Renames non-cybernetic implants to bio-chips (#18937)

* CHIPS

* microchip implanter

* more chips to purge

* bio-chip

* catches more things

* tgui

* final merge changes

* Update code/game/machinery/cloning.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* oops

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
This commit is contained in:
S34N
2022-09-24 14:24:25 +01:00
committed by GitHub
parent 6956bc64a8
commit 924e8cc949
38 changed files with 225 additions and 225 deletions
+8 -8
View File
@@ -240,9 +240,9 @@
/datum/mind/proc/memory_edit_implant(mob/living/carbon/human/H)
if(ismindshielded(H))
. = "Mindshield Implant:<a href='?src=[UID()];implant=remove'>Remove</a>|<b><font color='green'>Implanted</font></b></br>"
. = "Mindshield Bio-chip:<a href='?src=[UID()];implant=remove'>Remove</a>|<b><font color='green'>Implanted</font></b></br>"
else
. = "Mindshield Implant:<b>No Implant</b>|<a href='?src=[UID()];implant=add'>Implant [H.p_them()]!</a></br>"
. = "Mindshield Bio-chip:<b>No Bio-chip</b>|<a href='?src=[UID()];implant=add'>Bio-chip [H.p_them()]!</a></br>"
/datum/mind/proc/memory_edit_revolution(mob/living/carbon/human/H)
@@ -780,21 +780,21 @@
for(var/obj/item/implant/mindshield/I in H.contents)
if(I && I.implanted)
qdel(I)
to_chat(H, "<span class='notice'><Font size =3><B>Your mindshield implant has been deactivated.</B></FONT></span>")
log_admin("[key_name(usr)] has deactivated [key_name(current)]'s mindshield implant")
message_admins("[key_name_admin(usr)] has deactivated [key_name_admin(current)]'s mindshield implant")
to_chat(H, "<span class='notice'><Font size =3><B>Your mindshield bio-chip has been deactivated.</B></FONT></span>")
log_admin("[key_name(usr)] has deactivated [key_name(current)]'s mindshield bio-chip")
message_admins("[key_name_admin(usr)] has deactivated [key_name_admin(current)]'s mindshield bio-chip")
if("add")
var/obj/item/implant/mindshield/L = new/obj/item/implant/mindshield(H)
L.implant(H)
log_admin("[key_name(usr)] has given [key_name(current)] a mindshield implant")
message_admins("[key_name_admin(usr)] has given [key_name_admin(current)] a mindshield implant")
log_admin("[key_name(usr)] has given [key_name(current)] a mindshield bio-chip")
message_admins("[key_name_admin(usr)] has given [key_name_admin(current)] a mindshield bio-chip")
to_chat(H, "<span class='warning'><Font size =3><B>You somehow have become the recepient of a mindshield transplant, and it just activated!</B></FONT></span>")
if(src in SSticker.mode.revolutionaries)
special_role = null
SSticker.mode.revolutionaries -= src
to_chat(src, "<span class='warning'><Font size = 3><B>The nanobots in the mindshield implant remove all thoughts about being a revolutionary. Get back to work!</B></Font></span>")
to_chat(src, "<span class='warning'><Font size = 3><B>The nanobots in the mindshield bio-chip remove all thoughts about being a revolutionary. Get back to work!</B></Font></span>")
if(src in SSticker.mode.head_revolutionaries)
special_role = null
SSticker.mode.head_revolutionaries -=src
+8 -8
View File
@@ -446,28 +446,28 @@ GLOBAL_LIST_INIT(all_supply_groups, list(SUPPLY_EMERGENCY,SUPPLY_SECURITY,SUPPLY
/////// Implants & etc
/datum/supply_packs/security/armory/mindshield
name = "Mindshield Implants Crate"
name = "Mindshield Bio-chips Crate"
contains = list (/obj/item/storage/lockbox/mindshield)
cost = 40
containername = "mindshield implant crate"
containername = "mindshield bio-chip crate"
/datum/supply_packs/security/armory/trackingimp
name = "Tracking Implants Crate"
name = "Tracking Bio-chips Crate"
contains = list (/obj/item/storage/box/trackimp)
cost = 20
containername = "tracking implant crate"
containername = "tracking bio-chip crate"
/datum/supply_packs/security/armory/chemimp
name = "Chemical Implants Crate"
name = "Chemical Bio-chips Crate"
contains = list (/obj/item/storage/box/chemimp)
cost = 20
containername = "chemical implant crate"
containername = "chemical bio-chip crate"
/datum/supply_packs/security/armory/exileimp
name = "Exile Implants Crate"
name = "Exile Bio-chips Crate"
contains = list (/obj/item/storage/box/exileimp)
cost = 30
containername = "exile implant crate"
containername = "exile bio-chip crate"
/datum/supply_packs/security/securitybarriers
name = "Security Barriers Crate"
+16 -16
View File
@@ -1155,7 +1155,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
cant_discount = TRUE
/datum/uplink_item/explosives/emp
name = "EMP Grenades and Implanter Kit"
name = "EMP Grenades and bio-chip implanter Kit"
desc = "A box that contains two EMP grenades and an EMP implant with 2 uses. Useful to disrupt communication, \
security's energy weapons, and silicon lifeforms when you're in a tight spot."
reference = "EMPK"
@@ -1600,15 +1600,15 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
category = "Implants"
/datum/uplink_item/implants/freedom
name = "Freedom Implant"
desc = "An implant injected into the body and later activated manually to break out of any restraints or grabs. Can be activated up to 4 times."
name = "Freedom Bio-chip"
desc = "A bio-chip injected into the body and later activated manually to break out of any restraints or grabs. Can be activated up to 4 times."
reference = "FI"
item = /obj/item/implanter/freedom
cost = 6
/datum/uplink_item/implants/uplink
name = "Uplink Implant"
desc = "An implant injected into the body, and later activated manually to open an uplink with 10 telecrystals. The ability for an agent to open an uplink after their possessions have been stripped from them makes this implant excellent for escaping confinement."
name = "Uplink Bio-chip"
desc = "A bio-chip injected into the body, and later activated manually to open an uplink with 10 telecrystals. The ability for an agent to open an uplink after their possessions have been stripped from them makes this implant excellent for escaping confinement."
reference = "UI"
item = /obj/item/implanter/uplink
cost = 14
@@ -1617,36 +1617,36 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
cant_discount = TRUE
/datum/uplink_item/implants/uplink/nuclear
name = "Nuclear Uplink Implant"
name = "Nuclear Uplink Bio-chip"
reference = "UIN"
item = /obj/item/implanter/nuclear
excludefrom = list()
uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
/datum/uplink_item/implants/storage
name = "Storage Implant"
desc = "An implant injected into the body, and later activated at the user's will. It will open a small subspace pocket capable of storing two items."
name = "Storage Bio-chip"
desc = "A bio-chip injected into the body, and later activated at the user's will. It will open a small subspace pocket capable of storing two items."
reference = "ESI"
item = /obj/item/implanter/storage
cost = 8
/datum/uplink_item/implants/mindslave
name = "Mindslave Implant"
desc = "A box containing an implanter filled with a mindslave implant that when injected into another person makes them loyal to you and your cause, unless of course they're already implanted by someone else. Loyalty ends if the implant is no longer in their system."
name = "Mindslave Bio-chip"
desc = "A box containing a bio-chip implanter filled with a mindslave bio-chip that when injected into another person makes them loyal to you and your cause, unless of course they're already implanted by someone else. Loyalty ends if the implant is no longer in their system."
reference = "MI"
item = /obj/item/implanter/traitor
cost = 10
/datum/uplink_item/implants/adrenal
name = "Adrenal Implant"
desc = "An implant injected into the body, and later activated manually to inject a chemical cocktail, which has a mild healing effect along with removing and reducing the time of all stuns and increasing movement speed. Can be activated up to 3 times."
name = "Adrenal Bio-chip"
desc = "A bio-chip injected into the body, and later activated manually to inject a chemical cocktail, which has a mild healing effect along with removing and reducing the time of all stuns and increasing movement speed. Can be activated up to 3 times."
reference = "AI"
item = /obj/item/implanter/adrenalin
cost = 8
/datum/uplink_item/implants/microbomb
name = "Microbomb Implant"
desc = "An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. \
name = "Microbomb Bio-chip"
desc = "A bio-chip injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. \
This will permanently destroy your body, however."
reference = "MBI"
item = /obj/item/implanter/explosive
@@ -1735,8 +1735,8 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
cant_discount = TRUE
/datum/uplink_item/implants/macrobomb
name = "Macrobomb Implant"
desc = "An implant injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby."
name = "Macrobomb Bio-chip"
desc = "A bio-chip injected into the body, and later activated either manually or automatically upon death. Upon death, releases a massive explosion that will wipe out everything nearby."
reference = "HAB"
item = /obj/item/implanter/explosive_macro
cost = 20