Color updates

This commit is contained in:
Markolie
2015-10-05 20:13:49 +02:00
parent bff7a9a80c
commit 93330288c8
5 changed files with 64 additions and 64 deletions
@@ -218,18 +218,18 @@ var/global/chicken_count = 0
attacktext = "kicks"
health = 10
var/eggsleft = 0
var/item_color
var/chicken_color
pass_flags = PASSTABLE | PASSMOB
small = 1
can_hide = 1
/mob/living/simple_animal/chicken/New()
..()
if(!item_color)
item_color = pick( list("brown","black","white") )
icon_state = "chicken_[item_color]"
icon_living = "chicken_[item_color]"
icon_dead = "chicken_[item_color]_dead"
if(!chicken_color)
chicken_color = pick( list("brown","black","white") )
icon_state = "chicken_[chicken_color]"
icon_living = "chicken_[chicken_color]"
icon_dead = "chicken_[chicken_color]_dead"
pixel_x = rand(-6, 6)
pixel_y = rand(0, 10)
chicken_count += 1
@@ -23,7 +23,7 @@
density = 0
ventcrawler = 2
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
var/item_color //brown, gray and white, leave blank for random
var/mouse_color //brown, gray and white, leave blank for random
layer = MOB_LAYER
min_oxy = 16 //Require atleast 16kPA oxygen
minbodytemp = 223 //Below -50 Degrees Celcius
@@ -39,33 +39,33 @@
if(!ckey && stat == CONSCIOUS && prob(0.5))
stat = UNCONSCIOUS
icon_state = "mouse_[item_color]_sleep"
icon_state = "mouse_[mouse_color]_sleep"
wander = 0
speak_chance = 0
//snuffles
else if(stat == UNCONSCIOUS)
if(ckey || prob(1))
stat = CONSCIOUS
icon_state = "mouse_[item_color]"
icon_state = "mouse_[mouse_color]"
wander = 1
else if(prob(5))
emote("snuffles")
/mob/living/simple_animal/mouse/New()
..()
if(!item_color)
item_color = pick( list("brown","gray","white") )
icon_state = "mouse_[item_color]"
icon_living = "mouse_[item_color]"
icon_dead = "mouse_[item_color]_dead"
desc = "It's a small [item_color] rodent, often seen hiding in maintenance areas and making a nuisance of itself."
if(!mouse_color)
mouse_color = pick( list("brown","gray","white") )
icon_state = "mouse_[mouse_color]"
icon_living = "mouse_[mouse_color]"
icon_dead = "mouse_[mouse_color]_dead"
desc = "It's a small [mouse_color] rodent, often seen hiding in maintenance areas and making a nuisance of itself."
/mob/living/simple_animal/mouse/proc/splat()
src.health = 0
src.stat = DEAD
src.icon_dead = "mouse_[item_color]_splat"
src.icon_state = "mouse_[item_color]_splat"
src.icon_dead = "mouse_[mouse_color]_splat"
src.icon_state = "mouse_[mouse_color]_splat"
layer = MOB_LAYER
if(client)
client.time_died_as_mouse = world.time
@@ -116,15 +116,15 @@
*/
/mob/living/simple_animal/mouse/white
item_color = "white"
mouse_color = "white"
icon_state = "mouse_white"
/mob/living/simple_animal/mouse/gray
item_color = "gray"
mouse_color = "gray"
icon_state = "mouse_gray"
/mob/living/simple_animal/mouse/brown
item_color = "brown"
mouse_color = "brown"
icon_state = "mouse_brown"
//TOM IS ALIVE! SQUEEEEEEEE~K :)