diff --git a/code/modules/mob/living/simple_animal/hostile/floorcluwne.dm b/code/modules/mob/living/simple_animal/hostile/floorcluwne.dm index 9beee040f4e..445676deea2 100644 --- a/code/modules/mob/living/simple_animal/hostile/floorcluwne.dm +++ b/code/modules/mob/living/simple_animal/hostile/floorcluwne.dm @@ -149,8 +149,9 @@ /mob/living/simple_animal/hostile/floor_cluwne/proc/Manifest()//handles disappearing and appearance anim + var/obj/effect/temp_visual/fcluwne_manifest/manifest = /obj/effect/temp_visual/fcluwne_manifest if(manifested) - new /obj/effect/temp_visual/fcluwne_manifest(src.loc) + new manifest(src.loc) addtimer(src, "Appear", MANIFEST_DELAY) else @@ -158,6 +159,7 @@ invisibility = INVISIBILITY_MAXIMUM mouse_opacity = 0 density = FALSE + qdel(manifest) /mob/living/simple_animal/hostile/floor_cluwne/proc/Appear()//handled in a seperate proc so floor cluwne doesn't appear before the animation finishes @@ -188,7 +190,7 @@ H.playsound_local(src,'sound/spookoween/insane_low_laugh.ogg', 1) if(prob(5)) - H.playsound_local(src,'sound/spookoween/scary_horn.ogg', 5) + H.playsound_local(src,'sound/spookoween/ghost_whisper.ogg', 5) if(prob(3)) var/obj/item/I = locate() in orange(H, 8) @@ -374,6 +376,7 @@ eating = FALSE switch_stage = switch_stage * 0.75 //he gets faster after each feast Acquire_Victim() + interest = 0 //manifestation animation