"
dat += ""
- dat += " Return to main menu"
+ dat += " Return to main menu"
dat += " Browsing [selected_category]:"
dat += " Total amount: [materials.total_amount] / [materials.max_amount] cm 3"
dat += " Metal amount: [materials.amount(MAT_METAL)] cm 3"
@@ -443,16 +443,16 @@
if(disabled || !can_build(D))
dat += " [D.name]"
else
- dat += " [D.name]"
+ dat += " [D.name]"
if(ispath(D.build_path, /obj/item/stack))
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
if(max_multiplier>10 && !disabled)
- dat += " x10"
+ dat += " x10"
if(max_multiplier>25 && !disabled)
- dat += " x25"
+ dat += " x25"
if(max_multiplier > 0 && !disabled)
- dat += " x[max_multiplier]"
+ dat += " x[max_multiplier]"
dat += "[get_design_cost(D)] "
@@ -465,7 +465,7 @@
/obj/machinery/autolathe/proc/search_win(mob/user)
var/dat = " "
dat += ""
- dat += " Return to main menu"
+ dat += " Return to main menu"
dat += " Search results:"
dat += " Total amount: [materials.total_amount] / [materials.max_amount] cm 3"
dat += " Metal amount: [materials.amount(MAT_METAL)] cm 3"
@@ -475,16 +475,16 @@
if(disabled || !can_build(D))
dat += " [D.name]"
else
- dat += " [D.name]"
+ dat += " [D.name]"
if(ispath(D.build_path, /obj/item/stack))
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
if(max_multiplier>10 && !disabled)
- dat += " x10"
+ dat += " x10"
if(max_multiplier>25 && !disabled)
- dat += " x25"
+ dat += " x25"
if(max_multiplier > 0 && !disabled)
- dat += " x[max_multiplier]"
+ dat += " x[max_multiplier]"
dat += "[get_design_cost(D)] "
diff --git a/code/game/machinery/biogenerator.dm b/code/game/machinery/biogenerator.dm
index fed2328570a..fa285e5e457 100644
--- a/code/game/machinery/biogenerator.dm
+++ b/code/game/machinery/biogenerator.dm
@@ -157,44 +157,44 @@
menustat = "menu"
if(beaker)
dat += " Biomass: [points] units. "
- dat += " ActivateDetach Container"
- dat += "Put fertilizer in: [in_beaker ? "Beaker" : "Bottle"]"
+ dat += " ActivateDetach Container"
+ dat += "Put fertilizer in: [in_beaker ? "Beaker" : "Bottle"]"
dat += " Food:"
dat += " "
- dat += "10 milk: Make ([20/efficiency]) "
- dat += "10 cream: Make ([30/efficiency]) "
- dat += "Monkey cube: Make ([250/efficiency])"
+ dat += "10 milk: Make ([20/efficiency]) "
+ dat += "10 cream: Make ([30/efficiency]) "
+ dat += "Monkey cube: Make ([250/efficiency])"
dat += " "
dat += " Nutrients:"
dat += " "
- dat += "E-Z-Nutrient: Makex5 ([10/efficiency]) "
- dat += "Left 4 Zed: Makex5 ([20/efficiency]) "
- dat += "Robust Harvest: Makex5 ([25/efficiency]) "
+ dat += "E-Z-Nutrient: Makex5 ([10/efficiency]) "
+ dat += "Left 4 Zed: Makex5 ([20/efficiency]) "
+ dat += "Robust Harvest: Makex5 ([25/efficiency]) "
dat += " "
dat += " Leather:"
dat += " "
- dat += "Wallet: Make ([100/efficiency]) "
- dat += "Book bag: Make ([200/efficiency]) "
- dat += "Plant bag: Make ([200/efficiency]) "
- dat += "Rag: Make ([200/efficiency]) "
- dat += "Mining satchel: Make ([200/efficiency]) "
- dat += "Chemistry bag: Make ([200/efficiency]) "
- dat += "Botanical gloves: Make ([250/efficiency]) "
- dat += "Leather Satchel: Make ([400/efficiency]) "
- dat += "Cash Bag: Make ([400/efficiency]) "
- dat += "Leather Jacket: Make ([500/efficiency]) "
+ dat += "Wallet: Make ([100/efficiency]) "
+ dat += "Book bag: Make ([200/efficiency]) "
+ dat += "Plant bag: Make ([200/efficiency]) "
+ dat += "Rag: Make ([200/efficiency]) "
+ dat += "Mining satchel: Make ([200/efficiency]) "
+ dat += "Chemistry bag: Make ([200/efficiency]) "
+ dat += "Botanical gloves: Make ([250/efficiency]) "
+ dat += "Leather Satchel: Make ([400/efficiency]) "
+ dat += "Cash Bag: Make ([400/efficiency]) "
+ dat += "Leather Jacket: Make ([500/efficiency]) "
dat += " "
dat += " Belts"
dat += " "
- dat += "Utility belt: Make ([300/efficiency]) "
- dat += "Botanist belt: Make ([300/efficiency]) "
- dat += "Security belt: Make ([300/efficiency]) "
- dat += "Medical belt: Make ([300/efficiency]) "
- dat += "Janitor belt: Make ([300/efficiency]) "
- dat += "Bandolier: Make ([300/efficiency]) "
+ dat += "Utility belt: Make ([300/efficiency]) "
+ dat += "Botanist belt: Make ([300/efficiency]) "
+ dat += "Security belt: Make ([300/efficiency]) "
+ dat += "Medical belt: Make ([300/efficiency]) "
+ dat += "Janitor belt: Make ([300/efficiency]) "
+ dat += "Bandolier: Make ([300/efficiency]) "
dat += " "
//dat += " Other:"
- //dat += "Monkey: Make ([400/efficiency]) "
+ //dat += "Monkey: Make ([400/efficiency]) "
else
dat += " No container inside. Please insert a container. "
diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm
index 5bff1c651ec..a5c65f7cae7 100644
--- a/code/game/machinery/buttons.dm
+++ b/code/game/machinery/buttons.dm
@@ -78,7 +78,7 @@
return {"
"}
diff --git a/code/game/machinery/chiller.dm b/code/game/machinery/chiller.dm
index 45ec0337fea..adf81a0aff6 100644
--- a/code/game/machinery/chiller.dm
+++ b/code/game/machinery/chiller.dm
@@ -80,20 +80,20 @@
var/dat
dat = "Power cell: "
if(cell)
- dat += " Installed"
+ dat += " Installed"
else
- dat += " Removed"
+ dat += " Removed"
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\Documents\Projects\vgstation13\code\ATMOSPHERICS\chiller.dm:95: dat += "Power Level: [cell ? round(cell.percent(),1) : 0]% "
dat += {"Power Level: [cell ? round(cell.percent(),1) : 0]%
Set Temperature:
- -
- -
+ -
+ -
[temp]°C
- +
- +"}
+ +
+ +"}
// END AUTOFIX
user.set_machine(src)
user << browse(" Air Conditioner Control Panel[dat]", "window=aircond")
diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm
index 56a1f151876..eafdbe893ab 100644
--- a/code/game/machinery/computer/HolodeckControl.dm
+++ b/code/game/machinery/computer/HolodeckControl.dm
@@ -26,35 +26,35 @@
dat += " Holodeck Control System"
dat += "
Current Loaded Programs: "
- dat += " ((Empty Court))"
- dat += " ((Boxing Court))"
- dat += " ((Basketball Court))"
- dat += " ((Thunderdome Court))"
- dat += " ((Beach))"
- dat += " ((Desert))"
- dat += " ((Space))"
- dat += " ((Picnic Area))"
- dat += " ((Snow Field))"
- dat += " ((Theatre))"
- dat += " ((Meeting Hall))"
- dat += " ((Knight Arena))"
-// dat += " ((Shutdown System))"
+ dat += " ((Empty Court))"
+ dat += " ((Boxing Court))"
+ dat += " ((Basketball Court))"
+ dat += " ((Thunderdome Court))"
+ dat += " ((Beach))"
+ dat += " ((Desert))"
+ dat += " ((Space))"
+ dat += " ((Picnic Area))"
+ dat += " ((Snow Field))"
+ dat += " ((Theatre))"
+ dat += " ((Meeting Hall))"
+ dat += " ((Knight Arena))"
+// dat += " ((Shutdown System))"
dat += "Please ensure that only holographic weapons are used in the holodeck if a combat simulation has been loaded. "
if(emagged)
-/* dat += " (Begin Atmospheric Burn Simulation)"
+/* dat += " (Begin Atmospheric Burn Simulation)"
dat += "Ensure the holodeck is empty before testing. "
dat += " "*/
- dat += " (Begin Wildlife Simulation)"
+ dat += " (Begin Wildlife Simulation)"
dat += "Ensure the holodeck is empty before testing. "
dat += " "
if(issilicon(user))
- dat += " (Re-Enable Safety Protocols?)"
+ dat += " (Re-Enable Safety Protocols?)"
dat += "Safety Protocols are DISABLED "
else
if(issilicon(user))
- dat += " (Override Safety Protocols?)"
+ dat += " (Override Safety Protocols?)"
dat += " "
dat += "Safety Protocols are ENABLED "
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index 48b1dadc406..65a1730bacd 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -82,18 +82,18 @@
if(..())
return
user.set_machine(src)
- var/dat = " Close"
+ var/dat = " Close"
dat += " [enemy_name]"
dat += " [temp]"
dat += " Health: [player_hp] | Magic: [player_mp] | Enemy Health: [enemy_hp]"
if(gameover)
- dat += " New Game"
+ dat += "New Game"
else
- dat += "Attack | "
- dat += "Heal | "
- dat += "Recharge Power"
+ dat += "Attack | "
+ dat += "Heal | "
+ dat += "Recharge Power"
dat += ""
@@ -376,7 +376,7 @@
M.adjust_fire_stacks(5)
M.IgniteMob() //flew into a star, so you're on fire
to_chat(user, "You feel an immense wave of heat emanate from the arcade machine. Your skin bursts into flames.")
- dat += "
OK... "
+ dat += "
OK... "
if(emagged)
to_chat(user, "You're never going to make it to Orion...")
@@ -398,16 +398,16 @@
dat += " Food: [food] | Fuel: [fuel]"
dat += " Engine Parts: [engine] | Hull Panels: [hull] | Electronics: [electronics]"
if(turns == 7)
- dat += "Go Around Continue "
+ dat += "Go Around Continue "
else
- dat += "Continue "
- dat += "Kill a crewmember "
- dat += "Close "
+ dat += "Continue "
+ dat += "Kill a crewmember "
+ dat += "Close "
else
dat = "The Orion Trail"
dat += "
Experience the journey of your ancestors!
"
- dat += "New Game"
- dat += "Close "
+ dat += "New Game"
+ dat += "Close "
var/datum/browser/popup = new(user, "arcade", "The Orion Trail",400,700)
popup.set_content(dat)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
@@ -693,39 +693,39 @@
eventdat += " [deadname] tried to fight back but was killed."
else
eventdat += " Fortunately you fended them off without any trouble."
- eventdat += "Continue "
- eventdat += "Close "
+ eventdat += "Continue "
+ eventdat += "Close "
if(ORION_TRAIL_FLUX)
eventdat += "This region of space is highly turbulent. If we go slowly we may avoid more damage, but if we keep our speed we won't waste supplies."
eventdat += " What will you do?"
- eventdat += "Slow Down Continue "
- eventdat += "Close "
+ eventdat += "Slow Down Continue "
+ eventdat += "Close "
if(ORION_TRAIL_ILLNESS)
eventdat += "A deadly illness has been contracted!"
var/deadname = remove_crewmember()
eventdat += " [deadname] was killed by the disease."
- eventdat += "Continue "
- eventdat += "Close "
+ eventdat += "Continue "
+ eventdat += "Close "
if(ORION_TRAIL_BREAKDOWN)
eventdat += "Oh no! The engine has broken down!"
eventdat += " You can repair it with an engine part, or you can make repairs for 3 days."
if(engine >= 1)
- eventdat += "Use PartWait "
+ eventdat += "Use PartWait "
else
- eventdat += "Wait "
- eventdat += "Close "
+ eventdat += "Wait "
+ eventdat += "Close "
if(ORION_TRAIL_MALFUNCTION)
eventdat += "The ship's systems are malfunctioning!"
eventdat += " You can replace the broken electronics with spares, or you can spend 3 days troubleshooting the AI."
if(electronics >= 1)
- eventdat += "Use PartWait "
+ eventdat += "Use PartWait "
else
- eventdat += "Wait "
- eventdat += "Close "
+ eventdat += "Wait "
+ eventdat += "Close "
if(ORION_TRAIL_COLLISION)
eventdat += "Something hit us! Looks like there's some hull damage."
@@ -740,23 +740,23 @@
eventdat += " [deadname] was killed by rapid depressurization."
eventdat += " You can repair the damage with hull plates, or you can spend the next 3 days welding scrap together."
if(hull >= 1)
- eventdat += "Use PartWait "
+ eventdat += "Use PartWait "
else
- eventdat += "Wait "
- eventdat += "Close "
+ eventdat += "Wait "
+ eventdat += "Close "
if(ORION_TRAIL_BLACKHOLE)
eventdat += "You were swept away into the black hole."
- eventdat += "Oh... "
- eventdat += "Close "
+ eventdat += "Oh... "
+ eventdat += "Close "
settlers = list()
if(ORION_TRAIL_LING)
eventdat += "Strange reports warn of changelings infiltrating crews on trips to Orion..."
if(settlers.len <= 2)
eventdat += " Your crew's chance of reaching Orion is so slim the changelings likely avoided your ship..."
- eventdat += "Continue "
- eventdat += "Close "
+ eventdat += "Continue "
+ eventdat += "Close "
if(prob(10)) // "likely", I didn't say it was guaranteed!
lings_aboard = min(++lings_aboard,2)
else
@@ -766,9 +766,9 @@
else if(prob(70))
lings_aboard = min(++lings_aboard,2)
- eventdat += "Kill a crewmember "
- eventdat += "Risk it "
- eventdat += "Close "
+ eventdat += "Kill a crewmember "
+ eventdat += "Risk it "
+ eventdat += "Close "
if(ORION_TRAIL_LING_ATTACK)
if(lings_aboard <= 0) //shouldn't trigger, but hey.
@@ -808,8 +808,8 @@
else
lings_aboard = max(0,--lings_aboard)
- eventdat += "Continue "
- eventdat += "Close "
+ eventdat += "Continue "
+ eventdat += "Close "
if(ORION_TRAIL_SPACEPORT)
@@ -817,8 +817,8 @@
eventdat += "The Spaceport is on high alert! they wont let you dock since you tried to attack them!"
if(last_spaceport_action)
eventdat += " Last Spaceport Action: [last_spaceport_action]"
- eventdat += "Depart Spaceport "
- eventdat += "Close "
+ eventdat += "Depart Spaceport "
+ eventdat += "Close "
else
eventdat += "You pull the ship up to dock at a nearby Spaceport, lucky find!"
eventdat += " This Spaceport is home to travellers who failed to reach Orion, but managed to find a different home..."
@@ -857,13 +857,13 @@
//Buy crew
if(food >= 10 && fuel >= 10)
- eventdat += "Hire a new Crewmember (-10FU,-10FO) "
+ eventdat += "Hire a new Crewmember (-10FU,-10FO) "
else
eventdat += "Cant afford a new Crewmember "
//Sell crew
if(settlers.len > 1)
- eventdat += "Sell crew for Fuel and Food (+15FU,+15FO) "
+ eventdat += "Sell crew for Fuel and Food (+15FU,+15FO) "
else
eventdat += "Cant afford to sell a Crewmember "
@@ -872,37 +872,37 @@
//Engine parts
if(fuel > 5)
- eventdat += "Buy Engine Parts (-5FU) "
+ eventdat += "Buy Engine Parts (-5FU) "
else
eventdat += "Cant afford to buy Engine Parts"
//Hull plates
if(fuel > 5)
- eventdat += " Buy Hull Plates (-5FU) "
+ eventdat += "Buy Hull Plates (-5FU) "
else
eventdat += "Cant afford to buy Hull Plates"
//Electronics
if(fuel > 5)
- eventdat += " Buy Spare Electronics (-5FU) "
+ eventdat += "Buy Spare Electronics (-5FU) "
else
eventdat += "Cant afford to buy Spare Electronics"
//Trade
if(fuel > 5)
- eventdat += " Trade Fuel for Food (-5FU,+5FO) "
+ eventdat += "Trade Fuel for Food (-5FU,+5FO) "
else
eventdat += "Cant afford to Trade Fuel for Food 5)
- eventdat += "Trade Food for Fuel (+5FU,-5FO) "
+ eventdat += "Trade Food for Fuel (+5FU,-5FO) "
else
eventdat += "Cant afford to Trade Food for Fuel !! Raid Spaceport !!"
+ eventdat += "!! Raid Spaceport !! "
- eventdat += "Depart Spaceport "
+ eventdat += "Depart Spaceport "
//Add Random/Specific crewmember
diff --git a/code/game/machinery/computer/honkputer.dm b/code/game/machinery/computer/honkputer.dm
index b20821d24c2..272735ee7ed 100644
--- a/code/game/machinery/computer/honkputer.dm
+++ b/code/game/machinery/computer/honkputer.dm
@@ -82,13 +82,13 @@
switch(src.state)
if(STATE_DEFAULT)
if(src.authenticated)
- dat += " \[ Log Out \]"
- dat += " \[ Send an emergency message to Honkplanet \]"
+ dat += " \[ Log Out \]"
+ dat += " \[ Send an emergency message to Honkplanet \]"
else
- dat += " \[ Log In \]"
+ dat += " \[ Log In \]"
- dat += " \[ [(src.state != STATE_DEFAULT) ? "Main Menu | " : ""]Close \]"
+ dat += " \[ [(src.state != STATE_DEFAULT) ? "Main Menu | " : ""]Close \]"
user << browse(dat, "window=honkputer;size=400x500")
onclose(user, "honkputer")
diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm
index 780bdd55f8e..f305b2a2929 100644
--- a/code/game/machinery/computer/medical.dm
+++ b/code/game/machinery/computer/medical.dm
@@ -28,21 +28,21 @@
return
var/dat
if(src.temp)
- dat = text("[src.temp]
Clear Screen")
+ dat = text("[src.temp]
Clear Screen")
else
dat = text("Confirm Identity: [] ", src, (src.scan ? text("[]", src.scan.name) : "----------"))
if(src.authenticated)
switch(src.screen)
if(1.0)
dat += {"
-Search Records
- List Records
+Search Records
+ List Records
- Virus Database
- Medbot Tracking
+ Virus Database
+ Medbot Tracking
- Record Maintenance
- {Log Out}
+ Record Maintenance
+ {Log Out}
"}
if(2.0)
dat += "Record List: "
@@ -58,11 +58,11 @@
if((istype(src.active1, /datum/data/record) && data_core.general.Find(src.active1)))
dat += ""
else
@@ -77,7 +77,7 @@
dat += text("Delete Record (Medical Only)
", src)
else
dat += "Medical Record Lost! "
- dat += text("New Record
")
+ dat += text("New Record
")
dat += text("\nPrint Record \nBack ", src, src)
if(5.0)
dat += "Virus Database"
@@ -87,11 +87,11 @@
continue // TODO (tm): Add advance diseases to the virus database which no one uses.
if(!Dis.desc)
continue
- dat += " [Dis.name]"
- dat += " Back"
+ dat += " [Dis.name]"
+ dat += " Back"
if(6.0)
dat += "Medical Robot Monitor"
- dat += "Back"
+ dat += "Back"
dat += " Medical Robots:"
var/bdat = null
for(var/mob/living/simple_animal/bot/medbot/M in world)
diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm
index 50dc9c19603..12e8acfcf95 100644
--- a/code/game/machinery/computer/message.dm
+++ b/code/game/machinery/computer/message.dm
@@ -103,10 +103,10 @@
dat += ""
if(auth)
- dat += ""
+ dat += ""
else
- dat += " \[Unauthenticated\] /"
+ dat += " \[Unauthenticated\] /"
dat += " Server Power: [src.linkedServer && src.linkedServer.active ? "\[On\]":"\[Off\]"]"
if(hacking || emag)
@@ -120,24 +120,24 @@
if(0)
// = TAB
var/i = 0
- dat += " [++i]. Link To A Server"
+ dat += " [++i]. Link To A Server"
if(auth)
if(!linkedServer || (linkedServer.stat & (NOPOWER|BROKEN)))
dat += " ERROR: Server not found! "
else
- dat += " [++i]. View Message Logs "
- dat += " [++i]. View Request Console Logs "
- dat += " [++i]. Clear Message Logs "
- dat += " [++i]. Clear Request Console Logs "
- dat += " [++i]. Set Custom Key "
- dat += " [++i]. Send Admin Message "
- dat += " [++i]. View Chatrooms "
+ dat += " [++i]. View Message Logs "
+ dat += " [++i]. View Request Console Logs "
+ dat += " [++i]. Clear Message Logs "
+ dat += " [++i]. Clear Request Console Logs "
+ dat += " [++i]. Set Custom Key "
+ dat += " [++i]. Send Admin Message "
+ dat += " [++i]. View Chatrooms "
else
for(var/n = ++i; n <= optioncount; n++)
dat += " [n]. --------------- "
if((istype(user, /mob/living/silicon/ai) || istype(user, /mob/living/silicon/robot)) && (user.mind.special_role && user.mind.original == user))
//Malf/Traitor AIs can bruteforce into the system to gain the Key.
- dat += "*&@#. Bruteforce Key "
+ dat += "*&@#. Bruteforce Key "
else
dat += " "
@@ -153,7 +153,7 @@
//var/recipient = "Unspecified" //name of the person
//var/sender = "Unspecified" //name of the sender
//var/message = "Blank" //transferred message
- dat += "Back - Refresh "
+ dat += "Back - Refresh "
dat += "| X | Sender | Recipient | Message | "
for(var/datum/data_pda_msg/pda in src.linkedServer.pda_msgs)
index++
@@ -161,7 +161,7 @@
break
// Del - Sender - Recepient - Message
// X - Al Green - Your Mom - WHAT UP!?
- dat += "| X | [pda.sender] | [pda.recipient] | [pda.message] | "
+ dat += "| X | [pda.sender] | [pda.recipient] | [pda.message] | "
dat += " "
//Hacking screen.
if(2)
@@ -208,13 +208,13 @@
//Fake messages
if(3)
- dat += "Back - Reset "
+ dat += "Back - Reset "
dat += {" Send"
+ dat += " | Send"
//Request Console Logs
if(4)
@@ -237,7 +237,7 @@
var/id_auth = "Unauthenticated" - 15%
var/priority = "Normal" - 10%
*/
- dat += "Back - Refresh "
+ dat += "Back - Refresh "
dat += {"| X | Sending Dep. | Receiving Dep. |
Message | Stamp | ID Auth. | Priority. | "}
for(var/datum/data_rc_msg/rc in src.linkedServer.rc_msgs)
@@ -246,12 +246,12 @@
break
// Del - Sender - Recepient - Message
// X - Al Green - Your Mom - WHAT UP!?
- dat += {"| X | [rc.send_dpt] |
+ dat += {" | X | [rc.send_dpt] |
[rc.rec_dpt] | [rc.message] | [rc.stamp] | [rc.id_auth] | [rc.priority] | "}
dat += " "
//Chat room list
if(5)
- dat += "Back - Refresh "
+ dat += "Back - Refresh "
dat += {"
| Room Name |
@@ -262,7 +262,7 @@
for(var/datum/chatroom/C in chatrooms)
var/list/invites = (C.invites - C.users)
dat += {"
- | [C.name] |
+ [C.name] |
[C.users.len] |
[invites.len] |
[C.logs.len] |
@@ -270,7 +270,7 @@
dat += " "
//View chat room logs
if(6)
- dat += "Back - Refresh "
+ dat += "Back - Refresh "
dat += {"
| Name |
@@ -495,7 +495,7 @@
//Sender isn't faking as someone who exists
if(isnull(PDARec))
src.linkedServer.send_pda_message("[customrecepient.owner]", "[customsender]","[custommessage]")
- recipient_messenger.notify("Message from [customsender] ([customjob]), \"[custommessage]\" (Reply)")
+ recipient_messenger.notify("Message from [customsender] ([customjob]), \"[custommessage]\" (Reply)")
log_pda("[usr] (PDA: [customsender]) sent \"[custommessage]\" to [customrecepient.owner]")
//Sender is faking as someone who exists
else
diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm
index 2619e25e4b8..aabcffc7b68 100644
--- a/code/game/machinery/computer/pod.dm
+++ b/code/game/machinery/computer/pod.dm
@@ -119,42 +119,42 @@
if(..())
return
- var/dat = "[name](rename)"
+ var/dat = "[name](rename)"
user.set_machine(src)
- dat += " Reset Connections "
+ dat += " Reset Connections "
if(synced.len)
- dat += " Fire All Connected Drivers "
+ dat += " Fire All Connected Drivers "
if(istype(src,/obj/machinery/computer/pod/deathsquad))
- dat += " Set Teleporter Destination Z-Level "
+ dat += " Set Teleporter Destination Z-Level "
for(var/ident_tag in id_tags)
if(!(ident_tag in door_only_tags))
- dat += "
[ident_tag] remove"
+ dat += "
[ident_tag] remove"
if(ident_tag in synced)
var/d2 = ""
if(timings[ident_tag]) //door controls do not need timers.
- d2 = "Stop Time Launch"
+ d2 = "Stop Time Launch"
else
- d2 = "Initiate Time Launch"
+ d2 = "Initiate Time Launch"
var/second = times[ident_tag] % 60
var/minute = (times[ident_tag] - second) / 60
var/maxsecond = maxtimes[ident_tag] % 60
var/maxminute = (maxtimes[ident_tag] - maxsecond) / 60
- dat += " \nTimer System: [d2]\nTime Left: [minute ? "[minute]:" : null][second]/[maxminute ? "[maxminute]:" : null][maxsecond] - - + +"
- dat += " Set timer to loop: [loopings[ident_tag] ? "Yes" : "No"]"
+ dat += " \nTimer System: [d2]\nTime Left: [minute ? "[minute]:" : null][second]/[maxminute ? "[maxminute]:" : null][maxsecond] - - + +"
+ dat += " Set timer to loop: [loopings[ident_tag] ? "Yes" : "No"]"
var/temp = ""
var/list/L = list( 0.25, 0.5, 1, 2, 4, 8, 16 )
for(var/t in L)
if( powers[ident_tag] == t)
- temp += "[t] "
+ temp += "[t] "
else
- temp += "[t] "
- dat += " \nPower Level: [temp] \nFire Drive! \nToggle Pod Doors "
+ temp += "[t] "
+ dat += " \nPower Level: [temp] \nFire Drive! \nToggle Pod Doors "
for(var/ident_tag in door_only_tags)
- dat += "
[ident_tag] remove"
- dat += " \nToggle Pod Doors "
+ dat += "
[ident_tag] remove"
+ dat += " \nToggle Pod Doors "
- dat += " add another id_tag"
+ dat += " add another id_tag"
dat += "
Close"
user << browse(dat, "window=computer;size=400x500")
diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm
index fa1ba551728..be35a85b7a4 100644
--- a/code/game/machinery/computer/prisoner.dm
+++ b/code/game/machinery/computer/prisoner.dm
@@ -27,17 +27,17 @@
var/dat
dat += "Prisoner Implant Manager System "
if(screen == 0)
- dat += " Unlock Console"
+ dat += " Unlock Console"
else if(screen == 1)
if(istype(inserted_id))
var/p = inserted_id:points
var/g = inserted_id:goal
- dat += text("[inserted_id] ")
- dat += text("Collected points: [p]. Reset. ")
- dat += text("Card goal: [g]. Set ")
+ dat += text("[inserted_id] ")
+ dat += text("Collected points: [p]. Reset. ")
+ dat += text("Card goal: [g]. Set ")
dat += text("Space Law recommends sentences of 100 points per minute they would normally serve in the brig. ")
else
- dat += text("Insert Prisoner ID ")
+ dat += text("Insert Prisoner ID ")
var/turf/Tr = null
dat += " Chemical Implants "
for(var/obj/item/weapon/implant/chem/C in tracked_implants)
@@ -47,9 +47,9 @@
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\Documents\Projects\vgstation13\code\game\machinery\computer\prisoner.dm:41: dat += "[C.imp_in.name] | Remaining Units: [C.reagents.total_volume] | Inject: "
dat += {"[C.imp_in.name] | Remaining Units: [C.reagents.total_volume] | Inject:
- ((1))
- ((5))
- ((10))
+ ((1))
+ ((5))
+ ((10))
******************************** "}
// END AUTOFIX
dat += " Tracking Implants "
@@ -68,9 +68,9 @@
if(is_station_level(M.z) && !istype(M.loc, /turf/space))
loc_display = "[get_area(M)]"
dat += "ID: [T.id] Subject: [M] Location: [loc_display] Health: [health_display] "
- dat += "(Message Holder) | "
+ dat += "(Message Holder) | "
dat += "******************************** "
- dat += " Lock Console"
+ dat += " Lock Console"
user << browse(dat, "window=computer;size=400x500")
onclose(user, "computer")
diff --git a/code/game/machinery/computer/salvage_ship.dm b/code/game/machinery/computer/salvage_ship.dm
index c0693c810d3..f9e35c6e602 100644
--- a/code/game/machinery/computer/salvage_ship.dm
+++ b/code/game/machinery/computer/salvage_ship.dm
@@ -53,18 +53,18 @@
var/dat = {"Location: [curr_location]
Ready to move[max(lastMove + SALVAGE_SHIP_COOLDOWN - world.time, 0) ? " in [max(round((lastMove + SALVAGE_SHIP_COOLDOWN - world.time) * 0.1), 0)] seconds" : ": now"]
- Middle of Nowhere
- Station Auxiliary Docking |
- North of the Station |
- East of the Station |
- South of the Station
- South-west of the Mining Asteroid |
- Trading Post
- Clown Asteroid |
- Derelict Station |
- Ruskie DJ Station
- Communications Satellite |
- Abandoned Ship
+ Middle of Nowhere
+ Station Auxiliary Docking |
+ North of the Station |
+ East of the Station |
+ South of the Station
+ South-west of the Mining Asteroid |
+ Trading Post
+ Clown Asteroid |
+ Derelict Station |
+ Ruskie DJ Station
+ Communications Satellite |
+ Abandoned Ship
Close"}
user << browse(dat, "window=computer;size=575x450")
diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm
index c03ce8ee440..bf33b157706 100644
--- a/code/game/machinery/computer/security.dm
+++ b/code/game/machinery/computer/security.dm
@@ -114,10 +114,10 @@
-| Name |
-ID |
-Rank |
-Fingerprints |
+Name |
+ID |
+Rank |
+Fingerprints |
Criminal Status |
"}
if(!isnull(data_core.general))
@@ -158,18 +158,18 @@
dat += text("{Log Out}",src)
if(2.0)
dat += "Records Maintenance "
- dat += " Delete All Records
Back"
+ dat += " Delete All Records
Back"
if(3.0)
dat += "Security Record "
if((istype(active1, /datum/data/record) && data_core.general.Find(active1)))
dat += {"
"}
else
dat += "General Record Lost! "
@@ -351,8 +351,8 @@ What a mess.*/
if("Delete All Records")
temp = ""
temp += "Are you sure you wish to delete all Security records? "
- temp += "Yes "
- temp += "No"
+ temp += "Yes "
+ temp += "No"
if("Purge All Records")
for(var/datum/data/record/R in data_core.security)
@@ -374,14 +374,14 @@ What a mess.*/
if("Delete Record (ALL)")
if(active1)
temp = "Are you sure you wish to delete the record (ALL)?"
- temp += "Yes "
- temp += "No"
+ temp += "Yes "
+ temp += "No"
if("Delete Record (Security)")
if(active2)
temp = "Are you sure you wish to delete the record (Security Portion Only)?"
- temp += "Yes "
- temp += "No"
+ temp += "Yes "
+ temp += "No"
if("Delete Entry")
if((istype(active2, /datum/data/record) && active2.fields[text("com_[]", href_list["del_c"])]))
@@ -488,11 +488,11 @@ What a mess.*/
if(istype(active2, /datum/data/record))
temp = "Criminal Status:"
temp += ""
if("rank")
var/list/L = list( "Head of Personnel", "Captain", "AI" )
@@ -501,7 +501,7 @@ What a mess.*/
temp = "Rank:"
temp += ""
for(var/rank in joblist)
- temp += "- [rank]
"
+ temp += "- [rank]
"
temp += " "
else
alert(usr, "You do not have the required rank to do this!")
diff --git a/code/game/machinery/computer/skills.dm b/code/game/machinery/computer/skills.dm
index 81aa33109f0..32e54dc161b 100644
--- a/code/game/machinery/computer/skills.dm
+++ b/code/game/machinery/computer/skills.dm
@@ -66,10 +66,10 @@
-| Name |
-ID |
-Rank |
-Fingerprints |
+Name |
+ID |
+Rank |
+Fingerprints |
"}
if(!isnull(data_core.general))
for(var/datum/data/record/R in sortRecord(data_core.general, sortBy, order))
@@ -84,17 +84,17 @@
dat += text("{Log Out}",src)
if(2.0)
dat += "Records Maintenance "
- dat += " Delete All Records
Back"
+ dat += " Delete All Records
Back"
if(3.0)
dat += "Employment Record "
if((istype(active1, /datum/data/record) && data_core.general.Find(active1)))
dat += text(" \
- Name: [active1.fields["name"]] \
- ID: [active1.fields["id"]] \n \
- Sex: [active1.fields["sex"]] \n \
- Age: [active1.fields["age"]] \n \
- Rank: [active1.fields["rank"]] \n \
- Fingerprint: [active1.fields["fingerprint"]] \n \
+ Name: [active1.fields["name"]] \
+ ID: [active1.fields["id"]] \n \
+ Sex: [active1.fields["sex"]] \n \
+ Age: [active1.fields["age"]] \n \
+ Rank: [active1.fields["rank"]] \n \
+ Fingerprint: [active1.fields["fingerprint"]] \n \
Physical Status: [active1.fields["p_stat"]] \n \
Mental Status: [active1.fields["m_stat"]]
\n \
Employment/skills summary: [active1.fields["notes"]]
| \
@@ -267,8 +267,8 @@ What a mess.*/
if("Delete All Records")
temp = ""
temp += "Are you sure you wish to delete all Employment records? "
- temp += "Yes "
- temp += "No"
+ temp += "Yes "
+ temp += "No"
if("Purge All Records")
if(PDA_Manifest.len)
@@ -280,8 +280,8 @@ What a mess.*/
if("Delete Record (ALL)")
if(active1)
temp = "Are you sure you wish to delete the record (ALL)?"
- temp += "Yes "
- temp += "No"
+ temp += "Yes "
+ temp += "No"
//RECORD CREATE
if("New Record (General)")
@@ -342,7 +342,7 @@ What a mess.*/
temp = "Rank:"
temp += ""
for(var/rank in joblist)
- temp += "- [rank]
"
+ temp += "- [rank]
"
temp += " "
else
alert(usr, "You do not have the required rank to do this!")
diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm
index a0386fe80c7..5cd8aa53dfd 100644
--- a/code/game/machinery/computer/specops_shuttle.dm
+++ b/code/game/machinery/computer/specops_shuttle.dm
@@ -276,7 +276,7 @@ var/specops_shuttle_timeleft = 0
else
dat += {" Special Operations Shuttle
\nLocation: [specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom ? "Departing for [station_name] in ([specops_shuttle_timeleft] seconds.)":specops_shuttle_at_station ? "Station":"Dock"]
- [specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom ? "\n*The Special Ops. shuttle is already leaving.* \n ":specops_shuttle_at_station ? "\nShuttle standing by... \n ":"\nDepart to [station_name] \n "]
+ [specops_shuttle_moving_to_station || specops_shuttle_moving_to_centcom ? "\n*The Special Ops. shuttle is already leaving.* \n ":specops_shuttle_at_station ? "\nShuttle standing by... \n ":"\nDepart to [station_name] \n "]
\nClose"}
user << browse(dat, "window=computer;size=575x450")
@@ -303,7 +303,7 @@ var/specops_shuttle_timeleft = 0
to_chat(usr, "\blue The Special Operations shuttle will arrive at Central Command in [(SPECOPS_MOVETIME/10)] seconds.")
- temp += "Shuttle departing.
OK"
+ temp += "Shuttle departing.
OK"
updateUsrDialog()
specops_shuttle_moving_to_centcom = 1
@@ -320,7 +320,7 @@ var/specops_shuttle_timeleft = 0
to_chat(usr, "\blue The Special Operations shuttle will arrive on [station_name] in [(SPECOPS_MOVETIME/10)] seconds.")
- temp += "Shuttle departing.
OK"
+ temp += "Shuttle departing.
OK"
updateUsrDialog()
var/area/centcom/specops/special_ops = locate()
diff --git a/code/game/machinery/computer/store.dm b/code/game/machinery/computer/store.dm
index 168ceb60e36..31cfb8bfa8c 100644
--- a/code/game/machinery/computer/store.dm
+++ b/code/game/machinery/computer/store.dm
@@ -79,7 +79,7 @@ td.cost.toomuch {
- Refresh | Balance: $[balance]
+ Refresh | Balance: $[balance]
[command_name()] Merchandise
Doing your job and not getting any recognition at work? Well, welcome to the
@@ -111,7 +111,7 @@ td.cost.toomuch {
[item.desc]
- $[item.cost]
+ $[item.cost]
|
"}
diff --git a/code/game/machinery/computer/syndicate_specops_shuttle.dm b/code/game/machinery/computer/syndicate_specops_shuttle.dm
index f05a600b680..a0cced8a616 100644
--- a/code/game/machinery/computer/syndicate_specops_shuttle.dm
+++ b/code/game/machinery/computer/syndicate_specops_shuttle.dm
@@ -210,7 +210,7 @@ var/syndicate_elite_shuttle_timeleft = 0
else
dat = {" Special Operations Shuttle
\nLocation: [syndicate_elite_shuttle_moving_to_station || syndicate_elite_shuttle_moving_to_mothership ? "Departing for [station_name] in ([syndicate_elite_shuttle_timeleft] seconds.)":syndicate_elite_shuttle_at_station ? "Station":"Dock"]
- [syndicate_elite_shuttle_moving_to_station || syndicate_elite_shuttle_moving_to_mothership ? "\n*The Syndicate Elite shuttle is already leaving.* \n ":syndicate_elite_shuttle_at_station ? "\nShuttle Offline \n ":"\nDepart to [station_name] \n "]
+ [syndicate_elite_shuttle_moving_to_station || syndicate_elite_shuttle_moving_to_mothership ? "\n*The Syndicate Elite shuttle is already leaving.* \n ":syndicate_elite_shuttle_at_station ? "\nShuttle Offline \n ":"\nDepart to [station_name] \n "]
\nClose"}
user << browse(dat, "window=computer;size=575x450")
@@ -239,7 +239,7 @@ var/syndicate_elite_shuttle_timeleft = 0
to_chat(usr, "\blue The Syndicate Elite shuttle will arrive on [station_name] in [(SYNDICATE_ELITE_MOVETIME/10)] seconds.")
- temp = "Shuttle departing.
OK"
+ temp = "Shuttle departing.
OK"
updateUsrDialog()
var/area/syndicate_mothership/elite_squad/elite_squad = locate()
diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm
index cc5934d9808..e2119247409 100644
--- a/code/game/machinery/computer/telecrystalconsoles.dm
+++ b/code/game/machinery/computer/telecrystalconsoles.dm
@@ -96,8 +96,8 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F
if(uplinkholder)
dat += "[uplinkholder.hidden_uplink.uses] telecrystals remain in this uplink. "
if(linkedboss)
- dat += "Donate TC: 1 | 5"
- dat += " Eject Uplink"
+ dat += "Donate TC: 1 | 5"
+ dat += " Eject Uplink"
var/datum/browser/popup = new(user, "computer", "Telecrystal Upload/Recieve Station", 700, 500)
@@ -168,7 +168,7 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F
var/dat = ""
- dat += "Scan for TC stations. "
+ dat += "Scan for TC stations. "
dat += "This [src] has [storedcrystals] telecrystals available for distribution. "
dat += "
"
@@ -178,11 +178,11 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F
if(A.uplinkholder)
dat += "[A.uplinkholder.hidden_uplink.uses] telecrystals."
if(storedcrystals)
- dat+= " Add TC: 1 | 5"
+ dat+= " Add TC: 1 | 5"
dat += " "
if(TCstations.len)
- dat += "
Evenly distribute remaining TC.
"
+ dat += "
Evenly distribute remaining TC.
"
for(var/entry in transferlog)
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index 38ac85621db..9ffec3cb02c 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -45,11 +45,11 @@
dat += "
[storage_name] "
dat += "Welcome, [user.real_name].
"
- dat += "View storage log. "
+ dat += "View storage log. "
if(allow_items)
- dat += "View objects. "
- dat += "Recover object. "
- dat += "Recover all objects. "
+ dat += "View objects. "
+ dat += "Recover object. "
+ dat += "Recover all objects. "
user << browse(dat, "window=cryopod_console")
onclose(user, "cryopod_console")
diff --git a/code/game/machinery/doors/airlock_electronics.dm b/code/game/machinery/doors/airlock_electronics.dm
index aca002f58c4..f9377d23494 100644
--- a/code/game/machinery/doors/airlock_electronics.dm
+++ b/code/game/machinery/doors/airlock_electronics.dm
@@ -29,14 +29,14 @@
t1 += "Operator: [last_configurator] "
if(locked)
- t1 += "Swipe ID "
+ t1 += "Swipe ID "
else
- t1 += "Block "
+ t1 += "Block "
t1 += "Access requirement is set to "
- t1 += one_access ? "ONE " : "ALL "
+ t1 += one_access ? "ONE " : "ALL "
- t1 += conf_access == null ? "All " : "All "
+ t1 += conf_access == null ? "All " : "All "
t1 += " "
@@ -45,11 +45,11 @@
var/aname = get_access_desc(acc)
if(!conf_access || !conf_access.len || !(acc in conf_access))
- t1 += "[aname] "
+ t1 += "[aname] "
else if(one_access)
- t1 += "[aname] "
+ t1 += "[aname] "
else
- t1 += "[aname] "
+ t1 += "[aname] "
t1 += text("Close \n", src)
diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm
index 3d8e7d3e15b..ba40b4aa8a0 100644
--- a/code/game/machinery/doors/brigdoors.dm
+++ b/code/game/machinery/doors/brigdoors.dm
@@ -199,9 +199,9 @@
// Start/Stop timer
if(timing)
- dat += "Stop Timer and open door "
+ dat += "Stop Timer and open door "
else
- dat += "Activate Timer and close door "
+ dat += "Activate Timer and close door "
// Time Left display (uses releasetime)
dat += "Time Left: [(minute ? text("[minute]:") : null)][second] "
@@ -209,19 +209,19 @@
// Set Timer display (uses timetoset)
if(timing)
- dat += "Set Timer: [(setminute ? text("[setminute]:") : null)][setsecond] Set "
+ dat += "Set Timer: [(setminute ? text("[setminute]:") : null)][setsecond] Set "
else
dat += "Set Timer: [(setminute ? text("[setminute]:") : null)][setsecond] "
// Controls
- dat += "- - + + "
+ dat += "- - + + "
// Mounted flash controls
for(var/obj/machinery/flasher/F in targets)
if(F.last_flash && (F.last_flash + 150) > world.time)
- dat += " Flash Charging"
+ dat += " Flash Charging"
else
- dat += " Activate Flash"
+ dat += " Activate Flash"
dat += "
Close"
diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm
index 3dffa7dda24..c0f48260305 100644
--- a/code/game/machinery/firealarm.dm
+++ b/code/game/machinery/firealarm.dm
@@ -191,7 +191,7 @@ FIRE ALARM
d2 = text("Initiate Time Lock", src)
var/second = round(src.time) % 60
var/minute = (round(src.time) - second) / 60
- var/dat = "Fire alarm [d1]\n The current alert level is: [get_security_level()]
\nTimer System: [d2] \nTime Left: [(minute ? "[minute]:" : null)][second] - - + +\n"
+ var/dat = "Fire alarm [d1]\n The current alert level is: [get_security_level()]
\nTimer System: [d2] \nTime Left: [(minute ? "[minute]:" : null)][second] - - + +\n"
user << browse(dat, "window=firealarm")
onclose(user, "firealarm")
else
@@ -206,7 +206,7 @@ FIRE ALARM
d2 = text("[]", src, stars("Initiate Time Lock"))
var/second = round(src.time) % 60
var/minute = (round(src.time) - second) / 60
- var/dat = "[stars("Fire alarm")] [d1]\n The current alert level is: [stars(get_security_level())]
\nTimer System: [d2] \nTime Left: [(minute ? text("[]:", minute) : null)][second] - - + +\n"
+ var/dat = "[stars("Fire alarm")] [d1]\n The current alert level is: [stars(get_security_level())]
\nTimer System: [d2] \nTime Left: [(minute ? text("[]:", minute) : null)][second] - - + +\n"
user << browse(dat, "window=firealarm")
onclose(user, "firealarm")*/
diff --git a/code/game/machinery/guestpass.dm b/code/game/machinery/guestpass.dm
index 512ed47263a..a9e7fb72741 100644
--- a/code/game/machinery/guestpass.dm
+++ b/code/game/machinery/guestpass.dm
@@ -76,23 +76,23 @@
dat += "Activity log "
for(var/entry in internal_log)
dat += "[entry]
"
- dat += "Print "
- dat += "Back "
+ dat += "Print "
+ dat += "Back "
else
dat += "Guest pass terminal #[uid] "
- dat += "View activity log
"
- dat += "Issuing ID: [giver] "
- dat += "Issued to: [giv_name] "
- dat += "Reason: [reason] "
- dat += "Duration (minutes): [duration] m "
+ dat += "View activity log
"
+ dat += "Issuing ID: [giver] "
+ dat += "Issued to: [giv_name] "
+ dat += "Reason: [reason] "
+ dat += "Duration (minutes): [duration] m "
dat += "Access to areas: "
if(giver && giver.access)
for(var/A in get_changeable_accesses())
var/area = get_access_desc(A)
if(A in accesses)
area = "[area]"
- dat += "[area] "
- dat += " Issue pass "
+ dat += "[area] "
+ dat += " Issue pass "
var/datum/browser/popup = new(user, "guestpass", name, 400, 520)
popup.set_content(dat)
diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm
index 08e88b9c8c9..c73cac81669 100644
--- a/code/game/machinery/lightswitch.dm
+++ b/code/game/machinery/lightswitch.dm
@@ -161,8 +161,8 @@
/obj/machinery/light_switch/multitool_menu(var/mob/user, var/obj/item/device/multitool/P)
return {"
"}
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index 370ebb62713..362b9718b3a 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -253,9 +253,9 @@
var/dat = "Magnetic Control Console
"
if(!autolink)
dat += {"
- Frequency: [frequency]
- Code: [code]
- Probe Generators
+ Frequency: [frequency]
+ Code: [code]
+ Probe Generators
"}
if(magnets.len >= 1)
@@ -264,11 +264,11 @@
var/i = 0
for(var/obj/machinery/magnetic_module/M in magnets)
i++
- dat += " < \[[i]\] ([M.on ? "On":"Off"]) | Electricity level: - [M.electricity_level] +; Magnetic field: - [M.magnetic_field] + "
+ dat += " < \[[i]\] ([M.on ? "On":"Off"]) | Electricity level: - [M.electricity_level] +; Magnetic field: - [M.magnetic_field] + "
- dat += " Speed: - [speed] + "
- dat += "Path: {[path]} "
- dat += "Moving: [moving ? "Enabled":"Disabled"]"
+ dat += " Speed: - [speed] + "
+ dat += "Path: {[path]} "
+ dat += "Moving: [moving ? "Enabled":"Disabled"]"
user << browse(dat, "window=magnet;size=400x500")
diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm
index 162bb8589e5..16f7c047dd2 100644
--- a/code/game/machinery/navbeacon.dm
+++ b/code/game/machinery/navbeacon.dm
@@ -146,14 +146,14 @@ Transponder Codes:"}
(swipe card to lock controls)
-Location: [location ? location : "None"]
+Location: [location ? location : "None"]
Transponder Codes:"}
for(var/key in codes)
t += "- [key] ... [codes[key]]"
- t += " Edit"
- t += " Delete
"
- t += " Add New "
+ t += " Edit"
+ t += " Delete "
+ t += " Add New "
t+= ""
var/datum/browser/popup = new(user, "navbeacon", "Navigation Beacon", 300, 400)
diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm
index b96f42e4441..fab1fbf1aa8 100644
--- a/code/game/machinery/newscaster.dm
+++ b/code/game/machinery/newscaster.dm
@@ -200,16 +200,16 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat += {"Welcome to Newscasting Unit #[src.unit_no]. Interface & News networks Operational.
Property of Nanotrasen"}
if(news_network.wanted_issue)
- dat+= " Read Wanted Issue"
- dat+= {"
Create Feed Channel
- View Feed Channels
- Submit new Feed story
- Print newspaper"}
+ dat+= " Read Wanted Issue"
+ dat+= {"
Create Feed Channel
+ View Feed Channels
+ Submit new Feed story
+ Print newspaper"}
if(!silence)
- dat+= " Silence unit"
+ dat+= " Silence unit"
else
- dat+= " Unsilence unit"
- dat+= {" Re-scan User
+ dat+= " Unsilence unit"
+ dat+= {" Re-scan User
Exit"}
if(src.securityCaster)
var/wanted_already = 0
@@ -217,9 +217,9 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
wanted_already = 1
dat += {" Feed Security functions:
- [(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue
- Censor Feed Stories
- Mark Feed Channel with Nanotrasen D-Notice
+ [(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue
+ Censor Feed Stories
+ Mark Feed Channel with Nanotrasen D-Notice
The newscaster recognises you as: [src.scanned_user]"}
if(1)
dat+= "Station Feed Channels "
@@ -228,9 +228,9 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
if(CHANNEL.is_admin_channel)
- dat+="[CHANNEL.channel_name] "
+ dat+="[CHANNEL.channel_name] "
else
- dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()] "
+ dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()] "
/*for(var/datum/feed_channel/CHANNEL in src.channel_list)
dat+="[CHANNEL.channel_name]: \[created by: [CHANNEL.author]\]
"
if( isemptylist(CHANNEL.messages) )
@@ -239,27 +239,27 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
for(var/datum/feed_message/MESSAGE in CHANNEL.messages)
dat+="-[MESSAGE.body] \[[MESSAGE.message_type] by [MESSAGE.author]\] "*/
- dat+="
Refresh"
- dat+=" Back"
+ dat+="
Refresh"
+ dat+=" Back"
if(2)
dat+={"Creating new Feed Channel...
- Channel Name: [src.channel_name]
+ Channel Name: [src.channel_name]
Channel Author: [src.scanned_user]
- Will Accept Public Feeds: [(src.c_locked) ? ("NO") : ("YES")]
- Submit
Cancel "}
+ Will Accept Public Feeds: [(src.c_locked) ? ("NO") : ("YES")]
+ Submit
Cancel "}
if(3)
dat+={"Creating new Feed Message...
- Receiving Channel: [src.channel_name]
+ Receiving Channel: [src.channel_name]
Message Author: [src.scanned_user]
- Message Body: [src.msg]
- Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]
- Submit
Cancel "}
+ Message Body: [src.msg]
+ Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]
+ Submit
Cancel "}
if(4)
dat+="Feed story successfully submitted to [src.channel_name].
"
- dat+=" Return "
+ dat+=" Return "
if(5)
dat+="Feed Channel [src.channel_name] created successfully.
"
- dat+=" Return "
+ dat+=" Return "
if(6)
dat+="ERROR: Could not submit Feed story to Network.
"
if(src.channel_name=="")
@@ -269,7 +269,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
if(src.msg == "" || src.msg == "\[REDACTED\]")
dat+="Invalid message body. "
- dat+=" Return "
+ dat+=" Return "
if(7)
dat+="ERROR: Could not submit Feed Channel to Network.
"
//var/list/existing_channels = list() //Let's get dem existing channels - OBSOLETE
@@ -293,7 +293,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+="Channel name already in use. "
if(src.scanned_user=="Unknown")
dat+="Channel author unverified. "
- dat+=" Return "
+ dat+=" Return "
if(8)
var/total_num=length(news_network.network_channels)
var/active_num=total_num
@@ -305,8 +305,8 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
active_num--
dat+="Network currently serves a total of [total_num] Feed channels, [active_num] of which are active, and a total of [message_num] Feed Stories." //TODO: CONTINUE
dat+="
Liquid Paper remaining: [(src.paper_remaining) *100 ] cm^3"
- dat+="
Print Paper"
- dat+=" Cancel"
+ dat+="
Print Paper"
+ dat+=" Cancel"
if(9)
dat+="[src.viewing_channel.channel_name]: \[created by: [src.viewing_channel.author]\] "
dat+="Feed view count: [viewing_channel.total_view_count] "
@@ -328,8 +328,8 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+="\[[MESSAGE.message_type] by [MESSAGE.author]\] "
dat+="Message view count: [MESSAGE.view_count] "
MESSAGE.view_count++
- dat+="
Refresh"
- dat+=" Back"
+ dat+="
Refresh"
+ dat+=" Back"
if(10)
dat+="Nanotrasen Feed Censorship Tool "
dat+="NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible. "
@@ -339,8 +339,8 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+="No feed channels found active... "
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
- dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()] "
- dat+=" Cancel"
+ dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()] "
+ dat+=" Cancel"
if(11)
dat+="Nanotrasen D-Notice Handler "
dat+="A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's"
@@ -350,12 +350,12 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+="No feed channels found active... "
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
- dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()] "
+ dat+="[CHANNEL.channel_name] [(CHANNEL.censored) ? ("***") : ()] "
- dat+=" Back"
+ dat+=" Back"
if(12)
dat+="[src.viewing_channel.channel_name]: \[ created by: [src.viewing_channel.author] \] "
- dat+="[(src.viewing_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")] "
+ dat+="[(src.viewing_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")] "
if( isemptylist(src.viewing_channel.messages) )
@@ -363,11 +363,11 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
else
for(var/datum/feed_message/MESSAGE in src.viewing_channel.messages)
dat+="-[MESSAGE.body] \[[MESSAGE.message_type] by [MESSAGE.author]\] "
- dat+="[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")] - [(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")] "
- dat+=" Back"
+ dat+="[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")] - [(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")] "
+ dat+=" Back"
if(13)
dat+="[src.viewing_channel.channel_name]: \[ created by: [src.viewing_channel.author] \] "
- dat+="Channel messages listed below. If you deem them dangerous to the station, you can Bestow a D-Notice upon the channel. "
+ dat+="Channel messages listed below. If you deem them dangerous to the station, you can Bestow a D-Notice upon the channel. "
if(src.viewing_channel.censored)
dat+="ATTENTION: This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice. "
dat+="No further feed story additions are allowed while the D-Notice is in effect.
"
@@ -378,7 +378,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
for(var/datum/feed_message/MESSAGE in src.viewing_channel.messages)
dat+="-[MESSAGE.body] \[[MESSAGE.message_type] by [MESSAGE.author]\] "
- dat+=" Back"
+ dat+=" Back"
if(14)
dat+="Wanted Issue Handler:"
var/wanted_already = 0
@@ -390,20 +390,20 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
if(wanted_already)
dat+=" A wanted issue is already in Feed Circulation. You can edit or cancel it below."
dat+=" "
- dat+="Criminal Name: [src.channel_name] "
- dat+="Description: [src.msg] "
- dat+="Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]"
+ dat+="Criminal Name: [src.channel_name] "
+ dat+="Description: [src.msg] "
+ dat+="Attach Photo: [(src.photo ? "Photo Attached" : "No Photo")]"
if(wanted_already)
dat+="Wanted Issue created by: [news_network.wanted_issue.backup_author] "
else
dat+="Wanted Issue will be created under prosecutor: [src.scanned_user] "
- dat+=" [(wanted_already) ? ("Edit Issue") : ("Submit")]"
+ dat+=" [(wanted_already) ? ("Edit Issue") : ("Submit")]"
if(wanted_already)
- dat+=" Take down Issue"
- dat+=" Cancel"
+ dat+=" Take down Issue"
+ dat+=" Cancel"
if(15)
dat+="Wanted issue for [src.channel_name] is now in Network Circulation.
"
- dat+=" Return "
+ dat+=" Return "
if(16)
dat+="ERROR: Wanted Issue rejected by Network.
"
if(src.channel_name=="" || src.channel_name == "\[REDACTED\]")
@@ -412,10 +412,10 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+="Issue author unverified. "
if(src.msg == "" || src.msg == "\[REDACTED\]")
dat+="Invalid description. "
- dat+=" Return "
+ dat+=" Return "
if(17)
dat+="Wanted Issue successfully deleted from Circulation "
- dat+=" Return "
+ dat+=" Return "
if(18)
dat+="-- STATIONWIDE WANTED ISSUE -- \[Submitted by: [news_network.wanted_issue.backup_author]\] "
dat+="Criminal: [news_network.wanted_issue.author] "
@@ -426,16 +426,16 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+="
"
else
dat+="None"
- dat+="
Back "
+ dat+="
Back "
if(19)
dat+="Wanted issue for [src.channel_name] successfully edited.
"
- dat+=" Return "
+ dat+=" Return "
if(20)
dat+="Printing successfull. Please receive your newspaper from the bottom of the machine.
"
- dat+="Return"
+ dat+="Return"
if(21)
dat+="Unable to print newspaper. Insufficient paper. Please notify maintenance personnell to refill machine storage.
"
- dat+="Return"
+ dat+="Return"
else
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
@@ -836,7 +836,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+=" "
if(scribble_page==curr_page)
dat+=" There is a small scribble near the end of this page... It reads: \"[src.scribble]\""
- dat+= " "
+ dat+= " "
if(1) // X channel pages inbetween.
for(var/datum/feed_channel/NP in src.news_content)
src.pages++ //Let's get it right again.
@@ -860,7 +860,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+=" "
if(scribble_page==curr_page)
dat+=" There is a small scribble near the end of this page... It reads: \"[src.scribble]\""
- dat+= "
"
+ dat+= "
"
if(2) //Last page
for(var/datum/feed_channel/NP in src.news_content)
src.pages++
@@ -878,7 +878,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
dat+="Apart from some uninteresting Classified ads, there's nothing on this page..."
if(scribble_page==curr_page)
dat+=" There is a small scribble near the end of this page... It reads: \"[src.scribble]\""
- dat+= " "
+ dat+= " "
else
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm
index 7a5ebc784b0..34f41e2a1b5 100644
--- a/code/game/machinery/pipe/pipe_dispenser.dm
+++ b/code/game/machinery/pipe/pipe_dispenser.dm
@@ -12,50 +12,50 @@
return
var/dat = {"
Regular pipes:
-Pipe
-Bent Pipe
-Manifold
-Manual Valve
-Digital Valve
-Pipe Cap
-4-Way Manifold
-Manual T-Valve
-Digital T-Valve
+Pipe
+Bent Pipe
+Manifold
+Manual Valve
+Digital Valve
+Pipe Cap
+4-Way Manifold
+Manual T-Valve
+Digital T-Valve
Supply pipes:
-Pipe
-Bent Pipe
-Manifold
-Pipe Cap
-4-Way Manifold
+Pipe
+Bent Pipe
+Manifold
+Pipe Cap
+4-Way Manifold
Scrubbers pipes:
-Pipe
-Bent Pipe
-Manifold
-Pipe Cap
-4-Way Manifold
+Pipe
+Bent Pipe
+Manifold
+Pipe Cap
+4-Way Manifold
Devices:
-Universal Pipe Adapter
-Connector
-Unary Vent
-Gas Pump
-Passive Gate
-Volume Pump
-Scrubber
-Meter
-Gas Sensor
-Gas Filter
-Gas Mixer
-Air Injector
-Dual-Port Vent Pump
-Passive Vent
+Universal Pipe Adapter
+Connector
+Unary Vent
+Gas Pump
+Passive Gate
+Volume Pump
+Scrubber
+Meter
+Gas Sensor
+Gas Filter
+Gas Mixer
+Air Injector
+Dual-Port Vent Pump
+Passive Vent
Heat exchange:
-Pipe
-Bent Pipe
-Junction
-Heat Exchanger
+Pipe
+Bent Pipe
+Junction
+Heat Exchanger
Insulated pipes:
-Pipe
-Bent Pipe
+Pipe
+Bent Pipe
"}
//What number the make points to is in the define # at the top of construction.dm in same folder
@@ -170,14 +170,14 @@ Nah
return
var/dat = {"Disposal Pipes
-Pipe
-Bent Pipe
-Junction
-Y-Junction
-Trunk
-Bin
-Outlet
-Chute
+Pipe
+Bent Pipe
+Junction
+Y-Junction
+Trunk
+Bin
+Outlet
+Chute
"}
var/datum/browser/popup = new(user, "pipedispenser", name, 400, 400)
diff --git a/code/game/machinery/programmable_unloader.dm b/code/game/machinery/programmable_unloader.dm
index a095d1cc93c..4cd09d6f8a4 100644
--- a/code/game/machinery/programmable_unloader.dm
+++ b/code/game/machinery/programmable_unloader.dm
@@ -113,19 +113,19 @@
/obj/machinery/programmable/proc/printlist(var/list/L)
var/dat
for(var/datum/cargoprofile/p in L)
- dat += "[p.name]: [p.enabled?"YES":"NO"] "
+ dat += "[p.name]: [p.enabled?"YES":"NO"] "
return dat
/obj/machinery/programmable/proc/buildMenu()
var/dat
dat += "PROGRAMMABLE UNLOADER "
- dat += "POWER: [on ? "ON" : "OFF"] "
- dat += "INLET: [capitalize(dir2text(indir))] "
- dat += "OUTLET: [capitalize(dir2text(outdir))]"
- dat += " (SWAP) "
+ dat += "POWER: [on ? "ON" : "OFF"] "
+ dat += "INLET: [capitalize(dir2text(indir))] "
+ dat += "OUTLET: [capitalize(dir2text(outdir))]"
+ dat += " (SWAP) "
if(default)
dat += "MAIN PROGRAM: "
- dat += "[default.name]: [default.enabled ? "YES" : "NO"] "
+ dat += "[default.name]: [default.enabled ? "YES" : "NO"] "
if(profiles.len)
if(!default || !default.enabled)
dat += printlist(profiles)
@@ -439,11 +439,11 @@
buildMenu()
var/dat
dat += "PROGRAMMABLE PROCESSOR "
- dat += "POWER: [on ? "ON" : "OFF"] "
- dat += "INLET: [capitalize(dir2text(indir))] "
+ dat += "POWER: [on ? "ON" : "OFF"] "
+ dat += "INLET: [capitalize(dir2text(indir))] "
if(default)
dat += "MAIN PROGRAM: "
- dat += "[default.name]: [default.enabled ? "YES" : "NO"] "
+ dat += "[default.name]: [default.enabled ? "YES" : "NO"] "
if(profiles.len)
if(!default || !default.enabled)
dat += printlist(profiles)
@@ -608,10 +608,10 @@
return "NONE "
var/dat = "[P.name]"
if(level == 0 || (level == 1 && !default))
- dat += " PROMOTE"
+ dat += " PROMOTE"
if(level > 0)
- dat += " DEMOTE"
- dat += " REMOVE"
+ dat += " DEMOTE"
+ dat += " REMOVE"
dat += " "
return dat
@@ -619,20 +619,20 @@
var/dat
dat = "MAIN FUNCTION "
dat += format(default,2)
- dat += "- CAUTION - \[DELETE NON-MAIN ALGORITHMS\] "
- dat += "\[MASTER RESET\] "
+ dat += "- CAUTION - \[DELETE NON-MAIN ALGORITHMS\] "
+ dat += "\[MASTER RESET\] "
dat += "OVERRIDES: "
for(var/datum/cargoprofile/P in overrides)
dat += format(P,1)
dat += " "
- dat += "- CAUTION - \[DELETE ALL OVERRIDES\] "
+ dat += "- CAUTION - \[DELETE ALL OVERRIDES\] "
dat += " TERTIARY PROFILES: "
for(var/datum/cargoprofile/P in profiles)
dat += format(P,0)
dat += " "
- dat += "- CAUTION - \[DELETE TERTIARY PROFILES\]"
+ dat += "- CAUTION - \[DELETE TERTIARY PROFILES\]"
user << browse("Circuit Reprogramming[dat]", "window=progcircuit")
onclose(user, "progcircuit")
diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm
index c0e8f7ac20d..7bf9b661a24 100644
--- a/code/game/machinery/requests_console.dm
+++ b/code/game/machinery/requests_console.dm
@@ -266,7 +266,7 @@ var/list/obj/machinery/requests_console/allConsoles = list()
var/linkedSender
if(istype(source, /obj/machinery/requests_console))
var/obj/machinery/requests_console/sender = source
- linkedSender = ""
+ linkedSender = ""
else
capitalize(source)
linkedSender = source
diff --git a/code/game/machinery/robot_fabricator.dm b/code/game/machinery/robot_fabricator.dm
index 78b873e6ca1..70a623982af 100644
--- a/code/game/machinery/robot_fabricator.dm
+++ b/code/game/machinery/robot_fabricator.dm
@@ -55,13 +55,13 @@ Please wait until completion...
dat = {"
Metal Amount: [min(150000, src.metal_amount)] cm3 (MAX: 150,000)
-Left Arm (25,000 cc metal.)
-Right Arm (25,000 cc metal.)
-Left Leg (25,000 cc metal.)
-Right Leg (25,000 cc metal).
-Chest (50,000 cc metal).
-Head (50,000 cc metal).
-Robot Frame (75,000 cc metal).
+Left Arm (25,000 cc metal.)
+Right Arm (25,000 cc metal.)
+Left Leg (25,000 cc metal.)
+Right Leg (25,000 cc metal).
+Chest (50,000 cc metal).
+Head (50,000 cc metal).
+Robot Frame (75,000 cc metal).
"}
user << browse("Robotic Fabricator Control Panel[dat]", "window=robot_fabricator")
diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm
index 68c4ab10a34..91e60dfaec5 100644
--- a/code/game/machinery/spaceheater.dm
+++ b/code/game/machinery/spaceheater.dm
@@ -88,18 +88,18 @@
var/dat
dat = "Power cell: "
if(cell)
- dat += "Installed "
+ dat += "Installed "
else
- dat += "Removed "
+ dat += "Removed "
dat += "Power Level: [cell ? round(cell.percent(),1) : 0]%
"
dat += "Set Temperature: "
- dat += "-"
+ dat += "-"
dat += " [set_temperature]°C "
- dat += "+ "
+ dat += "+ "
user.set_machine(src)
user << browse("Space Heater Control Panel[dat]", "window=spaceheater")
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index 325977b44df..f3415f6896d 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -162,7 +162,7 @@
dat+=text("Dispense mask ",src)
if(src.OCCUPANT)
dat+= " WARNING: Biological entity detected inside the Unit's storage. Please remove. "
- dat+= "Eject extra load"
+ dat+= "Eject extra load"
dat+= text(" Unit is: [] - [] Unit ",(src.isopen ? "Open" : "Closed"),src,(src.isopen ? "Close" : "Open"))
if(src.isopen)
dat+=" "
@@ -796,25 +796,25 @@
else if(locked)
dat += " The [model_text ? "[model_text] " : ""]suit cycler is currently locked. Please contact your system administrator."
if(src.allowed(usr))
- dat += " \[unlock unit\]"
+ dat += " \[unlock unit\]"
else
dat += "Suit cycler"
- dat += "Welcome to the [model_text ? "[model_text] " : ""]suit cycler control panel. \[lock unit\] "
+ dat += "Welcome to the [model_text ? "[model_text] " : ""]suit cycler control panel. \[lock unit\] "
dat += "Maintenance"
- dat += "Helmet: [helmet ? "\the [helmet]" : "no helmet stored" ]. \[eject\] "
- dat += "Suit: [suit ? "\the [suit]" : "no suit stored" ]. \[eject\]"
+ dat += "Helmet: [helmet ? "\the [helmet]" : "no helmet stored" ]. \[eject\] "
+ dat += "Suit: [suit ? "\the [suit]" : "no suit stored" ]. \[eject\]"
if(suit && istype(suit))
- dat += "[(suit.damage ? " \[repair\]" : "")]"
+ dat += "[(suit.damage ? " \[repair\]" : "")]"
dat += " UV decontamination systems: SYSTEM ERROR" : "green'>READY"] "
dat += "Output level: [radiation_level] "
- dat += "\[select power level\] \[begin decontamination cycle\]
"
+ dat += "\[select power level\] \[begin decontamination cycle\]
"
dat += "Customisation"
- dat += "Target product: [target_department], [target_species]."
- dat += " \[apply customisation routine\]
"
+ dat += "Target product: [target_department], [target_species]."
+ dat += " \[apply customisation routine\]
"
/* if(panel_open)
var/list/vendwires = list(
@@ -827,10 +827,10 @@
var/is_uncut = src.wires & APCWireColorToFlag[vendwires[wiredesc]]
dat += "[wiredesc] wire: "
if(!is_uncut)
- dat += "Mend"
+ dat += "Mend"
else
- dat += "Cut "
- dat += "Pulse "
+ dat += "Cut "
+ dat += "Pulse "
dat += " "
dat += " "
diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm
index 1a17dec0aed..45046b7473f 100644
--- a/code/game/machinery/syndicatebeacon.dm
+++ b/code/game/machinery/syndicatebeacon.dm
@@ -33,7 +33,7 @@
honorific = "Ms."
dat += "Identity not found in operative database. What can the Syndicate do for you today, [honorific] [user.name]? "
if(!selfdestructing)
- dat += "
\"[pick("I want to switch teams.", "I want to work for you.", "Let me join you.", "I can be of use to you.", "You want me working for you, and here's why...", "Give me an objective.", "How's the 401k over at the Syndicate?")]\" "
+ dat += "
\"[pick("I want to switch teams.", "I want to work for you.", "Let me join you.", "I can be of use to you.", "You want me working for you, and here's why...", "Give me an objective.", "How's the 401k over at the Syndicate?")]\" "
dat += temptext
user << browse(dat, "window=syndbeacon")
onclose(user, "syndbeacon")
diff --git a/code/game/machinery/telecomms/logbrowser.dm b/code/game/machinery/telecomms/logbrowser.dm
index a97e5a7d4c2..ae0b2738d1b 100644
--- a/code/game/machinery/telecomms/logbrowser.dm
+++ b/code/game/machinery/telecomms/logbrowser.dm
@@ -33,23 +33,23 @@
if(0)
dat += " [temp] "
- dat += " Current Network: [network] "
+ dat += " Current Network: [network] "
if(servers.len)
dat += " Detected Telecommunication Servers:"
- dat += " \[Flush Buffer\]"
+ dat += " \[Flush Buffer\]"
else
- dat += " No servers detected. Scan for servers: \[Scan\]"
+ dat += " No servers detected. Scan for servers: \[Scan\]"
// --- Viewing Server ---
if(1)
dat += " [temp] "
- dat += "\[Main Menu\] \[Refresh\]"
+ dat += "\[Main Menu\] \[Refresh\]"
dat += " Current Network: [network]"
dat += " Selected Server: [SelectedServer.id]"
@@ -68,7 +68,7 @@
// If the log is a speech file
if(C.input_type == "Speech File")
- dat += "- [C.name] \[X\]
"
+ dat += " - [C.name] \[X\]
"
// -- Determine race of orator --
@@ -127,7 +127,7 @@
else if(C.input_type == "Execution Error")
- dat += " - [C.name] \[X\]
"
+ dat += " - [C.name] \[X\]
"
dat += "Output: \"[C.parameters["message"]]\" "
dat += " "
diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm
index 347f4ebc685..c1a10cacd48 100644
--- a/code/game/machinery/telecomms/machine_interactions.dm
+++ b/code/game/machinery/telecomms/machine_interactions.dm
@@ -94,7 +94,7 @@
var/value = vars[varname]
if(!value || value=="")
value="-----"
- return "[label]: [value]"
+ return "[label]: [value]"
/obj/machinery/telecomms/attack_ai(var/mob/user as mob)
attack_hand(user)
@@ -116,7 +116,7 @@
dat = {"
[temp]
- Power Status: [src.toggled ? "On" : "Off"] "}
+ Power Status: [src.toggled ? "On" : "Off"] "}
if(on && toggled)
dat += {"
[formatInput("Identification String","id","id")]
@@ -135,7 +135,7 @@
i++
if(T.hide && !src.hide)
continue
- dat += "- \ref[T] [T.name] ([T.id]) \[X\]
"
+ dat += "- \ref[T] [T.name] ([T.id]) \[X\]
"
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\Documents\Projects\vgstation13\code\game\machinery\telecomms\machine_interactions.dm:140: dat += ""
@@ -146,15 +146,15 @@
if(length(freq_listening))
dat += ""
for(var/x in freq_listening)
- dat += "- [format_frequency(x)] GHz\[X\]
"
+ dat += "- [format_frequency(x)] GHz\[X\]
"
dat += " "
else
dat += "- NONE
"
// AUTOFIXED BY fix_string_idiocy.py
- // C:\Users\Rob\Documents\Projects\vgstation13\code\game\machinery\telecomms\machine_interactions.dm:155: dat += " \[Add Filter\]"
- dat += {"\[Add Filter\]
+ // C:\Users\Rob\Documents\Projects\vgstation13\code\game\machinery\telecomms\machine_interactions.dm:155: dat += " \[Add Filter\]"
+ dat += {"\[Add Filter\]
"}
// END AUTOFIX
@@ -214,7 +214,7 @@
/*
// Add an option to the processor to switch processing mode. (COMPRESS -> UNCOMPRESS or UNCOMPRESS -> COMPRESS)
/obj/machinery/telecomms/processor/Options_Menu()
- var/dat = " Processing Mode: [process_mode ? "UNCOMPRESS" : "COMPRESS"]"
+ var/dat = " Processing Mode: [process_mode ? "UNCOMPRESS" : "COMPRESS"]"
return dat
*/
// The topic for Additional Options. Use this for checking href links for your specific option.
@@ -235,9 +235,9 @@
/obj/machinery/telecomms/relay/Options_Menu()
var/dat = ""
if(level_boosts_signal(src.z))
- dat += " Signal Locked to Station: [is_station_level(listening_level) ? "TRUE" : "FALSE"]"
- dat += " Broadcasting: [broadcasting ? "YES" : "NO"]"
- dat += " Receiving: [receiving ? "YES" : "NO"]"
+ dat += " Signal Locked to Station: [is_station_level(listening_level) ? "TRUE" : "FALSE"]"
+ dat += " Broadcasting: [broadcasting ? "YES" : "NO"]"
+ dat += " Receiving: [receiving ? "YES" : "NO"]"
return dat
/obj/machinery/telecomms/relay/Options_Topic(href, href_list)
@@ -260,7 +260,7 @@
// BUS
/obj/machinery/telecomms/bus/Options_Menu()
- var/dat = " Change Signal Frequency: [change_frequency ? "YES ([change_frequency])" : "NO"]"
+ var/dat = " Change Signal Frequency: [change_frequency ? "YES ([change_frequency])" : "NO"]"
return dat
/obj/machinery/telecomms/bus/Options_Topic(href, href_list)
diff --git a/code/game/machinery/telecomms/telemonitor.dm b/code/game/machinery/telecomms/telemonitor.dm
index 57136b46dc9..9baa2a1a12f 100644
--- a/code/game/machinery/telecomms/telemonitor.dm
+++ b/code/game/machinery/telecomms/telemonitor.dm
@@ -35,28 +35,28 @@
if(0)
dat += " [temp]
"
- dat += " Current Network: [network] "
+ dat += " Current Network: [network] "
if(machinelist.len)
dat += " Detected Network Entities:"
- dat += " \[Flush Buffer\]"
+ dat += " \[Flush Buffer\]"
else
- dat += "\[Probe Network\]"
+ dat += "\[Probe Network\]"
// --- Viewing Machine ---
if(1)
dat += " [temp] "
- dat += "\[Main Menu\]"
+ dat += "\[Main Menu\]"
dat += " Current Network: [network] "
dat += "Selected Network Entity: [SelectedMachine.name] ([SelectedMachine.id]) "
dat += "Linked Entities: "
for(var/obj/machinery/telecomms/T in SelectedMachine.links)
if(!T.hide)
- dat += "- \ref[T.id] [T.name] ([T.id])
"
+ dat += "- \ref[T.id] [T.name] ([T.id])
"
dat += " "
diff --git a/code/game/machinery/telecomms/traffic_control.dm b/code/game/machinery/telecomms/traffic_control.dm
index dbbf6682e4e..3d065f2f753 100644
--- a/code/game/machinery/telecomms/traffic_control.dm
+++ b/code/game/machinery/telecomms/traffic_control.dm
@@ -39,44 +39,44 @@
if(screen == 0) //main menu
dat += " [temp]"
- dat += " Current Network: [network] "
+ dat += " Current Network: [network] "
if(servers.len)
dat += " Detected Telecommunication Servers:"
- dat += " \[Flush Buffer\]"
+ dat += " \[Flush Buffer\]"
else
- dat += " No servers detected. Scan for servers: \[Scan\]"
+ dat += " No servers detected. Scan for servers: \[Scan\]"
if(screen == 1) //server menu
dat += " [temp] "
- dat += "\[Main Menu\] \[Refresh\]"
+ dat += "\[Main Menu\] \[Refresh\]"
dat += " Current Network: [network]"
if(allservers)
dat += " Selected Server: All Servers
"
else
dat += " Selected Server: [SelectedServer.id]
"
- dat += " \[Edit Code\]"
+ dat += " \[Edit Code\]"
dat += " Signal Execution: "
if(allservers)
- dat += "ALWAYS NEVER"
+ dat += "ALWAYS NEVER"
else
if(SelectedServer.autoruncode)
- dat += "ALWAYS"
+ dat += "ALWAYS"
else
- dat += "NEVER"
+ dat += "NEVER"
if(screen == 2) //code editor
if(editingcode == user)
dat += {" [temp]
- \[Back\]
- \[Main Menu\]
- \[Refresh\]
+ \[Back\]
+ \[Main Menu\]
+ \[Refresh\]
- [add_req_access?"Edit operation keycodes":null]
- [maint_access?"Initiate maintenance protocol":null]
- [(state>0) ?"Set Cabin Air Pressure":null]
+ [add_req_access?"Edit operation keycodes":null]
+ [maint_access?"Initiate maintenance protocol":null]
+ [(state>0) ?"Set Cabin Air Pressure":null]
"}
user << browse(output, "window=exosuit_maint_console")
diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm
index c2ddd11d787..f26e34834fb 100644
--- a/code/game/mecha/working/ripley.dm
+++ b/code/game/mecha/working/ripley.dm
@@ -145,7 +145,7 @@
output += "Cargo Compartment Contents:"
if(cargo.len)
for(var/obj/O in cargo)
- output += " Unload : [O] "
+ output += " Unload : [O] "
else
output += "Nothing"
output += " "
diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm
index 5f46a2a5cb0..198c6ce45aa 100644
--- a/code/game/objects/items/blueprints.dm
+++ b/code/game/objects/items/blueprints.dm
@@ -29,7 +29,7 @@
switch(get_area_type())
if(AREA_SPACE)
text += "According to the [src.name], you are now in outer space. Hold your breath. \
- Mark this place as new area. "
+ Mark this place as new area. "
if(AREA_SPECIAL)
text += "This place is not noted on the [src.name]. "
return text
@@ -90,12 +90,12 @@
var/area/A = get_area()
if(get_area_type() == AREA_STATION)
. += "According to the [src], you are now in \"[sanitize(A.name)]\". "
- . += "You may move an amendment to the drawing. "
+ . += "You may move an amendment to the drawing. "
if(!viewing)
- . += "View structural data "
+ . += "View structural data "
else
- . += "Refresh structural data "
- . += "Hide structural data "
+ . += "Refresh structural data "
+ . += "Hide structural data "
var/datum/browser/popup = new(user, "blueprints", "[src]", 700, 500)
popup.set_content(.)
popup.open()
diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm
index 9c03d164bb2..a91c4e2ebe3 100644
--- a/code/game/objects/items/crayons.dm
+++ b/code/game/objects/items/crayons.dm
@@ -34,21 +34,21 @@
/obj/item/toy/crayon/proc/update_window(mob/living/user as mob)
dat += "Currently selected: [drawtype] "
- dat += "Random letterPick letter"
+ dat += "Random letterPick letter"
dat += " "
dat += "Runes: "
- dat += "Random rune"
+ dat += "Random rune"
for(var/i = 1; i <= 10; i++)
- dat += "Rune[i]"
+ dat += "Rune[i]"
if(!((i + 1) % 3)) //3 buttons in a row
dat += " "
dat += " "
graffiti.Find()
dat += "Graffiti: "
- dat += "Random graffiti"
+ dat += "Random graffiti"
var/c = 1
for(var/T in graffiti)
- dat += "[T]"
+ dat += "[T]"
if(!((c + 1) % 3)) //3 buttons in a row
dat += " "
c++
@@ -156,7 +156,7 @@
update_window(user)
/obj/item/toy/crayon/mime/update_window(mob/living/user as mob)
- dat += " Change color"
+ dat += " Change color"
..()
/obj/item/toy/crayon/mime/Topic(href,href_list)
@@ -181,7 +181,7 @@
update_window(user)
/obj/item/toy/crayon/rainbow/update_window(mob/living/user as mob)
- dat += " Change color"
+ dat += " Change color"
..()
/obj/item/toy/crayon/rainbow/Topic(href,href_list[])
diff --git a/code/game/objects/items/devices/camera_bug.dm b/code/game/objects/items/devices/camera_bug.dm
index e50f26bcf4f..26078a6dc3e 100644
--- a/code/game/objects/items/devices/camera_bug.dm
+++ b/code/game/objects/items/devices/camera_bug.dm
@@ -90,15 +90,15 @@
var/html
switch(track_mode)
if(BUGMODE_LIST)
- html = "Select a camera: \[Cancel camera view\]
"
+ html = "Select a camera: \[Cancel camera view\]
"
for(var/entry in cameras)
var/obj/machinery/camera/C = cameras[entry]
var/functions = ""
if(C.bug == src)
- functions = " - \[Monitor\] \[Disable\]"
+ functions = " - \[Monitor\] \[Disable\]"
else
- functions = " - \[Monitor\]"
- html += "| [entry] | [functions] | "
+ functions = " - \[Monitor\]"
+ html += "| [entry] | [functions] | "
if(BUGMODE_MONITOR)
if(current)
@@ -109,7 +109,7 @@
return .(cameras)
if(BUGMODE_TRACK)
if(tracking)
- html = "Tracking '[tracked_name]' \[Cancel Tracking\] \[Cancel camera view\] "
+ html = "Tracking '[tracked_name]' \[Cancel Tracking\] \[Cancel camera view\] "
if(last_found)
var/time_diff = round((world.time - last_seen) / 150)
var/obj/machinery/camera/C = bugged_cameras[last_found]
@@ -127,7 +127,7 @@
if(!s) s = "00"
html += "Last seen near [outstring] ([m]:[s] minute\s ago) "
if( C && (C.bug == src)) //Checks to see if the camera has a bug
- html += "\[Disable\]"
+ html += "\[Disable\]"
else
html += "Not yet seen."
diff --git a/code/game/objects/items/devices/floor_painter.dm b/code/game/objects/items/devices/floor_painter.dm
index 7fa9759e330..c278a1be72a 100644
--- a/code/game/objects/items/devices/floor_painter.dm
+++ b/code/game/objects/items/devices/floor_painter.dm
@@ -51,13 +51,13 @@
user << browse_rsc(floor_icon, "floor.png")
var/dat = {"
- <-
+ <-
- ->
+ ->
- Choose Style
+ Choose Style
Style: [floor_state]
- Choose Direction
+ Choose Direction
Direction: [dir2text(floor_dir)]
"}
diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm
index f6f39504390..826299b2a01 100644
--- a/code/game/objects/items/devices/paicard.dm
+++ b/code/game/objects/items/devices/paicard.dm
@@ -155,7 +155,7 @@
dat += {"
"}
@@ -163,7 +163,7 @@
dat += {"
"}
@@ -174,13 +174,13 @@
| Transmit: |
- [radio.broadcasting ? "En" : "Dis" ]abled
+ | [radio.broadcasting ? "En" : "Dis" ]abled
|
| Receive: |
- [radio.listening ? "En" : "Dis" ]abled
+ | [radio.listening ? "En" : "Dis" ]abled
|
@@ -192,7 +192,7 @@
dat += "Radio firmware not loaded. Please install a pAI personality to load firmware. "
dat += {"
@@ -207,7 +207,7 @@
@@ -218,7 +218,7 @@
No personality is installed.
diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm
index b838b05c3c0..0b38b3f9e18 100644
--- a/code/game/objects/items/devices/traitordevices.dm
+++ b/code/game/objects/items/devices/traitordevices.dm
@@ -118,8 +118,8 @@ effective or pretty fucking useless.
var/cooldown = round(max(10,((intensity*8)-(wavelength/2))+(intensity*2)))
var/dat = {"
- Radiation Intensity: -- [intensity] ++
- Radiation Wavelength: -- [(wavelength+(intensity*4))] ++
+ Radiation Intensity: -- [intensity] ++
+ Radiation Wavelength: -- [(wavelength+(intensity*4))] ++
Laser Cooldown: [cooldown] Seconds
"}
diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm
index 7760df16dcd..b019e2a9d95 100644
--- a/code/game/objects/items/devices/uplinks.dm
+++ b/code/game/objects/items/devices/uplinks.dm
@@ -69,10 +69,10 @@ var/list/world_uplinks = list()
if(I.job && I.job.len)
if(!(I.job.Find(job)))
continue
- dat += "[I.name] ([I.cost]) "
+ dat += "[I.name] ([I.cost]) "
category_items++
- dat += "Random Item (??) "
+ dat += "Random Item (??) "
dat += " "
return dat
diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm
index 753cc9f9de8..852be314b1c 100644
--- a/code/game/objects/items/stacks/stack.dm
+++ b/code/game/objects/items/stacks/stack.dm
@@ -61,7 +61,7 @@
if(istype(E, /datum/stack_recipe_list))
var/datum/stack_recipe_list/srl = E
if(amount >= srl.req_amount)
- t1 += "[srl.title] ([srl.req_amount] [singular_name]\s)"
+ t1 += "[srl.title] ([srl.req_amount] [singular_name]\s)"
else
t1 += "[srl.title] ([srl.req_amount] [singular_name]\s) "
@@ -83,7 +83,7 @@
title += "[R.title]"
title += " ([R.req_amount] [src.singular_name]\s)"
if(can_build)
- t1 += "[title] "
+ t1 += "[title] "
else
t1 += "[title]"
continue
@@ -93,9 +93,9 @@
var/list/multipliers = list(5,10,25)
for(var/n in multipliers)
if(max_multiplier>=n)
- t1 += " [n * R.res_amount]x"
+ t1 += " [n * R.res_amount]x"
if(!(max_multiplier in multipliers))
- t1 += " [max_multiplier * R.res_amount]x"
+ t1 += " [max_multiplier * R.res_amount]x"
var/datum/browser/popup = new(user, "stack", name, 400, 400)
popup.set_content(t1)
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 7e38c7a6e4e..295a1538a65 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -560,7 +560,7 @@ obj/item/toy/cards/cardhand/attack_self(mob/user as mob)
obj/item/toy/cards/cardhand/interact(mob/user)
var/dat = "You have: "
for(var/t in currenthand)
- dat += "A [t]. "
+ dat += "A [t]. "
dat += "Which card will you remove next?"
var/datum/browser/popup = new(user, "cardhand", "Hand of Cards", 400, 240)
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm
index bc8ab270ee2..71dafff99ff 100644
--- a/code/game/objects/items/weapons/flamethrower.dm
+++ b/code/game/objects/items/weapons/flamethrower.dm
@@ -129,7 +129,7 @@
if(!ptank)
to_chat(user, "Attach a plasma tank first!")
return
- var/dat = text("Flamethrower ([lit ? "Lit" : "Unlit"]) \n Tank Pressure: [ptank.air_contents.return_pressure()] \nAmount to throw: - - - [throw_amount] + + + \nRemove plasmatank - Close")
+ var/dat = text("Flamethrower ([lit ? "Lit" : "Unlit"]) \n Tank Pressure: [ptank.air_contents.return_pressure()] \nAmount to throw: - - - [throw_amount] + + + \nRemove plasmatank - Close")
user << browse(dat, "window=flamethrower;size=600x300")
onclose(user, "flamethrower")
return
diff --git a/code/game/objects/items/weapons/implants/implantchair.dm b/code/game/objects/items/weapons/implants/implantchair.dm
index 92e58b5af82..a464e5914ef 100644
--- a/code/game/objects/items/weapons/implants/implantchair.dm
+++ b/code/game/objects/items/weapons/implants/implantchair.dm
@@ -45,9 +45,9 @@
var/dat ="Implanter Status "
dat +="Current occupant: [src.occupant ? " Name: [src.occupant] Health: [health_text] " : "None"] "
- dat += "Implants: [src.implant_list.len ? "[implant_list.len]" : "Replenish"] "
+ dat += "Implants: [src.implant_list.len ? "[implant_list.len]" : "Replenish"] "
if(src.occupant)
- dat += "[src.ready ? "Implant" : "Recharging"] "
+ dat += "[src.ready ? "Implant" : "Recharging"] "
user.set_machine(src)
user << browse(dat, "window=implant")
onclose(user, "implant")
diff --git a/code/game/objects/items/weapons/implants/implantpad.dm b/code/game/objects/items/weapons/implants/implantpad.dm
index b9a84c8a6d5..cd988d6310e 100644
--- a/code/game/objects/items/weapons/implants/implantpad.dm
+++ b/code/game/objects/items/weapons/implants/implantpad.dm
@@ -73,15 +73,15 @@
if(case)
if(case.imp)
if(istype(case.imp, /obj/item/weapon/implant))
- dat += "Remove Case "
+ dat += "Remove Case "
dat += case.imp.get_data()
if(istype(case.imp, /obj/item/weapon/implant/tracking))
var/obj/item/weapon/implant/tracking/T = case.imp
dat += {"ID (1-100):
- -
- - [T.id]
- +
- + "}
+ -
+ - [T.id]
+ +
+ + "}
else
dat += "The implant casing is empty."
else
diff --git a/code/game/objects/items/weapons/scrolls.dm b/code/game/objects/items/weapons/scrolls.dm
index de419dc1b7d..0b45cd4a42e 100644
--- a/code/game/objects/items/weapons/scrolls.dm
+++ b/code/game/objects/items/weapons/scrolls.dm
@@ -22,7 +22,7 @@
dat += "Number of uses: [src.uses] "
dat += " "
dat += "Four uses use them wisely: "
- dat += "Teleport "
+ dat += "Teleport "
dat += "Kind regards, Wizards Federation
P.S. Don't forget to bring your gear, you'll need it to cast most spells. "
user << browse(dat, "window=scroll")
onclose(user, "scroll")
diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm
index 15650f188d9..87309c5927c 100644
--- a/code/game/objects/items/weapons/teleportation.dm
+++ b/code/game/objects/items/weapons/teleportation.dm
@@ -28,17 +28,17 @@
add_fingerprint(usr)
var/dat
if(temp)
- dat = "[src.temp]
Clear"
+ dat = "[src.temp]
Clear"
else
dat = {"
Persistent Signal Locator
Frequency:
--
-- [format_frequency(src.frequency)]
-+
-+
+-
+- [format_frequency(src.frequency)]
++
++
-Refresh"}
+Refresh"}
user << browse(dat, "window=radio")
onclose(user, "radio")
return
@@ -74,7 +74,7 @@ Frequency:
temp += "[T.id]: [T.imp_in.x], [T.imp_in.y], [T.imp_in.z] "
temp += "You are at \[[sr.x],[sr.y],[sr.z]\]."
- temp += "
Refresh "
+ temp += "
Refresh "
else
temp += "Processing error: Unable to locate orbital position. "
else
diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm
index 7c5fe09dd06..9a75e9e3950 100644
--- a/code/game/objects/objs.dm
+++ b/code/game/objects/objs.dm
@@ -203,14 +203,14 @@
/obj/proc/linkMenu(var/obj/O)
var/dat=""
if(canLink(O, list()))
- dat += " \[Link\] "
+ dat += " \[Link\] "
return dat
/obj/proc/format_tag(var/label,var/varname, var/act="set_tag")
var/value = vars[varname]
if(!value || value=="")
value="-----"
- return "[label]: [value]"
+ return "[label]: [value]"
/obj/proc/update_multitool_menu(mob/user as mob)
@@ -253,10 +253,10 @@ a {
dat += linkMenu(P.buffer)
if(P.buffer)
- dat += "\[Flush\]"
+ dat += "\[Flush\]"
dat += ""
else
- dat += "MULTITOOL BUFFER: \[Add Machine\] "
+ dat += "MULTITOOL BUFFER: \[Add Machine\] "
else
dat += "ACCESS DENIED"
dat += "
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