Adds 2 new ruins, a space and lavaland relay (#29335)

* Adds a space and lavaland ruin

* random shelves

* oops

* and this one

* desc update
This commit is contained in:
Qwertytoforty
2025-05-22 10:08:42 -04:00
committed by GitHub
parent 88c949fe46
commit 9329d265ab
17 changed files with 658 additions and 2 deletions
+1 -1
View File
@@ -13,7 +13,7 @@
var/number_of_rods = 1
smoothing_flags = SMOOTH_BITMASK
smoothing_groups = list(SMOOTH_GROUP_LATTICE)
canSmoothWith = list(SMOOTH_GROUP_LATTICE, SMOOTH_GROUP_FLOOR, SMOOTH_GROUP_WALLS, SMOOTH_GROUP_TURF, SMOOTH_GROUP_WINDOW_FULLTILE)
canSmoothWith = list(SMOOTH_GROUP_LATTICE, SMOOTH_GROUP_FLOOR, SMOOTH_GROUP_WALLS, SMOOTH_GROUP_TURF, SMOOTH_GROUP_WINDOW_FULLTILE, SMOOTH_GROUP_CATWALK)
/obj/structure/lattice/Initialize(mapload)
. = ..()
+1 -1
View File
@@ -20,7 +20,7 @@ GLOBAL_LIST_INIT(shelf_colors, list("basic", "sci", "sup", "serv", "med", "sec",
/obj/structure/shelf/Initialize(mapload)
. = ..()
var/area/A = get_area(src)
AddComponent(/datum/component/shelver/basic_shelf, random_pickup_locations_ = istype(A, /area/station/maintenance))
AddComponent(/datum/component/shelver/basic_shelf, random_pickup_locations_ = istype(A, /area/station/maintenance) || istype(A, /area/ruin/lavaland_relay))
update_icon()
set_style(shelf_style)