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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 04:57:12 +01:00
Merge branch 'master' into runtime-fix-2
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@@ -25,7 +25,7 @@
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BB = new projectile_type(src)
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pixel_x = rand(-10.0, 10)
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pixel_y = rand(-10.0, 10)
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dir = pick(alldirs)
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dir = pick(GLOB.alldirs)
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update_icon()
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/obj/item/ammo_casing/update_icon()
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@@ -51,6 +51,7 @@
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user.visible_message("<span class='danger'>[user] zaps [user.p_them()]self with [src].</span>")
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playsound(user, fire_sound, 50, 1)
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user.create_attack_log("<b>[key_name(user)]</b> zapped [user.p_them()]self with a <b>[src]</b>")
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add_attack_logs(null, user, "zapped [user.p_them()]self with a [src]")
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/////////////////////////////////////
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//WAND OF DEATH
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@@ -263,12 +263,14 @@
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return
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M.create_attack_log("<font color='orange'>[key_name(M)] became [new_mob.real_name].</font>")
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new_mob.attack_log = M.attack_log
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add_attack_logs(null, M, "became [new_mob.real_name]")
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new_mob.a_intent = INTENT_HARM
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if(M.mind)
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M.mind.transfer_to(new_mob)
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else
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new_mob.attack_log_old = M.attack_log_old.Copy()
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new_mob.logs = M.logs.Copy()
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new_mob.key = M.key
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to_chat(new_mob, "<B>Your form morphs into that of a [randomize].</B>")
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@@ -283,7 +285,7 @@
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/obj/item/projectile/magic/animate/Bump(var/atom/change)
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..()
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if(istype(change, /obj/item) || istype(change, /obj/structure) && !is_type_in_list(change, protected_objects))
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if(istype(change, /obj/item) || istype(change, /obj/structure) && !is_type_in_list(change, GLOB.protected_objects))
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if(istype(change, /obj/structure/closet/statue))
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for(var/mob/living/carbon/human/H in change.contents)
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var/mob/living/simple_animal/hostile/statue/S = new /mob/living/simple_animal/hostile/statue(change.loc, firer)
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@@ -344,4 +346,4 @@
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to_chat(target, "<span class='notice'>You get splatted by [src].</span>")
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M.Weaken(slip_weaken)
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M.Stun(slip_stun)
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. = ..()
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. = ..()
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