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Removed getDisplayNameProc(), since all organs have display_name var anyway.
Moved some severed head code into it's New() for readability. Fixed noexplode flag in droplimb still making limb give explosion message.
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@@ -188,7 +188,7 @@
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status = "MISSING!"
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if(status == "")
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status = "OK"
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src.show_message(text("\t []My [] is [].",status=="OK"?"\blue ":"\red ",org.getDisplayName(),status),1)
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src.show_message(text("\t []My [] is [].",status=="OK"?"\blue ":"\red ",org.display_name,status),1)
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if((SKELETON in H.mutations) && (!H.w_uniform) && (!H.wear_suit))
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H.play_xylophone()
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else
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