symptom no longer has anti-stun properties - nor heals brain damage, but has a lower acquisition level - - tweak: Damage convert heals individual limbs instead of healing overall damage - (actual impact is low) - - rscadd: Librarian now starts off with a bookbag - - tweak: Bookbag can now hold Bibles, cult tomes, books, and spellbooks - - rscadd: Can empty a bookbag into a bookshelf - - bugfix: Fixes an exploit where you could generate wood out of thin air - - bugfix: Fixes blobspores doing more damage than intended - Fox-McCloud: - - rscadd: 'Adds in a few makeshift items/weapons: molotovs, grenade lances, golden - bikehorn, paper bags, and DIY chainsaws' - - bugfix: Fixes some personal crafting behaving as other than intended - FreeStylaLT: - - bugfix: Fixed brig cell block APCs not getting power - - bugfix: 'Fixed space buggery Kyet made :angry:' - - bugfix: Fixed missing light near labor shuttle dock - - bugfix: Fixed wrongly placed cobweb in solitary - - bugfix: Fixed basketball court not having a basketball - - rscadd: Added windows to brig processing entrance - - rscadd: Re-added the missing EOD and biohazard lockers in Armory - - rscdel: 6 gas masks from Armory - - rscadd: Added grid check into random events. - Krausus: - - tweak: The voting panel now uses the browser datum, which means it looks nicer. - - tweak: The voting panel now updates while a vote is in progress. - - tweak: When a vote is started, it will now include a link to open the vote panel, - as an alternative to typing in "vote". - - tweak: Custom votes will now show full voting results upon completion. - - bugfix: Admins should no longer lose the "cancel vote" link in the voting panel. - - bugfix: View Variables should probably stop crashing admins. - - tweak: The RnD console now shows an overlay while you're waiting for it to do - work, rather than using a separate wait screen. - - rscadd: Admins now have click shortcuts for opening a player panel, showing mob - info, and viewing variables. Specifics are in Hotkey Help. - Kyep: - - rscadd: Admins can now see attacks against SSD players more easily. - - tweak: Clarified the text you get when examining a SSD player. - - bugfix: It is now possible for admins to remove a person's vamp thrall status. - - rscadd: Adds Vox, Greytide & Soviet loadouts to admin Select Equipment verb. - - bugfix: Fixes an issue with spy loadouts, and excessive access on loadouts in - general - Spacemanspark: - - bugfix: Cardboard boxes now have their own specific name in the cardboard sheets - menu. - TheDZD: - - bugfix: Fixes tempgun not recharging. - - bugfix: Fixes tempgun beams costing one tenth of what they are supposed to. - - bugfix: Admin-only jobs check for R_EVENT now, instead of R_ADMIN, as event-related - tools should. - - bugfix: Mentors should no longer get spammed by the library checkout computer - on occasion. - - bugfix: Mentors should no longer get spammed by mirrors due to body accessories. - TullyBurnalot: - - tweak: AI Integrity Restorers now destroy any AIs inside if they get EMP'd - - tweak: AI Integrity Restorers can be deconstructed if broken via explosions. This - kills the AI inside - Twinmold: - - bugfix: Can no longer destroy pods with anything other than brute and burn weapons. - - bugfix: Can no longer pull someone out of a pod when no one is actually in the - pod. - - tweak: Can now melee attack pods with weapons when harm intent is on. - - tweak: Vox Objective 4 now calculates the kills vox raiders actually have, instead - of always complete. - Ty-Omaha: - - tweak: Gives Combat Gloves to Code Red ERT agents. - - tweak: Gives Code Gamma Engineering ERT agents Combat Gloves. - monster860, clusterfack, and DeityLink: - - rscadd: Adds space parallax - tigercat2000: - - rscdel: Removes space parallax, due to server overhead, input lag & bugs -2016-08-01: - Crazylemon64: - - rscadd: Admins are now able to print a map of the z levels. - - rscadd: Admins are now capable of scrambling the z levels' transitions. - - bugfix: Janiborg trash bags no longer fit down disposals when empty - Fethas: - - bugfix: (Maybe?)..We actually check if the race HAS BLOOD before trying to suck - them - - rscadd: Due to various complaints from tajarans having hand cramps, glove makers - have removed plasteel from the fabric. - - tweak: Plasmaman can no longer be vampires. - - tweak: Removes the mask check on both victim AND vampire, also makes the message - a bit more obscure, so it's up to your imagination of where you are biting them - and with what. - Fox McCloud: - - tweak: Medical stacks now have 6 uses - - tweak: Medical stacks now heal 25 burn/brute - - tweak: Applying a medical stack to others is instant, no matter what - - tweak: Applying any medical stack to yourself has a 2 second delay - - tweak: Applying a splint to yourself has a 10 second delay - - tweak: No more RNG fumbling of putting splints to yourself - - tweak: Confirmation for applying medical stacks is now green - - tweak: Advanced Medkits now have 2 trauma kits, 2 burn kits, a health analyzer, - 1 roll of gauze, and medipen. - - tweak: Amount of splints in medical vendors increased from 2 to 4 - - bugfix: Fixes weird icon updates when getting healed by medical kits - - rscadd: Adds in object burning system that allows things to be lit on fire - - tweak: being on fire should heat you up a bit quicker and do a bit more damage - - tweak: Novaflowers ignite you rather than uselessly heating you up - - tweak: Adjusts a few pyrotechnic chems to better fit with other tweaks to fire - damage - IcyV: - - rscadd: Adds a unique axe for Atmos-traitors - Krausus: - - bugfix: Probably fixed some very specific items messing up View Variables for - no adequately explicable reason. - - bugfix: Fixed round-end antagonist report failing to print due to null objectives. - Kyep: - - rscadd: Added atmos grenade kit to traitor uplink. - - bugfix: 'Fixed bug with adv pinpointers and CMO hypospray theft objectives. Fixes - #5232' - TheBeoni: - - rscadd: Adds "unique" jumpsuit for Pod Pilot so they can finally stop using security - one Added picture because i do not like that red label - TheDZD: - - bugfix: Shadowling ascendance and badmins pressing the "Destroy All Lights" button - should no longer bring the server to its knees. - - bugfix: Broken lights will no longer re-break. - TullyBurnalot: - - bugfix: Using ATMs leaves fingerprints behind - Twinmold: - - bugfix: Nuke Ops airtank connected to pipenet now. - tigercat2000: - - rscadd: Readded colored cable-cuffs. - - tweak: Making stacks of metal rods now updates the icon correctly. -2016-08-03: - Fox McCloud: - - bugfix: Fixes a rare case where the singularity would escape containment when - properly set up+contained - Krausus: - - tweak: Non-respawnable ghosts will no longer qualify for mid-round rejoining (event - antags, golems, posibrains, etc). Drones, PAIs, and ERTs are exceptions to this. - - tweak: Cryodorms will no longer produce respawnable ghosts for the first 30 minutes - of the round. - - bugfix: Fixed the spooky arrival shuttle. Cryo'd ghosts will now appear above - their cryo pod, in the spooky cryodorms. - - tweak: Cryodorms will now despawn you 90% faster if you willingly enter one. - - tweak: Suiciding in the first 30 minutes of a round will no longer allow you to - ghost and be respawnable. - - tweak: Becoming a non-respawnable ghost lasts the entire round, even if you ghost - in a respawnable manner later on. - - tweak: You can no longer spam pinging posibrains, and cannot ping them at all - if you cannot volunteer for one. - - rscadd: Missing limbs will now be grayed out on your health doll. - chopchop1614: - - bugfix: Fixed the C4 labcoat exploding bug -2016-08-08: - Ar3nn: - - bugfix: Telekinesis no longer is subject to meatspace problems - Chakirski: - - rscadd: Added animal AI holograms. - - tweak: .45 Magazine sprites for the M1911 are now longer invisible. - - tweak: Hoodies no longer look like labcoats while in hand. - - tweak: Ectoplasm spawns in cult mining rooms instead of an invisible "weapon". - - tweak: Duffel bag descriptions and names no longer contain "duffle". - - tweak: Syndicate medical duffel bags can now be seen while in hand. - Crazylemon64: - - rscadd: Adds a "Save" buildmode for admins to preserve their creations for later. - This is currently in an early stage, so don't be surprised by errors! - FlattestGuitar: - - tweak: Holy Water will no longer make you stutter for ages if you're not a cultist - Fox McCloud: - - bugfix: Fixes Orion Ship message being unheard when held in-hand - - rscadd: Adds headphones into the game as a loadout item - - tweak: Removes fireproof core malf AI power - - tweak: upgrade turrets malf AI power CPU reduced from 50 to to 30 - - tweak: Overload machine cost increased from 15 to 20 - - tweak: Override machine cost increased from 15 to 30 - - tweak: can override/overload field generators again - - tweak: Machine uprisers will slowly die if they aren't attacking someone - - rscadd: Adds in Hostile lockdown malf AI power for 30 CPU - - rscadd: Adds break air and fire alarms malf AI powers for 50 and 25 CPU respectively - - tweak: AI's no longer have flood mode on air alarms by default - - rscadd: Adds in lip reading malf AI power for 30 CPU - - tweak: Allows accessories to hypothetically grant armor to their wearer - - bugfix: Greytide spear illusions actually have an attack sound now - - bugfix: fixes the wormhole event being much shorter than intended - FreeStylaLT: - - rscadd: Walls now melt when hot - - rscadd: Added actual coated rwalls - you can make them by clicking on an existing - rwall with at least 2 plasteel in hand. Has infinite temp resistance. - - tweak: Replaced all fake coated rwalls with new rwalls in both metastation (where - they should be) and boxstation - - tweak: Bandaging someone no longer stabs your eyes with bright green - - bugfix: Fixed repainted-to-wood metal flooring in courtroom - it's now actually - wood - - bugfix: Fixed windoor in witness stand facing the wrong way - KasparoVy: - - bugfix: Traitors with the Maroon objective will no longer succeed if their target - is in a locker on the shuttle. - - bugfix: Traitors with the Assassination objective will no longer fail if their - target is assassinated/borged/debrained but on a Z-level greater than the derelict. - Krausus: - - bugfix: Fire will now totally consume you, rather than timidly hiding under your - clothes. - - bugfix: Admin freeze overlays should no longer disappear from humans until they're - actually unfrozen. - LittleBigKid2000: - - rscadd: Adds cheap sunglasses. They provide no flash protection, but are available - in the loadout and clothesmate. - Pinatacolada: - - rscadd: Makes the swedish gene spit out weird swedish chars and sounds - Ty-Omaha: - - tweak: Fixes "is too cumbersome to carry in one hand" from showing up to other - players. - Yurivw: - - bugfix: 'Condimaster now actually makes bottles. Removed: Unused options in admin - secret menu are now removed.' - chopchop1614: - - bugfix: fix bluespace crystals exploit -2016-08-18: - Alexshreds: - - tweak: pAIs can see the crew manifest again. - - tweak: Engineers and Atmos Techs have access to the ORM - Ar3nn: - - tweak: dusting playermobs now generates remains fitting for their race. - Chakishreds: - - tweak: You can now click on objects in a gassy room at the expense of ninja floors. - Chopchop1614: - - bugfix: fixes transformation sting not working. - - bugfix: transformation sting now checks if the target has DNA or not - Crazylemon: - - tweak: Alt+Click should be quicker now - - tweak: The Alt+Click panel vanishes only when you alt click a turf distant from - yourself - - rscadd: Adds `json_to_object_arbitrary_vars`, a proc intended for use with SDQL - - tweak: Eye color is tracked on the eyes only, instead of on the body. - - bugfix: The CMA panel no longer runtimes when you change species. - - bugfix: Deserializing a human now preserves hair and eyes. - - bugfix: Associative lists in VV now display properly again - - rscadd: Admins can now click on the DI panel buttons to debug the corresponding - controller in VV - - bugfix: Fat people are now fat when naked. - - bugfix: Encased mobs can now examine - Crazylemon64: - - bugfix: Makes teleportation checks more consistent, which will ensure that teleporting - in the away mission no longer works. - - bugfix: People on the space ruins level no longer count as dead for assassinate - objectives. - - bugfix: Space border turfs will now regain their destination when over-written - and replaced on the edge of the map - - bugfix: The space manager will no longer runtime if a space ruin writes on the - edge of the map - DaveTheHeadcrab: - - tweak: ERT gloves reverted to how they used to be. - FalseIncarnate: - - rscadd: WOLOLO! Traitor Chaplains can now WOLOLO with the new Missionary Staff - and Robes. WOLOLO! - Fethas: - - bugfix: The whitelist will respect addons better, didn't even have to make a ban - appeal.. - FlattestGuitar: - - tweak: Detective's coolness variable cranked up to 14.5, they will no longer vomit - over corpses. - - tweak: Now you're less likely to vomit over a corpse if you're a normal human - being. - - tweak: golems now have their master saved in attack logs - Fox McCloud: - - rscadd: Adds in formal captain's uniform and armor - - rscadd: Adds rapier to captain's locker - - rscadd: Adds lace up shoes to captain's locker - - rscadd: Adds crown to captain's locker - - tweak: Dramatically speeds up conveyor belts - - bugfix: Appendicitis and Disease Outbreak events will no longer impact clientless - mobs - - bugfix: Fixes bandolier being invisible on spawn - - rscdel: Removes the jukebox from the bar - - tweak: Detective Scanner, Fedora Tipping, Pontificating, and Cap Flipping are - now action buttons - - bugfix: Cane Gun and NT Rep's cane now acts as actual canes - FreeStylaLT: - - bugfix: Fixed missing space transition tiles in emergency shuttle transit - - bugfix: Fixed lack of prisoner access to lower part of labor camp shuttle - - tweak: Changed UO45's and MO19's away missions' external tiles to just airless - ones. - - tweak: Changed MO19's exterior to be more rock than ground, this is to make Linda - cry less when this mission is passed. - General Chaos: - - rscadd: Ports TG's mech bay recharger code. - IcyV: - - rscadd: Adds an exploding chameleon flag for traitors. - KorPhaeron and Fox McCloud: - - tweak: Merges Malf AI into traitor AI - - tweak: Malf AI's starting CPU reduced from 100 to 50 - - tweak: Hacking APCs gives 10 additional CPU - - rscadd: Hacking APCs throws an alert to the AI when it's hacking that automatically - clears when hacking is complete (sounds too) - - rscadd: Traitor AI's start off with a syndicate headset - - rscadd: Adds doomsday device module for AI's for 130 CPU; when activated, it will - purge the station of all life if the AI is not destroyed after 7.5 minutes - - rscadd: Adds in AI upgrade modules which allows you to giving hacking abilities - to the AI or allow it to have increase surveillance capabilities - Krausus: - - tweak: Karma spending is now slightly more straightforward and sanity-checked. - - tweak: Ghosts can now see non-crew antagonists in the Award Karma listing. - - tweak: You can now ctrl+click on yourself to stop pulling something. - Kyep: - - rscadd: Added Syndicate Infiltration Teams (SITs), which are like Syndicate Strike - Teams (SSTs) but focusing on stealth rather than direct combat. Useful for getting - ghosts into rounds, spicing up rounds, having traitors with teamwork, and new - kinds of traitor objectives like kidnap. - - bugfix: Fixed bug that Dust implants had no icon. - LittleBigKid2000: - - bugfix: The arrivals checkpoint camera monitor is now connected to some camera - networks by default. - - bugfix: Talking swords can now be understood by their wielders, and everyone else. - - rscadd: Engineering cyborgs now have floor painters. Absolutely nothing bad can - happen because of this. - Norgad: - - rscadd: Coated Reinforced Walls now have unique sprites - TullyBurnalot: - - tweak: Trash Bags fit in satchels/bags/duffelbags, but cannot be transported after - being filled up. - - tweak: Advanced Mops clean faster, can clean more - - tweak: Holosign Projectors can create more signs - - tweak: Ghosts can no longer create dirt - - tweak: Dirt creation slowed down. "Clean Station" may actually be remotely possible - now - - tweak: Janitorial Closet tidied up - - rscadd: Can fill Light Replacers with boxes directly - - rscadd: Can recycle 3 broken/burnt bulbs into a functioning one - - bugfix: Can no longer cheat around NODROP by inserting NODROP lightbulbs into - Light Replacers - - bugfix: Ghosts can no longer trip Proximity Sensors - - bugfix: Ghosts can no longer trip Infrared Sensors - - bugfix: Effects (like hallucinations) can no longer trip Proximity and Infrared - Sensors - - bugfix: IDs are no longer dropped if their owner cryos with the ID inside a PDA - inside a bag (very specific, yes) - Ty-Omaha: - - tweak: Allows sechailer phrases to be selectable - - tweak: Quick-equipping a PDA will now prioritize the PDA slot before the ID slot. - taukausanake: - - bugfix: Gives proper mix_messages for Uplink, Synthignon, and Synth 'n Soda drinks - tristan1333: - - rscadd: Spacepod paint -2016-08-19: - Crazylemon: - - bugfix: pAIs should now save - FalseIncarnate: - - tweak: Repairing burn damage to robotic limbs now consumes cable in the process. - Each length used repairs 3 burn damage, up to 15 damage per click. - - tweak: Repairing brute damage to robotic limbs now uses 1 fuel per repair (click). - Heal amount unchanged. - - tweak: Self-repairing with cables or welders now incurs a 1 second delay between - click and heal completion. Being repaired by a friend is still no delay (but - requires a friend). - Fox McCloud: - - rscadd: Adds in the Kinetic Smasher as a mining purchase - - bugfix: Fixes slap emote text being the wrong partial color - - bugfix: Fixes the attack text of simple animals attacking human mobs - IcyV: - - rscadd: Adds in an amount of new graffiti - - bugfix: Fixes the issue of other graffiti only being able to be done in black. - Krausus: - - bugfix: Flavor text and records are no longer horrifically butchered when saved - in the database. - TheDZD: - - tweak: Lowered genetic instability damage thresholds by 5 across the board. Effectively - meaning that you can have one additional minor power without shifting into the - next threshold. - - tweak: Lowered the rate at which damage scales with instability, and the decreased - upper cap on each damage type. - - tweak: The base activation probability for powers is now 100%, rather than 45%. - Abilities affected include everything except Cloak of Darkness, Chameleon, No - Breathing, Hulk, Telekinesis, and X-Ray Vision, which all have their own independent - activation chances (varying from 5% to 10%). - - tweak: Increases activation chances of TK (10% to 15%), No Breathing (10% to 25%), - Cloak of Darkness (10% to 25%), Hulk (5% to 15%), X-Ray Vision (10% to 15%), - and Chameleon (10% to 25%). -2016-08-29: - Crazylemon: - - tweak: You can now mend incisions after having cut open someone's ribcage. - - bugfix: Abductor surgery works again - - bugfix: Face repair surgery works again - - bugfix: The `to_chat` messages are now more descriptive when given a bad target - - rscadd: Admins can now VV by a ref string, directly via a verb - - tweak: VV now builds its HTML using lists, making it much faster to open - DaveTheHeadcrab: - - rscadd: Upgrades the newscaster's liquid paper printing apparatus. Newspapers - printed are higher quality now. - Fox McCloud: - - rscadd: Mining Drones can now toggle meson vision on or off, a light, switch attack - modes, or even drop their own ore - - tweak: Ash storms no longer impact sheltered areas and mining mobs are immune - to ash storms - - rscadd: Adds in two new end-round sounds - - bugfix: Fixes drones not being able to bump open doors - Fox McCloud and KorPhaeron: - - rscadd: Adds in mining shelters - - rscadd: Adds in a few more dice types and ensure dice are packed in bags and not - pill bottles - FreeStylaLT: - - rscadd: Added additional coating to Turbine room. - - bugfix: Fixed leftover vent in Brig Physician's office - - bugfix: Fixed missing coated rwalls in Incinerator - Krausus: - - tweak: Girders are no longer bulletproof. - - bugfix: Changelings' Swap Form ability now actually deducts its cost upon use, - and shouldn't arbitrarily fail to work properly. - - bugfix: Fixed setting status display alerts through communications consoles. - Kyep: - - bugfix: Fixes 'SSD!' warning appearing in attack logs for admins, when the target - player was dead and had ghosted out of their body - TheDZD: - - bugfix: Bookcases no longer force you to take out a book after clicking them - - bugfix: Fixes assorted things logging attacks incorrectly. - TullyBurnalot: - - bugfix: AIs can no longer interact with nuclear bombs (Syndicate-brand included). - AIs can still see the countdown - - bugfix: Mobs without appendixes can no longer contract appendicitis - - bugfix: Holosigns cannot be pulled around -2016-09-01: - Crazylemon: - - bugfix: Dying of low blood is no longer capable of causing eternal death - - bugfix: Having your body brought back to life will no longer break your health - doll - monster860: - - bugfix: Fixes hotel SNPC's getting access that they shouldn't get. -2016-09-16: - Aurorablade: - - rscadd: '*fart now has newtonian move if you have the Superfart power' - Coldflame: - - rscadd: Adds three new variants of 10mm ammunition, AP, HP, and Incendiary. Currently - admin-only. - Crazylemon64: - - tweak: Research data disks now have a description and name attached to them automatically, - to make working with them less obnoxious. - - tweak: Loading design disks now has a sound effect. - - tweak: You can no longer feed non-design disks into the autolathe and destroy - them on accident. - DaveTheHeadcrab: - - tweak: Due to budget cuts expensive fax machines have been replaced with cheaper - versions in some departments. Only essential personnel can fax Central Command. - See your local IAA for details. - FlattestGuitar: - - rscadd: Added emergency nitrogen and plasma tanks, you can find two of each in - the medical storage - FreeStylaLT: - - tweak: Updated Metastation's AI Sat, brig and escape shuttle - - tweak: Updated other Meta areas to match most recent build. (Chapel, some maint, - etc. - minor changes.) - - tweak: Updated Cyberiad's AI Sat to latest tg version, lots of changes there - - basically an entirely new Satellite. - IcyV: - - rscadd: Adds new bottle sprite - - bugfix: Fixes many bottles being locked to a single icon - - rscadd: Buckets can be worn as hats. - Improvedname: - - rscadd: Adds 4 epinephrine autoinjectors to nanomedplus vending machines - KasparoVy: - - rscadd: Adds a Science departmental beret that you can obtain via the loadout - system. - Krausus: - - bugfix: Fixed species-restricted items sometimes failing to "equip" to restricted - species' non-equipment slots. - - rscadd: Players using very old versions of Internet Explorer will now receive - explicit warnings that they're not supported. - - tweak: View Variables will now consistently view the variables of what it's intended - to. - - tweak: Admins can now use the 'msay' command to speak directly to all mentors. - - rscadd: Added a new command, "Toggle Mentor Chat", to give mentors temporary access - to 'msay'. - - bugfix: Fixed never being able to properly respond to a PM from a stealthed admin. - Kyep: - - rscadd: SST and SIT now have their own radio frequency. - LittleBigKid2000: - - bugfix: The God Emperor of Mankind disk now works properly - TheDZD: - - tweak: Xenomorph hunters' leap ability is now always blocked by shields rather - than only 50% of the time. - - tweak: Xenomorph hunters' leap ability being blocked now stuns them as if they - had hit a wall. The leap still goes on a 3 second cooldown as normal. - Ty-Omaha: - - rscadd: Adds fluff item "Tacticool EyePro" -2016-10-15: - Crazylemon64: - - bugfix: The R&D console should now no longer freeze on the "Syncing Database" - message or whatever. - - bugfix: Borg coolers and SMES boards can be made again - - bugfix: Maroon now works - FlattestGuitar: - - tweak: pAIs no longer turn into debris when wiped - - bugfix: SNPCs no longer get targeted by assasinate objectives - - bugfix: fixes a hallucination runtime, actually making one more aspect of being - high as f*** work for the first time in ages - - bugfix: NODROP items will no longer attempt to be dropped if your hand is broken - Fox McCloud: - - tweak: Cloners will now put you inside the cloned body when it is fully grown - as opposed to initially created - - tweak: Examining a cloner will tell you the clone progress - - rscadd: Observers can now see a visual countdown of the cloning status progression - - tweak: Atmos grenades cost increased from 6 to 11 - - rscadd: Mice now have sprites when worn - - bugfix: Fixes various ghost alerts having barely visible icons - - bugfix: Fixes items being in two locations at once when loading things into the - bio-generator or reagent grinder. - GeneralChaos81: - - rscadd: Ability to place and remove conveyor belts and levers. - KasparoVy: - - bugfix: Botany, viro and xenobio bottles will no longer be invisible. - Krausus: - - bugfix: Fixed full chat panes scrolling unpredictably when trying to view old - messages. - - bugfix: Fixed camera monitors immobilizing you if you reconnect while using one. - - bugfix: Fixed selecting datum types through SDQL2 never returning any datums. -2016-10-23: - KasparoVy: - - tweak: Refactors markings. Now split into head, body and tail markings. - - tweak: Refactors morph again. Changes made while morphing are now reflected instantly - on your sprite. - - tweak: Darkens Vulpkanin and Tajara for improved colour fidelity. Species base - colour changed to compensate. Add 27 to R, G and B values if Vulp, 15 if Taj - to keep the same colour on your character. - - tweak: Darkens Vulpkanin facial fur patterns for improved colour fidelity. Add - 23 to the R, G and B values of your facial hair/head accessory to keep the same - colour on your character. - - tweak: Darkens Unathi frills and horns. Add 27 to the R, G and B values of your - frills and 21 for horns to keep the same colour on your character. - - tweak: Vulpkanin tails are now split-rendered. Tails overlap hair when facing - north, but are overlapped by hair when facing all other directions. No other - differences, only affects the fluffy husky tail. - - tweak: The heads of tiger markings have been isolated and can now be coloured - independently. - - tweak: Hair can now cover facial hair, and glasses are no longer covered by facial - hair and head accessories. Means that two-piece Vulpkanin facial fur patterns - won't almost entirely cover whatever glasses they're wearing. - - tweak: Tajaran head and facial hair have been darkened. Add 28 to the R, G and - B values of your Tajara head/facial hair to keep the same colour on your character. - - tweak: Vulpkanin head hair and one facial hair style has been darkened. Refer - to PR notes for darkening factors. - - tweak: The HAS_MARKINGS flag now represents all marking locations. The HAS_location_MARKINGS - flags are for specific locations (head, body, tail). - - tweak: Improves the quality of some Vulpkanin/Tajara/Unathi mask sprites. - - bugfix: Naked Humans and Skrell will no longer have exposed flesh poking out their - wrists when facing east or west. Male Humans now no longer lack a butt pixel - when facing east or west. - - bugfix: Mutated limbs now render correctly as soon as they're mutated. - - bugfix: Mobs will now correctly appear as fat/skinny. - - bugfix: Species with TAIL_OVERLAPPED will no longer wag tail at max speed when - facing north. - - bugfix: Species with TAIL_OVERLAPPED and body accessories won't crash the game - when they wag. - - bugfix: Tiger Head and Face markings adjusted so they don't look ugly on certain - species' ears. - - bugfix: Fixes issue where Unathi dorsal stripe didn't render. - - bugfix: Tajaran ears are no longer in their hair sprites, but on their actual - heads. - - bugfix: The adminbus body accessory now overrides the TAIL_OVERLAPPED flag and - will now be rendered correctly on a body regardless of species bodyflags. - - bugfix: Changing a person's species via CMA will no longer result in a mob with - all the same cosmetic attributes as the old species. - - bugfix: Dressers now have species fitting checks for undergarments. Drask are - now able to wear undershirts and underwear like they were originally meant to. - - rscadd: Adds some head markings for Tajara and Vulpkanin. - - rscadd: Adds body marking(s) for Tajara, Vulpkanin, Unathi and Drask. - - rscadd: Adds tail markings for Vox and Vulpkanin. - - rscadd: Adds 5 Tajaran hairstyles. - - rscadd: Adds a tweaked version of an existing Vox hairstyle. Shouldn't clip with - certain jackets as much. - - rscadd: Adds a hairstyle for Humans, Unathi and Vulpkanin. - - rscadd: Adds a facial hairstyle for Vulpkanin. - - rscadd: Adds secondary hair (head and facial) themes. Skrell can now colour their - tentacle cloths independently, the beads in the Tajaran/Hippie braid hairstyles - can be coloured and the same with the webbing in Unathi frills. Can be changed - at nanomirrors, via morph and CMA. - - rscadd: Adds alternate heads. Unathi can now choose a head with a sharp snout. - Can be changed via morph and CMA. - - rscadd: Helper procs to convert a hex colour into either R, G, or B. - - rscadd: Markings, body accessories, head accessories, alt heads and their colours - (if they have colours) can now be randomized at the character preferences screen. - - rscadd: Adds a system that attempts to fit mobs with alternate heads with appropriate - mask sprites. The sprites just need to be suffixed with the alt_head suffix - in sprite_accessories.dm. - - imageadd: Adds mask sprites tweaked to fit the new Unathi alternate head to go - along with the new alt. head mask fitting system. -2016-11-07: - Crazylemon: - - tweak: Status effects should work a little more consistently now - Crazylemon64: - - bugfix: The mech-mounted plasma cutter can now be constructed again - - bugfix: Space pod lasers can now be constructed again - Fox McCloud: - - bugfix: Fixes hunters not being weakened when crashing into a shield/wall - - bugfix: Fixes xeno stuns half the time intended - - bugfix: Fixes stopping, dropping, and rolling not properly weakening Xenos/Hulks - KasparoVy: - - bugfix: Fixes a bug where changing your alt head required two icon updates to - show. - - bugfix: Fixes a bug where you couldn't choose head marking styles that would ordinarily - be available regardless of your alt head. - - bugfix: Fixes a bug where Tajara couldn't choose undergarments. - - bugfix: Resolves an issue with the Vulpkanin Jagged hairstyle missing a pixel. - Twinmold93: - - bugfix: Fixes a runtime issue caused by using the detective's scanner on the space - hotel cleaver. - - bugfix: Scrubber pipe missing segment behind the operating theatres. -2016-11-13: - Fox McCloud: - - bugfix: Fixes BSA having peculiar results. -2016-11-15: - KasparoVy: - - bugfix: Adding cable to multiple computer frames at the same time while not having - the correct amount of cables will no longer cause busted coils with a negative - number of cables. -2016-11-20: - KasparoVy: - - bugfix: The DNA SE injectors one can find in the abandoned mining crates now correctly - activate/deactivate the powers they may contain. -2016-11-22: - KasparoVy: - - bugfix: You now stutter when you're in shock/crit and when you've got the nervous - disability as you used to. - Twinmold93: - - bugfix: Runtime caused by lack of settlers in the Orion arcade game. 2016-11-23: - Fethas: - - bugfix: Fixes human jetpacks..maybe... - FlattestNerd: - - tweak: the e20 will now get logged when it goes BEWM, as it should. - Fox McCloud: - - bugfix: Fixes double-breaking news newscaster -2016-11-26 - Fox McCloud: - - bugfix: Fixes faint emote doing nothing - - bugfix: Fixes Mickey Finn's Special Brew not functioning properly/not making you fall asleep \ No newline at end of file + !!python/unicode 'A Giant-Ass Mountain of Salt': + - !!python/unicode 'rscadd': !!python/unicode 'Re-adds PDA slot.' + !!python/unicode 'Alexshreds': + - !!python/unicode 'tweak': !!python/unicode 'pAIs can see the crew manifest again.' + - !!python/unicode 'tweak': !!python/unicode 'Engineers and Atmos Techs have access + to the ORM' + !!python/unicode 'Alffd': + - !!python/unicode 'rscadd': !!python/unicode 'Added a 6th Vulpkanin tail option.' + - !!python/unicode 'tweak': !!python/unicode 'Fixes animations, side view, and pixel + fill for Vulpkanin tail 6' + !!python/unicode 'Allfd': + - !!python/unicode 'rscadd': !!python/unicode 'Added hologram fluff sprites' + !!python/unicode 'Ar3nn': + - !!python/unicode 'tweak': !!python/unicode 'Adds tech levels to RnD console main + menu' + !!python/unicode 'AugRob': + - !!python/unicode 'rscadd': !!python/unicode 'Add screwdriver sound when opening/closing + panels on airlocks' + !!python/unicode 'Aurorablade': + - !!python/unicode 'rscdel': !!python/unicode 'Removes the !!FUN!! of having headslugs + gold core spawnable.' + !!python/unicode 'Certhic': + - !!python/unicode 'bugfix': !!python/unicode 'Corrected some air alarms so that + atmos computer can access them' + - !!python/unicode 'bugfix': !!python/unicode 'Bodyscanner now sees mechanical parts + in internal organs' + !!python/unicode 'Chakirski': + - !!python/unicode 'rscadd': !!python/unicode 'Adds disabled_component() to cyborgs.' + - !!python/unicode 'bugfix': !!python/unicode 'EMPs now disable binary communication + for as long as the stun time.' + - !!python/unicode 'tweak': !!python/unicode 'Syndicate thermal imaging glasses + (mesons) can now be prescription upgraded like normal mesons.' + - !!python/unicode 'tweak': !!python/unicode 'Green glasses from the AutoDrobe can + now be prescription upgraded.' + !!python/unicode 'Chakishreds': + - !!python/unicode 'tweak': !!python/unicode 'You can now click on objects in a + gassy room at the expense of ninja floors.' + !!python/unicode 'Chopchop1614': + - !!python/unicode 'bugfix': !!python/unicode 'fixes transformation sting not working.' + - !!python/unicode 'bugfix': !!python/unicode 'transformation sting now checks if + the target has DNA or not' + !!python/unicode 'Coldflame': + - !!python/unicode 'rscadd': !!python/unicode 'Adds three new variants of 10mm ammunition, + AP, HP, and Incendiary. Currently admin-only.' + !!python/unicode 'CrAzYPiLoT': + - !!python/unicode 'bugfix': !!python/unicode 'Fixes the footsteps sounds to the + fullest.' + !!python/unicode 'Crazylemon': + - !!python/unicode 'rscadd': !!python/unicode 'Fully enables a system to allow species + to have unique procs and verbs that come and go with the species.' + - !!python/unicode 'rscdel': !!python/unicode 'IPCs lose their change monitor verb + when changing species now. Gone are the days of recalling a past IPC life to + perform self-barbery! Oh, woe is me!' + - !!python/unicode 'bugfix': !!python/unicode 'Sleepers and Body Scanners will now + reliably work when rotated' + - !!python/unicode 'bugfix': !!python/unicode 'SSD humans should be asleep more + reliably now.' + !!python/unicode 'Crazylemon64': + - !!python/unicode 'bugfix': !!python/unicode 'Sleeping simple animals should tick + down sleeping as normal - deaf simple mobs are no longer a thing' + !!python/unicode 'DarkPyrolord': + - !!python/unicode 'rscadd': !!python/unicode 'Adds in hardsuit sprites for Vulpkanin' + !!python/unicode 'Dave The Headcrab': + - !!python/unicode 'tweak': !!python/unicode 'Nerfs the damage the Detective''s + revolver does from 15 brute to 5 brute.' + - !!python/unicode 'rscadd': !!python/unicode 'Adds a 300 round capacity buckshot + magizine that fits into the L6 Saw.' + - !!python/unicode 'rscadd': !!python/unicode 'Adds a 25 round capacity 40mm HE + magizine that fits into the L6 Saw.' + - !!python/unicode 'rscadd': !!python/unicode 'Adds the ''Devastator'' L6 SAW, starts + off loaded with the buckshot magizine.' + - !!python/unicode 'rscadd': !!python/unicode 'Gives the SST the ''Devastator'' + L6 Saw, and one of each mag type in their bag.' + !!python/unicode 'DaveTheHeadcrab': + - !!python/unicode 'rscadd': !!python/unicode 'Adds new worn icons for duffelbags + to better reflect their size, compliments of WJohn at /tg/' + !!python/unicode 'Deanthelis': + - !!python/unicode 'rscadd': !!python/unicode 'Added the ability for the Magnetic + Gripper to pick up and place light tiles.' + !!python/unicode 'FalseIncarnate': + - !!python/unicode 'rscadd': !!python/unicode 'Plants will now begin to die over + time if their age exceeds 5 times their TRAIT_MATURATION value.' + - !!python/unicode 'tweak': !!python/unicode 'Weed growth chance per process in + trays has been slightly increased (Previously: 5% chance if no seed, 1% otherwise;Now: + 6% / 3%).' + - !!python/unicode 'tweak': !!python/unicode 'Pest growth in trays has been slightly + buffed. (Previously: 3% chance to increase by 0.1; Now: 5% chance to increase + by 0.5)' + !!python/unicode 'Fethas': + - !!python/unicode 'rscadd': !!python/unicode 'Due to Archmage Steve leaving the + nya-cromantic stone near the microwave, the true power of the stone has been + unleashed. Subjects of the stone are not only ressurected ... but resurrected + as catgirls ... We fired steve.' + !!python/unicode 'FlattestGuitar': + - !!python/unicode 'rscadd': !!python/unicode 'Adds IPC alcohol and a few derivative + drinks' + - !!python/unicode 'tweak': !!python/unicode 'IPCs can now drink and be fed from + glasses' + !!python/unicode 'FlattestNerd': + - !!python/unicode 'tweak': !!python/unicode 'the e20 will now get logged when it + goes BEWM, as it should.' + !!python/unicode 'Fox MCCloud': + - !!python/unicode 'tweak': !!python/unicode 'Removes "harm" traitor objective' + - !!python/unicode 'tweak': !!python/unicode 'Increases non-escape/hijack/die objectives + from 1 to 2' + - !!python/unicode 'tweak': !!python/unicode 'Tweaks available objectives to traitors + a bit' + !!python/unicode 'Fox McCloud': + - !!python/unicode 'bugfix': !!python/unicode 'fixes a bug relating to some brute/burn + damage being dealt to human mobs.' + - !!python/unicode 'rscadd': !!python/unicode 'Adds in overloading APCs, causing + them to arc electricity to mobs in range.' + - !!python/unicode 'tweak': !!python/unicode 'Makes Engineering related APCs overload + proof.' + - !!python/unicode 'rscadd': !!python/unicode 'Implements the timestop spell.' + - !!python/unicode 'rscadd': !!python/unicode 'Implements new sepia slime reaction + which halts time in an AoE.' + - !!python/unicode 'tweak': !!python/unicode 'sentience potions no longer can make + slimes sentient.' + - !!python/unicode 'tweak': !!python/unicode 'Removes Hulk instant stun.' + - !!python/unicode 'tweak': !!python/unicode 'Hulk damage increased.' + - !!python/unicode 'tweak': !!python/unicode 'Hulk wears off at a lower health threshold.' + - !!python/unicode 'bugfix': !!python/unicode 'Fixes strange reagent not working + on simple animals.' + - !!python/unicode 'tweak': !!python/unicode 'Reduces the amount shock damage and + bounces for the Tesla engine.' + - !!python/unicode 'bugfix': !!python/unicode 'Fixes Syndicate Cyborg''s LMG being + invisible.' + - !!python/unicode 'bugfix': !!python/unicode 'Fixes the uplink kit having implanters + that were both nameless and looked as if they had been used.' + !!python/unicode 'Fox McCloud and KorPhaeron': + - !!python/unicode 'rscadd': !!python/unicode 'Adds in mining shelters' + - !!python/unicode 'rscadd': !!python/unicode 'Adds in a few more dice types and + ensure dice are packed in bags and not pill bottles' + !!python/unicode 'Fox-McCloud': + - !!python/unicode 'rscadd': !!python/unicode 'Adds in a few makeshift items/weapons: + molotovs, grenade lances, golden bikehorn, paper bags, and DIY chainsaws' + - !!python/unicode 'bugfix': !!python/unicode 'Fixes some personal crafting behaving + as other than intended' + !!python/unicode 'FreeStylaLT': + - !!python/unicode 'rscadd': !!python/unicode 'Added (Enabled) Mind Batterer for + Traitors' + - !!python/unicode 'spellcheck': !!python/unicode 'Fixed uplink implant description + (Said 5 when actually gave you 10 TCs)' + !!python/unicode 'General Chaos': + - !!python/unicode 'rscadd': !!python/unicode 'Ports TG''s mech bay recharger code.' + !!python/unicode 'GeneralChaos81': + - !!python/unicode 'rscadd': !!python/unicode 'Ability to place and remove conveyor + belts and levers.' + !!python/unicode 'Glorken': + - !!python/unicode 'rscadd': !!python/unicode 'Added a Knight Arena for Holodeck.' + - !!python/unicode 'imageadd': !!python/unicode 'Added red and blue claymore sprites.' + - !!python/unicode 'spellcheck': !!python/unicode 'Changed overrided to overrode + when emagging Holodeck computer.' + !!python/unicode 'IK3I': + - !!python/unicode 'bugfix': !!python/unicode 'Can no longer holster items with + No-Drop active.' + - !!python/unicode 'bugfix': !!python/unicode 'Saves prosthesis users from Tox-Comp''s + wrath' + !!python/unicode 'IcyV': + - !!python/unicode 'rscadd': !!python/unicode 'Adds a unique axe for Atmos-traitors' + !!python/unicode 'Improvedname': + - !!python/unicode 'rscadd': !!python/unicode 'Adds 4 epinephrine autoinjectors + to nanomedplus vending machines' + !!python/unicode 'Jey': + - !!python/unicode 'tweak': !!python/unicode 'Inflatable walls and door can now + be deflated by altclicking them' + - !!python/unicode 'bugfix': !!python/unicode 'Fixed lag from expanding multiple + monkeycubes at once.' + !!python/unicode 'KasparoVy': + - !!python/unicode 'rscadd': !!python/unicode 'Added the security gasmask, sexy + mime mask, bandanas, balaclava, welding gas mask and wrestling masks for Vox. + Added adjusted-state sprites for the Vox breath, medical, and surgical masks.' + - !!python/unicode 'rscdel': !!python/unicode 'Removed a duplicate of the human + balaclava sprite.' + - !!python/unicode 'tweak': !!python/unicode 'Modifies the Vox plague-doctor, fake + moustache, sterile and medical mask sprites to fit the Vox anatomy and animates + the Vox SWAT mask. Corrects the names of some Vox mask adjusted-state sprites.' + !!python/unicode 'KorPhaeron and Fox McCloud': + - !!python/unicode 'tweak': !!python/unicode 'Merges Malf AI into traitor AI' + - !!python/unicode 'tweak': !!python/unicode 'Malf AI''s starting CPU reduced from + 100 to 50' + - !!python/unicode 'tweak': !!python/unicode 'Hacking APCs gives 10 additional CPU' + - !!python/unicode 'rscadd': !!python/unicode 'Hacking APCs throws an alert to the + AI when it''s hacking that automatically clears when hacking is complete (sounds + too)' + - !!python/unicode 'rscadd': !!python/unicode 'Traitor AI''s start off with a syndicate + headset' + - !!python/unicode 'rscadd': !!python/unicode 'Adds doomsday device module for AI''s + for 130 CPU; when activated, it will purge the station of all life if the AI + is not destroyed after 7.5 minutes' + - !!python/unicode 'rscadd': !!python/unicode 'Adds in AI upgrade modules which + allows you to giving hacking abilities to the AI or allow it to have increase + surveillance capabilities' + !!python/unicode 'Krausus': + - !!python/unicode 'bugfix': !!python/unicode 'Fixes ghosts failing to follow mobs + that move in unusual ways' + - !!python/unicode 'bugfix': !!python/unicode 'Fixed tape allowing mobs with sufficient + access to move through solid objects.' + !!python/unicode 'Kyep': + - !!python/unicode 'rscadd': !!python/unicode 'Blob, vine and virus outbreaks are + now more clearly labeled as such, to avoid people confusing them with each other' + !!python/unicode 'LittleBigKid2000': + - !!python/unicode 'rscadd': !!python/unicode 'Booze dispensers can now dispense + synthanol' + !!python/unicode 'LittleBigKid2000 and TullyBBurnalot': + - !!python/unicode 'rscadd': !!python/unicode 'Stethoscopes can now be used to tell + if a person''s heart or lungs are damaged, or if they have any at all. Now they''re + actually useful instead of telling you the obvious in a vague way.' + - !!python/unicode 'bugfix': !!python/unicode 'Stethoscopes can no longer be used + to hear the heartbeat and breathing of a person that doesn''t have a heart or + lungs.' + !!python/unicode 'Many -tg-station Coders, TheDZD': + - !!python/unicode 'rscdel': !!python/unicode 'Old gun code is now gone.' + - !!python/unicode 'rscadd': !!python/unicode 'Ports the vast majority of TG''s + gun code and their guns (any previously unavailable guns, and newly-added guns + will remain unavailable to players). Expect some changes that might not be listed + here due to the sheer scope of this refactor.' + - !!python/unicode 'rscadd': !!python/unicode 'Probably some new bugs.' + - !!python/unicode 'bugfix': !!python/unicode 'A lot of old gun bugs.' + - !!python/unicode 'rscadd': !!python/unicode 'Mouth suiciding with a gun no longer + instantly kills you, you fire the gun at yourself at 5x damage (assuming it + even did damage to begin with).' + - !!python/unicode 'tweak': !!python/unicode 'Mouth suicide shooting does not work + on harm intent.' + - !!python/unicode 'tweak': !!python/unicode 'You can now bash people with guns + while on harm intent instead of shooting them point-blank.' + - !!python/unicode 'rscadd': !!python/unicode 'You can now mouth suicide other people, + doing so still takes the full 12 seconds to mouth suicide, but has the same + 5x damage multiplier.' + - !!python/unicode 'tweak': !!python/unicode 'Vox spike throwers are real guns that + fire spike bullets now, instead of just being fake guns that threw spikes. They + do 25 damage per hit, have 30 armor piercing, cause a 1 second stun (not the + kind that drops you to the floor), and cause some bleeding. They have 2 round + burst fire as well, and have 10 shots per clip. A new should should recharge + every 20 or so seconds.' + - !!python/unicode 'tweak': !!python/unicode 'Xray lasers now have a maximum range + of 15 tiles.' + - !!python/unicode 'bugfix': !!python/unicode 'Zoomed guns now actually fire accurately + while zoomed.' + - !!python/unicode 'rscadd': !!python/unicode 'Using Suicide with guns now actually + does gun-like things.' + - !!python/unicode 'tweak': !!python/unicode 'The clown no longer deletes guns if + he fucks up with them due to being clumsy.' + - !!python/unicode 'bugfix': !!python/unicode 'Emitters no longer become inaccurate + over long ranges.' + - !!python/unicode 'tweak': !!python/unicode 'Power gloves now override middle-click + and alt-click when worn.' + - !!python/unicode 'tweak': !!python/unicode 'Power gloves give a notification when + worn.' + - !!python/unicode 'tweak': !!python/unicode 'Power gloves now have special examine + text when examined by an antagonist.' + - !!python/unicode 'tweak': !!python/unicode 'Proto SMGs now only have a 21 shot + clip.' + !!python/unicode 'MarsM0nd': + - !!python/unicode 'tweak': !!python/unicode 'Embeded object removal is now done + with hemostat again' + - !!python/unicode 'rscadd': !!python/unicode 'Borgs are able to do embeded object + surgery' + !!python/unicode 'Meisaka': + - !!python/unicode 'bugfix': !!python/unicode 'law manager no longer freaks out + with Malf law' + !!python/unicode 'NTSAM': + - !!python/unicode 'rscadd': !!python/unicode 'Added a rainbow IPC screen.' + !!python/unicode 'Norgad': + - !!python/unicode 'rscadd': !!python/unicode 'Adds a disposals chute to the Mechanic''s + Workshop' + !!python/unicode 'PPI': + - !!python/unicode 'tweak': !!python/unicode 'Modifies the effective time limit + to activate the Nuclear Challenge as Nukeops from two minutes to seven minutes' + !!python/unicode 'Pinatacolada': + - !!python/unicode 'rscadd': !!python/unicode 'Makes the swedish gene spit out weird + swedish chars and sounds' + !!python/unicode 'ProperPants': + - !!python/unicode 'rscadd': !!python/unicode 'Maint drones have magboots.' + - !!python/unicode 'rscdel': !!python/unicode 'Removed plastic from maint drones. + Literally useless for station maintenance.' + - !!python/unicode 'tweak': !!python/unicode 'Increased starting amounts of some + materials for maint drones and engi borgs.' + - !!python/unicode 'experiment': !!python/unicode 'Reduced the number of lines taken + by Engineering cyborgs calling on materials stacks.' + - !!python/unicode 'rscadd': !!python/unicode 'Operating tables can be deconstructed + with a wrench.' + - !!python/unicode 'spellcheck': !!python/unicode 'Fixed and shortened description + of metal sheets.' + !!python/unicode 'QuinnAggeler': + - !!python/unicode 'rscadd': !!python/unicode 'Adds the Drask as a 30KP race' + - !!python/unicode 'rscadd': !!python/unicode 'Adds their language, Orluum' + - !!python/unicode 'rscadd': !!python/unicode 'Adds a stylecolor for their language' + - !!python/unicode 'rscadd': !!python/unicode 'Adds their butts (for photocopying)' + - !!python/unicode 'rscadd': !!python/unicode 'Adds, at last, another race with + skin tone (humies move over)' + - !!python/unicode 'rscadd': !!python/unicode 'Adds a reason to make bad ice puns' + - !!python/unicode 'bugfix': !!python/unicode 'Adds a check for brain death (brain + damage of 120 or more) to the proc responsible for reviving IPCs' + !!python/unicode 'Regen': + - !!python/unicode 'tweak': !!python/unicode 'Powersink can now drain a lot more + power before going boom' + - !!python/unicode 'tweak': !!python/unicode 'Buffed the powersinks drain rate' + - !!python/unicode 'tweak': !!python/unicode 'Buffed explosion from an overloaded + powersink, try to find it instead of overloading the grid.' + - !!python/unicode 'rscadd': !!python/unicode 'Admin log warning before the powersink + explodes' + !!python/unicode 'Regen1': + - !!python/unicode 'rscadd': !!python/unicode 'Adds the Immolator laser gun, a modified + laser gun with 8 shots that will ignite mobs, can be made in R&D;' + !!python/unicode 'Regens': + - !!python/unicode 'tweak': !!python/unicode 'Robotic hearts will now properly give + the mob a heart attack instead of just damaging it when EMP''d' + - !!python/unicode 'rscadd': !!python/unicode 'Assisted organs will now also take + damage from EMP''s' + - !!python/unicode 'bugfix': !!python/unicode 'Internal robotic and assisted organs + will now actually take damage from EMP''s' + !!python/unicode 'Spacemanspark': + - !!python/unicode 'rscadd': !!python/unicode 'Miners can now utilize the power + of mob capsules to take along their lazarus injected mining creatures!' + - !!python/unicode 'rscadd': !!python/unicode 'Store your Pokemo- er, sorry, I mean + mining mobs that you''ve captured in the lazarus capsule belt.' + !!python/unicode 'Tastyfish': + - !!python/unicode 'tweak': !!python/unicode 'Instruments now use NanoUI.' + - !!python/unicode 'spellcheck': !!python/unicode 'Corrected the blueshield mission + briefing.' + !!python/unicode 'Tauka Usanake': + - !!python/unicode 'rscadd': !!python/unicode 'Adds more belt icon overlays' + !!python/unicode 'TheBeoni': + - !!python/unicode 'rscadd': !!python/unicode 'Adds "unique" jumpsuit for Pod Pilot + so they can finally stop using security one Added picture because i do not like + that red label' + !!python/unicode 'TheDZD': + - !!python/unicode 'rscadd': !!python/unicode 'Ports over changelog system from + /tg/station.' + !!python/unicode 'Tigerbat2000': + - !!python/unicode 'bugfix': !!python/unicode 'The nuclear disk escaping on the + shuttle no longer counts as a syndicate minor victory.' + - !!python/unicode 'bugfix': !!python/unicode 'Cultists can once again actually + greentext the escape objective.' + !!python/unicode 'Tigercat2000': + - !!python/unicode 'rscadd': !!python/unicode 'Added 96x96 (3x) res option to icons + menu' + !!python/unicode 'TravellingMerchant': + - !!python/unicode 'imageadd': !!python/unicode 'Kidan have new sprites!' + !!python/unicode 'TullyBBurnalot': + - !!python/unicode 'tweak': !!python/unicode 'Handless cuffing no longer possible. + Can still cuff people with one hand' + !!python/unicode 'TullyBurnalot': + - !!python/unicode 'tweak': !!python/unicode 'AI can no longer interact with IV + Drips' + - !!python/unicode 'tweak': !!python/unicode 'Robots can no longer remove beakers/blood + bags from IV Drips' + - !!python/unicode 'bugfix': !!python/unicode 'Fixed clown door deconstruction' + - !!python/unicode 'bugfix': !!python/unicode 'Fixed mime door deconstruction' + !!python/unicode 'Twinmold': + - !!python/unicode 'rscadd': !!python/unicode 'Nar''Sie AI Hologram and Error Sprite' + - !!python/unicode 'bugfix': !!python/unicode 'Fixes space pod equipment variable. + Can now properly install/uninstall equipment.' + - !!python/unicode 'bugfix': !!python/unicode 'Check Seat verb no longer pulls out + installed equipment.' + - !!python/unicode 'bugfix': !!python/unicode 'You can now have a passenger in your + pod if you have a passenger seat.' + !!python/unicode 'Twinmold93': + - !!python/unicode 'bugfix': !!python/unicode 'Fixes a runtime issue caused by using + the detective''s scanner on the space hotel cleaver.' + - !!python/unicode 'bugfix': !!python/unicode 'Scrubber pipe missing segment behind + the operating theatres.' + !!python/unicode 'Ty-Omaha': + - !!python/unicode 'tweak': !!python/unicode 'Gives Combat Gloves to Code Red ERT + agents.' + - !!python/unicode 'tweak': !!python/unicode 'Gives Code Gamma Engineering ERT agents + Combat Gloves.' + !!python/unicode 'VampyrBytes': + - !!python/unicode 'bugfix': !!python/unicode 'Fixes emotes ending with s needing + 2. Emotes now work with grammatical options eg ping or pings, squish or squishes' + - !!python/unicode 'tweak': !!python/unicode 'Updated emote help with missing emotes. + Help will also show any species specific emotes for your current species' + !!python/unicode 'Yurivw': + - !!python/unicode 'bugfix': !!python/unicode 'Condimaster now actually makes bottles. + Removed: Unused options in admin secret menu are now removed.' + !!python/unicode 'chopchop1614': + - !!python/unicode 'bugfix': !!python/unicode 'Fixed the C4 labcoat exploding bug' + !!python/unicode 'monster860': + - !!python/unicode 'bugfix': !!python/unicode 'Space pod transitions are now fixed.' + !!python/unicode 'monster860, clusterfack, and DeityLink': + - !!python/unicode 'rscadd': !!python/unicode 'Adds space parallax' + !!python/unicode 'pinatacolada': + - !!python/unicode 'rscadd': !!python/unicode 'Adds NanoUI to the operating computer' + - !!python/unicode 'rscadd': !!python/unicode 'Adds health announcing, critical + and oxygen damage aural alerts to the computer, with a menu to selectively turn + them on and off' + !!python/unicode 'ppi': + - !!python/unicode 'tweak': !!python/unicode 'When revealed Revenants will not be + able to move at the maximum move speed, nor be able to pass through any solid + object, like walls, windows, grills, computers and mechs.' + !!python/unicode 'taukausanake': + - !!python/unicode 'rscadd': !!python/unicode 'Mice can now be picked up like diona' + !!python/unicode 'tigercat2000': + - !!python/unicode 'rscadd': !!python/unicode 'Nukeops now have an assault pod, + they can use it for 30 TC. Loud and mean.' + - !!python/unicode 'bugfix': !!python/unicode 'Lighting overlays can no longer go + below 0 lum_r/g/b' + - !!python/unicode 'bugfix': !!python/unicode 'Shuttles will work with lighting + better.' + - !!python/unicode 'bugfix': !!python/unicode 'Wizards can no longer teleport to + prohibited areas such as Central Command.' + !!python/unicode 'tkdrg': + - !!python/unicode 'rscadd': !!python/unicode 'Admins now have a verb to wipe all + scripts from telecomms.' + !!python/unicode 'tkdrg, Delimusca, Aranclanos, TheDZD': + - !!python/unicode 'rscadd': !!python/unicode 'Gun mimics (including wand, staff, + projectile guns, and energy guns) created by the staff of animation will shoot + things.' + - !!python/unicode 'rscadd': !!python/unicode 'Mimics created by the staff of animation + now have googly eyes.' + - !!python/unicode 'bugfix': !!python/unicode 'Fixes the disturbing lack of death + caused by wand of death projectiles.' + !!python/unicode 'tristan1333': + - !!python/unicode 'rscadd': !!python/unicode 'Spacepod paint' +2016-11-28: + Allfd: + - bugfix: Fixes an issue with the processing of GitHub changelog emoji in the php + webhook. + Crazylemon64: + - bugfix: The RCD no longer shall work as a remote permissions control + KasparoVy: + - bugfix: Pressing the light switch in one OR will no longer turn off the lights + for both. + - tweak: The fire alarms in each OR now work independently of each-other. + - rscadd: The second operating room now has its own APC and wiring. diff --git a/html/changelogs/AutoChangeLog-pr-5918.yml b/html/changelogs/AutoChangeLog-pr-5918.yml deleted file mode 100644 index d4f5af6b925..00000000000 --- a/html/changelogs/AutoChangeLog-pr-5918.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Allfd" -delete-after: True -changes: - - bugfix: "Fixes an issue with the processing of GitHub changelog emoji in the php webhook." diff --git a/html/changelogs/AutoChangeLog-pr-5921.yml b/html/changelogs/AutoChangeLog-pr-5921.yml deleted file mode 100644 index bc4bd547374..00000000000 --- a/html/changelogs/AutoChangeLog-pr-5921.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "KasparoVy" -delete-after: True -changes: - - bugfix: "Pressing the light switch in one OR will no longer turn off the lights for both." - - tweak: "The fire alarms in each OR now work independently of each-other." - - rscadd: "The second operating room now has its own APC and wiring." diff --git a/html/changelogs/AutoChangeLog-pr-5922.yml b/html/changelogs/AutoChangeLog-pr-5922.yml deleted file mode 100644 index c60828cc5a2..00000000000 --- a/html/changelogs/AutoChangeLog-pr-5922.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: "Crazylemon64" -delete-after: True -changes: - - bugfix: "The RCD no longer shall work as a remote permissions control"