fix teleport action buttons

This commit is contained in:
datlo
2020-03-26 10:42:49 +01:00
parent 47e3cdc7b5
commit 92fe6d8ef9
2 changed files with 4 additions and 1 deletions
+3
View File
@@ -79,6 +79,9 @@
target.forceMove(pick(L))
playsound(get_turf(user), sound2, 50,1)
for(var/datum/action/act in user.actions) //Update action buttons as some spells might now be castable
act.UpdateButtonIcon()
return
/obj/effect/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null)