diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm index 9db5b923ef3..71ce05beffc 100644 --- a/code/game/objects/explosion.dm +++ b/code/game/objects/explosion.dm @@ -118,8 +118,7 @@ if(flame_dist && prob(40) && !istype(T, /turf/space) && !T.density) PoolOrNew(/obj/effect/hotspot, T) //Mostly for ambience! if(dist > 0) - spawn(0) - T.ex_act(dist) + T.ex_act(dist) //--- THROW ITEMS AROUND --- /*